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Qunari Armor bug?


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#26
Apophis123

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I Have to admit, as much as this needs to be fixed (started beating it as a human instead now) its kinda funny my character is so serious and intimidating with the horns, height and all, yet hes wearing PJ's  :D.

 

As much as i don't wish this on anyone ,  Im glad im not the only one experiencing this, hopefully it will get resolved soon with more people on the forum mentioning it and one of the Dev's will see this topic. anyone know when the first patch will be released?



#27
Tex

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Your guess is as good as mine friend "sigh"

#28
Roofie

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Just +1ing this thread, I have the bug too.



#29
Arkwright99

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I have the same bug as Sugarjaye; my female Qunari Rogue can't wear Vitaar - as she doesn't meet the 'Qunari trained' perquisite - and Josephine keeps addressing her as 'Lady Trevelyan' although (I think) everyone else recognises her as Qunari. I was able to pick both the Qunari mercenaries and the relative in Ostwick timed missions on the War Table. I've also noticed that my Qunari Inquisitor can wear helmets limited to Humans, Elves & Dwarves (which I guess is the same bug as can't equip Vitaar bug).

#30
Pallas_Cosima

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Same problem for me. My Qunari female can't wear any armor other than the stuff you get at Haven. I'm going to can this playthrough and go as a different race I guess. Come back to Qunari when this is patched. Makes me very angry to be hours into the game and finally able to start buying new armors and find this!  :angry:



#31
mmmu

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Right. Qunari rogue here. No wonder I thought the armor designs are bland. I can't believe I'm over 50 hours in and only now realize this bug. Crafted such strong armor at start haven't had the need to upgrade, and as such didn't pay the same design issue much heed before now. Sure, I've wondered from the start why I couldn't equip Vitaar, but it being a small problem I didn't pay it much attention. However, now that I've slain some beastly dragons and looted their epics, I started to wonder why does the armor still look like a damn jacket from Haven, especially since they looked glorious on my companions.

 

All aboard the bug boat, ey. Looks like I can also equip helmets restricted to human, elf and dwarves as well. People have been addressing me as Qunari though - not sure about Josephine, haven't paid it that much attention.

 

Anyway, it's a pretty nasty bug. Investing all this time to this playthrough (on NM no less) and now realizing I'm stuck with these armor sets. Well.

 

I hope it's patchable.



#32
VilniusNastavnik

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If you make the armor and go to equip it you will see "Human trained" or "Elf, Dwarf and human only" in red under the inquisitor telling you the armor is not for a Qunari character.

Things like the orlesian armor is human only, warden is all bar qunari etc.



#33
Tyrus

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I think I have this glitch too and it's really annoying me. Can anyone provide pictures/confirm if Qunari Warriors or any Qunari in general can wear Templar, Warden, Battlemage or plate-armor sets in general that don't look like:

 

- The DLC armor.

- The starting armour when you're let loose in Haven post-prologue with improvements.

- The Mercenary Armour you have during the prologue.

 

This is actually a really stupid bug. How can it be overlooked?

 

So the problem is most perfectly illustrated when you first get to Haven as a Qunari; go to the merchant and purchase the Inquistion Foot Soldier Armor, Inquisition Scout Armor or Inquistion Battlemage Armor.

 

In the preview stage, it won't show any change on your Qunari character, yet it will show changes on whatever companions you have that are the same class.

 

When you purchase the class-specific armor and equip it, it will show your Qunari in their 'pyjama' style clothing rather than actual armor like it should. It's obviously a bug. It's worth noting the same armor doesn't show on Iron Bull either; when it's equipped on him it goes to his default undergarmets look.

 

The only 'looks' I've seen so far are either the standard Defender Coat, Mercenary Coat, Mail Vanguard or Defender Armour styles, and the DLC armour.



#34
Eiphel

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Playing a Qunari Mage, and I can equip items marked for Human/Elf/Dwarf but not for Qunari. I also have the War Room stuff and Jospehine dialogue as if I were a human noble. The armour is bad, but the Josephine stuff is particularly terrible, because that's a whole plot thread I'm just missing out on. There's no sign that BW have acknowledged it either. I'll be stopping playing if it's not patched.



