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So for those who preferred DA:O...


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#51
Julia Luna

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I like the "my personal scale" stuff:

When I finished DA2:

DA:O/A  10/10

DA2         1/10

 

Today I would say:

DA:O/A  11/10

DA2         5/10

DA:I       -11/10

 

HOWEVER I really need to give DA:I different scores...

 

By region:

 - Ferelden: -100/10

 - Orlais:      +999/10

 

By aspect:

 - Graphics: 10/10

 - Sound:     10/10

 - Story:       10/10

 - Companions: 10/10

 - Controls: 10/10 (YES)

 - Everything else but the next 10/10

 - Combat mechanics: -999999999999999999999999999999999999999/10

 - MMORPG Style Boring Sidequests: -99999999999999999999999999999999/10

 - The developers thinking they could make DA2 shallow side quests to be more entertaining with amazing graphics, a even shallower quest for power, even if it is with immersion and other reallt cool stuff: UNSCOREABLE. Seriously, the game is amazing beyond speakable words but they really screwd it in the whole Inquisition concept, war table is cool, missions are cool, they really connect to the story but in the end you're just a madman craving for power, that's what they turned the game in, you are forced to go all power hungry.



#52
TheJester000

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DA:O is still number one in my book but I really like DAI, it's by far a better sequel than DA2 was. My personal ratings would be-

 

DA:O 9/10

DA2 6.5/10

DAI 8/10


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#53
glosoli

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I enjoyed first hours of DAO better but it's still early. Another point, as of my first impression: DAI is very poor on lore wise compared to DAO.



#54
Gunner

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I have played DAI for about 5 hours, and so far DA Origins wins by miles.

 

What's better in Origins?

The story. - If you're 5 hours in you can't say that yet...

The characters. As above - you've probably not met many of them yet

The hairstyles. Debatable. Origins had some pretty shoddy/generic hairs

The controls. Agreed

Then animation. Not. At. All. Go back and play Origins and look at the running animations in combat, many of the skils... yeah, not good.

The cut scenes. Again, no. You've not played enough. There's a great scene with Leliana in DAI coming up...

The AI pathing. To a degree - I haven't had too many issues in DAI (except that damn Druffalo!

The immersion. Debatable. There's some great areas and scenes in this that are really immersive.

The voice acting. Again debatable. 

The Soul 5 hours in is not enough to compare this. You've still a long way to go...


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#55
avatoc

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Still a bit early to tell but the vast open world has kind of had the same effect on me as the open world in skyrim that being I rarely get around to the main story so that's not a positive and the church talk gets very boring quickly. Also the combat system is passable at normal.

 

All in all it looks and fells kind of all right



#56
Giantdeathrobot

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The two games are about equal to me at the moment. 

 

However, if DA:I had Origins-level PC controls and a cool antagonist like Loghain or the Arishok, I think it would be better than even Origins. And that's my favorite Bioware game.



#57
myahele

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DAO had a prologue that really helped shape how you view the DAO world
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#58
DarkKnightHolmes

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18 hours in. The story is starting to pick up. It's a good sequel to DAO. But the 8 ability slot, restrictive armor and weapons and hilarious bad tactic system bring it down. Also the hinterland is boring. I got out of that place as quick as possible. 

 

So far I'd rate DAO 9.5/10, DA2 6/10 and DAI 9/10.


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#59
Maverick827

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So far even DA2 had a better combat system than DAI.  All DAI really has going for it is an open world and better graphics.

 

It really feels like BioWare went out of their way to make combat as least tactical and as unwieldy as possible.  I believe they've even admitted they went for "attrition-based" gameplay this time around.

 

When has "attrition" ever been a positive word?


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#60
archav3n

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I'm loving Dragon Age Inquisition a whole lot for the beautiful world, visuals and the new engine.

 

What i hate are the clunky keyboard & mouse controls. The game was made as a 3rd person action RPG compared to Dragon Age Origins which were more tactical. Also, the Tac-Cam in indoors are horrible.


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#61
HozzMidnight

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DAO was better.  The characters were more authentic and unique, voice acting was better.  Controls, UI and combat were night and day better, on the PC.

