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Disappointed thus far... (a somewhat longish personal review)


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#26
robotnist

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have any of you not seen the level of customization you can adjust with your armor? it BLOWS ME1 away...



i have not played the game but i read and watched a video interview explaining these features by mr casey hudson himself. so the above opinion of this thread creator is misinformed!!!



i dont know how the inventory is handled exactly but im reading lots of inconsistencies above.



we'll be able to make our own informed opinions in about 20 hours...

#27
stylepoints

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Husks were the one thing my vanguard tore apart. That charge is a lot of fun as you can imagine. I encourage you all to give it a try :D.



One thing... this is a big wish... I wish their little um... morality meter were more diverse. I always end up being split between renegade and paragon. Generally I play how I would do things in real life. I stick it to authority whenever I can, and generally do good for the general populace and my crew. It would be nice to have sort of a um, well kinda like the dnd system had. I would probably be something like chaotic good for example, which just doesn't translate to this system.

#28
Guest_SwobyJ_*

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stylepoints wrote...

Husks were the one thing my vanguard tore apart. That charge is a lot of fun as you can imagine. I encourage you all to give it a try :D.

One thing... this is a big wish... I wish their little um... morality meter were more diverse. I always end up being split between renegade and paragon. Generally I play how I would do things in real life. I stick it to authority whenever I can, and generally do good for the general populace and my crew. It would be nice to have sort of a um, well kinda like the dnd system had. I would probably be something like chaotic good for example, which just doesn't translate to this system.


Game from what I've seen is split between:
-Paragon centric
-Renegade centric
-very strictly in between in order to gain options from both.

You know what I like about ME2 over ME1 in this? Instead of investing points into charm and going paragon all the way with renegade options often opening up on their own (since the points are added automatically often), I'll now sometimes be forced to go to the more 'normal' options on the right whenever I feel the paragon option isn't right for my Shep. 

#29
Guest_SwobyJ_*

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etherhonky wrote...

have any of you not seen the level of customization you can adjust with your armor? it BLOWS ME1 away...

i have not played the game but i read and watched a video interview explaining these features by mr casey hudson himself. so the above opinion of this thread creator is misinformed!!!

i dont know how the inventory is handled exactly but im reading lots of inconsistencies above.

we'll be able to make our own informed opinions in about 20 hours...


I completely understand about the squadmates armor too. Considering there is:

-the 10 'normal' squadmates aquired though the normal story
-**EDIT: SPOILER***
-Zaeed
-a highly speculated last character with an Asian sounding name

That makes it 13 characters to deal with, and it just makes so much more sense to just... not deal with custom armors. Yeah it looks a bit silly to see Miranda take a rocket to the fact, but in armor it'll look almost as silly anyway. I'm actually quite pumped about the idea of getting unique DLC uniforms for characters. :)

Modifié par SwobyJ, 25 janvier 2010 - 10:21 .


#30
Ozymandias23

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Terror_K wrote...

You seem to be confirming a lot of my fears... and then some. The more I read about this game, the more I fear I'll just regret purchasing it, regret all those hours of playthroughs and regret getting into the IP in the first place. It seems like some bad dream... like BioWare have been replaced by some newer development company who just want to soup it all up for the younger crowd and have taken out most of the stuff that made the original great. I used to be angry and concerned, but now I'm starting to feel saddened and helpless.


Terror_K for months I've read your posts expressing concern about what has been done to the RPG elements of Mass Effect. I watched you being insulted, bullied and attacked by people who, in their behaviour,  bear more resemblence to a pack of wild dogs. Ultimately you've been proven right. 

The OP's comments seem valid from what I've heard and seen. I've also heard the same criticisms repeated from several other sources e.g. a friend who received an early copy from the site where he writes game reviews.

Realistically, Bioware made it clear they were developing this game for the FPS market and consequently we have a game designed for the lowest common denominator. I believe the phrase is dumbed down.

