I thought maybe we should put together a HUGE community bug list for Bioware to see what needs fixing and so forth so I'm making this thread in response to that instead of having a bunch of different threads regarding the issues. I ask people to post there issues there having on PC and I will keep updating this list hopefully a few times daily.
Please let me know if the issue is in regards to single player, multiplayer or General (remainder).
Bioware, you guys did an amazing job creating such a diverse and beautiful game. I am enjoying everything about it, and hopefully these bugs posted below by the community can be looked at and fixed somewhere down the line! I've posted a few from the top of my head, the rest I'll keep adding on to! These fixes will only make this game that much better. Congrats on the launch
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***Should add that these bugs may also be visible on all other platforms***
Community Bug List Below:
Campaign Specific:
- Sound sometimes randomly cuts from story missions
- Loading times are tremendously long
- Game crashing during auto saves
- Companions do some slight dragging along the floor sometimes when you get off your horse
- Game crashes for some during loading screens while doing missions
- Sometimes dialogue glitches and you can't select it with your mouse, only numbers
- Some rifts are pretty high up which makes it harder to target them when trying to close
- Trouble seeing color of highlighted item, could be more vibrant or different totally.
- War table in haven glitches out sometimes where you cant do anything, so you have to leave the room and go back in
- Random hair color changing bug
- Some users experiencing crashes upon auto-save
- Minimap could use some basic terrain information
- Minimap needs some general work to be a bit more useful
- Right clicking sometimes makes AI chase after animals etc....
- One rift in hinterlands has level 12 mobs spawning (is that normal?)
- Enemy respawning at alarming rates after being killed. Maybe add a bit more time before they respawn so we can leave the zone without having to kill them twice!
- Gender issues with the game, NPC's thinking you're a different class then you actually are
- Random bug where AOE spells won't trigger
- Visual bug reported by some users where weapon isn't materializing when spell is used
- Some users experiencing bad audio lag between dialogue and lip sync
- Melee/Hitbox issue; take a long time to execute ability due to crowded melee issue
- Bron in hinterlands not recognizing quest is done
- Some can't switch characters after a recent character swap
- Auto loot key requested by the community
- Search button V needs revamping, hard to distinguish the item because the color could be hard to track
- Collision detection on friendlies
- No object fade causing screen full of trees all the time
- Poor AI on following NPC's
- Stuck in crestwood bug (world map won't show up so no way to get to it)
- When turning around corners, companions sometimes glitch and get stuck and don't follow through the whole way
- Sometimes right clicking on an NPC or anything either doesn't work or takes very long
- If you set revive on companion in tactical, then switch out to regular play, your companion ignores that command and keeps attacking current target
- War table bugs sometimes and says quests you sent people to do will be completed in a few years (for example)
- Character record can become permanently locked if you do not assign ability points during the tutorial
- After cut scene post-character creation, glitch in which character is stuck in cutscene scenario
- Party not using special abilities, only a game exit and continue fixes the issue
- Warrior: Untouchable Defence says it gives +3 Constitution when unlocked
- Female inquisitor voice changing from British to American voice
- Sometimes your group doesn't speak at all for a few hours
- Game freezing sometimes when checking journal
- Game crashes a few times in 'Here Lies the Abyss"; when fighting Aspect of Nightmare
- In western approach, whistling down Abyssal High Dragon's health doesn't cause it to die, thus quest can't be completed
- One astarium may be broken, southwest in hinterlands.
