There seems to be no way to change this variable value in Mass Effect 2. All the config files have been merged into Coalesced.ini and if anything is changed in that file the game forces a crash.
The game also supresses any and all standard unreal engine inis judging by the entries in Coalesced.ini.
All I want to do is to change bEnableMouseSmoothing to FALSE to remove that god-awfull mouse speed-up when the framerate drops below a certain threshold. Putting "UseVsync=False" into [SystemSettings] of GamerSettings.ini helps but does not remove the issue completely.
Please, help me regain control of my mouse.
bEnableMouseSmoothing=False
Débuté par
lhaymehr
, janv. 25 2010 12:09
#1
Posté 25 janvier 2010 - 12:09
#2
Posté 25 janvier 2010 - 12:17
Nevermind, pwnt.
It doesn't do a CRC check on Coalesced.ini, it just checks the file-size. So I changed the value to FALSE (which is one char more than TRUE) then removed one zero from a random float. For example DoubleClickTime=0.25000(0).
Hope this helps someone.
// Edit
Actually, the file size cany vary but the 4 bytes on start of each merged standard UE ini must say the number of bytes of that ini.
It doesn't do a CRC check on Coalesced.ini, it just checks the file-size. So I changed the value to FALSE (which is one char more than TRUE) then removed one zero from a random float. For example DoubleClickTime=0.25000(0).
Hope this helps someone.
// Edit
Actually, the file size cany vary but the 4 bytes on start of each merged standard UE ini must say the number of bytes of that ini.
Modifié par lhaymehr, 26 janvier 2010 - 09:50 .





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