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Male Elf model and its problems?


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#876
Xhaiden

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They are in fact all unique meshes. As in, separate models with separate files. While these models are basically deformations of single appearance, these deformations aren't done dynamically by the game engine, but by the modeler in a 3d program.

 

That's exactly what I was saying. I didn't mean the engine was doing any of this. That would be a pretty ass backwards way of going about it all things considered >.>

 

 

 

 

 

Anyways...I'm going to do it. I'm going to restart DAI now. My button finger is poised for clicking. Wish me luck on trying to perfectly recreate my elf Sevant a second time. I shall return with pictures...maybe...if I find things to snap pics of.  :P

 

 

Good luck, I accidentally created the Elven version of Rod Stewart this morning trying to make a mage for nightmare. And while watching him save the world is certainly entertaining, its not exactly dramatic. 



#877
Blue_Shayde

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Good luck, I accidentally created the Elven version of Rod Stewart this morning trying to make a mage for nightmare. And while watching him save the world is certainly entertaining, its not exactly dramatic. 

lol. Yeah, well...I do have a soft spot for my elf mage. He's got the perfect head. =P

 

I just took a ton of pictures on my ipod of the pictures I have of him on the computer. Let's do this! *rolls up sleeves in determination*



#878
Nefla

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For those who want to play as male elves this is quite a large problem. Of course there is plenty of other bugs but shouldn't different teams respond to them? Artists do artists job and cosmonauts do the stars.
 
I do not share you sympathy for BioWare. They have released a botched product. In my opinion, there is no place for holidays in such situation.Some might say 'only a game', but this 'only a game' is a part of multi million business. It is not uncommon to skip holidays to finish/fix/do work you were given.


Not wanting someone to work through Christmas and work themselves to the bone over a graphical issue in one optional race in a video game is just basic human decency. This may never be fixed. It may even be intentional (like the fish eyes and lightbulb heads of elves in DA2) do you plan to never play the game if that ends up being the case? Maybe you should try to get a refund.
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#879
Questyquesos

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You know what the problem is right? Bioware put all their time and money into making areas as wastefully big and extravagant as possible, because that's the kind of thing you can put into a marketing campaign. 

"Oh, our areas are bigger than the previous games put together"

"Oh, look at the rocks and trees and such, aren't they pretty"

Yes, they are big and pretty. Too bad there's nothings to do in most of them! Most of the areas after the Hinterlands seem to have, at best, about a dozenish quests and then they're done. Look at the Hissing Wastes, it's the biggest area in the game, but there's barely anything to do but walk around killing things. Heck the main quest barely requires you to go to these areas for anything other than level and power grinding (and even then the game gives you more power than you will ever need). What I'm trying to say is, Bioware put a lot of effort into making these huge sandboxes, but seemed to forget that they were making a game to go with them. They skimped out on content, overlooked obvious problems like the models not being right, or the crashing, clipping, balance, and a myriad of other issues. If Bioware had just buckled down and realized they weren't making a hiking simulator, they could have used that time and those resources to fix problems like this before the game even came out.


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#880
LunaFancy

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LunaFancy, in which country did you buy the game? (If you don't mind my asking.)

 

Australia, land of overpriced games. I pre-ordered too because it is not uncommon for local stores to run out of stock on new releases and PC games in particular are not necessarily well catered for in terms of stock availability. It was $80 on origin and I figure for that amount of money I'd rather pay another ten bucks and actually have something in my hands, you know? Now I wish I'd gone digital because I sure as hell would have been using their 'great game' (HA!) guarantee once I tried to make my elf.

 

And you know, I'm glad that other people like to play multiple races and classes and are having a blast, I really am. I'm not selfish enough to wish the kind of bitter disappointment this game has foisted on me on anyone else.

 

But the reality is, I like to play elves. and I like to play male rogue type characters, and that is it. In all 3 ME games I played as a male Shepard Infiltrator, I didn't try any of the other classes because I just don't like the skills. In the same way I don't want to play a human, nor does a mage or a warrior interest me, nor a female elf. I want to play as a male rogue elf. No one else has to understand my reasoning, just as I don't have to understand or share their desire to play multiple races/classes or females, do me the same courtesy I give to others and simply accept that we live in a big, wide world and different people have different tastes and move on. So please stop telling myself and others in the same boat that we are making ourselves suffer because we don' play as something else, it isn't a choice- I've tried and I hate it.

