I realized something in this vast open world. We don't get very many dungeons. I'm in the Hinterlands and just entered the Storm Coast, cause I'm getting bored in the Hinterlands.
And dungeons to me aren't the small dinky caves we have in the Hinterlands. Dungeons are something you delve into and explore deep ruins.
Last time I checked DA2s dungeons were bad and DAI didn't get much better, all we have are these small caves, and small castle dungeon thingies.
I want some deep, dark tunneling exploration as well.
And don't tell me I get it later in the game. If that's the case, this game was really designed to frustrate the living hell at me. I hear the sidequest get better later in the game, erm hello to introduce your player into the world, wouldn't it be a good idea to have some good narrative driven side quest in the first region they enter? Guess not.
So, what the maps get better later in the game too?





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