Aller au contenu

Photo

A potentially great game ruined by consoles...again


  • Veuillez vous connecter pour répondre
301 réponses à ce sujet

#226
StingingVelvet

StingingVelvet
  • Members
  • 1 116 messages

This thread just makes me go 'Oh the internet'.  :rolleyes:

 

FWIW I'm very much enjoying DA:I on the PC including yes even the combat, loved the first game, hated the second. Using a controller for DA:I. Yes PC gamers who use controllers exist. Hell I wanted to use it for DA2 which was so blatantly obviously created around a controller but Bioware got stubborn about that for some reason.

 

Never understood this opinion. I played DA2 exactly how I played Origins and it felt perfect on m&kb. Game had a lot of problems but PC control wasn't one of them IMO.



#227
Scoobydooby

Scoobydooby
  • Members
  • 108 messages
There is some serious mouth breathing going on in this thread.. Everyone is entitled to an opinion, but there are more than a few people talking about things which they very obviously don't have a lot of knowledge in. Lots of very foolish and immature positions..
  • Cypher0020 aime ceci

#228
voteDC

voteDC
  • Members
  • 2 521 messages

Never understood this opinion. I played DA2 exactly how I played Origins and it felt perfect on m&kb. Game had a lot of problems but PC control wasn't one of them IMO.

This is why I never understood the praise around the combat in Dragon Age II, it controlled the same way as Origins did. Though of course it looked far more exciting.

Nothing about Inquisition so far makes me think that control scheme wouldn't have worked again for this title.

Going to try it with my 360 controller tonight to see if it is a better experience. I feel like I'm fighting it with the keyboard and mouse.



#229
Risien

Risien
  • Members
  • 51 messages

Consoles Gamers make up most of the current gaming market. You'll have to just deal with it. Your Master race is in the minority. They will appeal to the big picture, they make games to make money. Im sorry that youre not enjoying the controls.

That isn't true. PC games currently outsell all consoles combined.


  • Damazig aime ceci

#230
Dubstob

Dubstob
  • Members
  • 90 messages

 Again! this is MULTIPLATFORM games. not the entire market as a whole,

 

 

 

Possibly true if you narrow down your selection to only AAA tentpole multiplatform titles.

 

But then, that much is going to be obvious when you have sales from 3 platforms vs sales from 1 platform.



#231
robmokron

robmokron
  • Members
  • 648 messages

Possibly true if you narrow down your selection to only AAA tentpole multiplatform titles.

 

But then, that much is going to be obvious when you have sales from 3 platforms vs sales from 1 platform.

Thats what i mean, there are way more games available via PC, hence why there are more PC games sold, but if you compare multiplatform, i feel like PC is usually last in sells.



#232
robertthebard

robertthebard
  • Members
  • 6 108 messages

Morrowind was on Xbox... and it was great.


This thread has become a hige "PC Gamers are the majority of the gaming market"
 
Its True, everyone owns a PC, there are many PC exclusive games and indie games.
 
However one must accept that multiplatform games, and AAA companies, focus on consoles because of sales. 3-5 consoles vs Pc, the sales are bigger on consoles everytime. Again! this is MULTIPLATFORM games. not the entire market as a whole,
 
Mobile gaming is winning that me thinks


How about "for more sales"? Kind of like changing the type of game from CRPG to Action RPG to generate more sales. However, this does step away from their stated position of "built for PC gamers by PC gamers", doesn't it? The fact that they have already, in the first few days of release, come out and said "We're going to work on it" means they know they messed up. But tell me, in all honesty, if you sincerely believe they could have sold enough copies of this game on consoles alone to justify the next game? It's one thing to diversify your market, in fact, that's smart business. It's another thing to do so by alienating your existing customers, something that, when you rely as much on returning business, or moreso, as the case may be, isn't smart business. Hence the rapid deployment of "We are aware, and we are working on it" PR.

For all that, I'm quite enjoying the game. I can recognize that there are problems with it, and that they directly, and adversely, affect the way I intended to play the game, but can still manage to have loads of fun playing. Yes, there are times where I'm cussing enough to make my cat think I'm on the phone, or talking to her, but overall, I'm not having a bad time.

#233
Serp86

Serp86
  • Members
  • 449 messages

The 3rd Person Controls are mostly fine but that tactical is just a mess to control with whatever you chose to use. The worst part is you can't queue up stuff in advance for indivuals characters  .Since you can't trust the A.I to not mess up you're basically babysitting every single individual action for the whole party in more difficult fights which is really annoying. I mean i could queue up 3-5 actions ( not sure anymore how many ) in Kotor for individual party members and that was more than 10 years ago.   I tried tampering with the A.I but it would just take HUGE brakes inbetween actions for no damn reason all the time no matter what i did  .Not to mention how often the A.I would move a vulnerable character into harms way all he time 

 

And don't get me started on the damn foilage in the way every now and so often.