 

The fact remains that promises were made that convinced myself (and others) to shell out for the game. Had they not sworn black and blue that they had rectified the travesty of the DA II elves I wouldn't have given the game a second glance, even when it was bargain basement. I didn't enjoy playing Hawke and not even Fenris could get me to finish that game, so why would I pay $90 to not finish this game as a human- which is where I am now.

 

I'm 60hrs through a human playthrough and so incredibly over it that not even the Dorian romance interests me anymore. The difference being that I waited until DAII was $20 before I gave it a chance...

 

I don't know what was running though the designer's minds when they did the elves this way, and I agree that it is the developer's prerogative to do whatever they want design wise. I do, however strongly object to marketing ploys that use flagrant lies to sell a product under false pretenses. The proportions of the elves in DA:I are imbalanced from a basic design perspective and are such that nobody could point to them and say they are 'great looking'. But they did. To assure those of us who were horrified by the DAII elves that we'd been heard.

 

And I fell for it, along with many others. I feel as if I have not only wasted money (let's not forget that I and others actually upgraded hardware at considerable expense in anticipation of this game) but have also been made a fool of. It isn't a pleasant feeling and I am resentful.

 

Dear Santa, please give me a Christmas miracle in the form of a male elf model with unbroken arms and a proportionate body so I can play the game I paid for and actually enjoy it.

 

Oh and Questyquesos...*hiking simulator* ? I lol'd and lol'd. It's funny because it's true.


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#881
tmp7704

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That's exactly what I was saying. I didn't mean the engine was doing any of this. That would be a pretty ass backwards way of going about it all things considered >.>

Ohh I see, I misread it then, sorry. I thought you meant there'd be single mesh that's then modified through bone scaling etc in the engine, which some games do, too... just not DA :)

#882
Blue_Shayde

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I'm pretty sure a broken part of the model's rigging was not a design choice.

 

 

On a bright note, I tried recreating my Lavellan.......it went as well as you'd expect. <_<

 

Almost there...but not quite. Luckily this time around I took full screenshots of all my cc sliders, so just to restart a few more times until I get him just right. (also discovered that the PrntScr button really does take screenshots. :lol: Here I was using it and pasting to photoshop to get images. silly me. this makes finding bugs easier.)


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#883
LunaFancy

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Is your printscreen function unreliable too BlueShayde?

 

Mine only works maybe 30% of the time. I've been wondering if I am just hitting the key wrong since I am playing with a controller (another DA:I added expense since my xbox 360 controller wasn't being recognised so I bought a Logitech) and the kb is on the arm of the couch instead of on the laptop table I use when I play kb/m. (I play with the pc hooked up to my tv because I am of console peasant stock and 42" of plasma will always be my preferred method of viewing games lol!)



#884
Lord Surinen

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Not wanting someone to work through Christmas and work themselves to the bone over a graphical issue in one optional race in a video game is just basic human decency. This may never be fixed. It may even be intentional (like the fish eyes and lightbulb heads of elves in DA2) do you plan to never play the game if that ends up being the case? Maybe you should try to get a refund.

I'm not in favour of mixing emotions, feelings with business. I can't agree with statement that elves are optional race. There is no mandatory race in the DA:I, many people buy their games with a clear mindset: I will play big horny weirddo from the weirddo land of weirddos, elf or something else(some brave people play dwarves!). Not to mention

  • we were promised good looking elves
  • elf presented to us in promotional materials can't be created in the character creator

Personally, I really like design of elves in DAII, eyes, heads, nose bridges, foreheads, everything. I don't think that anybody would come with such novelty as broken arms for elves, at least not in a big product like this. I would rather not speak about the refund at this point, there are not many fresh AAA rpgs on the market currently and truly, i would like to play DA:I as it is supposed to be. For me now it is not only about my time(money) but about standards in gaming. I expect them to fix my product.



#885
Chaos17

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@Blue_Shayde : yeah, it can be diffuclt to get it right that's why I want Kittosu Lavellan preset :lol:



#886
Xhaiden

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Indeed, I doubt breaking collarbones is a design choice.

 

Its far more likely that the issues with DA:I are stemming from the same problem as other triple A games as of late: Publishers.

 

Developers don't pour years worth of work into a project then decide to just toss it out the door before the kinks are worked out. It's the publisher that decides when stuff ships and ultimately how resources are allocated. There's no way EA didn't push to have DA:I out by the holiday season. Regardless of how many bugs or kinks remained to be ironed out. 

