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A potentially great game ruined by consoles...again


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#1
satans_pet_penguin

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It's becoming incredibly frustrating that yet again another game is ruined because of consoles. DA:I has all the makings of a truly great game, but all the fun is sapped out of it by the clunky and fiddly controls. It feels like the game is designed to try and appease players who want both action oriented combat and tactical combat, and in doing so it fails at both.

 

Arkham City = smooth, responsive action oriented combat, controls are excellent

Baldurs Gate = Fantastic tactical combat, very easy to control

 

Two examples (there are many more) of excellent combat systems. Both games know exactly what they want to be. One is designed for a controller, the other is designed for mouse ans keyboard. Simple enough.

 

Then we have DA:I, a game designed for both, but fails at both. Please, game developers, stop trying to please the entire gaming community by dumbing down features and messing around with silly control mechanisms, it doesn't work. Decide on what sort of combat you want and perfect it. This current hybrid abomination is horrible.

 

I'm sorely disappointed as I love the world, the story, the characters, everything but the most important aspect of any game; actually controlling it.


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#2
XDamienDaKillaX

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Are you going with the "everyone on consoles is a casual" thing?

 

I can't really speak for the Keyboard and Mouse controls considering I don't play Inquisition on PC, but using a controller is in no way clunky. Sorry if your preferred method is clunky, they should fix it soon so everyone can play it properly


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#3
Talented Mr. Shhhstorm

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We, uh console peasants are sorry for existing and ruining your gaming experience and stuff.
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#4
robmokron

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Consoles Gamers make up most of the current gaming market. You'll have to just deal with it. Your Master race is in the minority. They will appeal to the big picture, they make games to make money. Im sorry that youre not enjoying the controls.


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#5
Cyonan

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You're really gonna go with the whole "Console peasants ruined everything!" bit? Best of luck to you on that one.

 

Anyways, Baldur's Gate had fairly terrible and clunky combat mechanics. I say that as somebody who actually enjoys tactical combat but really it was carried by story, dialogue, and world building. A lot of the old crpgs were.

 

Also, they don't need to pick one and go with it as Origins lets you run action or tactical mode just fine. They simply need to fix tactical mode on PC. and a bit more polish on action mode would be nice.


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#6
sH0tgUn jUliA

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Yeah, I'm sorry I exist and bow down to the master race of people who can afford $1600 gaming systems. Sorry, buy a controller for your PC. You probably have one for other games. Plug it in and use it.

 

* sent from my PC, which I would have had to buy a new video card, MB, processor, RAM to play DA:I. But the USB pro-audio sound card on it would blow away most sound cards.

 

That aside I wanted the game for my PC, but see above - no game is worth that much money.


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#7
Back Lot Basher

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Consoles Gamers make up most of the current gaming market. You'll have to just deal with it. Your Master race is in the minority. They will appeal to the big picture, they make games to make money. Im sorry that youre not enjoying the controls.

See this post?  This is your reality.  If not for all us unwashed masses driving the market, you wouldn't even have games to play.

 

Funny thing, too...my controls work just fine.

 

I'm trying really hard to find some sympathy for the PC master race and the problems they've had with DA:I, but people like you make it difficult.  Blame Bioware all you want, but taking it out on players just for having consoles?  Ridiculous.


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#8
Spankatola

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It's becoming incredibly frustrating that yet again another game is ruined because of consoles. DA:I has all the makings of a truly great game, but all the fun is sapped out of it by the clunky and fiddly controls. It feels like the game is designed to try and appease players who want both action oriented combat and tactical combat, and in doing so it fails at both.

 

Arkham City = smooth, responsive action oriented combat, controls are excellent

Baldurs Gate = Fantastic tactical combat, very easy to control

 

Two examples (there are many more) of excellent combat systems. Both games know exactly what they want to be. One is designed for a controller, the other is designed for mouse ans keyboard. Simple enough.

 

Then we have DA:I, a game designed for both, but fails at both. Please, game developers, stop trying to please the entire gaming community by dumbing down features and messing around with silly control mechanisms, it doesn't work. Decide on what sort of combat you want and perfect it. This current hybrid abomination is horrible.

