I agree. However it gimps you a bit later on with some of the harder "diplomacy" checks. I was split pretty evenly on the renegade/paragon scale, and wasn't able to pass the checks. If anything being able to straddle the line should make you more effective at bargaining than being one dimensional, unfortunately every set up in the game has the chance for a renegade and paragon check. So sticking to JUST one of them is much better if you care about that sort of thing.Lonely_Fat_Guy wrote...
stylepoints wrote...
Lonely_Fat_Guy wrote...
the world is grey, not just black and white.
you cant put everything on a label.
and the DnD Choatic good also doesnt listen too law but his own mind, your character seems more lawfull
DEFINITELY not lawful, I've got no problem shooting some scumbag in the face if he deserves it, doesn't mean I'd kick some poor girl's kitty too. I like to follow my own moral code apart from the law. I might punch some people here and there, but in the end I have a heart of gold!
Can't wait for the day where a game can discern WHY you are mean to some people and nice to others. Could make things much more interesting.
i agree with you 1 hundred percent.
this will how ever give you alot of trouble.
i condone the killing of phedofiles, while it isnt a socially accepted penalty. so thats bad or good?
and bioware shoudnt, coudnt,woodnt want to touch that subject. if they would send out a game that says its ok too kill buttholes who stole from you, they might get a whole foxnews kinda problem again.
hmm while typing this it might be possibleits there game and there assumptions so why not?
but the ME paragorn renegade isnt bad or good its abit more then that, it also gives renegade points for doing the right thing and the smart thing.
Disappointed thus far... (a somewhat longish personal review)
#76
Posté 25 janvier 2010 - 10:49
#77
Posté 25 janvier 2010 - 10:50
DarkSpiral wrote...
handheld wrote...
Handheld agrees with this Handheld would also like to point out that most chaotic good characters only kill if there is a viable enough reason or if the enemy is going to ruin a major plan or perhaps betray them Handheld would always play a chaotic good character in NWN2 as that is what Handheld felt was the most realistic thing to him.
Handheld himself feels that in ME2 if you keep yourself doing both paragon and renegade choices as Handheld has then you are effectively doing whats right while removing whats wrong which is essentially a chaotic good character yes.
So...that would make Mordin Chatoic Good, yes? That line from one or the other vid that Bioware released has him talking abou the many ways to help. Heal some, kill others, etc.
Handheld thinks thats exactly how he put mordin he does alot of bad things for alot of good reason such as for an example killing lets just say eclipse mercenaries he kills them when they are protecting there turf because he is protecting the sick from them.
Handheld thinks hes doing a bad thing for a good cause.
#78
Guest_SwobyJ_*
Posté 25 janvier 2010 - 10:50
Guest_SwobyJ_*
DarkSpiral wrote...
handheld wrote...
Handheld agrees with this Handheld would also like to point out that most chaotic good characters only kill if there is a viable enough reason or if the enemy is going to ruin a major plan or perhaps betray them Handheld would always play a chaotic good character in NWN2 as that is what Handheld felt was the most realistic thing to him.
Handheld himself feels that in ME2 if you keep yourself doing both paragon and renegade choices as Handheld has then you are effectively doing whats right while removing whats wrong which is essentially a chaotic good character yes.
So...that would make Mordin Chatoic Good, yes? That line from one or the other vid that Bioware released has him talking abou the many ways to help. Heal some, kill others, etc.
Mordin's stance is clear from what I've seen, and it is.. personality wise Chaotic Good. I prefer calling him a Para-gade
#79
Posté 25 janvier 2010 - 10:52
SwobyJ wrote...
I just strongly dislike posts from ones like TerrorK who slap on a pre-judgement when its obvious that this isn't the game he/she's looking for now, and really neither was ME1 it seems.
Yes. Because Mass Effect 1 certainly isn't one of my favourite games, one of the games I've put the most time into, one of the games I feel has the best presentation and my absolute favourite game IP of all time...
Oh wait... YES IT IS!
#80
Posté 25 janvier 2010 - 10:52
#81
Posté 25 janvier 2010 - 10:54
SwobyJ wrote...
DarkSpiral wrote...
handheld wrote...
Handheld agrees with this Handheld would also like to point out that most chaotic good characters only kill if there is a viable enough reason or if the enemy is going to ruin a major plan or perhaps betray them Handheld would always play a chaotic good character in NWN2 as that is what Handheld felt was the most realistic thing to him.
