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Companions Tactics.


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#1
xXxDestroctor69

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I dont know if anyone else is having these issues, but the companions are stupid as hell. If i dont use the tactical camera and continue to update my guys attacks on target, they will just run around and be stupid. First off, 99% of the time when ever a single archer hits anyone in my party Cassandra, my tank, will dissengage the target i need her fighting to go attack an archer, and the really strong guy i needed her to tank ends up walking up to my long range guys and killing them. Also if my long range guys like Varric and Dorian dont have a line of sight to the target, instead of moving around so they can see them, all long range guys in your party (100%) end up running up to ther target at melee range............ And you cant change any of it. You cant change any of the behaviors and the tactics for the skills does not change how the companions act. I love fighting normaly much more then tactical camera, but i end up in tac-cam for 80% of the fights because the AI's are too stupid to not have to micro manage. If i play on normal or easy there is not issue because its to easy and every dies in a matter of seconds,  but I play on nightmare, and when I have my tank running around like a headless chicken and my range fighters think they are knights it makes it really hard to enjoy the game. If i missed something with the behaviors and someone knows how to change them please let me know, its making it really hard for me to have fun playing DAI.....


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#2
Capeo

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Try setting Cassandra to follow herself. Sounds dumb but it works for me. It works much like Attack Nearest Target. And she'll stay on whatever target you put her on till it's dead then move to the next one. I have everyone else set to defend Cassandra so unless I manually take over they're constantly attacking her target or throwing barriers on her.

#3
xXxDestroctor69

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I already tried that, and it did nothing except now when i start an engagement she wont attack anything till one of my party memebers takes damage. And she still runs off to defend my party members even if they dont need it. Like i said, I have tired everything possible. I just wish they would make the tactic system like how it was in either DAO or DA2.



#4
cloudblade70

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It's a new game with a different system. Just stay in TC mode then. I don't know why anyone would not go into TC mode for a fight involving anything other than wildlife. You even stated that all your problems were outside of TC.



#5
Capeo

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I already tried that, and it did nothing except now when i start an engagement she wont attack anything till one of my party memebers takes damage. And she still runs off to defend my party members even if they dont need it. Like i said, I have tired everything possible. I just wish they would make the tactic system like how it was in either DAO or DA2.


Hmmm. That's strange. Works perfect for me. You have set so it says "follow Cassandra"? I don't have to even do anything with her. As soon as she comes in range she Challenges, runs to the enemy and starts attacking. Only time I ever take manual control over her is if she chose a stupid first target.

#6
xXxDestroctor69

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It's a new game with a different system. Just stay in TC mode then. I don't know why anyone would not go into TC mode for a fight involving anything other than wildlife. You even stated that all your problems were outside of TC.

 First no TC is not ment to be used all the time. Its ment to be used in hard fights or when you need see the big picture. I should not have to play TC to be able to fight. And i dont. Most fights even if she does run off I can deal, but in big fights against multiple gaurdians and knights and then she runs off to go fight an archer when i need her tanking, thats the issue.

 

 

As for changing her settings, as I said I have already done so to no avail. I dont know why, but she runs off to attack targets that hit her party members, and its not just her, all the warriors do it, even if they are not tanks. Have the same issue when i switch to the Iron Bull and Blackwall. The only way for me to stop this from happening is to not put a warrior in my party, and its impossible to play that way on hard or nightmare. And i know some people will say to either play on normal or easy but thats boring since its too easy. And playing only in TC is also boring. Just saying if they put in behaviors that you could actaully control it would make the game much more entertaning. Also dont know why they would take out a good mechnic system that worked really well in the last two games... I cant be the only person who thinks the tactics and behavior system in DAI is poinless and redundant.



#7
odi0n

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Eh, I can relate to OP. But you come across way too emotional as if a child with tantrums. The game just came out, and just like evey other game from this era, there will be bugs. I feel the jerky issues with behavior system, TC mode uncompliance with the characters is a bug or bugs. But that's just my opinion.

I am having the same exact issues as you. I was up for 48 hours straight playing the game. Finally got some sleep today. I too am on nightmare difficulty.

Sometimes it acts right (the commands) most times it doesn't. I am pretty sure, when the devs finish going after what's important with the first patch. They will revisit this area and mend what needs mending.

