Having gotten 30 hours into my Elf playthrough I'm going to be brutally honest: It's not actually that bad. But by the same measure I can't quite put my finger on why. Sure, the PJs are meh, but they're meh on everyone. At some point though the hands to the groin thing stopped.
I'm almost tempted to say its a problem in the early cutscenes themselves I thought maybe certain armours were fixing the problem but I wore the same armour in what has to be the single most problematic scene in the game ( Walking into Val Royeux when your arms mysteriously get sucked into your groin in the second scene ) and in later scenes and it stopped. It also hasn't happened at all that I can recall when wearing rogue armour or Dalish armour. Yes, the Inquisitor's posture can still be stiff here and there but he's not snapping his collarbones and having his hands sucked into his groin either.
Its either that or it only effects very specific armour/scene combinations and I have been stupidly lucky in my wardrobe choices so far.
Well, so far I've only worn the DLC Inquisition armor and the Grey Warden Battlemage armor, and while the arms still bend horribly and snap to the body and badly clip, I haven't had the issue of them being sucked inside of the body like you did. So its possible its only certain armors that go that far...just like the enchanter armor breaks the arms from the sockets.
Also, I've got 96 hours into the gameplay myself...not counting my new restart of the game. The arm snapping and awkward clipping continues, but no full on sucked into body issues that I've seen (again, only worn two outfits). Along with some weird floating hand issues. Like when my elf was kissing Dorian, Dorian's hands weren't even really on him. ![]()
I mean, if they are going to use the same animation clips, couldn't they at least adjust things a little. This is like when I was playing my Qunari at the start and her hand reached way past the glowy 'Andraste' figure as they reached for each other. ![]()





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