 

I'm sorely disappointed as I love the world, the story, the characters, everything but the most important aspect of any game; actually controlling it.

 

As a PC gamer, I hate posts like these. Yeah, the controls are uncomfortable and not intuitive. You get used to it. For years, forever, every new game that came out had some random control scheme, across all genres. You bought the game, you read the manual, and then you played. I don't get why it's different now. Is it really just because it's easier with a controller? Who cares?

 

I get the feeling that this is becoming a truism. That people feel they can come to this board and just say, "the controls ruined everything," and have that be accepted. Because the controls don't make the game unplayable. And while I'm sanguine enough to entertain the possibility that a suboptimal control scheme could actually completely ruin a game, I'm also practical enough to understand that it almost certainly hasn't done so in this case. For anyone. Especially those repeating truisms here. I'm just not buying it.

 

So, to come full circle, as a PC gamer, I'm going to assert that this post just isn't true. It's attention-seeking disconnected from any basis connected to the game. It's just seeking to cash in on some rivalry between console and PC gamers (is that really a thing??) to satisfy the OP's own unstated interests.


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#9
earl of the north

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He's some building materials, now you can cross the river once you've built that bridge.

 

 

Oh and its a truly great game on the consoles.  :P



#10
StillBornVillain

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And don't forget ya PPE.

#11
robmokron

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I'd also would like add US console players are jealous of your pretty PC graphics. Even though i own a powerful PC..


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#12
Sasie

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See this post?  This is your reality.  If not for all us unwashed masses driving the market, you wouldn't even have games to play.

 

Funny thing, too...my controls work just fine.

 

I'm trying really hard to find some sympathy for the PC master race and the problems they've had with DA:I, but people like you make it difficult.  Blame Bioware all you want, but taking it out on players just for having consoles?  Ridiculous.

I don't mind the controls in Inquisition too much but this just isn't true at all. There been several great PC only RPGs this year and some of them sold way above what the developers expected. Just two examples would be Shadowrun Dragonfall and Divinity Original Sin. Dragon Age seems to be shaping up to be a longer game and I enjoy it but I liked both of the PC exclusives far more.

Point is, it's possible to make a game for the PC market. The RPG genre doesn't need consoles to survive. If anything they are killing the genre because in order to sell on console they change it into something else then it originally was.


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#13
Scoobydooby

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Consoles Gamers make up most of the current gaming market. You'll have to just deal with it. Your Master race is in the minority. They will appeal to the big picture, they make games to make money. Im sorry that youre not enjoying the controls.

 

If you're gonna comment on things you really have no idea about, people will tend to not take you seriously. 

 

Just saying. 

 

Lay out a claim and have nothing at all to back it up? Sure I'll beleive you! Okayyy. 


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#14
robmokron

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I don't mind the controls in Inquisition too much but this just isn't true at all. There been several great PC only RPGs this year and some of them sold way above what the developers expected. Just two examples would be Shadowrun Dragonfall and Divinity Original Sin. Dragon Age seems to be shaping up to be a longer game and I enjoy it but I liked both of the PC exclusives far more.

Point is, it's possible to make a game for the PC market. The RPG genre doesn't need consoles to survive. If anything they are killing the genre because in order to sell on console they change it into something else then it originally was.

Of course youre 100 percent correct, however, this game was never supposed to be PC Only. That being said, it makes sense that if they paid the console versions the most attention, that is why.

 

If you're gonna comment on things you really have no idea about, people will tend to not take you seriously. 

 

Just saying. 

 

Lay out a claim and have nothing at all to back it up? Sure I'll beleive you! Okayyy. 

I may not have presented numbers, but if you can show me that a majority of multi platform games have more sales than PC, i'll admit i was wrong. I understand that there are many, many PC only games and thats a huge market, but we are dealing with a company that makes multi platform.



#15
Shadow XBL

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I haven't had problems on console.  If you don't like the PC controls, get an Xbox One controller?  It works fine.

 

As has been said previously, the majoring of gamers are on console.  So, you'll have to deal with it.



#16
Shadow XBL

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If you're gonna comment on things you really have no idea about, people will tend to not take you seriously. 

 

Just saying. 