 

DAI has great graphics and a lot of content.  That's the extent of my praise at this point.

It is an awful console port though, and that sums up my criticism of it.  At the moment the latter outweighs the former, for me.


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#62
Maverick827

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DAO was better.  The characters were more authentic and unique, voice acting was better.  Controls, UI and combat were night and day better, on the PC.

 

DAI has great graphics and a lot of content.  That's the extent of my praise at this point.

It is an awful console port though, and that sums up my criticism of it.  At the moment the latter outweighs the former, for me.

 

That's exactly how I feel.  They put all of their eggs into the "big open world" basket and forgot that they actually needed to create a fun RPG combat scheme.  This game actually has even less RPG elements than DA2 did.

 

It really feels like they just took DA2 and made it more action-y, but also much bigger.  And that seems to have made all the difference to the people who said DA2 was bad.  DAI is even farther from DAO than DA2 was, but no one seems to care for some reason.


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#63
AddeKKola

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Origins is one of my favourite games of all time. If you loved Origin for its combat system that's not what you're going to find in Inquisition. I've been playing the game for about 10 hours on PC and I play at the Nightmare difficulty with friendly fire tuned on, just like I love playing Origins.

 

Story wise I haven't really experienced that much in 10 hours, but I have a feeling that they're trying to be modern by making sure to include all sexualities, genders, etcetera. That's something I'm fine with and so far the story, even if I don't really find a civil war between mages and templars all that interesting, is quite all right.

 

I have always been someone that greatly enjoys good game play mechanics and tactical combat. In Origins I played every battle in the tactical view and micro-managed almost every attack in the fight, for every character in my group. This made every battle take a while, but they were generally really well balanced and really fun to play.

 

What you should be aware of is that Inquisition is, in my opinion, more of a spiritual successor to Origins than a proper sequel. The game has clearly been designed with the action oriented console player, rather than the pc strategist (neck beard?), in mind. You no longer get to allocate your stats manually, the ability trees have been more streamlined and combat is generally flashier and quicker.

 

If you're playing the game on PC you'll quickly notice that the interface was designed with a controller in mind, for example the tactical view is centred on a cross-hair in the middle of the screen and can only be manoeuvred with the "WASD"-keys, you can also not loot items or talk to people simply by clicking on them and having your character automatically run up to the item/person, but instead you must manually get in range before clicking on it/them. The last thing might not seem as such a big deal, but it does become a bit annoying when you have a lot of things to loot.

 

Furthermore the tactical view is a bit broken, partly due to the controls, but also because you cannot zoom out enough so you get that same awesome overview you had in Origins. Another note is that if you're in a cave or in a building the camera will "hit the roof", i.e. you cannot zoom further than the roof and you are basically stuck a meter off the ground. The issues with the tactical view are the biggest gripe I have with the game, as I basically spent the entirety of Origins in tactical mode.

 

- Can you enjoy Inquisiton on PC and could it even be better than Origins?

 

I'd say that it depends very much on your play style and who you are. If you're like me in that you love strategic, difficult and a bit slower paced combat and that's what made Origins for you, then no, it won't be better than Origins.

 

If you on the other hand don't mind sticking to that third person view, playing on a bit lower difficulty level and having the AI control your group mates as you whack away at your enemies with explosive and great looking fervour (The game is really good looking and the sliding animations are fantastic!) almost enjoying the story more than the game play, then it's definitely  a game for you. I also see no problem in playing the game in the third person view on PC, it's only the tactical view that's a bit broken.

 

Myself, I'll most likely get through the game and I'll most likely do it using the tactical view as I don't really enjoy the hack'n'slash side of things. If the tactical view gets patched that would probably make the game rise quite a bit in my eyes.

 

There have been some questions raised regarding it being a "single player MMO" with a lot of quests using the formula "Fetch X of Y by killing Z!" and I can say that there appears to be a bunch of quests like that, but I haven't played long enough to really form an opinion of that just yet.