Handheld himself feels that in ME2 if you keep yourself doing both paragon and renegade choices as Handheld has then you are effectively doing whats right while removing whats wrong which is essentially a chaotic good character yes.
So...that would make Mordin Chatoic Good, yes? That line from one or the other vid that Bioware released has him talking abou the many ways to help. Heal some, kill others, etc.
Mordin's stance is clear from what I've seen, and it is.. personality wise Chaotic Good. I prefer calling him a Para-gade
Handheld can also tell you from experience that samara is actually the best example of an anti hero as she does whatever is necessary to kill the bad guys even if that means removing the good guys. Handheld however thinks she does skirt the line very closely to it chaotic neutral.
#82
Posté 25 janvier 2010 - 10:54
Edit: And agree about samara. Just more people are familiar with mordin at the moment I think.
Modifié par stylepoints, 25 janvier 2010 - 10:55 .
#83
Posté 25 janvier 2010 - 10:55
EDIT:
What, you cant' say ****cat, now? Geez, Bioware... >_> Anyway, I meant it as "being a wuss about things", which hopefully isn't censored.
Modifié par Marlina, 25 janvier 2010 - 10:56 .
#84
Posté 25 janvier 2010 - 10:55
hey reading it again now knowing you played it.
its a fair statement.
as i was wondering how it would play out.
id have to check it for myself but it seems indeed a miss.
im just playing me1 again for a long time and the levels smally making you an monster feels right.
at the end you feel really powerfull and indeed your 2 team mates are fine tuned too your play style.
thanks for the review and hope youll enjoy the good right things in me2
as for me i dont mind the more action orianted, i really liked gears of war. me1 could use a better combat system it feels cluncky and slow. cant wait till i get it around 4/5 feb from amazon
#85
Posté 25 janvier 2010 - 10:56
stylepoints wrote...
And to Bouhpwet. Your choice of armor slots is just as important if not moreso than your armor choice in ME1. Which helm do you want, the one that adds 5% health or the one that adds 10% headshot damage. Those are fairly large differences especially when you consider how many slots there are.
Not really. After a certain point (not that far into the game), it matters little if you are going to get 5% more health or 10% headshot damage. It's more of a "visual" choice when it comes down to it, rather than a choice that has substance.
Your weapon choices are made on the fly with the special ammunition. Facing synthetics? get out the disruptor ammo. Facing organics? Get out the shredder rounds.
Special rounds are talents/stats now. You don't get to switch ammo types whenever you feel like it, you just need to bring the people with the proper talents, to take advantage of the bonuses.
#86
Guest_SwobyJ_*
Posté 25 janvier 2010 - 10:56
Guest_SwobyJ_*
Terror_K wrote...
SwobyJ wrote...
I just strongly dislike posts from ones like TerrorK who slap on a pre-judgement when its obvious that this isn't the game he/she's looking for now, and really neither was ME1 it seems.
Yes. Because Mass Effect 1 certainly isn't one of my favourite games, one of the games I've put the most time into, one of the games I feel has the best presentation and my absolute favourite game IP of all time...
Oh wait... YES IT IS!
Then you'll love Mass Effect 2!
#87
Posté 25 janvier 2010 - 10:58
Marlina wrote...
Mordin is a classic renegade: The ends justify the means. If he has to kill someone to save someone, he will do it. Paragons, on the other hand, will **** out and go "but killing is bad, that's what mommy told me! D:"
Handheld doesnt think thats entirely true after having played the game for awhile Handheld knows that mordin puts whats good above anything else however he will do what is necessary to achieve whats good even if that means killing some mercs or bad people.
The renegade on the other hand Handheld knows indiscriminantly kills simply as a means to an end. and to ge the job done which mordin does not.
#88
Posté 25 janvier 2010 - 10:59
handheld wrote...
Handheld can also tell you from experience that samara is actually the best example of an anti hero as she does whatever is necessary to kill the bad guys even if that means removing the good guys. Handheld however thinks she does skirt the line very closely to it chaotic neutral.
samara gleee
she own liara everyday cant wait to roamnce her
#89
Posté 25 janvier 2010 - 10:59
#90
Posté 25 janvier 2010 - 11:00
#91
Posté 25 janvier 2010 - 11:00
Marlina wrote...
Mordin is a classic renegade: The ends justify the means. If he has to kill someone to save someone, he will do it. Paragons, on the other hand, will **** out and go "but killing is bad, that's what mommy told me! D:"
EDIT:
What, you cant' say ****cat, now? Geez, Bioware... >_> Anyway, I meant it as "being a wuss about things", which hopefully isn't censored.
