I've been thinking about it.
I knew combat would be slower paced, especially after finding we would be fighting room to room, rather than waves all over the same area.
I didn't expect to succeed or fail based on the skilled usage of an ability or two the group may or may not have.
I didn't expect to be a whelp facing bad guys who ate way too many protein bars and can take dozens more hits than I can. Yes, getting hit was extremely dangerous in ME3 as well, but we also had sticky cover, self-recharging shields, combat rolls, powers to freeze or fling them like ragdolls, and Claymore shots to the face.





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