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#176
Gimmy77

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I posted this in the Community problems thread as well, but will repeat it here because it might be helpful to some:

 

To those here with Nvidia cards who are suffering from game crashes during cutscenes and on the war table and then get a DXGI_ERROR_DEVICE_HUNG message on desktop, I had the same but managed to get rid of it by turning off "Origin in-game" (that is how it is called in the Dutch version of the interface, at least). I was suffering crashes in nearly every cutscene and visits to the war table, but since changing that setting in Origin I have had zero crashes while I have been playing many, many hours and have been taking my time during war table visits :)

Same your problem ;(



#177
Touya-dono

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I played the first part of the game. I made a new character and I get to the fade cut scene and blah blah running from spiders, fall out of the fade, surrounded by inquisition blah blah blah go to load the next scene and I get dropped in the frostbacks with very little health. I know there's supposed to be a cutscene there but it doesn't load.   seriously where the hell am I and what do I do? I've tried restarting, creating the character twice with different classes. I played through the game once with major issues that were fixable but the patch fixed up most of that stuff and now with my new character this junk? Like wtf?2jbv5gg.jpg



#178
Bizantura

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After patch 2 +hotfix my GPU overheating all the time! Like every 30 minutes. And it corrupts last savegame I have. What the hell?!

 

PC specs: AMD FX4100 | 8GB RAM | GTX660. Windows 7 x64/ Latest nVidia drivers, not beta.

Putting this "-GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+" in the game properties fixed that for me.  It makes the cutscenes 60fps insted of 30fps.  Why that has so an CPU overheating impact???


  • Random47_mt aime ceci

#179
Nalandil

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I played the first part of the game. I made a new character and I get to the fade cut scene and blah blah running from spiders, fall out of the fade, surrounded by inquisition blah blah blah go to load the next scene and I get dropped in the frostbacks with very little health. I know there's supposed to be a cutscene there but it doesn't load.   seriously where the hell am I and what do I do? I've tried restarting, creating the character twice with different classes. I played through the game once with major issues that were fixable but the patch fixed up most of that stuff and now with my new character this junk? Like wtf?2jbv5gg.jpg

 

Same issue here. No matter which race/class or world state I use, whenever I try to create a new game I end up in that location with no way out.



#180
LordBandu

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Same issue here. No matter which race/class or world state I use, whenever I try to create a new game I end up in that location with no way out.

 

I played the first part of the game. I made a new character and I get to the fade cut scene and blah blah running from spiders, fall out of the fade, surrounded by inquisition blah blah blah go to load the next scene and I get dropped in the frostbacks with very little health. I know there's supposed to be a cutscene there but it doesn't load.   seriously where the hell am I and what do I do? I've tried restarting, creating the character twice with different classes. I played through the game once with major issues that were fixable but the patch fixed up most of that stuff and now with my new character this junk? Like wtf?2jbv5gg.jpg

 

 

You need to take out the Cutscene 60fps fix when creating a new char. Only put it back in after you're actually in game



#181
Arche

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I love that Game, thank you for that awesome Fantasy- World :-)

 

I also had the Directx Error in Cutscene but after the Win7 Patches in the last week, I had it no more time.

What I see sometimes is, that my Char is running like he is at a rubber- band, most time in Citys like RedClife but not in all areas of the city, he is slower by running (is this because I unlocked the 30 FPS lock?).

My graphic settings are all set at ultra but I disabled AA and changed the resolution to 1680x1050 (16:10) so that the FPS will not drop under 30 FPS.

The Game is not perfect and has some bugs in it (I like to walk sometimes not always running :-)), but it does not really disturb my play time with the Game, I like it a lot.



#182
Razzor

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I got two questions: 

 

- i've read the game performs much better on Windows 8.1, applies this only for DirectX or also for Mantle? 

- is it possible to force the shader system to high quality when using only medium mesh quality? (maybe through console command)?