RIGHT. mordin IS a renegade. The problem is, Mordin is nice to people, generally a caring person. If he were the player character he would be split 50/50. The problem is in the game you have to be just an absolute dick to EVERYONE if you want to get enough "renegade points" to pass the tests toward the end. Your crew, your old friends, you just have to be a heartless ******. They should just name it "jerk points" and "doormat points" and it would be much more accurate.
The game doesn't tell that you are being a jerk for good reasons, or being good for selfish reasons. Which kinda detracts. This turned into a giant debate but honestly it didn't impact me in the slightest while playing. Just fun to discuss
#92
Guest_SwobyJ_*
Posté 25 janvier 2010 - 11:00
Guest_SwobyJ_*
Borschtbeet wrote...
If you do not like this game it means you're ghey.
But I'm gay.
#93
Posté 25 janvier 2010 - 11:01
But... we'll see.
#94
Posté 25 janvier 2010 - 11:02
[quote]stylepoints wrote...
[quote]Your weapon choices are made on the fly with the special ammunition. Facing synthetics? get out the disruptor ammo. Facing organics? Get out the shredder rounds. [/quote]
Special rounds are talents/stats now. You don't get to switch ammo types whenever you feel like it, you just need to bring the people with the proper talents, to take advantage of the bonuses.
[/quote]
They are ACTIVATED abilities where you can only have one on however. Like vanguard can choose between incendiary and cryo rounds at any time, you turn on whichever one makes you tingly at the moment.
#95
Posté 25 janvier 2010 - 11:02
SwobyJ wrote...
Borschtbeet wrote...
If you do not like this game it means you're ghey.
But I'm gay.
I mean ghey in the perjorative sense, not necessarily in the male buttsxx0rz terminology although I wouldn't be surprised if the OP likes that too.
#96
Posté 25 janvier 2010 - 11:02
#97
Posté 25 janvier 2010 - 11:04
Both thinks the means justify the ends: That's what renegade is all about. It doesn't matter what that "end" is.handheld wrote...
Handheld doesnt think thats entirely true after having played the game for awhile Handheld knows that mordin puts whats good above anything else however he will do what is necessary to achieve whats good even if that means killing some mercs or bad people.
The renegade on the other hand Handheld knows indiscriminantly kills simply as a means to an end. and to ge the job done which mordin does not.
And for the record, most of the renegade decisions Shepard makes are also "for the greater good". She's doing it because it's her job, yes, but that job happens to be to safeguard the entire galaxy. If that's not a just cause, then I don't know what is.
People need to stop thinking that renegade = evil and paragon = good. It's more like: renegade = cynical but logical, paragon = good-natured but naive. Paragon are also gamblers and optimists, while renegades are realists and safers.
#98
Posté 25 janvier 2010 - 11:05
Terror_K wrote...
We'll see... from where I'm sitting now, it looks less like "Mass Effect" and more like "Mass Effect through the eyes of CliffyB and Michael Bay"
But... we'll see.
So they do nothing but improve the combat and clean up the inventory, leaving the incredible storytelling/characters intact and the game gets worse? I don't really follow why you think it is bad. The only things truly lost are riding around in the mako and the diablo 2 loot pinata sistem. Things like custom gun mods/armor mods just got replaced with things you do while in combat rather than at the pause screen. The depth is still there it just changed places
#99
Posté 25 janvier 2010 - 11:05
Popstick wrote...
Funny...playing ME 1 again after roughly 20 hours of ME 2 feels like a big step backwards. There's less 'RPG', but the existing ones are far better integrated into the actual gameplay. ME 1 feels sluggish, dull and far more annoying and tedious to play now after ME 2. And I'm only about half-way through it.
I felt this way about Mass Effect even after playing Dragon Age to be honest.
Don't know how Dragon Age compares to Mass Effect but I found the gameplay in Dragon Age to be a big improvement over Mass Effect's.
#100
Guest_SwobyJ_*
Posté 25 janvier 2010 - 11:07
Guest_SwobyJ_*
Terror_K wrote...
We'll see... from where I'm sitting now, it looks less like "Mass Effect" and more like "Mass Effect through the eyes of CliffyB and Michael Bay"
But... we'll see.
You're being shown the more mainstream appeal parts. Really, again from what I've seen and I've been spoiled of 1/2 the main story by now, its everything we had and more.




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