 

Very few major developers have the luxury of the "It'll be done when it's done" approach. They're almost always beholden to a publisher who ultimately is calling the shots. Before EA it was Interplay. 


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#887
Lord Surinen

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    *       Merry Christmas     *
    ^                                            ^
  ^^^    \(^o)(^0^)(o^)/    ^^^
^^^^^                                   ^^^^^
     |
                                           |


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#888
Xhaiden

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Is your printscreen function unreliable too BlueShayde?

 

Mine only works maybe 30% of the time. I've been wondering if I am just hitting the key wrong since I am playing with a controller (another DA:I added expense since my xbox 360 controller wasn't being recognised so I bought a Logitech) and the kb is on the arm of the couch instead of on the laptop table I use when I play kb/m. (I play with the pc hooked up to my tv because I am of console peasant stock and 42" of plasma will always be my preferred method of viewing games lol!)

 

I use the Steam overlay for screenshots ( <cough> ) >.>

 

That's peculiar though. I haven't heard of any problems with DA:I not recognizing the 360 controller. I too play with a 360 controller on a tv with a gamepad. Though in my case its because I'm disabled and sitting for long periods at a desk is painful. So I rebuilt my PC into a mini-itx rig and have it in the living room now. 


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#889
LunaFancy

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I use the Steam overlay for screenshots ( <cough> ) >.>

 

That's peculiar though. I haven't heard of any problems with DA:I not recognizing the 360 controller. I too play with a 360 controller on a tv with a gamepad. Though in my case its because I'm technically disabled and sitting for long periods at a desk is painful. So I rebuilt my PC into a mini-itx rig and have it in the living room now. 

 

I understand completely, I have a disabilty that prevents me sitting at a desk too, I have to use a recliner in order to play games and have also have the tower next to the teev and everything hooked up wirelessly. Until DAO I just played consoles (first played it on PS3).

 

But no, the xbox 360 controller (true console peasant, I have them all from N64 to 360/ps3, refuse the nex gen machines now I have a good pc though) wasn't recognized by my game. Others have reported similar in the PC community thread. Logitech was picked up straight away though...go figure).

 

But it was all for naught in the end because I can't stand the  look of the broken elf and am bored witless by playing a noble human so have given up on finishing the game.

 

Thanks Bioware.

 

Anyway, I  buy myself a cheapie bin console game to play over Xmas since I can't go and do lunch etc with everyone else and this year I have Dragon's Dogma for my PS3- where I shall be sticking elf ears on my PC and getting a pseudo elf fix whilst pretending I haven't been gypped by DAI. $25 and I'll be getting more from a game that does not promise multi race play than I got from the $90 game that does...awesome. *eyeroll* I am pretty psyched by the double jump mechanic and the dynamic monster kills!



#890
Xhaiden

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Hrm, weird. Missed that problem I guess. I grew up a console peasant and spent my teen years as PC Master Race. I don't really understand the divide there. It's all games, people. Play them and enjoy. My NES died years ago but I still have everything from the SNES up. Except the next gen ones, yeah. Waste of money. >.>

 

On the other hand Dragon's Dogma is one of the best action RPGs ever made and seems to have been some of the inspiration for DA:I. Make sure you have the Dark Arisen expansion too. <3



#891
Blue_Shayde

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Is your printscreen function unreliable too BlueShayde?

No, its actually working brilliantly.

 

 

 

So yeah...I'm almost there. But the eyebrows and eyelashes bug me. Time to redo again. It would be nice to be able to set our own preset faces. On a side note, the new blips on the minimap for items you find when searching is A LIFESAVER. Thank you, Bioware, for putting in that small but immensely wonderful fix.

fzbanh3.png?1

Sevant: What do you mean, my eyelashes are to long? Darnit, Shayde, make up your mind. <_<

Me: Shhh, my little elfy. Momma will make it all better.

 

On a side note, the elf's arms look fine right here. The thickness is ok. I really think, aside from the broken rigging, if the shoulders were broadened so that the head doesn't look so enormously out of proportioned, the male elves would look fine.