 

Thanks

Razzor



#183
Snottling

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Perhaps this is old news...Underclocking the GPU helped me avoid crashing to desktop all the time. My card is factory overclocked, so I took off 200 MHz with the software that came with the card.  So far I've played three two hour sessions without crashing at all.



#184
Kalshane

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You need to take out the Cutscene 60fps fix when creating a new char. Only put it back in after you're actually in game

 

I actually created a second shortcut for my game. So I can have one with with the cutscene fix and one without. A lot simpler than editing the shortcut when I need to disable it for whatever reason.



#185
Wildspirit

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Perhaps this is old news...Underclocking the GPU helped me avoid crashing to desktop all the time. My card is factory overclocked, so I took off 200 MHz with the software that came with the card.  So far I've played three two hour sessions without crashing at all.

 

my gpu is overclocked (a lot) and I've had no issues so i guess it depends on the GPU =/



#186
Flaming-Soul

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Just got the DirectX error. Have GTX 970.



#187
Locklyn

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Got this from ea answer hq user middlefngrsalute in one of the longest and most ignored (by devs and ea supportstaff) threads

 

http://answers.ea.co...3982597/page/70

 

"I have been in contact with Tier 2 Support, and they are investigating the draw distances on many items,

people that are crashing or having high system resource usage, may be affected by this "bug/glitch"

where render distances are abnormally high, or conversly, abnormally low. 

 

The way it was explaned to me, the game is rendering things at some astronomically long distance or

extremely close if not negative distances, which is causing the resource usage to skyrocket, and hence

causing crashes, stuttering, and poor performance, lock ups, freezes, etc., regardless of what people

have thier settings at.

 

It is being investigated, from what I have been told.

I am hoping that a working patch will be implemented soon.

 

I have several issues that have been escelated to the studio, 

And several that are being researched by tier 3 support, before being forwarded on, to the studio.

 

I will re-post as soon as I have any more information.

 

_UPDATE_    

The game is currently misallocating the system resources, cpu, gpu, ram, pagefile and vram.

this is due to bugs in the coding for Speed Tree, and draw distances.

this is what is causing high usage spikes across all (random access and temporary) storage

and processing media, which in turn causes the stuttering, lags, crashes, etc.

 

Best case scenario... a few patches....

Worst case scenario... game pulled, and reworked from the ground up.

 

All of the issues that everyone is facing, regardless of platform, cannot be fixed, player-side.

IT IS A CODING ISSUE within the game, that BioWare will have to address themselves.

 

Now please do not take offense, or take this the wrong way.

I have tried many of the fixes in this forum, myself, with little to no improvement, however,

my system does seem to be more stable overall.

 

Many of the suggestions are really good, and do benefit stability, and longer game play between

crashes (with Nvidia cards) and slightly less jittery performance with AMD and Mantle api. 

However, THEY ARE NOT FIXES! more like bandaids that fall off after they get wet or dirty, 

or the adhesive wears off....

 

I have tried both Nvidia, and AMD graphics cards, and I am most stable with AMD using the Mantle API.

 

This does not mean go out and buy amd graphics cards, just to play this game.

what it means is that the game needs an overhaul of a great degree, to be more

Nvidia GPU friendly, and more stable overall.

 

Lastly, from the response I received earlier today, (12-16-14) from the tier 2 reps,

is that the studio is actively addressing this issue.

And we should be seeing a patch/update in the very near future, unfortunately

they could not give me a specific date.

 

I am expecting another call back fom them early next week. I will report again, when I have more information.

 

 

-side note-

because of the misallocation of resources, it is suspected that the crashes (with nvidia gpus) is being caused by timeouts.

Basically what is happening is that Origin and Windows are arguing over who is in control of the game, and this is what causes 

the dxgi_device hung_    error...

and why the graphics card drivers are re-enabled by windows once you get out of the game and close it down.

