The enemies need a little rebalancing (at least on the lower difficulties, I don’t know how it scales). I just fought 3 bears at once, and it was harder, by far, than fighting 6 demons. What gives?
The Bear Menace (Or How I Stopped Worrying About Demons)
#1
Posté 20 novembre 2014 - 03:24
#2
Posté 20 novembre 2014 - 04:29
I was confused about my bear fight too, until I realized they were both Elite mobs. They were also 3 levels above my party.
#3
Posté 20 novembre 2014 - 04:47
I met some wolves that were level 8 against my level 4 party and those two wolves tore me a new one! Then I met a level 8 Hyenas and that tore me up a new one with only one!
Demons... please... they are easy. Animals... UGH!
#4
Posté 20 novembre 2014 - 06:56
They kinda put there like a check, meaning do go here until you stronger. Every open world game does this. So relax continue the story get stronger and beat those bears then.
#5
Posté 20 novembre 2014 - 01:39
I’m pretty sure I was about equal level with the bears
It’s not that they’re intolerably hard, just that they seem to be much harder (DR?) than demons or humanoid parties of an equal level. Hyenas are similarly tough.
Maybe somewhere someone sells a Kettle that one can bang to keep the bears away…
#6
Posté 20 novembre 2014 - 01:46
THis is what happens when you have no level scaling.
Personally, I like it. Bears were always a pain in Baldur's Gate.
- HighChronicler aime ceci
#7
Posté 20 novembre 2014 - 02:18
The bears are DPS whores. I managed to kill two of them, fighting them one at a time, and it literally took about 3-4 minutes to kill each one. I had the trigger mashed (xBox One) and was firing special attacks whenever I could.
I gave up on the third because it simply felt like a waste of time.
I'm not a fan of the DPS setup as it is right now. Either I am not dealing enough damage, or the villains can absorb a ton. Either way, sitting their holding the trigger down for minutes on end is boring....
#8
Posté 20 novembre 2014 - 02:19
They clearly imported these bears from Skyrim.
#9
Posté 20 novembre 2014 - 02:22
It's just BioWare's feminist environmentalist agenda.
#10
Posté 20 novembre 2014 - 02:28
Same here, I was surprised when one bear tore my party apart. Maybe people of Thedas should catch some bears, do not feed them for several weeks and then just crash them versus dragons...
#11
Posté 20 novembre 2014 - 02:37
Huh, and I have been tearing through bears in the Hinterlands, but there are three veil tears that I can't close because the fire and despair demons are destroying my party. I'm level 7 and they are level 10 and 12 demons and I can't even get them below 50% health. It killed my soul a little, but I just ended up moving out of the Hinterlands with those quests still active because I just couldn't kill them after about a half dozen tries each. Bears? Yeah, I'm taking them on 2-3 at a time without losing a single party member.
- ThommyGunn aime ceci
#12
Posté 20 novembre 2014 - 03:52
Huh, and I have been tearing through bears in the Hinterlands, but there are three veil tears that I can't close because the fire and despair demons are destroying my party. I'm level 7 and they are level 10 and 12 demons and I can't even get them below 50% health. It killed my soul a little, but I just ended up moving out of the Hinterlands with those quests still active because I just couldn't kill them after about a half dozen tries each. Bears? Yeah, I'm taking them on 2-3 at a time without losing a single party member.
I've been able to take them down without losing a party member, but it is the extreme length of time needed to do it that is my issue. My characters are also level 7. Most of the bears are easy, Cassandra tanks and the rest of the party peppers it. But the average bear takes about a minute to kill. Two of the three you need to kill for the claws quest took me nearly 10 minutes and I lost all but Varic.
The DPS system as it is right now isn't right. I won't say broken, but something needs to change. There is no reason for random encounters to last as long as they currently do. The game is big enough that finding the motivation to put endless hours completing quests and exploring the map is hard enough. Throw on the length of time it takes to beat the average random encounter and it is kills a little bit of the ambition to play. I work, I don't have 5-6 hours a day to play. I am lucky if I get that in a week. I have a feeling that over the course of time I will lose interest in the game simply due to being disconnected from start to finish.





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