 

 

 

Hrm, weird. Missed that problem I guess. I grew up a console peasant and spent my teen years as PC Master Race. I don't really understand the divide there. It's all games, people. Play them and enjoy. My NES died years ago but I still have everything from the SNES up. Except the next gen ones, yeah. Waste of money. >.>

 

On the other hand Dragon's Dogma is one of the best action RPGs ever made and seems to have been some of the inspiration for DA:I. Make sure you have the Dark Arisen expansion too. <3

 

Yes. I will love my Arisen always. And his sexy pawn assistant. And his love interest. And taking on giants by hiding under a rock like a pansy. :wub:


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#892
tmp7704

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But no, the xbox 360 controller (true console peasant, I have them all from N64 to 360/ps3, refuse the nex gen machines now I have a good pc though) wasn't recognized by my game. Others have reported similar in the PC community thread. Logitech was picked up straight away though...go figure).

When you say it wasn't recognized, do you mean it didn't work even after you set switch in options to "controller" and restarted the game, or that it merely didn't set that switch automatically at the start?

Asking because I had to activate it manually in the settings which I believe is by design, but the game had no problems at all working with the 360 controller afterwards.

re: screenshot issue, DAI has apparently some problems functioning with any kind of overlay, which probably includes Steam.

#893
LunaFancy

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Yeah I've been looking forward to if forward to DD DA while now. I *nearly* played it earlier in the year and opted for DA:I as my xmas playthrough- thank god I didn't. Would have been a dismal xmas day indeed!

 

Something niggled in the back of my mind re trusting their word on the elves...so at least I got something right!

 

I feel like Monster Hunter played a role in the inspiration of DA:I, so much so that at times I felt like I should be sitting down with a spit- especially aftger slaughtering rams lol! At least there would have been more of a point to that quest then I guess! Oh and the biog arsed swords the warrior totes around, definitely shades of MH there, oh and the 'open environments' that are cliff and boulder gated everywhere lol!. And the dragon slaying too I guess. I loved MH, despite being a human because meh, it was all about the monsters!

 

REE the 360 controller. It still won't recognise either of my 360 controllers, even after playing with the Logitech for 60hrs. :)



#894
Xhaiden

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Yeah, I could live with arms if the shoulders were broadened. I'm alright with lithe but the shoulders are so narrow you're like a bobble head. 


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#895
Blue_Shayde

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Yeah, I could live with arms if the shoulders were broadened. I'm alright with lithe but the shoulders are so narrow you're like a bobble head. 

YES. Or, as many have mentioned, a young 10 year old male. Head is to big for the body. *nods*

 

 

FINALLY! I've done it. I've perfectly recreated my Sevant AND saved the sliders with screenshots. :lol:

Now to play the game all over from the beginning, and hopefully get the right personality for a certain cameo character later on. <_<



#896
hwlrmnky

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Australia, land of overpriced games. I pre-ordered too because it is not uncommon for local stores to run out of stock on new releases and PC games in particular are not necessarily well catered for in terms of stock availability. It was $80 on origin and I figure for that amount of money I'd rather pay another ten bucks and actually have something in my hands, you know? Now I wish I'd gone digital because I sure as hell would have been using their 'great game' (HA!) guarantee once I tried to make my elf.
 
And you know, I'm glad that other people like to play multiple races and classes and are having a blast, I really am. I'm not selfish enough to wish the kind of bitter disappointment this game has foisted on me on anyone else.
 
But the reality is, I like to play elves. and I like to play male rogue type characters, and that is it. In all 3 ME games I played as a male Shepard Infiltrator, I didn't try any of the other classes because I just don't like the skills. In the same way I don't want to play a human, nor does a mage or a warrior interest me, nor a female elf. I want to play as a male rogue elf. No one else has to understand my reasoning, just as I don't have to understand or share their desire to play multiple races/classes or females, do me the same courtesy I give to others and simply accept that we live in a big, wide world and different people have different tastes and move on. So please stop telling myself and others in the same boat that we are making ourselves suffer because we don' play as something else, it isn't a choice- I've tried and I hate it.
 
The fact remains that promises were made that convinced myself (and others) to shell out for the game. Had they not sworn black and blue that they had rectified the travesty of the DA II elves I wouldn't have given the game a second glance, even when it was bargain basement. I didn't enjoy playing Hawke and not even Fenris could get me to finish that game, so why would I pay $90 to not finish this game as a human- which is where I am now.
 
I'm 60hrs through a human playthrough and so incredibly over it that not even the Dorian romance interests me anymore. The difference being that I waited until DAII was $20 before I gave it a chance...
 