Ultimately however, play it, make up your own mind and then come into this forum and post your thoughts just as the OP has done.

#31
handheld

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NO MAP= FALSE

Handheld can confirm there is indeed a map however it does not always sit on the screen on the pc Handheld was able to bring up the map through the menu or by hitting shift on the PC.

NO LEVEL UP SYSTEM= FALSE

Handheld can confirm that there is indeed a level up system however it feels very different from the first one and if you put points into (for a soldier as an example) The skill that gives you more health you will notice that your survivability goes way up if you play smart.

FEELS MORE LIKE AN FPS= FALSE

Handheld can confirm it feels nothing like an fps but a very heavy story oriented TPS which is essentially what mass effect 1 was.

Handheld knows if any of his fellow forumites have ever played uncharted or the second one it has a similar resemblance to that but also with enough qualities to make it its own.


NO SELLING THINGS = TRUE

However Handheld thinks you will make so much money within game that the point is moot. In Handhelds first hour He made over 300k just by unlocking chests which will be your main source of income.

PLAYER FEELS FORCED= FALSE

Handheld himself never once felt forced into picking any of his skills if handheld wanted to get to level 4 of a certain skill Handheld simply didnt spend the skill points he had remaining and saved them for the skills he wanted which once you reach rank 4 the skill evolves into 1 of 2 choices.


EVERYONE HAS ACCESS TO THE SAME POWERS= TRUE/FALSE

Handheld knows all have access to the same powers that shepard can possibly have However each squad mate also has a unique power to themselves that shepard can not take.


NO INSERTING MODS INTO WEAPONS= WHY ARE YOU COMPLAINING ABOUT THIS

Handheld personally disliked this system and found it irritating as he always sold the mods he wanted and found the mods he didnt Handheld knows the mods now come on weapons and upgrades to weapons will increase there damage and the ammo powers also remove the need for mods as if Handheld comes against an enemy with a gigantic yellow armor bar handheld switches to his anti enemy armor eating weapon power and it does the job perfectly and also makes it more fun handheld might add.


TECH ARMOR= SO AWESOME.

Handheld cannot get enough of this and asks all forumites to at least give this class a try.

Modifié par handheld, 25 janvier 2010 - 09:58 .


#32
DarkSpiral

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[quote]SwobyJ wrote...

[quote]etherhonky wrote...

have any of you not seen the level of customization you can adjust with your armor? it BLOWS ME1 away...

i have not played the game but i read and watched a video interview explaining these features by mr casey hudson himself. so the above opinion of this thread creator is misinformed!!!

i dont know how the inventory is handled exactly but im reading lots of inconsistencies above.

we'll be able to make our own informed opinions in about 20 hours...[/quote]

I completely understand about the squadmates armor too. Considering there is:

-the 10 'normal' squadmates aquired though the normal story
-a possible <someone> replacement (won't say more)


WTH!?  Where did you get this tidbit?  I assume you don't mean youc an recruit Liara instead of Samara?

Er...don't answer that here.  It'd be a spoiler.  A PM would be nice though.

Modifié par DarkSpiral, 25 janvier 2010 - 10:18 .


#33
SurfaceBeneath

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handheld wrote...

NO MAP= FALSE

Handheld can confirm there is indeed a map however it does not always sit on the screen on the pc Handheld was able to bring up the map through the menu or by hitting shift on the PC.

NO LEVEL UP SYSTEM= FALSE

Handheld can confirm that there is indeed a level up system however it feels very different from the first one and if you put points into (for a soldier as an example) The skill that gives you more health you will notice that your survivability goes way up if you play smart.

FEELS MORE LIKE AN FPS= FALSE

Handheld can confirm it feels nothing like an fps but a very heavy story oriented TPS which is essentially what mass effect 1 was.


NO SELLING THINGS = TRUE

However Handheld thinks you will make so much money within game that the point is moot. In Handhelds first hour He made over 300k just by unlocking chests which will be your main source of income.

