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Melee rogues


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15 réponses à ce sujet

#1
Ferretinabun

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In the previous DA titles, melee rogue companions were less useful than they should be simply because positioning was so important for them (got to get those backstabs) and yet the AI was too dumb to work this out for itself. Yes, there were workarounds (such as Coup De Grace) and I'm definitely not saying they were useless, but even so the class was less effective for not recognising the need for backstabs.

 

Has anyone noticed if Inquisition is any better about this with?



#2
zeypher

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.. In 2 melee rogues were murder machines. Even in 1


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#3
Ferretinabun

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Really? I always felt Isabela was the weakest of my companions...



#4
zeypher

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Your probably did not build her right. 



#5
Starscream723

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Really? I always felt Isabela was the weakest of my companions...

 

As did I. Whereas my own melee rogue Hawke was awesome. Perhaps it has to do with how much you directly control them?



#6
Ferretinabun

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Yes, true, but if you directly control them, you can position them correctly yourself.

 

I was just wondering if the AI in Inquisition is any better at doing that automatically for melee rogue companions.



#7
New Kid

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My dual-wielding Hawke always made playing other classes frustrating because they felt underpowered in comparison.


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#8
holdenagincourt

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My impression is no. Cole seems to die too often unless I'm always stopping time and babysitting him, and his damage isn't anything special (nothing close to mage or archer companions).

 

I do think dual rogues have a more endgame-oriented power curve than most classes though, so that could change as time goes by. At the moment, I'm tempted to just make him into an archer like I did with Zevran on my dual rogue playthrough of Origins.



#9
Indoctrination

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Dagger rogues in DA2 was so powerful, they straight up ruined the game balance. If you stacked attack speed in DA2, your DPS was off the charts.



#10
rda

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Yeah, I wouldn't roll a melee rogue unless you were going to play as that character the majority of the time, and/or use tac cam.

#11
Munktor

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If you thought melee rogues in DA2 were weak, you played them massively wrong.

 

There were these abilities (can't remember the name) that gave extra damage to immobilized targets / i'd use Meryl (sp?) to petrify targets and then use the assassinate stab on them and BOOM, double 32k damage hits lol. 

 

---

 

To directly answer your question, yes, melee rogues will try to go for backstabs in this title.  They also were provided an ability where they can attack from the front and ZOOM to the rear.  As long as your tank keeps aggro, it allows the AI to use an ability to appear on the rear of the target and continue to attack.



#12
Julia Luna

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is this topic serious? In DA2 you could kill a boss with one Assassinate with Rogues before they patch the game to limit damage. What kind of game are you playing?

In DA1 the speed and damage and critical rate you could achieve, OMG, Melee Rogues are so awesome I have a hard time playing anything else!

In Inquisition however they seem to suck hard.



#13
Dahae

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I've been playing as a rogue for the first time in DA2 and nothing can stand in my way. I accidentally went somewhere in Kirkwall by myself and got ambushed, and even tho i was massively outnumbered I didn't die and killed them all fairly easily.

 

So I don't think rogues are weak at all, especially in DA2



#14
thats1evildude

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I'm playing one right now and I think they're pretty decent.



#15
leaguer of one

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Really? I always felt Isabela was the weakest of my companions...

You did not use her right.



#16
leaguer of one

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My impression is no. Cole seems to die too often unless I'm always stopping time and babysitting him, and his damage isn't anything special (nothing close to mage or archer companions).

 

I do think dual rogues have a more endgame-oriented power curve than most classes though, so that could change as time goes by. At the moment, I'm tempted to just make him into an archer like I did with Zevran on my dual rogue playthrough of Origins.

You're not using rogues right. They are not fire and forget weapons like Warriors. You have to move them about and have them attack indirectly. And buff their cunning.

I main a dagger rogue in dao and I can tell you they are offensively devastating.