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Romancing Just Feels Kind of Creepy


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#26
Efvie

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Having a ‘shy flirt’ and ‘flamboyant flirt’ option would be nice :D And it’s true, some of the early heart options are more friendly things, almost, than flirting. Which is nice.

 

It’s also a good point about having known them a fair bit in-character by the time that you start getting the flirt options—although the game, in my opinion, doesn’t quite manage to capture that. There should be a bit more ambient dialogue, maybe, and the option to initiate some (completely pointless) minor dialogues about the density of bears in the woods, for example, during adventuring. Resting should have an animation of people sitting around the campfire chatting, that sort of thing.


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#27
Chari

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To be honest the only modern Bioware which has somewhat interesting and even sutle romance options is DA:O. Hawke was... something. Inquisitor seems to be no better - every romance line is already defined and if your PC is not a flirt machine macho/lass you're out of luck

I guess that's what fanart and headcanons exist for



#28
Jeremiah12LGeek

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I've heard of people claiming to be in love with someone almost immediately upon meeting them.

 

Heck, all Laura Prepon had to do to make me fall in love with her was exist.



#29
J.C. Blade

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From what I've seen so far, the Inquisitor even acts disappointed/exasperated if his/her target didn't realize that he/she was trying to flirt. I don’t think any amount of headcanon can erase that.

 

I know this whole system came to be because of the uproar over misreading Zevran's massage offer, but there should be other ways to trigger the romance without acting "amorous/hinthint/nudgenudge" around your chosen target.

 

You could start Lelianna’s romance while talking about hair, and Alistair's just by telling him he was nice or interesting. It was simple, unnoticeable. I miss DAO’s subtlety.


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#30
Chrys

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I found most of the initial flirts to be very subtle, actually.


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#31
Sir DeLoria

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I flirt with people all the time and I don't even mean half of it.

Geez, you people take this stuff way too seriously.
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#32
RenAdaar

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You can admit it does feel creepy though?

 

This thread was suppose to be like a "lol, yeah it's kind of weird"

 

I didn't choose the dialogue because it feels really weird, "oh hey I just met you and was unconscious for a while too, I'm going to flirt with you now, okay"

Lol I never choose the flirt option when I first meet some one for this very reason. 



#33
Chari

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From what I've seen so far, the Inquisitor even acts disappointed/exasperated if his/her target didn't realize that he/she was trying to flirt. I don’t think any amount of headcanon can erase that.

 

I know this whole system came to be because of the uproar over misreading Zevran's massage offer, but there should be other ways to trigger the romance without acting "amorous/hinthint/nudgenudge" around your chosen target.

 

You could start Lelianna’s romance while talking about hair, and Alistair's just by telling him he was nice or interesting. It was simple, unnoticeable. I miss DAO’s subtlety.

So do I

It felt more realistic, I guess



#34
veeia

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I found most of the initial flirts to be very subtle, actually.


Same. I wonder if people who are saying the opposite didn't choose them and assumed it was overbearing? But they're very light and gradually become more flirtatious.

Also no one hits on you without you intiating it.

ALSO you don't even lose approval if you hit on someone who's unavailable to you. I actually got approval from Dorian every time. :lol:
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#35
Chari

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Same. I wonder if people who are saying the opposite didn't choose them and assumed it was overbearing? But they're very light and gradually become more flirtatious.

Also no one hits on you without you intiating it.

ALSO you don't even lose approval if you hit on someone who's unavailable to you. I actually got approval from Dorian every time. :lol:

My Adaar flirted with Cassandra (planned LI), tried to hit on Sera and Vivienne and it was anything but subtle. Not as bad as some of Hawke's lines were. Or Jacob's romance, but still...

 

And this makes me sad



#36
J.C. Blade

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Same. I wonder if people who are saying the opposite didn't choose them and assumed it was overbearing? But they're very light and gradually become more flirtatious.

Also no one hits on you without you intiating it.

ALSO you don't even lose approval if you hit on someone who's unavailable to you. I actually got approval from Dorian every time. :lol:

 

I want to be able to roleplay different kind of Inquisitors - from "Behold! I'm gonna make them notice me" personality to "is so shy wouldn't dare say something remotely flirtatious" personality, and all in between if possible. As it stands now, it seems that the socially awkward Inquisitors will have to stay loveless.

