Guys, I need your help in troubleshooting some weird camera hitching that I've recently been experiencing on the PC version and that is driving me quite mad. First of all, though, my specs:
Intel Core i5-3570K @ 4.4 GHz
8 GB DDR3 2133 MHz
MSI GTX 780 Twin Frozr Gaming Edition
Samsung 830 128 GB
BenQ XL2420T 120 Hz
And my user.cfg:
PerfOverlay.DrawFPS 1
GameTime.MaxVariableFPS 60
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.LightTileCsPathEnable 0
My graphical settings are all on High, except:
- Tesselation: Off
- Mesh Quality: Medium
- Shadow Quality: Medium
- Ambient Occlusion: HBAO
- Multisample Antialiasing: Off
I'm now over 10 hours into the game, currently doing the "In Hushed Whispers" main quest, and have started noticing really weird hitching when simply panning the camera around, with the console-enabled framerate counter still showing a constant 60 FPS! This happens not only in the Hinterlands, but also in Haven, which used to be super smooth at the start of the game.
One particular area in the Hinterlands where this is most obvious is near Dennet's farm. Just yesterday I used the Looking Skull above his farm to look for Shards in the area and although the console framerate counter did not budge from 60 FPS, the camera hitched horrendously while looking across that area!
I've disabled Origin in-game, set up the cutscene stutter fix (-GameTime.MaxSimFps 60 - GameTime.ForceSimRate 60+), tried disabling SweetFX (no success, makes no difference), tried unparking my cores (no performance difference with them parked or unparked via the registry, with reboots in between, of course), measured my DPC latency (50-100 μs), tried Borderless Windowed (no difference in performance), uninstalled Nvidia Geforce Experience and also set Maximum Pre-rendered Frames to 1 in Nvidia Inspector (still no difference).
I'm genuinely at loss as to what might cause the camera to be jerky like this and not as a consequence of framerate fluctuations. Did anyone else encounter such problems, or is it just me?