 

complete powerdowns or system restarts are usually caused by over taxing your PSU... drawing too many amps.

just double check that the wattage and amperage rating for you GPUS and cpu, do not over draw your PSU.

for instance, I need to upgrade my PSU, though I have not powered off or down during game play, but here are my stats...

psu antec 900w 80% + Bronze certified.

I have 4 +12v rails at 40 Amps each across 850Watts

my AMD dual R9720 DCUII OC 2GB each draw 500 watts @ 38Amps

and my AMD FX-8350 8-core @ 4Ghz draws 125w

so technically I should upgrade my PSU just due to power consumption of my GPUs alone...

 

-also- for those of you using nvidia gpus, roll your driver back to the 344.65 drivers. do a cutom clean install,

and ONLY INSTALL the graphics driver and physx. (unless you need audio for hdmi)(or the 3d drivers for 3d hardware)

I found that GPU usage was nearly halved, when I did this.... from a pegged 100% to about 50-60% usage.

(and that was with dual GTX 760 DCUII OC 2GB in SLI + GTX460 (physx)) 

(I have not tried the new 347.09 beta driver, as of yet, so cannot comment on it)

for AMD users update to the newest 14.12 drivers you should see similar results

 

to roll back your game to pre-patch....

go into your origin app.

click on origin, in the upper left hand corner, and select application settings

on the general tab, uncheck automatically keep my games up to date

then go to your "my games" page

right click on dragon age inquisition

and select uninstall

when you are done uninstalling the game,

use ccleaner or other disk cleaning software to make sure it cleans the $MFT free space

(this will take a while depending on how many and what size drives you have.)

once that is done restart your system, and origin.

re-install dragon age inquisition.

when it is complete it will tell you that there are updates available

DO NOT install them.

and you shold be back to pre-patch condition.

 

also, unless you have an SSD, make sure you have defragged your hard drive after re-installing the game.

it's 30GB+ people!!

 

another little tip:

flickering trees, lanscape, grass....

go to your ingame settings,

your screen settings ... make the refresh rate just below your screens native refresh rate.

(i.e. monitor native refresh 60HZ, change setting to 59.94HZ) [you may have to restart the game to get this to work]"


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#188
LordBandu

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I got two questions: 

 

- i've read the game performs much better on Windows 8.1, applies this only for DirectX or also for Mantle? 

- is it possible to force the shader system to high quality when using only medium mesh quality? (maybe through console command)?

 

Thanks

Razzor

 

Windows 8 improves Directx only. For me it increased max/avg fps to slightly above Mantle with the bonus of not suffering from the random fps drops that Mantle creates.



#189
Wevryn1

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Keys aren't dropping nad its happen to me about 20 times now.  Get your butts in gear and hotfix this.  Its very morale killing clearing in perilous or threatening and not being able to open the door at 4/5 cause you guys can't keep mobs undercontrol. 

 

Dogs are the biggest issue.  Remove them for now and place something in their spot.  Do something!  This is very aggravating.



#190
Terminus Pi

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Can't even launch the game (i5 4690K, GTX970, 16GB RAM, Windows 8.1) it just freezes on this screen as soon as I launch it:

 

i63rcsXQQoiwG.jpg



#191
Touya-dono

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Same issue here. No matter which race/class or world state I use, whenever I try to create a new game I end up in that location with no way out.

crap not good.



#192
Locklyn

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New updated post by middlfngrsalute on the eatthreads (this is a helpful player, not EA Staff as they seem to have no clue)

 

[PC] Ongoing investigation - poor performance, crashes, resource allocation.  [ Edited ]

‎12-17-2014 03:08 AM - edited ‎12-21-2014 02:44 AM

This post also explains why people are having poor performance issues

 

BASIC BEHIND THE SCENES INFO -- WHAT IS HAPPENING INSIDE THE GAME

 

I have been in contact with Tier 2 Support, and they (BIOWARE) are aware of,

and investigating the draw distance issues.