 

I don't care about approval or disapproval. That no one hits on the Inquisitor without copious amount of heart icons beforehand IS what makes me sad.

It has become a mechanic.


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#37
Mr.House

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I found most of the initial flirts to be very subtle, actually.

Indeed. It's really at Skyhold where it starts to get a bit more serious.



#38
veeia

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I want to be able to roleplay different kind of Inquisitors - from "Behold! I'm gonna make them notice me" personality to "is so shy wouldn't dare say something remotely flirtatious" personality, and all in between if possible. As it stands now, it seems that the socially awkward Inquisitors will have to stay loveless.

I don't care about approval or disapproval. That no one hits on the Inquisitor without copious amount of heart icons beforehand IS what makes me sad.
It has become a mechanic.


I have sympathy for that. I would like it if they hit on you, but I think that was nixed because of so many people complaining about people hitting on them or whatever, which is obnoxious.
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#39
Vita Brevis

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Love at first sight ... that's not creepy

More like lust at first sight.

And I just personally love how everyone refer to Quizzy's affairs as "having fun".

I'd be offended as f*ck.

 

Back on topic, don't freaking flirt then, you have an opportunity but that doesn't mean you should do it.



#40
Enesia

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More like lust at first sight.

And I just personally love how everyone refer to Quizzy's affairs as "having fun".

I'd be offended as f*ck.

 

Back on topic, don't freaking flirt then, you have an opportunity but that doesn't mean you should do it.

 

Well I didn't choose it. The point wasn't whether or not I chose. The point was that I found it awkward.



#41
Bluto Blutarskyx

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It is not creepy to hit on a chick in your first conversation it's actually completely normal and very common. At least with dudes who have sacks.

Maybe for your character it's out of character, if so then don't pick that option. It's called role playing. And this is a role playing game.

#42
Chari

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But what if I do want to have a romance yet it is OOC for an Inq to act like a lovestruck stalker?
Also, strangers hitting on you is not really normal. Creepy and scary, even
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#43
Larry-3

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On the first conversstion I would want my Inquisitor to walk up to a girl all enthusiastic-like and say, hi pretty lady! Hi beautiful! Then kiss her hand. It would then state that she greatly approves.

#44
Enesia

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But what if I do want to have a romance yet it is OOC for an Inq to act like a lovestruck stalker?
Also, strangers hitting on you is not really normal. Creepy and scary, even

 

Lol

 

Yep. My feelings exactly. In RL I feel weird complimented a stranger. I rather get to know them first.

 

Like now that I know Cassandra a bit more, I actually like her, admire her.



#45
J.C. Blade

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So depending on how the later flirts are written, it would be best start clicking on the heart icon sometime after getting Skyhold. I assume by that time the Inquisitor could have formed better opinion on the people around him/her. It doesn't change the fact that it has become as much as game mechanique as managing an inventory, but I suppose it's better than nothing. Those who want to play "non flirty" types are still at a loss.

 

But I’ll ask again, if you work with some people, travel with them, relay on them to reach a common goal, wouldn’t flirting be just a nice bonus, like other special icons? Surely by that point the Inquisitor would know Cassandra, Blackwell, Cullen, Sera… well enough to trigger a romance without the “pick up lines”. That's all I'm asking , that the trigger to fire up the romance subplot is not tied to the heart-shaped icon.


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#46
Bayonet Hipshot

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I actually prefer DAO's romance system to DAI's romance system. In this one, you have to initiate everything, it feels awkward. It feels as if you are the only one who is capable of having romantic feelings, capable of expressing them and capable of making a move. In Origins, if your companions had sufficiently high approval, they would give you a gift or try and initiate the relationship themselves, which I liked immensely. 

 

This actually makes the romances in the game very trophy-like and turns the potential love interests in the game into something one must attain or achieve or melt as opposed to a two-way street. 

 

Which is something I immensely dislike. I mean if a follower or an adviser is interested in a particular sex and you gain their approval, they should at least give you gifts or speak to you differently. 

 

In DAO, Alistair gives you a rose, Morrigan gives you a ring, Zevran gives you an earring. All of them change their speech pattern as your approval in their eyes increase. Morrigan becomes more girlish, Leliana fumbles with her words, Zevran is more serious and considerate, Alistair more romantic. 