PLAYER FEELS FORCED= FALSE

Handheld himself never once felt forced into picking any of his skills if handheld wanted to get to level 4 of a certain skill Handheld simply didnt spend the skill points he had remaining and saved them for the skills he wanted which once you reach rank 4 the skill evolves into 1 of 2 choices.


EVERYONE HAS ACCESS TO THE SAME POWERS= TRUE/FALSE

Handheld knows all have access to the same powers that shepard can possibly have However each squad mate also has a unique power to themselves that shepard can not take.


NO INSERTING MODS INTO WEAPONS= WHY ARE YOU COMPLAINING ABOUT THIS

Handheld personally disliked this system and found it irritating as he always sold the mods he wanted and found the mods he didnt Handheld knows the mods now come on weapons and upgrades to weapons will increase there damage and the ammo powers also remove the need for mods as if Handheld comes against an enemy with a gigantic yellow armor bar handheld switches to his anti enemy armor eating weapon power and it does the job perfectly and also makes it more fun handheld might add.


TECH ARMOR= SO AWESOME.

Handheld cannot get enough of this and asks all forumites to at least give this class a try.


Listen to Handheld everyone. Handheld's words cut through the darkness of Ignorance with Truth.

#34
SurfaceBeneath

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Ozymandias23 wrote...

The OP's comments seem valid from what I've heard and seen. I've also heard the same criticisms repeated from several other sources e.g. a friend who received an early copy from the site where he writes game reviews.


Except the OP is completely wrong in almost all their points. They obviously have not even played the game.

#35
PingoBlack

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Why is this circle argument still going on?

ME1 tried to be what ME2 actually became, a freaking blend of FPS and RPG. The reason many of us picked it was because we were tired of lock target auto attack, the 150 item inventory that I wore in my pants, or the fact that you could get XP from kills, but no mob ever respawned. So effectively, only difference to ME1 in respect of XP gain is that you won't ding mid level ... Amagad, broken game!

Why does a small minority of extremely vocal forum spammers keep shoving "this is not RPG" down our throats, I'll never understand. I have read no solid argument regarding this either.

Its like the bloody MMO world, UA vs WoW spam and even more pointless at that.

Please, stop forcing your entitlement issues on others. If you dislike Mass Effect, vote with your valet and stop repeating yourselves ... Please. :blink:

#36
DarkSpiral

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handheld wrote...
<snip>


Ye gods, we attracted Handheld to the thread.  I love and dread his posts. B)

Thanks for the info, Handheld.  I won't try to mimic your style of speech.  I'm fairly certain I'd get it wrong. :D

#37
handheld

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[quote]DarkSpiral wrote...

[quote]SwobyJ wrote...

[quote]etherhonky wrote...

have any of you not seen the level of customization you can adjust with your armor? it BLOWS ME1 away...

i have not played the game but i read and watched a video interview explaining these features by mr casey hudson himself. so the above opinion of this thread creator is misinformed!!!

i dont know how the inventory is handled exactly but im reading lots of inconsistencies above.

we'll be able to make our own informed opinions in about 20 hours...[/quote]

I completely understand about the squadmates armor too. Considering there is:

-the 10 'normal' squadmates aquired though the normal story
-


WTH!?  Where did you get this tidbit?  I assume you don't mean youc an recruit Liara instead of Samara?

Er...don't answer that here.  It'd be a spoiler.  A PM would be nice though.
[/quote]


Handheld has deleted the replacement comment as that alone is a huge spoiler as Handheld knows his fellow forumites have very good skills at piecing things together and that can be a huge spoiler Handheld asks you to remove it for the sake of not getting in trouble.

Modifié par handheld, 25 janvier 2010 - 10:29 .


#38
handheld

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PingoBlack wrote...

Why is this circle argument still going on?