 

People that are crashing or having high system resource usage, may be affected by this "bug/glitch"

where render distances are abnormally high, or conversly, abnormally low. 

 

The way that this was explaned to me...,

the game is rendering things at some astronomically long distance or extremely close if not negative

distances, which is causing the resource usage to skyrocket, and hence, causing crashes, stuttering,

poor performance, lock ups, freezes, etc., regardless of what people have thier settings at.

 

It is being investigated, from what I have been told.

I am hopeful that a working patch will be implemented soon.

 

I have several issues that have been escelated to the studio, 

And several that are being researched by tier 3 support, before being forwarded on, to the studio.

 

I will re-post as soon as I have any more information.

 

_UPDATE_    

The game is currently misallocating the system resources, cpu, gpu, ram, pagefile and vram.

this is due to bugs in the coding for Speed Tree, and draw distances.

this is what is causing high usage spikes across all (random access and temporary) storage

and processing media, which in turn causes the stuttering, lags, crashes, etc. (Including SSDs? - unverified at this time)

 

Best case scenario... a few patches....

Worst case scenario... game pulled, and reworked from the ground up.

 

All of the issues that everyone is facing, regardless of platform, cannot be fixed, player-side.

(However, there are some things that can be done to reduce stuttering, and extend play time between crashes.)

IT IS A CODING ISSUE within the game, that BioWare will have to address.

 

Now please do not take offense, or take this the wrong way.

I have tried many of the fixes in this forum, myself, with little to no improvement, however,

my system does seem to be more stable overall.

 

Many of the suggestions are really good, and do benefit stability, and longer game play between

crashes (with Nvidia cards) and slightly less jittery performance with AMD and Mantle api.

 

I have tried both Nvidia, and AMD graphics cards, and I am most stable with AMD using the Mantle API.

 

this does not mean go out and buy amd graphics cards, just to play this game.

what it means is that the game needs an overhaul of a great degree, to be more Nvidia GPU friendly, and more stable overall.

 

Lastly, from the response I received earlier today, (12-16-14) from the tier 2 reps is that the studio is actively addressing this issue.

And we should be seeing a patch/update in the very near future, unfortunately they could not give me a specific date.

 

I am expecting another call back fom them early next week. I will report again, when I have more information.

 

 

-Additional notes on what is happening inside the game-

 

 

DirextX Errors and Crashes

Because of the misallocation of resources, it is suspected that the crashes (with nvidia gpus) is being caused by timeouts.

Basically what is happening is that the Origin App and the Windows Operating system, are arguing with eachother,

over who is in control of the game, and this is what causes  the dxgi_device hung_    error...

and why the graphics card drivers are re-enabled by windows once you get out of the game and close it down.

 

 

 

Complete Shutdowns and Restarts 

complete powerdowns or system restarts are usually caused by over taxing your PSU... drawing too many amps.

just double check that the wattage and amperage rating for you GPUS and cpu, do not over draw your PSU.

for instance, I need to upgrade my PSU, though I have not powered off or down during game play, but here are my stats...

psu antec 900w 80% + Bronze certified.

I have 4 +12v rails at 40 Amps each across 850Watts

my AMD dual R9720 DCUII OC 2GB each draw 500 watts @ 38Amps

and my AMD FX-8350 8-core @ 4Ghz draws 125w

so technically I should upgrade my PSU just due to power consumption of my GPUs alone...

 

Another cause for shutdowns is overheating.

Lack of airflow across major components like gfx cards, motherboard, heatsyncs, radiator(s), etc.

make sure that your fans and heatsyncs are as dust free as possible.

if you are running into over heating issues, and have a side access panel, take it off,

or remove the outer shell, and run a small window or non-oscillating fan into the case.