#234
fchopin

fchopin
  • Members
  • 5 060 messages
I disagree with you op.
The terrible mouse keyboard controls have nothing to do with consoles.
The game needed another 3 months work for just the PC alone.

#235
Proteus7

Proteus7
  • Members
  • 45 messages

Consoles Gamers make up most of the current gaming market. You'll have to just deal with it. Your Master race is in the minority. They will appeal to the big picture, they make games to make money. Im sorry that youre not enjoying the controls.

You're completely wrong. 

 

http://www.forbes.co...pc-already-won/

 

http://www.forbes.co...-keep-fighting/

 

http://www.pcgamer.c...day-says-intel/



#236
5ubzer0

5ubzer0
  • Members
  • 107 messages

I really can't understand the "sucks to be you" attitude from some people in this thread. As a gamer it should matter to you that a quality product is being released regardless of the platform it's on.

 

The PC controls are horrible and make combat or even moving around an unfun mess. Maybe the OP could have worded his post differently, but in its current state Inquisition does feel like a bad console port. Until they release a patch to fix this, it's not playable for me.



#237
Elhanan

Elhanan
  • Members
  • 18 390 messages

I disagree with you op.
The terrible mouse keyboard controls have nothing to do with consoles.
The game needed another 3 months work for just the PC alone.


Disagree. As mentioned earlier, after reading several complaints on control, I took the time to re-map the Keys to desired functions before playing anything, and it has been good overall. While I look forward to seeing further improvements from the patches, I am having an enjoyable romp in the Hinterlands.
  • bEVEsthda aime ceci

#238
robmokron

robmokron
  • Members
  • 648 messages

 i wasnt clear in my original post, i was talking sales on a Multiplatform game consoles vs PC

I wasnt talking about total PC (all Games) sales, PC platform has more games period, everyone owns a PC



#239
BlazingSpeed

BlazingSpeed
  • Members
  • 371 messages

Lol almost everyone in this topic lashed out at the TC with the "console peasents" line when the TC posted a legit complaint to the developers without using any harsh words or mentioning the "master race" (unlike many of the posts in this topic...) in his opening post.

 

Talk about over sensitive.

 

DA:I does show the sign of the times though DA:O was a PC game that was ported over to consoles and DA:I is just the opposite.



#240
AlanC9

AlanC9
  • Members
  • 35 618 messages

Possibly true if you narrow down your selection to only AAA tentpole multiplatform titles.

But then, that much is going to be obvious when you have sales from 3 platforms vs sales from 1 platform.

Sure. If they didn't release DAI on some of the console models, of course this would have meant that DAI would have ended up with a higher PC percentage. Without an Xbox version DA:O would have sold a majority of copies on PC.

I'm not sure what that's supposed to prove, though.

#241
Heartless-Inc

Heartless-Inc
  • Members
  • 35 messages

Several things here;

 

1.) I'm almost positive the OP was trolling. By that I mean I hope the OP was trolling, otherwise it's just a sad day for mankind.

 

2.) I liked DA2. I loved it. I loved Origins too. I love DAI as well. Maybe I'm one of the few. Did DA2 have flaws? Bet your ass. Did Origins? Yeah. Does DAI? Absolutely. Perfection is an ideal, not something tangibly obtainable.

 

3.) Trolling or no, as many have already stated the majority of any sales for any multi-platform game comes from us. The "filthy casual peasants". We sustain your ability to have PC releases with graphics that make all but the strongest of E-Peen warriors jealous. Your "glory" is won through our "filth". You do not obtain peace at the end of a war, without the war.


  • LS2GTO2006 aime ceci

#242
robmokron

robmokron
  • Members
  • 648 messages

Several things here;

 

1.) I'm almost positive the OP was trolling. By that I mean I hope the OP was trolling, otherwise it's just a sad day for mankind.

 

2.) I liked DA2. I loved it. I loved Origins too. I love DAI as well. Maybe I'm one of the few. Did DA2 have flaws? Bet your ass. Did Origins? Yeah. Does DAI? Absolutely. Perfection is an ideal, not something tangibly obtainable.

 

3.) Trolling or no, as many have already stated the majority of any sales for any multi-platform game comes from us. The "filthy casual peasants". We sustain your ability to have PC releases with graphics that make all but the strongest of E-Peen warriors jealous. Your "glory" is won through our "filth". You do not obtain peace at the end of a war, without the war.