ME1 tried to be what ME2 actually became, a freaking blend of FPS and RPG. The reason many of us picked it was because we were tired of lock target auto attack, the 150 item inventory that I wore in my pants, or the fact that you could get XP from kills, but no mob ever respawned. So effectively, only difference to ME1 in respect of XP gain is that you won't ding mid level ... Amagad, broken game!

Why does a small minority of extremely vocal forum spammers keep shoving "this is not RPG" down our throats, I'll never understand. I have read no solid argument regarding this either.

Its like the bloody MMO world, UA vs WoW spam and even more pointless at that.

Please, stop forcing your entitlement issues on others. If you dislike Mass Effect, vote with your valet and stop repeating yourselves ... Please. :blink:



ME2 A FREAKING BLEND OF FPS AND RPG= FALSE

Handheld knows Mass effect one was not a FPS but  TPS (third person shooter) Handheld asks you to correct your post and to make sure you never mistake the two again.

#39
Lonely_Fat_Guy

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Terror_K wrote...

You seem to be confirming a lot of my fears... and then some. The more I read about this game, the more I fear I'll just regret purchasing it, regret all those hours of playthroughs and regret getting into the IP in the first place. It seems like some bad dream... like BioWare have been replaced by some newer development company who just want to soup it all up for the younger crowd and have taken out most of the stuff that made the original great. I used to be angry and concerned, but now I'm starting to feel saddened and helpless.



wow, i must restrain my self from cursing at your stupidity.

paly the game first before listening too whinners and then whine about it aswell.

the so called deap rpg elements in ME1 wernt that deep at all. its not a baldursgate game, it whas already simplefied rpg with much story driven plots

now they streamlined the combat (thank god) that whas verry lacking in this game and they kept (what ive seen in reviews even expanded) the rich story that makes this rpg.

alot of choices alot of dialoge alot of ROLE PLAYING! roleplaying games dont need to have a morinicly insane dificult leveling system where you can do everything. it depends on the game.

the things they cut im actually happy with, they were excessive and didnt make sence, you ahve serebrus watching ypour back i dont think buying a new armor should be a problem since cerebrus is filthy rich and is sponsering you.

all i see is very dumb people already crying over something they didnt even play. boohoo this changed boohoo that changed,.....get over it, try it yourself first and then make an objective opinioun of it.

/rant

ad the op: you say review? did you played it? no? then dont be such a cry baby

#40
DukeOfNukes

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Armor customizations are hard to come by...I've only managed to find 3 or 4 per slot. So far, only 2 guns per slot as well...with 5 "heavy weapons"...meaning that so far I've come across a total of 15 guns, including the 6 that you start off the game with. And only 1 real armor style...the N7. I just wish there were more options.



And the leveling system in ME1 was more enjoyable. I liked the small, slow steps at getting more powerful. It wasn't a huge deal every time you hit a level. Now, it definitely is. You get a new power, or an existing power is GREATLY improved. I don't care too much about the lost powers...it's actually kind of nice that you only have 5. As a vanguard, it means Y is Charge, RB is pull, and LB is shockwave, and to change ammo types you open a menu.



It could just be me...but it seems like the character customization is LESS in depth than it was in the first game. I think a few of the options are missing...and all the male characters seem to have a pretty big nose.



The new scanning for minerals system, however, is RIDICULOUS. It takes like 15-20 minutes to scan a whole planet AFTER you get the upgrade. It's a great concept...but terrible in action. It's amusing...because everything else in the game has been "stream-lined"...except in order to fully upgrade your ship, you have to spend untold hours going back and forth on the joystick while holding LT down.



Oh, and WTF is up with the loading screens? No...really...why not put pages of the codex up...or let us browse through it for that matter. Surely the processing power required couldn't add on more than a second or two. It would be considerably more appealing than a florescent picture of a Mass Relay.



But all that said...I can't put it down. The story starts off kind of dry, but after you start recruiting people it just completely envelops you. The dialog is amazing, and the characters are compelling. Bioware is still king when it comes to telling an amazing story...and at the end of the day, that's what the game is about.