I don't know what was running though the designer's minds when they did the elves this way, and I agree that it is the developer's prerogative to do whatever they want design wise. I do, however strongly object to marketing ploys that use flagrant lies to sell a product under false pretenses. The proportions of the elves in DA:I are imbalanced from a basic design perspective and are such that nobody could point to them and say they are 'great looking'. But they did. To assure those of us who were horrified by the DAII elves that we'd been heard.
 
And I fell for it, along with many others. I feel as if I have not only wasted money (let's not forget that I and others actually upgraded hardware at considerable expense in anticipation of this game) but have also been made a fool of. It isn't a pleasant feeling and I am resentful.
 
Dear Santa, please give me a Christmas miracle in the form of a male elf model with unbroken arms and a proportionate body so I can play the game I paid for and actually enjoy it.
 
Oh and Questyquesos...*hiking simulator* ? I lol'd and lol'd. It's funny because it's true.


Well, your ACCC is taking Valve to court over its refund policy. Do you have a similar complaint?

#897
LunaFancy

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Well, your ACCC is taking Valve to court over its refund policy. Do you have a similar complaint?

 

Well, maybe? This is the first I've heard of the ACC vs Valve. Might jet off and exercise my google-fu. If I have a shot at getting them to take on EA, sure. I'll sic them onto it.

 

ETA:

 

Cheers! This qualifies under Australian Consumer Law as it has a major problem and I am entitled to a refund when :

 

A product or good has a major problem when:

  • it has a problem that would have stopped someone from buying it if they’d known about it
  • it is unsafe
  • it is significantly different from the sample or description
  • it doesn’t do what the business said it would, or what you asked for and can’t easily be fixed.

Bingo to all of the above. So Screw You and your no refund on physical games policy EA.

 

First I have to go to EA and demand my monies back on a physical copy I guess...we all know how that will go though and then I will unleash the hounds!

 

So maybe my small payback will be siccing the ACC onto EA over their refund policy...hey that works!


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#898
hwlrmnky

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Well, maybe? This is the first I've heard of the ACC vs Valve. Might jet off and exercise my google-fu. If I have a shot at getting them to take on EA, sure. I'll sic them onto it.
 
ETA:
 
Cheers! This qualifies under Australian Consumer Law as it has a major problem and I am entitled to a refund when :
 
A product or good has a major problem when:

  • it has a problem that would have stopped someone from buying it if they’d known about it
  • it is unsafe
  • it is significantly different from the sample or description
  • it doesn’t do what the business said it would, or what you asked for and can’t easily be fixed.
Bingo to all of the above. So Screw You and your no refund on physical games policy EA.
 
First I have to go to EA and demand my monies back on a physical copy I guess...we all know how that will go though and then I will unleash the hounds!
 
So maybe my small payback will be siccing the ACC onto EA over their refund policy...hey that works!

It's been a while since I read about the Valve case but I remember I was impressed that y'all had a consumer group willing to get down and dirty with international law and a gaming company.

#899
LunaFancy

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Yeah, we're a strange country like that. :P

 

After Xmas I'll send off some emails and see what I turn up, because nobody will be answering any enquiries now. Mind you- I think we would ALL prefer them to just fix the bloody issues so we can play the game.

 

I mean I was happy to pay the $$$ when I thought the elves would look good (because they DID in the promotional vids and pics) so if they were fixed, I'd be happy enough to just get on with it.

 

Hint hint...


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#900
Xhaiden

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Valve is in kind of a fubar position on that one because it is in effect a retailer, but of digital goods. So its somewhat beholden to the companies that make what it sells on whether or not it can even accept a return. Plus there's a conflict in that you agree to the terms of using Steam which includes agreeing to its return/refund policy. To be honest Australian gamers are lucky Valve is being co-operative. If the ACC makes the cost of business in Australia too expensive Valve would simply stop selling to that market and you'd be SOL. ><

 

EA on the other hand is directly selling its own games digitally and does have a refund/return policy for digital goods. As for physical goods you have to look to the retailer you purchased it from. Its quite a bit murkier than the Valve case. Plus EA is, well, EA. They're not going to take the high road for the good of Australian gamers like Valve. >.>

 

EA already faced three class action lawsuits over Battlefield 4 ( which was AC:U levels of smoldering wreckage if not worse ) which were of a similar nature and won all three. Thanks to puffery.