- Troop loses head and fights headless when talking to comander cullen in haven
- Some characters and bosses randomly lose animations during final battle of templar quest
- Sometimes modified items don't show up
- Few cut scenes where your face changes color
- Cannot requisition the Mercy's Crest to challenge the leader
- Throne Room is bugged for "Promoting Barris," quest can't be activated for some users (report)
-Mage starts with staff, but in beginning bugs out and gives bow to some users
Multiplayer:
- Stability patch is definitely needed
- Player freezing, delay in the beginning of joining matches
- Due to delay in early match, you never get back in sync with the rest of your group
- Joining games underway spawns you under the map and you can't do nothing but leave
- The mp UI can be somewhat laggy at points
- Separate tab for portraits that have been unlocked to make it easier to see and equip, instead of checking the whole challenge list for them
- No toggle format for voice chat (press to talk)
- A text chat window would be amazing for people without a mic
- Money vases sometimes take a few times to break before the loot can be obtained
- Some users experiencing issues with random black screen and loading icon when joining online matches (rest of players are in the dungeon already)
- Random crashes to desktop with no error code sometimes in any match, which leads to no exp or money from that whole run
- Host migration tends to fail sometimes
- Sometimes friend invites don't properly work
- Lose a lot of connection to games which sends you back to the menu
- Sometimes entering online matches causes character to lose all talents on bar (an exit and rejoin fixes this)
- Some items not going into slot their designed to be going (ex: accessories)
- Sometimes when completing a mission, camera keeps spinning and only way to fix issue is by having host leave, migrate to new house thus redoing zone 5
- Reaver ability Rampage is not working as intended, half the times there is no health regen on landed hits at all
Gamebreaking (Any general issues ex: FPS, menu crashes, menu glitches etc...):
- Game needs to be more optimized to allow for better FPS both single player and multiplayer
- Mantle needs to be fixed for users (including the bug where it can't be picked from the list)
- Game freezing in main menu for some players
- Direct X crash causing game to crash and backtracking many players
- Crashes sometimes without any error codes
- Game freezing randomly for some users
- Camera angles cause trees to get in the way of combat
- Using a controller on PC has reports that sometimes the D-pad stops working at random moments, and only an exit and start up again fixing the issue
- Sli/Crossfire texture flickering
- Issue with SLI; bright white fog (AMD not confirmed)
- Users reporting issues with the way game uses vram
- Some users crashing in certain cutscenes
- Stuttering cut scenes
Community Opinions:
- More hairstyle options added would be greatly appreciated
- Maybe a way to change our hairstyles through the game, so that a game restart is not needed
- Better pathfinding on rocks so your team doesn't get stuck
- The multiplayer death cam could also be fixed where we can maybe just pick the player we want to watch until next checkpoint.
- UI needs optimization
- Talent tree should be a bit more optimized and made smoother for players
- Hide UI button - for screenshots
- Improve companion tactics somehow - settings need better definition
- Text being too small for some players, maybe an option to scale that in game
- Face presets - pretty or ugly choices
- Eyebrow color - different from hair colors
- Auto attack restored (or option) - click on distant target, you run to target and begin auto-attacking with no further input necessary
- Restore enemy selection circles - improve targeting in general
- Hold-down to highlight interactable objects, instead of having to constantly press.
- Could be helpful to have items categorized so we know what is junk, whats rare etc....
- Remove spammable search function - basically overhaul loot/herb/etc system
- AI needs major overhaul, if tactics not possible - help eliminate constant need for micromanagement
- Ability to queue actions during combat (or in Tac Cam)
- Revamp the health->damage system - prevent tedious traveling strictly for potion retrieval
- Edge scrolling - ability to pan Tac camera by touching the sides of screen with mouse
- looted item should show an inventory total next to them
- Group/AoE looting
- Followers pick up money automatically (option for them to pick up loot)
- Add option to add a mole and place it
- Allow save games to be named
- Click-to-loot ability - similar to click to move, and is likely tied into overall design req'd for auto-attack
- Right click does too many things--give us options to separate them out (i.e. interact, loot, talk)
- Tooltips - need descriptions of spells, abilities, functions, and general info (health, mana, etc)
- 30 fps cut scenes need to be uncapped
- Quick swapping weapons would be a nice add
PC Control Scheme:
- No mouse movement
- Ability to move forward with Right Mouse+Left Mouse - like previous games
- Allow holding down right mouse button to rotate char's face
- Option to bind mouse to window
- Mouse pointer too small/hard to see
- Mouse keybinds are also much appreciated
- Auto targeting/target lock
- Walking toggle would be a nice add on
- Ability to re-bind controls to mouse buttons, both left/right as well as additional 4th, 5th, scroll buttons, etc.
- Keyboard mouse controls need fixing (ex: give a click to move option for people who want it)
- Holding RMB in order to activate camera jerks the view to pointer location - (this seems like it might have have far reaching implications)
- Tactical cam is too zoomed in and controls are flunky
- Tac cam collides with environment






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