#41
handheld

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Lonely_Fat_Guy wrote...

Terror_K wrote...

You seem to be confirming a lot of my fears... and then some. The more I read about this game, the more I fear I'll just regret purchasing it, regret all those hours of playthroughs and regret getting into the IP in the first place. It seems like some bad dream... like BioWare have been replaced by some newer development company who just want to soup it all up for the younger crowd and have taken out most of the stuff that made the original great. I used to be angry and concerned, but now I'm starting to feel saddened and helpless.



wow, i must restrain my self from cursing at your stupidity.

play the game first before listening to whiners and then whine about it as well.

The so called deep rpg elements in ME1 weren't that deep at all. its not a baldurs gate game, it was already a simplified rpg with much story driven plots

now they streamlined the combat (thank god) that whas verry lacking in this game and they kept (what ive seen in reviews even expanded) the rich story that makes this rpg.

alot of choices alot of dialoge alot of ROLE PLAYING! roleplaying games dont need to have a (morinicly) (Handheld can not understand what you were trying to say here) insane dificult leveling system where you can do everything. it depends on the game.

the things they cut im actually happy with, they were excessive and didnt make sense, you have cerberus watching your back i dont think buying a new armor should be a problem since cerberus is filthy rich and is  sponsering you.

all i see is very dumb people already crying over something they didnt even play. boohoo this changed boohoo that changed,.....get over it, try it yourself first and then make an objective opinion of it.

/rant

and the op: you say review? did you play it? no? then dont be such a cry baby


Handheld has corrected the Life threatening spelling error's in your post.

#42
Terror_K

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Yes... because I'm sure if those of us who feel this way still feel the same after playing the game that our opinions will be regarded fairly and people won't just say, "you hated it before and wanted it to suck!" or "you'd already made up your mind beforehand anyway, whiner!" and the like.

#43
Lonely_Fat_Guy

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stylepoints wrote...

Husks were the one thing my vanguard tore apart. That charge is a lot of fun as you can imagine. I encourage you all to give it a try :D.

One thing... this is a big wish... I wish their little um... morality meter were more diverse. I always end up being split between renegade and paragon. Generally I play how I would do things in real life. I stick it to authority whenever I can, and generally do good for the general populace and my crew. It would be nice to have sort of a um, well kinda like the dnd system had. I would probably be something like chaotic good for example, which just doesn't translate to this system.


the world is grey, not just black and white.

you cant put everything on a label.

and the DnD Choatic good also doesnt listen too law but his own mind, your character seems more lawfull :P

#44
handheld

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DukeOfNukes wrote...

Armor customizations are hard to come by...I've only managed to find 3 or 4 per slot. So far, only 2 guns per slot as well...with 5 "heavy weapons"...meaning that so far I've come across a total of 15 guns, including the 6 that you start off the game with. And only 1 real armor style...the N7. I just wish there were more options.


Handheld knows there are more options you just have to buy them in the store Handheld has about completed 3 different armor sets However Handheld wasnt really looking for them to begin with.

#45
PingoBlack

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handheld wrote...

ME2 A FREAKING BLEND OF FPS AND RPG= FALSE

Handheld knows Mass effect one was not a FPS but  TPS (third person shooter) Handheld asks you to correct your post and to make sure you never mistake the two again.


OK, twich shooting, you overly sensitive Mongolian you! :blink:

#46
handheld

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PingoBlack wrote...

handheld wrote...

ME2 A FREAKING BLEND OF FPS AND RPG= FALSE

Handheld knows Mass effect one was not a FPS but  TPS (third person shooter) Handheld asks you to correct your post and to make sure you never mistake the two again.


OK, twich shooting, you overly sensitive Mongolian you! :blink:


HANDHELD IS OVERLY SENSITIVE= FALSE

Handheld himself is all that is man and  feelings are gay BAH!!!