#35
Tyrus

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Playing a Qunari Mage, and I can equip items marked for Human/Elf/Dwarf but not for Qunari. I also have the War Room stuff and Jospehine dialogue as if I were a human noble. The armour is bad, but the Josephine stuff is particularly terrible, because that's a whole plot thread I'm just missing out on. There's no sign that BW have acknowledged it either. I'll be stopping playing if it's not patched.

 

I think that's a whole other bug, well documented on the forums. A lot of people are saying Qunari Mages are considered Human Mages too. 

 

Can people post screenshots of their Qunari characters in armor besides the starting armor, the DLC armor, Defender Armor and the Mercenary armor?

 

All of these are sets that do work you get in the beginning of the game. Nobody wants to get to Level 23 at the end of the game and not have bad-ass armor to equip and just use what they had at level 3. I'm guessing heaps of players rolling a Qunari don't even realise it's a glitch just yet.

 

Edit: Has anyone had their Qunari Mages equipped in this particular armor shown in this promo screenshot from before release?: http://media1.gamein...sk/draco610.jpg



#36
Stavro

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I have the same bug. I'm playing a female Qunari mage and almost from the beginning of my playthrough it became obvious that qunari have a big problem with some non-existent armor models. In addition I think there is a mess or at least some strangeness with crafted armor's color schemes for my female Q in comparison with the same armor wearing on Solas but it could be just weird intentional design decisions.



#37
OhneWorte

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Hey all,

 

got the same Problem. Made an male Qunari Mage but can't equip Qunari armors/Vitaar's at all. Human, elven and dwarf works ?? 

Sometimes in conversation i'm seen female then male (when used subtitles) German Digital Deluxe ED.

Hope this is going to be fixed soon.



#38
Arkwright99

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Another possible side-effect of this Qunari/Human bug that I think I've seen is my Female Qunari has had the option of choosing Romance options from the Dialogue Wheel with Cullen even though the DA Wiki says that Cullen is a romance option for "female human and elven Inquisitors only".

 

I say 'think' because while I've been presented with the Heart icon I've not taken it because I wasn't planning for her to romance Cullen. (I suppose it's possible the choice might be presented but he turns you down if you're not human/elven?)



#39
VilniusNastavnik

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I think that's a whole other bug, well documented on the forums. A lot of people are saying Qunari Mages are considered Human Mages too. 

 

Can people post screenshots of their Qunari characters in armor besides the starting armor, the DLC armor, Defender Armor and the Mercenary armor? Nothing else renders correctly and just shows up as your pyjamas.

 

All of these are sets that do work you get in the beginning of the game. Nobody wants to get to Level 23 at the end of the game and not have bad-ass armor to equip and just use what they had at level 3. I'm guessing heaps of players rolling a Qunari don't even realise it's a glitch just yet.

I can confirm Qunari do not have access to Templar, Warden, Orlesian, Freeman and generally anything that is not:

Scout Hunter ??
Defender Vanguard ??
Enchanter what ever else is in the mage armor list..

It is not a bug.. The Qunari just do not have access to stand alone armors, they can only use armor that can have arms and legs attached to it. Best way to tell if it is a bug is to check and see if it says "Dwarf, Elf and Human only" or "Human Trained Only" on the armor stats.

I have the iron bull in Mastercrafted vanguard armor I picked up somewhere, and my inquisitor is in superior hunter or what ever the scale mail armor is you get from the rogue schematic inquisition perk.



#40
mmmu

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I can't stand this bug. Confirming Scout Armor / Vanguard armor to be the only armor designs in 60 hours of gameplay. Looks like I'm rerolling after 60 hours on NM. Does anyone know if Bioware is aware of this bug and if they feel it's pathchable? I reckon the mess is written in our savefiles and I'm feeling uncertainty if they'll even be able to retroactively fix it.



#41
Tyrus

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Hey all,

 

got the same Problem. Made an male Qunari Mage but can't equip Qunari armors/Vitaar's at all. Human, elven and dwarf works ?? 

Sometimes in conversation i'm seen female then male (when used subtitles) German Digital Deluxe ED.

Hope this is going to be fixed soon.

 

Your problems are two different ones, unique to Qunari Mage characters. It is well documented on BSN forums; Qunari Mages are considered Human Mages and can equip all armor and do romances they shouldn't. The gender glitch is also well-known but currently unaddressed by BioWare.

 

I can confirm Qunari do not have access to Templar, Warden, Orlesian, Freeman and generally anything that is not:

Scout Hunter ??
Defender Vanguard ??
Enchanter what ever else is in the mage armor list..