I'm on the same boat, I've loved each entry and im sure by the time DA:I is finished I'll salute to it



#243
Heartless-Inc

Heartless-Inc
  • Members
  • 35 messages

I'm on the same boat, I've loved each entry and im sure by the time DA:I is finished I'll salute to it

 

I'll go you one better and say I loved all of the ME series.

 

-Including- ME3's ending.

 

*puts on Bioware Rebel jacket*


  • AlanC9 aime ceci

#244
fchopin

fchopin
  • Members
  • 5 060 messages

Disagree. As mentioned earlier, after reading several complaints on control, I took the time to re-map the Keys to desired functions before playing anything, and it has been good overall. While I look forward to seeing further improvements from the patches, I am having an enjoyable romp in the Hinterlands.


I have also remapped the keys to my preference but combat is still not enjoyable playing as a rogue for over 6 hours in Hinterland.

#245
robmokron

robmokron
  • Members
  • 648 messages

I'll go you one better and say I loved all of the ME series.

 

-Including- ME3's ending.

 

*puts on Bioware Rebel jacket*

Yep, no complains there either, i havent even played any dlc or expanded ending yet



#246
LEXX

LEXX
  • Members
  • 155 messages

Are console fanboys that naive?  It's pretty simple.  Console gamepad controllers has limitation vs mouse/keyboard.  That's why you will never see a FPS on a console using gamepad controller vs a keyboard/mouse person playing against one another.  To make everyone happy they need to port the game properly for consoles and PCs and that's from the UI right down to the controller.   As a PC person I DO NOT want a ported version of the CONSOLE to my PC.  I'm pretty sure you people on the your CONSOLES wouldn't want a badly ported version of the PC for your consoles.  The problem with the limitation of the console controller is that it also limited the type of game stragety because of the complexity of the gameplay that needs multiple keybinding to be effective.  DAI been game stragety been stripped down for the CONSOLES and we all know it's true.  It's more buttons smashing than stragety.  Sure you can play some stragety games with the console controller but I don't think people will enjoy constantly pausing the game and maneuvering through their menu to look for certain action(s) to press and continue playing.  With a mouse/keyboard keybinding it's pretty straight forward.



#247
Wolven_Essence

Wolven_Essence
  • Members
  • 32 messages

While I do love this game, I have to agree that the combat is not as good as I was hoping it would be.  I don't absolutely hate it but...it does leave a lot to be desired.  The tactical mode would have been amazing with DA:O style combat.  I am really starting to think that we have seen the death of truly great combat like that.  To many younger games who are far to caught up with the more actiony style crap.  Really sad actually.  



#248
bEVEsthda

bEVEsthda
  • Members
  • 3 598 messages

Disagree. As mentioned earlier, after reading several complaints on control, I took the time to re-map the Keys to desired functions before playing anything, and it has been good overall. While I look forward to seeing further improvements from the patches, I am having an enjoyable romp in the Hinterlands.

 

Thank you. This is very heartening to read from a forum resident one recognizes and trusts. And the post is also relevant to the thread, I believe, unlike a lot of them.

While there is little (in games) that makes me so angry as console interfaces in PC games, if I can somehow stifle my annoyance enough (which will be very difficult), there's a chance I might find the game controllable enough, if I choose the right kind of class? Would ranged, archer, do?



#249
Damazig

Damazig
  • Members
  • 126 messages

Thank you. This is very heartening to read from a forum resident one recognizes and trusts. And the post is also relevant to the thread, I believe, unlike a lot of them.

While there is little (in games) that makes me so angry as console interfaces in PC games, if I can somehow stifle my annoyance enough (which will be very difficult), there's a chance I might find the game controllable enough, if I choose the right kind of class? Would ranged, archer, do?

It is controlable enough, and a great game, but the general feeling for most on PC is that it's just too frustrating to play on harder difficulties and with friendly fire on, not because the game is too challenging but because its not well designed for it. Console controls and interfacelike gimps, bad AI or lack of control over it, bad tactical cam etc.



#250
Elhanan

Elhanan
  • Members
  • 18 390 messages

Thank you. This is very heartening to read from a forum resident one recognizes and trusts. And the post is also relevant to the thread, I believe, unlike a lot of them.
While there is little (in games) that makes me so angry as console interfaces in PC games, if I can somehow stifle my annoyance enough (which will be very difficult), there's a chance I might find the game controllable enough, if I choose the right kind of class? Would ranged, archer, do?


Am currently playing a Dwarven Archer, and no large problems thus far. I do wonder if a gaming mouse with upgraded software might have issues, where my basic mouse is doing fine. And I am playing on Nightmare w/o Friendly Fire.