Until then, you shouldn't get so upset over something so small. This game is way to amazing and there are ways around what you are going through.

#8
xXxDestroctor69

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Eh, I can relate to OP. But you come across way too emotional as if a child with tantrums. The game just came out, and just like evey other game from this era, there will be bugs. I feel the jerky issues with behavior system, TC mode uncompliance with the characters is a bug or bugs. But that's just my opinion.

I am having the same exact issues as you. I was up for 48 hours straight playing the game. Finally got some sleep today. I too am on nightmare difficulty.

Sometimes it acts right (the commands) most times it doesn't. I am pretty sure, when the devs finish going after what's important with the first patch. They will revisit this area and mend what needs mending.

Until then, you shouldn't get so upset over something so small. This game is way to amazing and there are ways around what you are going through.

lol im not upset. I was trying to figure out if I was the only person having this issue or not lol. I wanted to see if maybe I had missed something. I dont know why youd get all hostile and call me an emotional child. Also yea I do know its a game that just came out, hence why I am asking if its happening to others. Also the fact that two previous games had a working behavior system when they both came out, means they made the choice to change it, which in my opinion was the wrong move. Second.

Honestly when im simply describing the issue im having along with what I did to try and fix it. Dont know how you get an emotional child throwing a tantrum. You must really not know what context means. Stop playing games and take a writing course. Anyone with a bit of education in English can see what emotions I was feeling when i wrote that, and it was dissapointment. ROFL.



#9
finc.loki

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It's a new game with a different system. Just stay in TC mode then. I don't know why anyone would not go into TC mode for a fight involving anything other than wildlife. You even stated that all your problems were outside of TC.

Are you for real? Most of us HATE to play pause and play. I played the previous DA games perfectly fine outside tac cam, and I mean 99% of the time for the full games on normal mode.

 

This game has incredibly stupid AI and Bioware in their infinite LACK of Wisdom decided that THIS game would be lacking proper tactics.

They messed up, not the players.

 

I get extremely agitated by MORONS that say " you play the game wrong ". 


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#10
finc.loki

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Eh, I can relate to OP. But you come across way too emotional as if a child with tantrums. The game just came out, and just like evey other game from this era, there will be bugs. I feel the jerky issues with behavior system, TC mode uncompliance with the characters is a bug or bugs. But that's just my opinion.

I am having the same exact issues as you. I was up for 48 hours straight playing the game. Finally got some sleep today. I too am on nightmare difficulty.

Sometimes it acts right (the commands) most times it doesn't. I am pretty sure, when the devs finish going after what's important with the first patch. They will revisit this area and mend what needs mending.

Until then, you shouldn't get so upset over something so small. This game is way to amazing and there are ways around what you are going through.

Are you seriously saying he is a child because he expects a product he PAID for to work?

Then you also say we should ACCEPT that games do not work. You are the very REASON why games do not work and have bugs all the time. Because people like you accept it and they just release an unfinished game and make money of the stupidity.


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#11
Krystvark

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Are you seriously saying he is a child because he expects a product he PAID for to work?

Then you also say we should ACCEPT that games do not work. You are the very REASON why games do not work and have bugs all the time. Because people like you accept it and they just release an unfinished game and make money of the stupidity.

 

Got so bad cancer from many comment's on this forum. 



#12
odi0n

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Are you seriously saying he is a child because he expects a product he PAID for to work?
Then you also say we should ACCEPT that games do not work. You are the very REASON why games do not work and have bugs all the time. Because people like you accept it and they just release an unfinished game and make money of the stupidity.


Lmao!

2 posts in this thread by you, both kiddie. Lol.
You too emotional, makes me laugh.

#13
odi0n

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lol im not upset.

You're not upset... But then in the same post you end with this...

Dont know how you get an emotional child throwing a tantrum. You must really not know what context means. Stop playing games and take a writing course. Anyone with a bit of education in English can see what emotions I was feeling when i wrote that, and it was dissapointment. ROFL.

Sound upset to me. (Like a child throwing tantrums)
Funny that you say writing course, when, your OP is a huge wall of text, heed your own advice. (Paragraphs are your friend) and you forgot your apostrophe on "don't" and capital I not lowercase. (There's more, I'll stop it here)

Lol. Duck, duck, goose. I'll leave you to your childish playground. Enjoy.

