Actually you do, pretty much most of the time. My knowledge is quite real, even though it is not based on practise.
Yes, there are many not working abilities and some of the specs are ridiculously unbalanced. Winter tree is useless past its initial talents. There is nothing that it offers that is worth and cannot be outshined by other trees.
Have I? I thought these were speculations. Every time you speak about understanding someone, you mean acceptance of your opinions as dogma. I understand enough to see this company for what it is; new MP armours during holiday season. 'Tantrum', 'anger', I'm sorry to tell you but I'm almost never angry so please, stop bringing it in so very much often because I start to feel like I'm a star in some girl's tumblr post.
Ah, but you are right, sales and reviews mean the world for the shareholders, guys who get bonuses and even company workers - overwhelming success. It does not speak about game itself and its content; it is subjective, every single person is a measure for game's success. Simcity was not such a modern, progressive creation of such a large magnitude. DA:I was 'destined' to be a winner, if you know what I mean.
This person is on his 'pilgrimage' to 'rationalism', that means 95% of BioWare/EA apologism and 5% of little, warm pointing mistakes, naturally sprinkled with 'it will take time, but they will fix it'. Xhaiden once upon a time found a thread where someone mentioned desire demons. Known for his 'rationalism', Xhaiden found an explanation why there are no female desire demons in the DA:I. It was not political correctness and wealthy tribute to modern and progressive people of modern and progressive media, it was actually lore based! So as you see, Ill will of some people knows no bounds. About rise out of me, t won't happen. I find it quite amusing though, such 'solidarity' with gaming industry is truly unique and special.
This armour is very much similar to the MP one Arcane Warrior uses. Unfortunately, it is obviously not available in SP. All that is fabulous is on the other side of 'fence'.
The winter tree is fine. Its a defensive / support tree and functions as such ( and it works quite nicely on Nightmare. ). You should actually try playing the game and using it instead of taking as gospel the opinions of your "colleagues". All I have done is explained the reaity of the situation and how development works. You have insisted, against all reason, that development should work the way you think it should. Instead of the way it actually works. You have directly stated you do not care about the reality of software development ( In the patch thread ), where you were catching flak for your behaviour there. If you are going to reject reality, don't be surprised when your opinion of reality gets challenged.
You continue to use loaded terms like "vile", "dogma", "pilgramige", etc over what is, again, a video game and on what is a forum for a video game. While accusing Bioware and EA of all manner of nefarious deeds. If that is not anger, then what is it? Fanaticism? Obession? Whatever it was, you turned the patch thread against you with it. Which doesn't help the cause here. It is not the behaviour of a reasonable customer. Let alone one who has a concern he wants a company to address.
That does not answer the question of what metric we should use to measure how good a game is if we cannot use sales or feedback. Word of mouth can kill a poor product faster than anything else. That hasn't happened here. Otherwise there would have been a decline in sales after the first week. Reputation can only carry a title so far and indeed is a double edged sword as reputation becomes an inbuilt barometer a company has to live up too. Dragon Age 2 for example did not live up to that reputation and the sales reflected that. DA:I blew DA2's sales figures out of the water after the first week or so.
As for Desire Demons, again, no. What I did there, like what I did here, was explained what happened. What I did was point out that Desire Demons were originally designed as beautiful but androgynous. But someone higher up ( likely an EA exec looking for sales ) nixed it in favour of the succubus ****** design just to get some ****** into the game. If you were truly opposed to EA's manipulative pandering for sales, you would agree. If you're just missing ******, well, sorry.
I have also never disagreed with the lack of armour variety. Only that the mp development wasn't the cause of it. The major cause of it seems to simply be a lack of time. Something Bioware coped too. I also don't disagree that anything available to multiplayer should be available to single player in regards to armour. Currently, most of it actually is. As for Cillian's armour, yes, it should be available for elves in SP. Especially given there's in game lore regarding the Arcane Warrior as a lost art of the Dalish ( Which Cillian revived ). So finding the armour would fit in nicely with a side quest in the Exalted Plains. There's already a quest there that leads to the Keeper's multiplayer armour.
But the lack of armour variety is an issue originating from a different problem. Its not multiplayer, its Bioware's odd design direction of creating unique NPC armour/clothes appearence that only they an wear. Which began in Dragon Age 2 and is further complicated by the fact they seem to create companions as whole meshes making it difficult to reappropriate the armour for the PC. In DA2 this meant you had to use mods to outright swap the PC body with an NPC body in order to wear their unique armour. There's undoubtably a similar problem going on in DA:I.
Which, yes, sucks and which yes, I wish they would stop doing. In DA:I especially companion characters have their own unique appearences for every basic type of armour. Its cool in theory but in practice it means everyone only has 3 basic appearences when not wearing a faction/racial armour. It would have been much better for everyone to have 30 different armour appearences overall instead of 3 individual ones each. They really only should have had unique casual clothes when out of their armour ( Which they also do ).
I also agree the elf models have a variety of issues as evidenced by my posts in this thread. But after looking deeper into the issue and testing different races, it seems like everyone has at least some problems with the cinematic models. Probably because they all use one skeleton rigging and animation set across all races and genders. Which reveals that they just did not have enough time before EA's release date to finish things. The game was already delayed twice so they could work on the game more. But ultimately I'm guessing EA was not going to miss the Christmas season. So out the door it went for the Holidays regardless.
Which sucks, but welcome to the current state of the mainstream game industry. A state we reached largely due to major publishers like EA and Ubisoft making the decisions for the benefit of the company rather than the game. While gamers keep buying into it anyway.
So no, I do not disagree with you on any of this. What I disagreed with you on was:
A ) Your approach to getting the issue noticed as it soured community members against our problem
B ) Shooting the messenger ( Bioware ) when they're owned by EA; one of the more historically notorious publishing companies in the industry.
To be bluntly honest if it was not for the total clusterfuck that was Simcity, DA:I might not have even gotten the delays to have more time to work on the game. Simcity actually made EA retract and be more careful with their usual....EAness.
I'm a long time fan of Bioware, but definately not of EA. I actually live near them and have heard little good about them around town over the years and I live near one of their better development centres. I also haven't heard much good about them from within the industry either over the years.
Heck, I outright loath Origin and the only reason I use it is because EA forces me too once every couple years if I want to play the newest Bioware game. -.-