 

for dust build-up, blow the heatsyncs off with compressed air (low pressure 10-25 psi)

this can be accomplished in several ways...

that emergency tire pump in the back of your car or truck.....

an airbrush pump (for those artists out there)

or just go to a Target store, Office Max, Office Depot, or other electronics store and by

"canned air" "air in a can".... (and make sure you use the plastic straw that's taped to the side of the can!)

and follow the directions on the can, to keep it from freezzing up in your hand, and leaking onto your components!

 

 

 

 

 

Drivers

-also- for those of you using nvidia gpus, roll your driver back to the 344.65 drivers. (have not tried new beta 347.09 as of yet)

do a custom clean install, and ONLY INSTALL the graphics driver and physx. (unless you need

audio for hdmi)(or the 3d drivers for 3d hardware) also do not install nvidia experience.

I found that GPU usage was nearly halved, when I did this.... from a pegged 100% to about 50-60% usage.

(and that was with dual GTX 760 DCUII OC 2GB in SLI + GTX460 (physx))

 

for AMD users update to the newest 14.12 drivers you should see similar results

 

ROLL BACK TO PREPATCH 

Go into your origin app.

click on origin in the upper left hand corner,

and select application settings,

on the general tab,

uncheck "automatically keep my games up to date"

uncheck "automatically keep origin up to date"

exit out of origin and wait for a moment or two, then reopen, and see if the changes remained

then go to your "my games" page

right click on dragon age inquisition

and select uninstall

 

when you are done uninstalling the game,

use ccleaner or other disk cleaning software to make sure it cleans the $MFT free space

(this will take a while depending on how many and what size drives you have.)

 

once that is done restart your system, and origin.

re-install dragon age inquisition.

when it is complete it will tell you that there are updates available

DO NOT install them.

 

and you shold be back to pre-patch condition.

 

also, unless you have an SSD, make sure you have defragged your hard drive after re-installing the game.

it's 30GB+ people!!

 

How to check for game version

go Program Files(x86)
Origin Games
Dragon Age Inquisition
_Installer
(or your game installation folder if on a different drive or in a different location)

 

file -> installerdata.xml

(5th line down from the top)
<gameVersion version="1.0.0.?"  />
1.0.0.2 patch
1.0.0.3 hotfix

 

-addendum-  origin does not seem to be stopping udates even if unchecked.

will advise Tier 2 tech support, 

Currently the Origin App is desgined to force update games to the latest version on the server,

regardless of whether or not you have updates turned off.... this setting only

applies to future updates to games you already have installed.

If you are doing a re-install, it will automatically update to the latest version on the server.

It currently does not support update roll backs. [GRUMBLE, GRUMBLE, ARRRGH!!!!)16x16_robot-mad.png

 

Also even with origin in game turned of, i am still getting achievement pop-ups...

will advise tier 2 of this issue as well. This has been escellated to the origin app team, as a bug report.

and they will be looking into it. It was suggested to update origin to the beta version, in the meantime,

and seeing if the issue persists. (if anyone cares to test this, it would be greatly appreciated, thank you in advance!)

 

 

 

 

Screen Resolution and Refresh Rates

 

A possible fix for flickering trees, landscape, and grass...

go to your ingame settings,

your screen settings ... make the refresh rate just below your screens native refresh rate.

(i.e. monitor native refresh 60HZ, change setting to 59.94HZ) [you may have to restart the game to get this to work]

this may or may not work for some. If it does not, it has also been corrected by disabling SLI / CROSSFIRE

 

The game is desgined to run off of your screen's/monitor's/TV's native resolution and refreshrate.

If you have more than one screen, the game is most stable when you run the game in Fullscreen mode, 

at its native resolution and refresh rate, for your main monitor. However, I have found that by running in

windowed fullscreen mode, it is easier to alt+tab out of the game, in case it crashes or hangs. And just

alt+tab to the directX window, and hitting enter to exit the game, rather than to the desktop, and using the task

manager to shut the game down. Also, this way, you can see if there actually is an error message before shutting

the game down. 

