The height of the rift is strategic to gameplay and not a bug. Hinterlands river by horse farm is one. Attacking rift from upstream is the strategy.
The rift difficulty is also appropriate. there are several high ranking rifts on maps, just like dragons. Scouting is the appropriate strategy.
Search button appears as a blip on the mini-map giving adequate directional feedback.
Reviving without a mage was meant to be a manual process, adding validity to the mage skill. Dedicating a non-player controlled character to do this is not a valid option outside of tactical view.
Additional quest item category is a spoiler.
If receiving a codex entry gives a lore pop-up and needs to be scrolled they will stay new with no xp bonus until such time. If the codex is only viewable through sub-menu it will just stay new until viewed but bonuses are applied automatically.
Problem with skill targeting should only reflect tactical view terrain conflict and inaccessible hit box with crowding. Otherwise certain skills by controlled players must have a defined, yellow target.
That's it for myth busting, I can add that the skyhold merchant to the left of the influence saleman is invisible. I am still able to shop their low end goods but the entire merchant tent is invisible permanently.