I have the iron bull in Mastercrafted vanguard armor I picked up somewhere, and my inquisitor is in superior hunter or what ever the scale mail armor is you get from the rogue schematic inquisition perk.

 

 

So are the armors you listed (Templar, Warden, Orlesian, Freeman) class-restricted? As in, Qunari can't wear them because they're class restricted? Or are they like the starting Inquisitor armor in Haven (Inquisitor Battlemage Armor, Inquisitor Scout Armor, Inquisitor Foot Soldier Armor), where they are allowed to be worn by Qunari but the bug/glitch in the game we're talking about prevents the armor from properly rendering?

 

If Qunari don't have access to standalone armor sets, it still doesn't explain why when I tried to equip the Inquisitor Foot Soldier armor on my Qunari Warrior (which is considered to be available for ALL races), no preview rendered and when I equipped it, it just appeared as his undergarments. Shouldn't there be a Qunari-unique variant of the Foot Soldier armor, or at least something that isn't his undergarments?

 

It is not a bug.. The Qunari just do not have access to stand alone armors, they can only use armor that can have arms and legs attached to it. Best way to tell if it is a bug is to check and see if it says "Dwarf, Elf and Human only" or "Human Trained Only" on the armor stats.

 

I think you're a bit confused. The bug we're talking about is the fact that nearly all non-race restricted armor sets (armor which is ALLOWED to be worn by Qunari, like the aforementioned Inquisitor Foot Soldier armor), don't render AT ALL when previewing it in the shops or inventory screen, and when actually equipped on the Qunari character, it just default to the undergarments and doesn't resemble armor AT ALL. This is a serious bug.

 

I can't stand this bug. Confirming Scout Armor / Vanguard armor to be the only armor designs in 60 hours of gameplay. Looks like I'm rerolling after 60 hours on NM. Does anyone know if Bioware is aware of this bug and if they feel it's pathchable? I reckon the mess is written in our savefiles and I'm feeling uncertainty if they'll even be able to retroactively fix it.

 

 

Scout Armor as in starting scout armor for rogues, or the Inquisition Scout Armor you buy from Haven? I rolled a Qunari Warrior so I haven't even seen scout armor. Unless it looks like the starting Mercenary Armor I got with my guy during the prologue. Screenshot?

 

The only armors I've seen render on my guy, as stated above, were the designs for the prologue Mercenary Armor, the post-prologue/beginning of Haven defender scale armor, the Defender Coat armor, and the DLC armor.


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#42
mmmu

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Scout Armor as in starting scout armor for rogues, or the Inquisition Scout Armor you buy from Haven? I rolled a Qunari Warrior so I haven't even seen scout armor. Unless it looks like the starting Mercenary Armor I got with my guy during the prologue. Screenshot?

 

The only armors I've seen render on my guy, as stated above, were the designs for the prologue Mercenary Armor, the post-prologue/beginning of Haven defender scale armor, the Defender Coat armor, and the DLC armor.

Ah, I was referring to the starting armor. Same armor I had in the opening prison cutscene. Now after killing a dragon and looting an epic armor... guess what? Starting armor.



#43
VilniusNastavnik

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So are the armors you listed (Templar, Warden, Orlesian, Freeman) class-restricted? As in, Qunari can't wear them because they're class restricted? Or are they like the starting Inquisitor armor in Haven (Inquisitor Battlemage Armor, Inquisitor Scout Armor, Inquisitor Foot Soldier Armor), where they are allowed to be worn by Qunari but the bug/glitch in the game we're talking about prevents the armor from properly rendering?

 
Race restricted.. 4 races, 3 classes, thought I already said that.. I cannot be bothered to count how many times I have said to look at the "Human trained only" and "Dwarf, Elf and Human Only" On the armor requirements.. If the armor does not allow Qunari to wear it, it is NOT going to render because there is no armor mesh for the Qunari skeleton. 

 

If Qunari don't have access to standalone armor sets, it still doesn't explain why when I tried to equip the Inquisitor Foot Soldier armor on my Qunari Warrior (which is considered to be available for ALL races), no preview rendered and when I equipped it, it just appeared as his undergarments. Shouldn't there be a Qunari-unique variant of the Foot Soldier armor, or at least something that isn't his undergarments?

 

Using Iron bull, it does not render on him either because most likely Bioware did not add the "Dwarf, Elf and Human Only" condition on the armor requirements.