 

If you try to to lower your resolution (i.e. from 1920x1080 to 1600x900) you will see or have problems when running

AMD GPUs, with the manlte api in windowed fullscreen, and sometimes in fullscreen mode.

and may cause a device lost error similar to the direct x error, but for the mantle api.

 

if your game image changes to a black screen with a bunch of horizontal (or vertical) lines, hit CTRL+ ALT + DEL, but do not hit enter.

hit ESCAPE instead, you may have to hit escape several times for it to take you out of the garbbled screen.

this will also happen with windows media player as well.

 

 

 

 

Save Games

The game on PC currenlty caps the number of saves you can make.

It is curren'ty capped at 250 saves. This was done to keep from innundating the cloud save server.

I reached the cap at only level ten, on my first playthrough.

The workaround for this, is to make addtional folders in your saves folder.

I generaly make a new one with each new character, and name it the new characters name.

 

The game will slow down over time, because the more saves it has to read and load... obviously, the longer it will take.

 

So what I do is every 20,30, or 40 saves, is to take everything but the profile files, and the last few, most recent (1-5) saves and move

them into the current characters folder.

 

you will run into instances were file names are duplicated, when saving,

when you get the pop-up stating that you already have a file by this name,

put a checkmark in (do this for all conflicts) and select copy but keep both files,

by doing this it also allows you to back up your saves to a thumbdrive, hdd, SSD,

or other storage media, as well

 

 

 

CLOUD SAVES

This game is already resource intensive.

1.) I would suggest, turning off ALL overlay programs or functions that are coming from outside the game.

2.) Turn origin in game OFF for DA:I

3.) Play in offline mode (for single player campaign... obviously you have to have connection for MP)

4.)Only rely on local hard saves, as the ones from the cloud could be compromised, corrupted, not synced (and you lose a lot of game play)

and they aren't usually a secure as your PC.

this will eliminate any lag caused by communication between your system and the server.... (and if the server is ever down your buggered anyway)

so unless you are playing multiplayer, play in offline mode.

 

 

 

Possible conflicts with windows updates dated 10 Dec. 2014

 

Microsoft releases "Silver Bullet Patch"     <<<< open this in another tab or window, as it is an external link

 

 

 

 

 

 

Deleting Origin Cache files

completely close out of origin before doing this.

 

delete only the origin folder in each of these locations: 

c:\users\<your acount's user name>\appdata\local  (i.e.   c:\users\ fred\appdata\local) 

c:\users\<your account's user name\appdata\roaming 

c:\programdata 

 

if you can't find (or see) the appdata folder, then you need to go into your folder options, 

and make sure to put a check mark next to "show hidden files and folders" 

after you have finished deleting the cache folders,

EMPTY YOUR RECYCLE BIN

Now, restart origin, and let if reverify everything it needs to. Don't mess with it, don't do anthing!

Just let it run and do what it does. This WILL take a while, especially if you have a lot of origin games, like I do.

 

 

 

 

Tips to improve frame rate during game play

 

http://www.gamefaqs....sition/70597812    <<<<outside link, open in new tab

Kudos to tekmage01 for finding this info

 

 

 

 

Materializing in the fade

For those of you who materialize in the fade area, with the black steps,

more than likely you have a command line option for forcing frame rate,

either in your launch option in origin,

or in your Desktop shortcut...

remove it an relaunch the game. you should now materialize in the jail cell 

where you first meet Liliana and Cassandra.


  • DeltaAgent26, Brogan et Ncongruous aiment ceci

#193
Locklyn

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Except that origin has disabled the ability to not accept patches for some reason



#194
DeltaAgent26

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From Answers HQ:

 

 

Please note that alterations to the command line, particularly those associated with the "60fps cutscene fix" for PC may be causing other issues for players, such as rubber banding in multiplayer and blocking after the character generator. If you are experiencing these issues, please try undoing the fix.