#14
Navek

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Default AI is a wonky but with a few tweaks I have had no problems.

 

In tactic set AI to follow, next change from controlled to that characters name ex. Sera to Sera. Since doing this AI  only get close enough to be in auto attack range (normal the closest target) and they just go to town on enemies using abilities as needed.

 

AI will only give chase to enemies who run go out of their range til their back in attack range.

 

Unfortunately, when engage by melee they dont know to run away or Reposition if they get pulled in so you have to do it yourself.

 

Hope this helps.



#15
teks

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Wonky is an understatement.

There is no AI.

 

I'd recommend what I've done. Just deal with it. Give your companions the easiest, most simplistic skills there are. Don't expect them to ever pull off anything that requires more skill then a blind child bashing buttons on a controller, because that is the jist of their AI's capabilities. You can tell it roughly who to target, You can tell it what button to mash first, and beyond that there is no AI what-so-ever.

 

But its all good. The AI can do a mage decently, just give him simple AOE spells. The AI can do archers, and tanks decently too. Avoid any positional skill, like bull rush, unless you enjoy switching to your companions in the midst of battle, and for me, I got better things to do then babysit.

 

Maybe in a year or so some player will Mod in better AI. in the meantime, its best to just work around it.



#16
Attacktaur

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I really don't understand people complaining about the AI not doing every little thing for them when playing on Hard or Nightmare.

 

If you don't want to use the tactical camera and be bothered with strategy, play on Casual. Steamroll everything easily. If you're playing on Nightmare, expect to have to think about it and control more than one party member to set up combos. The combat is supposed to be more challenging at higher difficulties. Otherwise, what's the point?

 

Personally, I had no problems letting the AI take over during battles after taking a few seconds at the start to point everyone in the right direction. Also "attack my target" is your friend.



#17
teks

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Theres a difference between difficult, and tedious. the tac cam is far too tedious to be worth bothering with. Its the worst tac cam I've ever seen in a RPG. Mad respect to all of you who can put up with it. Heck, now that I think about it, this is also the worst AI I can remember too. The pros of the game outweigh the cons, and I loe the game, but I aint gonna sugarcoat its flaws.



#18
sinosleep

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This will solve your problem





There seems to be a lot of misinformation out there about how the hold command works and how the follow behavior works as well. I've been testing this for a while tonight and have come to some conclusions.

1. The hold command is NOT overridden by AI behaviors like follow/defend.
2. Hold commands issued in tac cam are NOT overridden by switching back to action cam.
3. Hold commands are NOT overridden by line of sight

I tested all of these things by double click moving (which makes them hold once they get to where you moved them) Sera and Dorian behind a wall where I knew they would lose line of sight in tactical cam while having both of their behaviors set to follow the PC and then switching to action cam and engaging a group of enemies. Both of them stayed where I had placed them. I further tested it by engaging the entire group to begin the fight, then double click moving them both out of los in the middle of combat and again they stayed where they were. They even tried attacking without los as I was able to see Dorian cast a few lightning cages and Sera consume a few flasks off in the corner where they couldn't actually fight.

4. The hold command will be overridden if ANY other COMMAND is issued.

And I do mean ANY other command. Attack my target? Kiss your hold goodbye. Manually cast lightning cage on your ranged buddy? Kiss your hold goodbye. Hold will only really work if you've properly set up your tactics so that you don't have to micro-manage that lightning cage to begin with.

Conclusion, if you want to make use of the hold command in order to not have to micro-manage, then you need to STOP MICRO-MANAGING and it will actually work. And the beauty is with the right follow instructions and tactics you shouldn't need to micromanage them any way.


Lastly an example of a simple fight and the tactics used.

Dorian -- follow tank -- preferred -- static cage enabled -- walking bomb, barrier, horror
Sera -- follow tank -- preferred -- flask of lightning stealth enabled -- every other ranged ability
Tank -- follow tank -- preferred warcry enabled -- payback strike, shield bash, shield wall disabled -- challenge better to save challenge for stragglers that go after your ranged folk
PC -- ai disabled


A simple set up for lone wolf characters like rogues. Send in the tank, war cry, and set him to attack a target. Once that is done, your tank doesn't require any further micro-management ulbecause he will war cry again on his own and by setting him to follow himself he will continue attacking whoever you sicced him on until they're dead and will then move on to the next target in range. You can manually use challenge on any stragglers. Your ranged folks will focus down whoever the tank is beating on since they're set to follow tank allowing you to go from mage to archer to mage obliterating them in real time while your team sits back blissfully free of micromanagement.