 

I think you're a bit confused. The bug we're talking about is the fact that nearly all non-race restricted armor sets (armor which is ALLOWED to be worn by Qunari, like the aforementioned Inquisitor Foot Soldier armor), don't render AT ALL when previewing it in the shops or inventory screen, and when actually equipped on the Qunari character, it just default to the undergarments and doesn't resemble armor AT ALL. This is a serious bug.

 

The only non race restricted armor set that does not render on Qunari is the three inquisitor armors at the very beginning, which like I have already said, the armor falls under stand alone armors and thus most likely DB did not add the "Dwarf, Elf and Human Only" condition to the items.



#44
Tyrus

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Race restricted.. 4 races, 3 classes, thought I already said that.. I cannot be bothered to count how many times I have said to look at the "Human trained only" and "Dwarf, Elf and Human Only" On the armor requirements.. If the armor does not allow Qunari to wear it, it is NOT going to render because there is no armor mesh for the Qunari skeleton. 

 

Sorry mate, you edited your post when I asked that question as I recall you didn't state anything about "Human trained only" until after I posted and refreshed. I then edited my post accordingly.

 

Using Iron bull, it does not render on him either because most likely Bioware did not add the "Dwarf, Elf and Human Only" condition on the armor requirements.

 

The only non race restricted armor set that does not render on Qunari is the three inquisitor armors at the very beginning, which like I have already said, the armor falls under stand alone armors and thus most likely DB did not add the "Dwarf, Elf and Human Only" condition to the items.

 

 

Okay, so that sucks if true re: the Inquisitor armor sets in the beginning. No official confirmation, but I wouldn't be surprised.

 

I'm not too far into the game atm on my Qunari file and can't say whether other armor sets that aren't standalone or race-restricted all look the same as the Scale/Leather Coat looks Qunari characters have when equipping stuff like Defender Armor or Defender Coat. For people who have played ahead, are all separate armor sets and their individual upgrades look exactly the same in look to the starting prologue armor and the Defender Armor/Coat sets?

 

The sucky thing about what you're guessing is then Qunari basically have only four 'looks' for non-race restricted armor, regardless of what's equipped. So Tier 3 stuff when equipped on a Qunari would look like the same prologue armor or Level 3 Defender Coat despite being 60+ hours in the game. If BioWare didn't bother to give unique looks past the scale-based and leather coat appearances, that's some BS.

 

Ah, I was referring to the starting armor. Same armor I had in the opening prison cutscene. Now after killing a dragon and looting an epic armor... guess what? Starting armor.

 

Okay, so it's probably the same as the starting armor (Mercenary Coat or whatever) that I had with my Qunari Warrior. So the new armor you got from the dragon: what is it called? So it's the exactly the same design and colouring as the starting armor for Qunari?



#45
VilniusNastavnik

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Sorry mate, you edited your post when I asked that question as I recall you didn't state anything about "Human trained only" until after I posted and refreshed. I then edited my post accordingly.

 

The First post I said that had Human trained only.. non edited so... not sure what you are on about editing.. yes I added something to todays earlier post.. right after I posted it mind you.. not yesterdays..  

 

If you make the armor and go to equip it you will see "Human trained" or "Elf, Dwarf and human only" in red under the inquisitor telling you the armor is not for a Qunari character.

Things like the orlesian armor is human only, warden is all bar qunari etc.

 

I'm not too far into the game atm and can't say whether other armor sets that aren't standalone or race-restricted all look the same as the Scale/Leather Coat looks Qunari characters have when equipping stuff like Defender Armor or Defender Coat. For people who have played ahead, are all separate armor sets and their individual upgrades look exactly the same in look to the starting prologue armor and the Defender Armor/Coat sets?

 

The sucky thing about what you're guessing is then Qunari basically have only four 'looks' of non-race restricted armor, regardless of what's equipped. So Tier 3 stuff looks like prologue armor or a Defender Coat despite being 60+hours in the game. If BioWare didn't bother to give unique looks past the scale-based and leather coat appearances, that's some BS.

 

The armor does indeed change as you get further into the game.. Bioware are not going to give us noob leathers to fight the final boss. If you are only early into the game, how do you know it is a bug when you have only seen half a dozen different sets.. 



#46
Stinja

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My female Qunari mage has found a set of light armour, and can wear it.  

