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How hard is Nightmare without Anders?


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12 réponses à ce sujet

#1
Cooperb21

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I dont really want to use his character in my part i dont feel like he does or contributes much anymore since he always does the same thing in the end.

 

I want to play a two handed warrior. Im thinking Isabela, Varric are ones i defidently will use 100% of the game. Problem is do i need a dedicated healer for hole game?

 

Bethany will leave during act 2 and act 3 so im kinda fucked.

 

Merrill is locked out of god dam healing. Maybe you guys know a mod than will unlock all trees?

 

 

#2
Ashen Nedra

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In my experience, Nightmare is very doable without Anders/healer. Go full DPS with a DW Rogue or a Berseker/Reaver main character, Merill for crowd-control, and Aveline for tank, and potions are enough.  The hardest fight in the entire game imho is the Rock Wraith and you can bring Bethany along.

 

If you want to keep Isabella and Varric for RP reasons, maybe a tank as main character ?

 

Don't know about mods.

 

Hope this helps.



#3
Cooperb21

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http://www.nexusmods...ge2/mods/2158/?

 

was looking at this mod



#4
Cooperb21

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http://www.nexusmods...ge2/mods/2158/?

 

was looking at this mod



#5
Ashen Nedra

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Sure, looks fine. Go for it if you like healing. I agree, Anders is nearly insufferable in DA2. I don't like to use mods in DA personally, but that's just my thing.



#6
mindw0rk

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Whats so special about Anders? You can give healing spells to other mages, you know.



#7
Lulupab

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You won't have a problem finishing the main game but the high dragon fight, Coeypheus or Malvernis and similar fights will show you the true meaning of nightmare if you don't have Anders with you or you are not a spirit healer yourself.



#8
Ashevajak

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Whats so special about Anders? You can give healing spells to other mages, you know.

 

Only Hawke or Bethany, and only if the former is a mage (and the latter isn't available for much of the game if you're not).  Merrill doesn't have access to the Creation Tree, and Anders has both Group Heal and Revive. in addition to Heal.  If Hawke isn't a Spirit Healer, Anders is by default the best healer in the game, and there are good arguments for going Force/Blood with Hawke (ie; massive damage output/crowd-control).  Also, the Vengeance part of his skill tree can give Anders significant damage output on top of his healing abilities.

 

He's not necessary, but he definitely helps make certain notable fights easier and your party more resilient.



#9
renfrees

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You won't have a problem finishing the main game but the high dragon fight, Coeypheus or Malvernis and similar fights will show you the true meaning of nightmare if you don't have Anders with you or you are not a spirit healer yourself.

Never had a problem with either of those, and I never bring Anders anywhere. All you need is aggro controller and ranged DPS (archers are generally better in boss fights on NM than mages.)



#10
Obadiah

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I thought it was pretty difficult. I've never done the game completely witout Anders, but for the bits I did I managed to push through with protection and heals from Merrill, grenade revives, and appropriate immunities from runes.

#11
ottffsse

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1 control support mage (Merrill) + 3 dps rogues hawke seb and varric ftw.
Though anders is good too to put in your party instead of one rogue or Merrill. But because he has haste and not because he can heal stuff.

Run vengeance instead of panacea for faster haste and spell casts. One heal spell upgraded suffices. You really don't need panacea and revive. Also as some pointed out in other threads two mages both casting haste and two dps rogues is also beastly if you have bethany for second haste mage. After going with a tank earlier on my recent playthroughs I just go for max dps party instead no tank no healer.

#12
FemShem

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I think I made a couple of F/Hawke tanks for that game...loved the combat, never thought about playing Insane/Nightmarre...but now that I finished Inquisition...

Is it me or is the combat much more difficult DA2?  I've only played the games on hard, but I am curious.



#13
ottffsse

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I think I made a couple of F/Hawke tanks for that game...loved the combat, never thought about playing Insane/Nightmarre...but now that I finished Inquisition...

Is it me or is the combat much more difficult DA2? I've only played the games on hard, but I am curious.


I also played da2 after dai and da2 is more difficult on nightmare because mobs r tougher and more and some bosses are tougher too. One really needs to take advantage of cross class combos to be effective but then it eventually works. A disorient focused rogue mage party is easiest I think because it is more friendly fire friendly than stagger and has higher % to apply than brittle statuses. Basically I don't want to give to much away as this is wrong forum section but having a rogue apply fog disorient statuses and have your dps characters apply damage which take advantage of the disorient statuses. Game is easiest if hawke is either a mage nuker force controller or a dw assassin rogue. If you go spirit healer you basically don't die either and have infinite revive heal eventually but battles just take longer. That's the thing with healer or tanks: they are good to play safe at the start but eventually you might find that a dps oriented party of rogues dps (one support ranged) one dw close combat plus two mages one for crowd control support and one for aoe dps is best to kill things quickly. And having a well built assassin who can take out that elite rogue or enemy commander makes life a lot easier and battles faster. But there are many ways to beat this on nightmare. Oh and there are definitely ways to make a warrior insanely powerful by using medium armors and abilities to max critical chance and damage so your whirlwind two hander can deal lots of damage in aoe attacks. Some of my favorite abilities are horror, assassinate, fatiguing fog, gravitic ring, miasmic flask (make sure the aoe only hits the enemy elite on nightmare), walking bomb, blood slave, cleave, haste, death siphon (really benefits all mages) . I think those and a few more are good 2 like crushing prison.

Most people go primal tree when playing mages as it does no friendly fire and it's definitely strong but carefully managed walking bomb and or blood slave can kill mobs faster but sometimes also blows up your own party lol. fire elemental is also possible I just think spirit resist runes on everyone help out more against arcane horrors rather than fire resist runes. I am no expert on warriors though as I play mages or rogues but heard that two handers when speced for crit damage can do 6000+ damage to every target with whirlwind. Some dlc items make game really easier as without gold mods buying expensive rings etc from merchants is a drag and you may be can afford 2-3 50k items in a play though. But that way you won't be op.

I like hawke: dps rogue, mage or two hander
Ranged sabotage archer: verric or Sebastian
Support cc mixed with damage mage: Merrill
4tSlot interchangeable: tank aveline, crazy vengeance anders for more dps and haste, Isabela (works if she is not alone up front: dw hawke and izzy upfront with mage support from back is great).

JJust make sure in tactics you manage abilities that can do friendly fire to off (stupid bursting arrow), and set survival abilities like mind blast or evade etc to high even before any persist statuses.

TAnk aveline is great though with that upgraded mage shield ability and appropriate runes as then your dps mage can still mostly launch devastating aoes without totally wiping her out if she is talking up front.