Handheld again will state thats not even twitch gameplay if Handheld had to relate it to anything its more like uncharted and uncharted 2 but it has enough that makes it its own style.



Handheld also wishes to direct his forumites to this video made by a real man who speaks the truth.

Handheld would also like to say that the video is made as a spoof song.


Modifié par handheld, 25 janvier 2010 - 10:18 .


#47
Guest_SwobyJ_*

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PingoBlack wrote...

Why is this circle argument still going on?

ME1 tried to be what ME2 actually became, a freaking blend of FPS and RPG. The reason many of us picked it was because we were tired of lock target auto attack, the 150 item inventory that I wore in my pants, or the fact that you could get XP from kills, but no mob ever respawned. So effectively, only difference to ME1 in respect of XP gain is that you won't ding mid level ... Amagad, broken game!

Why does a small minority of extremely vocal forum spammers keep shoving "this is not RPG" down our throats, I'll never understand. I have read no solid argument regarding this either.

Its like the bloody MMO world, UA vs WoW spam and even more pointless at that.

Please, stop forcing your entitlement issues on others. If you dislike Mass Effect, vote with your valet and stop repeating yourselves ... Please. :blink:



With my valet? Fancy pantsy. :P

#48
InsanityVoid

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I'd like to address some concerns of the OP

inventory removal and complaints in general

I'm going to disagree with you here. The selling was a pita.
Furthermore there was no real choice in ME1 when it came to items. The spectre weapons were the best. collossus/predator M as armor. I'm looking forward to the upgrade system, if you recall you could become very attached to your guns in deus ex.


shallow character development

Let's be brutally honest here. It doesn't matter which game you play, there are a limited number of builds that work really well and anything else is simply for messing around. Even "complex" games such as baldur's gate, neverwinter nights etc. all favour a certain type of build. If you're a mage and you don't  get horrid wilting, meteor, etc. then you're simply doing it wrong. I don't see why wanting to slog through hundreds of builds to find one that works is more preferential to being given three to choose from from the get go. The end result is the same, gameplay wise.

#49
Lonely_Fat_Guy

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Terror_K wrote...

Yes... because I'm sure if those of us who feel this way still feel the same after playing the game that our opinions will be regarded fairly and people won't just say, "you hated it before and wanted it to suck!" or "you'd already made up your mind beforehand anyway, whiner!" and the like.


not at al, i understand the concerns, i have a few aswel.

but to make it sound so much like a drama just gets too me.

and yes, if you dont like the changes AT ALL, youll probebly feel alot more disapointed when you played it. but if you make your conclusion then, id be the first to say if you made a valid point.

we all have difrent tastes.

ive heard the scannign of planets takes alot of time so im not a happy camper aswell, but will it take a way of the whole gaming experience that looks that will be given too us? i dont know, i dont think it will cause the characcters and the story are for me more important.

#50
Guest_SwobyJ_*

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[quote]handheld wrote...

[quote]DarkSpiral wrote...

[quote]SwobyJ wrote...

[quote]etherhonky wrote...

have any of you not seen the level of customization you can adjust with your armor? it BLOWS ME1 away...

i have not played the game but i read and watched a video interview explaining these features by mr casey hudson himself. so the above opinion of this thread creator is misinformed!!!

i dont know how the inventory is handled exactly but im reading lots of inconsistencies above.

we'll be able to make our own informed opinions in about 20 hours...[/quote]

I completely understand about the squadmates armor too. Considering there is:

-the 10 'normal' squadmates aquired though the normal story
-


WTH!?  Where did you get this tidbit?  I assume you don't mean youc an recruit Liara instead of Samara?

Er...don't answer that here.  It'd be a spoiler.  A PM would be nice though.
[/quote]


Handheld has deleted the samara comment as that alone is a huge spoiler as Handheld knows his fellow forumites have very good skills at piecing things together and that can be a huge spoiler Handheld asks you to remove it for the sake of not getting in trouble.

[/quote]

Sorry, it'll be gone!!