She also can wear the face tattoo "helmets", and is restricted and can not wear human mage armour.

 

Not sure about the conversation things, how can i test that NPCs do think i'm a fem Qunari mage?



#47
Tyrus

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The First post I said that had Human trained only.. non edited so... not sure what you are on about editing.. yes I added something to todays earlier post.. right after I posted it mind you.. not yesterdays..  

 

I didn't/wasn't responding to that first post you made and were referring to, and unfortunately I missed it when responding to your second post in the thread.

 

The armor does indeed change as you get further into the game.. Bioware are not going to give us noob leathers to fight the final boss. If you are only early into the game, how do you know it is a bug when you have only seen half a dozen different sets.. 

 

The multiple threads and posts on the topic from players who are much more hours in, some only a few above your own. This thread.

 

Also, the extremely evident and confirmed bug with the Inquisitor armor sets. Perhaps it also was meant to be race-restricted, but it's just confused me and others.

 

Also, I'm talking about actual unique 'looks' rather than a different colouring of an earlier-level armor.

 

Calm down also. Perhaps BioWare just sucks and didn't give Qunari players as much options and people have taken notice.



#48
mmmu

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Okay, so it's probably the same as the starting armor (Mercenary Coat or whatever) that I had with my Qunari Warrior. So the new armor you got from the dragon: what is it called? So it's the exactly the same design and colouring as the starting armor for Qunari?

Yeah, it's the Mercenary Coat. It's called In Death, Sacrifice - but as I went to look up the name I noticed that it's also restricted to Human, Dwarf and Elf -- no wonder it doesn't display properly, since I shouldn't be able to even equip it - but thanks to game thinking I am not Qunari, I can.

 

As such, I don't know if there is much of an armor bug or if BW was just lazy with Qunari armors, and the bug would be that Qunari are mistakenly flagged as Human, making them able to wear armors that there's no mesh for. As I said, I can't wear Vitaar either but can wear helmets restricted to other races.

 

So Qunari are stuck with the same looks for the whole game? Well. I'll probably just have to suck it up and look the same throughout the whole game then, since I don't think I have it in me to replay 60 hours of NM right now.



#49
VilniusNastavnik

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Calm down. Perhaps BioWare just sucks and didn't give Qunari players as much options and people have taken notice.

I am calm.. if I wasn't you'd know.

Or maybe, crazy theory, they have stuck to lore and prohibited Qunari from accessing certain armors.. like I said.. crazy theory.. 



#50
Tyrus

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Yeah, it's the Mercenary Coat. It's called In Death, Sacrifice - but as I went to look up the name I noticed that it's also restricted to Human, Dwarf and Elf -- no wonder it doesn't display properly, since I shouldn't be able to even equip it - but thanks to game thinking I am not Qunari, I can.

 

As such, I don't know if there is much of an armor bug or if BW was just lazy with Qunari armors, and the bug would be that Qunari are mistakenly flagged as Human, making them able to wear armors that there's no mesh for. As I said, I can't wear Vitaar either but can wear helmets restricted to other races.

 

So Qunari are stuck with the same looks for the whole game? Well. I'll probably just have to suck it up and look the same throughout the whole game then, since I don't think I have it in me to replay 60 hours of NM right now.

 

Hmm, so that Death In Sacrifice set sounds like it has the same rendering bug as the Inquisitor Armor sets from the beginning. Both probably then were meant to be tagged as non-Qunari. It also sounds like you have that other glitch where your Qunari is considered human, as you can't wear Vitaars but can wear other helmets (my file correctly allows me to wear Vitaar and blocks me from helmets).

 

I am calm.. if I wasn't you'd know.

Or maybe, crazy theory, they have stuck to lore and prohibited Qunari from accessing certain armors.. like I said.. crazy theory.. 

 

Sticking to the lore is fair enough. But if it isn't a glitch regarding all the posts in this thread - stating whenever random armor sets that aren't unique/standalones are equipped all look either the same as the starting Qunari armor or incorrectly render the undergarments/pyjamas - then BioWare really let down the fans with the lack of effort of then creating Qunari-unique armor that looks and melds to their unique builds.

 

So is there any universally available armor that doesn't appear like the starting Qunari Mercenary/Scout/whatever armor in the prologue, OR the Defender Coat (leather)/Defender Mail (scale) templates when equipped on a Qunari?