Aller au contenu

Photo

if I get more than 4 power


11 réponses à ce sujet

#1
IanLai

IanLai
  • Members
  • 578 messages

it means i can't map the rest of the power to the key binding?

so i waste the skill point ?



#2
Cirvante

Cirvante
  • Members
  • 4 067 messages

More than four powers could give you more flexibility to your power loadout. On the other hand, every additional power is 1-2 skill points that you can't put into useful passives.



#3
TheThirdRace

TheThirdRace
  • Members
  • 1 511 messages
As far as I know, yes you waste 1 skill point
  • IanLai aime ceci

#4
Hiero_Glyph

Hiero_Glyph
  • Members
  • 232 messages

To be fair they could just assign the potion quick menu to the left bumper, the current health potion hotkey, and leave left trigger for swapping between ability sets.  Since you can map the same ability multiple times I don't see the harm in giving us the option to use more than 4 abilities, especially due to the 20 skill point restriction.  This would also make the abilities found early in the trees far more useful and provide the space to use the movement abilities as well.  While I could see the 4-ability limitation as forcing difficult choices, only having 20 skill points does that anyway.


  • IanLai et MaxCrushmore aiment ceci

#5
IanLai

IanLai
  • Members
  • 578 messages

To be fair they could just assign the potion quick menu to the left bumper, the current health potion hotkey, and leave left trigger for swapping between ability sets.  Since you can map the same ability multiple times I don't see the harm in giving us the option to use more than 4 abilities, especially due to the 20 skill point restriction.  This would also make the abilities found early in the trees far more useful and provide the space to use the movement abilities as well.  While I could see the 4-ability limitation as forcing difficult choices, only having 20 skill points does that anyway.

i feel the same way, i use xbox controller on PC

why not the same as single play so we can swap the power set , get maximum 8 power

use directional pad (d-pad) to use consumable item like most of the games are

i don't find  conversion key  on d-pad is useful apart from the waypoint function

but this can be replaced by pressing analog button(hold down)
 



#6
Hiero_Glyph

Hiero_Glyph
  • Members
  • 232 messages

Even without placing potions on the d-pad you can use the bumper to hotkey health potions (tap) or bring up the quick menu (hold).  Still, I think the 4 ability limit is there to make each build unique, not because it would be impossible to implement.  It was a design decision, for better or worse.



#7
Stupendamatic

Stupendamatic
  • Members
  • 5 messages

This is turning me off from multiplayer. I didn't find this out until I had already spent the ability point on an ability I have no room for-- and let's not forget I can't get the point back because you can't ****** re-spec. 

 

Thanks Bioware for putting out a half-assed MP.


  • Paulyj113 aime ceci

#8
Hiero_Glyph

Hiero_Glyph
  • Members
  • 232 messages

Yeah, in ME3 MP the respec wasn't as big of an issue since you could reach the level cap and promote without too much effort or time.  For DAMP, this is not the case since it takes considerably longer to reach level 20.  While making meaningful decisions is important, the lack of a respec for your characters was a huge oversight.  I don't want the drop pool diluted further so I think just making a respec cost a fixed amount of gold would be the best choice (not like cards in ME3 MP).  Making it cost 2,000 gold (or 100 gold per skill point) would prevent rampant respecs but still allow players to experiment a bit.  In truth, DAMP is an open beta and we are the testers.



#9
Smittyry17

Smittyry17
  • Members
  • 103 messages
I think they did say they are looking into class respec but it is not out yet.

#10
BWEAmelia

BWEAmelia
  • BioWare Employees
  • 93 messages

it means i can't map the rest of the power to the key binding?

so i waste the skill point ?

 

This is turning me off from multiplayer. I didn't find this out until I had already spent the ability point on an ability I have no room for-- and let's not forget I can't get the point back because you can't ****** re-spec. 

 

Thanks Bioware for putting out a half-assed MP.

 

I'm not sure if this is the issue you're talking about but - Yes, there are only 4 mappable ability slots in Multiplayer. If you've bought more than 4 abilities in your tree, lets say you bought 6, you can't map all 6 but you can map any combination of those six. To map an ability to your battle menu with a controller highlight the ability in the skill tree and there should be a button callout to map the ability to your battle menu. Its a similar process on PC.



#11
Hiero_Glyph

Hiero_Glyph
  • Members
  • 232 messages

Sadly, they will probably just use respec cards to encourage purchasing chests (and because ME3 did it) even though spending gold or platinum would be far simpler.



#12
tbxvividos

tbxvividos
  • Members
  • 454 messages

This is turning me off from multiplayer. I didn't find this out until I had already spent the ability point on an ability I have no room for-- and let's not forget I can't get the point back because you can't ****** re-spec.

Thanks Bioware for putting out a half-assed MP.


So when you were assigning skill points, and your screen CLEARLY showed exactly 4 slots for abilities, that didn't clue you in AT ALL that MAYBE, just maybe, you can only assign 4 abilities?

Not to mention me3mp had a limited number of abilities, and pretty much every modern mmo that isn't wow or rift has a limited number of abilies too.

This isn't a case of bioware "half assing" anything, this is a case of you being ignorant and wanting to blame anyone but yourself.

Git gud and prestige. Free respec. I just went from 8-20 with templar last night solely because I wanted to respec. It only took a handful of matches.

Cry less.