 

Lay out a claim and have nothing at all to back it up? Sure I'll beleive you! Okayyy. 

 

http://www.polygon.c...-console-mobile

http://www.performan...ersinfographic/

From June 2014.  Good enough?


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#17
RedLens37

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How many of these threads do we really need?


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#18
AlanC9

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It's becoming incredibly frustrating that yet again another game is ruined because of consoles. DA:I has all the makings of a truly great game, but all the fun is sapped out of it by the clunky and fiddly controls. It feels like the game is designed to try and appease players who want both action oriented combat and tactical combat, and in doing so it fails at both.


Sounds like you're equating "console" with "action oriented combat" and PC with "tactical combat." I'm not sure that really makes sense. I think the fundamental issue isn't consoles per se, but that Bio really likes action oriented combat.

#19
bluebullets

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I haven't had problems on console.  If you don't like the PC controls, get an Xbox One controller?  It works fine.

 

As has been said previously, the majoring of gamers are on console.  So, you'll have to deal with it.

I loathe these comments.

"don't like obama? move to russia!!"
"don't like your coworker? get a new job!"

No. buzz off. I'm not paying $60 for an xbox one controller when i like m&kb and hate controllers. These are not solutions. It is entirely possible to cater to both platforms. DAO did it.


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#20
Shadow XBL

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I loathe these comments.

"don't like obama? move to russia!!"
"don't like your coworker? get a new job!"

No. buzz off. I'm not paying $60 for an xbox one controller when i like m&kb and hate controllers. These are not solutions. It is entirely possible to cater to both platforms. DAO did it.

 

What are the exact issues with keyboard mouse control?  You can do overhead view and control like an RTS if you really wanted to.



#21
bluebullets

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What are the exact issues with keyboard mouse control?  You can do overhead view and control like an RTS if you really wanted to.

i can live with the controls tbh, I'm just speaking out of principle.. My issues are pretty gripe-y

My issues are that tac cam is too zoomed in, i can't control the camera properly, and things like that.. just general control issues.. But its mostly annoying rather than game breaking.

Just playing devils advocate for all the infuriating "buy a controller" people.


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#22
robmokron

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i can live with the controls tbh, I'm just speaking out of principle.. My issues are pretty gripe-y

My issues are that tac cam is too zoomed in, i can't control the camera properly, and things like that.. just general control issues.. But its mostly annoying rather than game breaking.

Just playing devils advocate for all the infuriating "buy a controller" people.

You realise that the Tactical camera is too zoomed in for console too right?


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#23
dirk5027

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worst combat in the history of video games, don't blame consoles for that


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#24
Back Lot Basher

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I don't mind the controls in Inquisition too much but this just isn't true at all. There been several great PC only RPGs this year and some of them sold way above what the developers expected. Just two examples would be Shadowrun Dragonfall and Divinity Original Sin. Dragon Age seems to be shaping up to be a longer game and I enjoy it but I liked both of the PC exclusives far more.

Point is, it's possible to make a game for the PC market. The RPG genre doesn't need consoles to survive. If anything they are killing the genre because in order to sell on console they change it into something else then it originally was.

Then think about this for a moment.  What's the most obvious solution for PC gamers?  Perhaps you should only buy PC-exclusive games that are built for that "platform".  This bozo makes a post blaming console players for his woes, when maybe he should just stick to all those PC-exclusives.  If you know a game is being made for the consoles, then the smart thing to do would be stop buying them on PC if you know they won't be optimized for that platform.



#25
Scoobydooby

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"Among all gaming segments, the PlayStation 3Xbox 360 and Wii accounted for the greatest percentage of playing time at 34 percent. PC gaming accounted for 33 percent of gamers' time."

 

"the gap is not as large as you may think with video game console users at 70% and Gaming PC users at 65%."

 

 

Yep, you sure showed me! Huge margins!! Also, polygon? haha right on! Also, of all articles you choose these two, that pretty much come from the viewpoint that the gap is pretty small overall (and that gap is shifting constantly) to make your point? thanks for the laugh :)

 

Mobile is where the greatest growth is going to come from,if that's what we're talking about here.. usage. And I can say this as an IT Admin for a world leader in mobile games.. that is where the real money is these days. 


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