 

The above text should not be considered as facts and is only my opinion of what I've seen so far in the game, i.e. my opinion might change later on and I'll try to update this post accordingly if I remember I ever wrote it. Take it with a grain of salt and it can hopefully give you some insight into what the game is like if you're the kind of player I am.


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#64
bateluer

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I loved Origins, and its hands down the best in the series. Hell, depending on what patches DAI gets, DAO could be the one hit wonder of the series. Story was great, characters were great, combat was extremely well done, full toolset support, etc. DA2 was its polar opposite; everything DAO did well, DA2 undid. I picked it up on sale for 20 bucks, and I still, to this day, feel ripped off by it. 

 

DAI . . . I've put about 7 hours into it. And the game is definitely a looker. One of the few games I own that makes me glad I dropped the money on high end hardware. Its absolutely gorgeous. Unfortunately, the gameplay is sorely lacking. The combat is absolutely horrendous; it nearly boils down to 'click left mouse until enemy is dead repeat'. PC won't move to a target to attack or loot, so about half the time he just stands there swinging a sword at the air. A third of the time, he's facing the wrong direction and also attacking the air. This is something that has to be fixed, either by Bioware or the community, or I'll never be able to finish this game. Its rage inducing. 

 

I still play DAO to this day, a few mods and it holds up nicely. DA2, I haven't even installed since 2012. DAI . . . I may not even finish. Part of me wants to refund it back to Origin and maybe try again in a few months after its gotten some fixes. 


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#65
bateluer

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Also, conversations need some work. Some of them are really detailed in the traditional Bioware way. Others, those with minor characters usually, are pathetic. I encountered some Elven mage character in the Hinterlands, for example, had a short conversation where I agreed to help her find some ancient artifact. I started walking off into the nearby ruins, thinking the conversation was over, only to have the dialog wheel pop back up and then break off as I walked away. And I couldn't speak to her again. Immersion breaking and irritating. 

 

Also, sprint seems totally broken. 



#66
StingingVelvet

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Also, conversations need some work. Some of them are really detailed in the traditional Bioware way. Others, those with minor characters usually, are pathetic. I encountered some Elven mage character in the Hinterlands, for example, had a short conversation where I agreed to help her find some ancient artifact. I started walking off into the nearby ruins, thinking the conversation was over, only to have the dialog wheel pop back up and then break off as I walked away. And I couldn't speak to her again. Immersion breaking and irritating.

 

Conversation with anyone outside of companions and big main quest scenes is shockingly limited. I keep reaching quest bosses who say nothing before attacking, I keep getting quests from notes or from people who say a sentence or two. It's really surprising to me. That paired with the very MMO quest design itself is a real shocking change compared to the first two games.



#67
Natureguy85

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Conversation with anyone outside of companions and big main quest scenes is shockingly limited. I keep reaching quest bosses who say nothing before attacking, I keep getting quests from notes or from people who say a sentence or two. It's really surprising to me. That paired with the very MMO quest design itself is a real shocking change compared to the first two games.

 But have you gotten any quests from listening to people who aren't talking to you? :)

 

 

Ugh, all these changes and problems. Being in the Keep closed Beta, reading the wiki and game journal to remind myself of things, and talking DA with people on the forums had gotten me excited about buying Inquisition, even leading me to consider pre-ordering. Now I'm definitely waiting until the price drops and things get fixed.



#68
myahele

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My companions aren't as reactive to the open world as the previous games. They don't even have battle cries, just yell at the enemies.

DAO had memorable (optional) side-quest like Dagna, Alienage excorcism, etc. To a lesser extent DA2 as well.

#69
Greetsme

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I have played DAI for about 5 hours, and so far DA Origins wins by miles.

 

What's better in Origins?

The story. - If you're 5 hours in you can't say that yet...

The characters. As above - you've probably not met many of them yet

The hairstyles. Debatable. Origins had some pretty shoddy/generic hairs

The controls. Agreed

The animation. Not. At. All. Go back and play Origins and look at the running animations in combat, many of the skils... yeah, not good.

The cut scenes. Again, no. You've not played enough. There's a great scene with Leliana in DAI coming up...