 

[PC] Performance issues during gameplay

  • Turn off MSAA
  • Set all graphical settings to low, and then gradually increase them until performance is impacted

 

So basically what you are trying to say... is this....

 

"There is absolutely, no way, at all,  that there is something wrong with our product."

"It has to be on your end."

"Blame your operating system."

"Blame your anti-virus software."

"Blame the Graphics card you have installed, and/or its driver."

"Blame the CPU you are using."

"Blame the internet."

"Blame everything else!"

[BUT]

"A pox on you, if you dare to blame us!"


  • Locklyn aime ceci

#195
Locklyn

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"Blame the user who cannot work a controller"

or just simply

"Blame the gamer expecting a workable game"



#196
topi2

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I dont know if this is mentioned anywhere on this thread because I didnt read all posts. Anyway I was suffering all of these 3 problems:

1) crash to desktop without any error message

2) crash with direct x error message

3) black sreen and only way out was task manager and end task

 

I could play maxium 2-3 hours at best before having crash. Especially cutscenes often crashed me. Latest patches didnt help these problems.

 

Switching to Windowed mode stopped all these crashes happening. I made new character and been playing now total 27 hours with 0 crash and yesterday 10 hours straight with 0 crash so I can safely say now this fixed all these problems for me.

 

I have AMD Radeon HD 5800 Series graphics card with latest drivers and windows 7. I hope this helps some having these problems or helps devs to pinpoint problem. Myabe this workaround should be mentioned in main post also.



#197
Simsimillia

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[PC] Gender Swapped text

  • A small number of users playing as male are getting female responses and romance options. We are aware of the issue and are looking into it.
  • If you don't want to wait for a fix, restart your character and do the following during character creation: Change your gender a couple of times, e.g. if you want to roll a male, select male then female and back to male, alternatively with female character select female, male, then female.

 

Propably already said, but this problem does not only exists for male Inquisitors getting female responses but also the other way around. 

What really bothers me is, that due to the lack of any kind of Head-Code or something similar I have to redo my Inquisitor from scratch. I spent about an hour or more in CC and 3 attempts before I was satisfied.  

 

Seriously Bioware, there was an entire web page dedicated to sharing your Shepard's heads with other community members and you didn't think it would've been a good idea to implement an easily shareable code? Especially since it's mostly just a visibility problem. There have to be some values attached to all the "sliders" we just can't see them. 


  • AnubisOnly aime ceci

#198
N7 Lisbeth

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From Answers HQ:

 

 

Please note that alterations to the command line, particularly those associated with the "60fps cutscene fix" for PC may be causing other issues for players, such as rubber banding in multiplayer and blocking after the character generator. If you are experiencing these issues, please try undoing the fix.

 

[PC] Performance issues during gameplay

  • Turn off MSAA
  • Set all graphical settings to low, and then gradually increase them until performance is impacted

 

 

I'm baffled by this statement. Because our graphic settings or cutscene workarounds affect the TITLE SCREEN LAG? Really? Funny, but I never had issues with the TITLE SCREEN until the patch2 and hotfix releases. Maybe if you just ROLLED IT BACK it'd be fine, you know?



#199
Wevryn1

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Is there trouble shooting for your guys's shitty ass hitboxes?  Pommel strike/Twin Fangs, and other skills that work like this will miss point blank repeatedly, even if your ontop of your enemy.  

 

So please, is there a work around for scrubbish design flaws?



#200
Vyna

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I've encountered a bug in the final boss fight, where a cutscene doesn't trigger when the enemy reaches 50% as it's supposed to, and he stops fighting and moving.

It seems to have happened to some other people too, as I found this video of the same thing: https://www.youtube....h?v=SzfXnN2QHMo

 

The graphics driver has been updated to the latest, and I've tried restarting the game several times. I also initially thought it was due to me getting his health down too quickly but it was happening even after putting the difficulty up and stopping party members from using special abilities.