Putting aside gameplay, me3 mp had far superior GUI, keyboard and mouse control, items, and customization.
Interesting opinion. Mine is different. I really disliked that I was forced to use autohotkey to
remap certain keys in me3mp. For inquisition MP, I only really need to use autohotkey if
I want to kludge a PTT.
The player collision detection was a bit easier to get used to for me3mp. After a few days
of inqMP, I'm more used to the collision detection, but it does indeed have awkward
moments.
Customization certainly seems better for inqMP. Keep in mind, for early me3mp, the
weapon and class selection was very limited. Certainly within the first week, it was
very, very rare to run into a lobby with a completely levelled up top tier weapon.





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