Aller au contenu

Photo

So.. Is this an RPG or Third-person shooter?


  • Ce sujet est fermé Ce sujet est fermé
233 réponses à ce sujet

#226
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 112 messages

LucidStrike wrote...

As far as I'm concerned, so long as ME is based around player choice, it's an RPG.

I agree entirely.

Unfortunately, ME was in no way based around player choice.

#227
Kwonnern

Kwonnern
  • Members
  • 1 000 messages

KinjoHavic wrote...

After playing for about 5 hours, feels like a hybrid.


I believe that was Biowares intention! :)

#228
obie191970

obie191970
  • Members
  • 1 326 messages

Kwonnern wrote...

KinjoHavic wrote...

After playing for about 5 hours, feels like a hybrid.


I believe that was Biowares intention! :)


How could it not have been?  You telling me that the premier RPG studio in the world tried to make an RPG with shooter elements and screwed it up?  They wanted to take the Mass Effect series in a different direction from what they are used to doing - You could see the groundwork laid in ME1, which had the thinnest RPG elements of all their games to date prior to this one.  If anything, it was probably ME1 that didn't reach the design intent compared to ME2.

Personally, I give kudo's to Bioware for breaking away from their comfort zone a little bit.  If people didn't have any preconceived notions of what a typical Bioware game was, there would be no complaints on these boards.  But, seeing they have done nothing but develop some of the best classic RPG's ever created, they get flamed for trying something new.  It's a shame.

#229
trope

trope
  • Members
  • 29 messages
Neither. This is not a game but a piece of software intended to allow users of this forum determine what it actually is. From what I've read, this is a badly put together cut scene with some choices thrown in, non-rpg, rpg elements, a bad third-person shooter, and overall a disappointing experience. Probably the worst thing bioware has made. But at least there are these wonder forums to read.

#230
Grakz

Grakz
  • Members
  • 24 messages

the_one_54321 wrote...

genres are separated by mechanic definitions. there is no such thing as a game that is simultaneously two genres. it has one kind of mechanic or the other.


That's hilarious, and naive....

#231
Grakz

Grakz
  • Members
  • 24 messages

obie191970 wrote...

Kwonnern wrote...

KinjoHavic wrote...

After playing for about 5 hours, feels like a hybrid.


I believe that was Biowares intention! :)


 You could see the groundwork laid in ME1, which had the thinnest RPG elements of all their games to date prior to this one.  If anything, it was probably ME1 that didn't reach the design intent compared to ME2.




If you don't inlcude the dialogue system that is total RPG epicness.......ffs

#232
grieferbastard

grieferbastard
  • Members
  • 245 messages
I always find these threads funny. Everyone always assumes that whatever they enjoy in gaming is, obviously, the 'right' way. If you don't enjoy the same sort of entertainment than obviously you are mistaken. Then even more entertaining is the ferocious defense of ME2 as an RPG and how could anyone consider it otherwise? 

Look. ME2 is a brilliant TPS and the ME storyline is top-notch. Is it an RPG? Well, that depends. It's more like an interactive movie - the character is pretty static, you're commander Shepard and you can be Paragon Shepard or Renegade Shepard. The story elements are great. I'd love the depth of cause/effect that ME1 and ME2 have started to become the standard and not the exception for action/shooter games, it adds a lot of depth. It's visceral and pulls you into the story and you certainly feel like you're directing the major character through events. It deserves every accolade it has coming its way and of that there's certain to be a pile. I figure they should just ignore all the individual site awards presentations and just have them all loaded in the back of a truck, driven to the BioWare office and unloaded with heavy machinery. I wouldn't pay money to see Avatar (great, another movie about some white guy supersoldier showing all the ignorant natives just how Hero-stuff is done. Pocahontas in freaking space... grr) but if ME2 were a movie I'd happily go see it.

It's a great story. Most people will probably play through it in part or in whole a few times, each time cranking the challenge up a notch.

How much replayability though? How much realism? How much influence do you have over the character and his associates? Is Shepard every truly your character, or are you directing someone elses character?  That's where the issues over the 'RPG' title come in.

Take DA:O. It's almost unfair because as an RPG DA:O sets a standard well above the competition but as they're both BioWare titles let's do that. While you still direct a character through a story and a lot of elements are a given; the trip to Ostagar for example in the begining, places you go, people you meet, the character is 100% your creation. A huge variety in abilities, focus, personality not just in how they behave but in how they express themselves. Gear management can have a lot to do with your sense of attachment to a character above and beyond stats themselves. Replayability is another factor. While it's fair to say that ME2 is good for 100-150 hours of playtime over the next year or two for most people, DA:O is more like 300-600 hours for most people. Player created content spawns every single day. Why? That's the feel, the flavor that a lot of people ****ing about RPG vs TPS are talking about.

I love a good FPS/TPS and I really like the ME universe storyline. I'll buy ME2 at some point. For now I've played a friends a lot and appreciate it for what it has, but it wasn't developed for a consumer like myself. Like all consumers in the end my 'vote' for what is and is not valuable to me will be done with my dollar and that more than any forum thread will determine game development in the future. In the end, to me and people of similar gaming tastes, ME2 falls in the same catagory as BioShock and Assassins Creed - great stories, great gameplay, but one or 2 playthroughs worth of entertainment.

That's not bad though. I don't have to like it for it to be awesome.

BioWare ain't my mama. Unless someone comes up with a birthcertificate showing that BioWare is in fact their mama or is somehow responsible for only making games tailored to their tastes... what the hell are they ****ing about? Obviously a lot of people love ME2. If I were a console player I'd probably consider it a gift from the gods.

ME2 is a TPS with a brilliant story behind it. It's a live-action movie and you get to help drive. It's designed towards a console audience, that's where a lot of the shooter money is at. It's a great choice for BioWare and I hope they capitalize on its success. I hope it outsells all three Halos. It might even go the same way; releasing a 3rd installment for console only.

What I don't get is why some people consider it bad. It may not be what they wanted, but that doesn't make it bad.

#233
Psython

Psython
  • Members
  • 229 messages
I agree griefer with your thoughts on this sillyness. Its the same thing in music where people are always trying to pigeonhole things into genres, as if it actually matters. Here is a question for you all, is the old defender game from the arcades a third person shooter? How about asteroids? Is DOOM an rpg because you can pick up a berserker into your inventory that boosts your "stats"

I bet I can prove that DOOM is actually an RPG if I wanted to! However, no amount of facts are going to change what the game actually is.

Silly gamers and their addiction to dualistic thinking.

#234
X2-Elijah

X2-Elijah
  • Members
  • 629 messages
Owkay, a little update. (Disregarding the amount of spam and and flame posts that accumulated here)



Took the plunge and got ME2. Played so far for 3 hours, and I have to admit that while the Mako and the Inventory lack are sore points for me, the game itself is pretty much the same great experience. Naturally, the fact that it plays the same framerate but vastly better graphics (even at minimum settings and only HD res) is a bonus, but the core of what the first Mass Effect was really about - interactions, companions, exploration, missions and immersion - is very much here.



I agree, this is not an RPG. That said, it is a Mass Effect game - and if you liked the first, you'll like the second. And, if you pick an adept/Sentinel class, it doesn't play like a shooter at all.