As I said at the beginning, when BioWare originally talked about the romances, the relationships in “Dragon Age: Origins” were very unique. Since it had never been done before, the ability to romance an NPC companion was innocent and fun. Once BioWare started to turn it into a political statement, the fun, taboo, and innocent nature of NPC relationships had vanished. “Dragon Age: Origin’s” version of romance was a once in a franchise experience. It’s like real life, right? After you fall in love for the first time, the relationships that follow feel drastically different.
“Dragon Age: Origins” was a dark-fantasy fairytale, which mirrored the themes found in the movie “Legend”. Some of those themes include: (1) romantic fatalism, (2) dark humor, (3) ironic revelations, (4) singing bards, and (5) dark agendas. While you moved through the game, the dark nature of the story infused with the romances. Leliana’s relationship was innocent and taboo. Morrigan’s relationship was rough and dark. Regardless about what gender player character you choose, male or female, the player really didn’t care about relationship dynamics. Players were into the relationships for the fun.
Now, everything has changed. Instead of keeping everything innocent and fun, the companion relationships have become a political statement. Everyone decided to take everything way too seriously.
BioWare and players have forgetten that “Dragon Age” is only a video game.
Your initial experience with Leliana’s Song will never-ever happen again.
You are no longer a “Dragon Age: Origins” virgin; thus, "Dragon Age: Inquisition" is going to feel different.