With the abilites I've set to preferred the ai is usually smart enough to have Dorian cast a static cage early in the fight trapping everyone the tank taunted, and Sera and the tank are smart enough to use their available detonators on anyone paralyzed/panicked if I'm not doing it myself on my rogue.

Oh and for when worst comes to worst and something like a dragon jacks up your hold by pulling people in, going in tactical and double click your people out of harms danger and they'll go right back to being on hold.

I'm sure plenty of people have figured this all out on their own but with as often as I see people complaining and posting misinformation about it well there it is.



p.s. Defend -- Self behaviors aren't compatible with hold. When set to defend characters won't attack unless they're being targeted or you tell them to attack, if you tell them to attack it clears out the hold and if they're defending themselves your tank is doing his job so it's a lose/lose

Addendum

In short with the above settings the only micro managing you will have to do is the initial tank aggro gathering, and the occasional challenge of any one that breaks free of the tank.


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#19
xXxDestroctor69

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Ok so to all those fan boys who cannot admit that there is a problem with the behaviors, just shut up. First off if you compare the first two games behavior and tactics system with DAI's, its very clear that bioware didnt care about behaviors in this game. They might as well not have put it in at all. Second I already beat the game in nightmare, why whould I lower the dificulty. Third if you NEED to use the tac-cam in nightmare then you suck at the game and are very stupid. I played 80% the game as one character, and in the combat mode on nightmare and beat the game. I understand the need for a challenge (which nightmare isnt really, infact the game is extreamly easy to break) and Im all for it. But when fighting a group of templars is harder then fighting corypheus (end game boss) or any of the dragons (which are supossed to be the hardest fights in the game), there is a clear issue. The tanks are fine when you fight a small group 1-3 guys. But when fighting big groups, even while using CC abilities, its a problem when your tank runs away from the target, even after being set to fight it in tac-cam, to go attack an archer because it hit one of your members. Example. Cassandra is tanking two Templar guardians, and mid fight turns and goes and attacks an archer because it shot Varric. The taunts fall off after a few seconds and also falls off when the enemy is disengaged. So then they instantly target the person still attacking which is my mage and go wail on her. Thats the issue I have. The fact that I could stop this from happening permanatly in DAO and DA2 with the behavior controls but for some reason in DAI Bioware just decided to put in some half-assed version thinking no one will care. Im not expecting the AI to read my mind and play for me. Im simply asking that they dont act retarded, and they do what they are supossed to do in the first place. I dont hate the game, infact I love it, and I played the hell out of it, but there some major glitches and issues with the game, just like any new release. I started this forum so I could see if others were having a smiliar issue and also so Bioware could see the problems and fix what needs to be fixed if needed to be fix. So fan boys stop freaking out over constuctive critizim and shut the hell up.  As for the topic, its kinda pointless now seeing as I cleared the whole game and there is nothing left to do until DLC comes out.



#20
xXxDestroctor69

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You're not upset... But then in the same post you end with this...

Sound upset to me. (Like a child throwing tantrums)
Funny that you say writing course, when, your OP is a huge wall of text, heed your own advice. (Paragraphs are your friend) and you forgot your apostrophe on "don't" and capital I not lowercase. (There's more, I'll stop it here)

Lol. Duck, duck, goose. I'll leave you to your childish playground. Enjoy.

Yea my spelling sucks, that wasnt my point. That aside, you seem to fail to understand the differance between angery and upset vs not having the patience for some stupid kid who doesnt know what hes talking about. Im not angery, never was. I just not going to pretend to be nice to a narcissistic asshat who sits behind a computer and judges people for absolutely no reason, Also before you crtizie me about paragraphs and sentences(which by the way have no relation on anything related to this topic) take look at your own writings dude. So unless you got something constructive or intelligent to say on this forum, which i highly doubt, please shut up because all your doing is making an aleardy toxic online community worse.



#21
teks

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So unless you got something constructive or intelligent to say on this forum, which i highly doubt, please shut up because all your doing is making an aleardy toxic online community worse.

Lead by example.