 

In DAI, there is nothing of the sort. It is all up to you, the Inquisitor, to flirt and to romance the character. There is no reciprocation and there is no initiation by anyone but you, the Inquisitor. It turns the romances, at least in the early stages and some even right up until the end stages, very one-sided. 


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#47
Chari

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So depending on how the later flirts are written, it would be best start clicking on the heart icon sometime after getting Skyhold. I assume by that time the Inquisitor could have formed better opinion on the people around him/her. It doesn't change the fact that it has become as much as game mechanique as managing an inventory, but I suppose it's better than nothing. Those who want to play "non flirty" types are still at a loss.

But I’ll ask again, if you work with some people, travel with them, relay on them to reach a common goal, wouldn’t flirting be just a nice bonus, like other special icons? Surely by that point the Inquisitor would know Cassandra, Blackwell, Cullen, Sera… well enough to trigger a romance without the “pick up lines”. That's all I'm asking , that the trigger to fire up the romance subplot is not tied to the heart-shaped icon.

Good point
I guess I'll just wait some time and then go all flirtalicious
And headcanons. I guess they aren't that bad after all

#48
J.C. Blade

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I actually prefer DAO's romance system to DAI's romance system. In this one, you have to initiate everything, it feels awkward. It feels as if you are the only one who is capable of having romantic feelings, capable of expressing them and capable of making a move. In Origins, if your companions had sufficiently high approval, they would give you a gift or try and initiate the relationship themselves, which I liked immensely. 

 

This actually makes the romances in the game very trophy-like and turns the potential love interests in the game into something one must attain or achieve or melt as opposed to a two-way street. 

 

Which is something I immensely dislike. I mean if a follower or an adviser is interested in a particular sex and you gain their approval, they should at least give you gifts or speak to you differently. 

 

In DAO, Alistair gives you a rose, Morrigan gives you a ring, Zevran gives you an earring. All of them change their speech pattern as your approval in their eyes increase. Morrigan becomes more girlish, Leliana fumbles with her words, Zevran is more serious and considerate, Alistair more romantic. 

 

In DAI, there is nothing of the sort. It is all up to you, the Inquisitor, to flirt and to romance the character. There is no reciprocation and there is no initiation by anyone but you, the Inquisitor. It turns the romances, at least in the early stages and some even right up until the end stages, very one-sided. 

All true. I cannot like this post enough :wub:

 

Good point
I guess I'll just wait some time and then go all flirtalicious
And headcanons. I guess they aren't that bad after all

It'll take a lot of headcanoning if Inquisitor’s flirts start going into the creepiness of Hawke's territory :P



#49
Enesia

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I actually prefer DAO's romance system to DAI's romance system. In this one, you have to initiate everything, it feels awkward. It feels as if you are the only one who is capable of having romantic feelings, capable of expressing them and capable of making a move. In Origins, if your companions had sufficiently high approval, they would give you a gift or try and initiate the relationship themselves, which I liked immensely. 

 

This actually makes the romances in the game very trophy-like and turns the potential love interests in the game into something one must attain or achieve or melt as opposed to a two-way street. 

 

Which is something I immensely dislike. I mean if a follower or an adviser is interested in a particular sex and you gain their approval, they should at least give you gifts or speak to you differently. 

 

In DAO, Alistair gives you a rose, Morrigan gives you a ring, Zevran gives you an earring. All of them change their speech pattern as your approval in their eyes increase. Morrigan becomes more girlish, Leliana fumbles with her words, Zevran is more serious and considerate, Alistair more romantic. 

 

In DAI, there is nothing of the sort. It is all up to you, the Inquisitor, to flirt and to romance the character. There is no reciprocation and there is no initiation by anyone but you, the Inquisitor. It turns the romances, at least in the early stages and some even right up until the end stages, very one-sided. 

 

This is true, however, I only started flirting with Cassandra, after well not the first or second time. As I said I got to know her character and found out I like her awkwardness and her inability sometimes to let down her walls and be a little sensitive. And when she does let those walls down. Boy is she awkward.



#50
SpiritMuse

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Blame all the guys who screamed bloody murder over being flirted with by a male character. That is why we don't have proactive LI's anymore.
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