The AI pathing. To a degree - I haven't had too many issues in DAI (except that damn Druffalo!

The immersion. Debatable. There's some great areas and scenes in this that are really immersive.

The voice acting. Again debatable. 

The Soul 5 hours in is not enough to compare this. You've still a long way to go...

 

 

15 hours now, and what I wrote here has become more determined.  All of their above being worse than I first imagined.  BTW: When stating that the animation was better in Origins, I was referring to the cut scene animation, facial expressions, gestures and such.



#70
Hammertime80

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My ratings:
DA:O/A: 9/10
DA2: 3/10
DAI: 8/10

Inquisition is well worth the money. I'm 30 hours in and can honestly say that this might be the game of the year for me. Such an improvement over DA2.

#71
Sabor

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I haven't played much single player of DA:I because of my stuttering issues that I can't do anything about unless there's a patch that allows me to start the game in x86, like Battlefield 4.  Frostbite 3 can bite me.   But from what little I've seen so far, and for what I paid ($40) it seems like the value per dollar is way higher in DA:I than Origins just for sheer amount of content, exploration and lore sprinkled throughout small nooks and crannies

 

DA:O's story is a bit better IMO but that's purely because you were just an every-man, asked to volunteer.  DA:2 and DA:I seem to just say You're the Hero, be it.

 

If anyone scores the game down based on sidequests, ignore it.  Sidequests are sidequests.  Optional bits of things to do that give XP and Rewards.  They're icing on cake no matter how boring they are.  There hasn't been a fetch quest in all of gaming that wasn't boring



#72
TheRealJayDee

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The heavy-handed story of DAO was, I think, the weakest part of the game. Inquisition takes that away, and Inquisition is very good.

The mechanics are bad, and made worse by the lack of documentation, and the controls need work, but much of the game is terrific.

I loved DAO, and loathed DA2, and so far Inquisition falls strongly on the DAO side of things.

 

Nice to hear that kind of positive comment from you!  :)



#73
Vox Draco

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So far, I like all three games of the series. DAO on top so far, yes, because of teh nostalgia-feeling and "first love bonus". DAI comes second, then followed by the weaker yet still enjoyable DA2.

 

DAO was far from perfect, as some want to make it. Combat was rather unbalanced in part, and I see why they took healing out, DAO did teach them why. Also in DAO I missed a clear villain (I miss that one from EVERY Bioware-game, to be true! Is this so hard, to give us an antagonist we can focus our hatred on? I'd take some moustache-twirling mad-man for a change!) ... and though I never had problems with the whole Fight-the-Blight-Storyline deemed cliche by so much ... I have more of a problem with DAO's world hardly feeling any pressure on it. You barely feel the threat of the Darkspawn-invasion.

 

DAI ... well, too early for final judgement on that matter. But I have slightly doubts that I won't have scenes like Leliana suddenly singing in the Woods (goosebumbs), or the Landsmeet-drama, the agony of the decision whether or not having Alistair share the bed with Morrigan, or the delight after having defeated the damn beast...those were the moments putting DAO on top for now...

 

Yet DAI ... its such a timesink, such a huge world to explore, and with every passing hour my posse grows more on me ... and I am so happy how my Inquisitor turned out in the beauty-department!



#74
Prideaux

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DAO is amazing one of those games that was just so stunning I didnt play anything else for a month or a few while I finished absolutely. Not games hold me like that, I wanted to like DA2 but it felt like a console cash grab, all the detail and things that made DAO were stripped out.

 

As for DAI, loving the 'world' but the UI is appalling on every level. It truly is an illogical and ugly mess that leaves me with sour thoughts every session I have. Truly is sad. DAO had an amazing practical UI that suit the style of game and genre, while this one seems like a beta placeholder that never got around to replacing.

 

I like DAO because it was deep, easy to use but detailed if you wanted it to be. It was epic and original with an amazing mood and character. How is it that the tactics and its screen in DAI are only about 1/3 useful compared to the original?! thats the thing that cuts me up this game is supposed to me more advanced but things like that are over simplfied to the put of stupidty.


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#75
VanDraegon

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