Aller au contenu

Photo

A potentially great game ruined by consoles...again


  • Veuillez vous connecter pour répondre
301 réponses à ce sujet

#26
StingingVelvet

StingingVelvet
  • Members
  • 1 116 messages

Console gamers have to accept that a lot of us grew up on PC gaming and wish RPGs like this were still designed around the PC. It doesn't mean we dislike you for playing on consoles or think we're superior or anything like that. We just are PC gamers and want to play PC focused games. Isn't that understandable?

 

Yes we understand market realities, yes we understand multiplatform. That doesn't mean we can't be sad about it.



#27
Han Master

Han Master
  • Members
  • 673 messages

Consoles Gamers make up most of the current gaming market. You'll have to just deal with it. Your Master race is in the minority. They will appeal to the big picture, they make games to make money. Im sorry that youre not enjoying the controls.


The Console War Is Over: The PC Already Won

http://www.forbes.co...pc-already-won/
  • Dreadstruck et Psychedelic Dwarf aiment ceci

#28
RogueGhost

RogueGhost
  • Members
  • 61 messages

I am sure there are those console players out there (like myself) who can sympathize with the fact that being unable to control a game can, in fact, be a game breaking experience for someone.  I know that I have ran into more than a couple of console games where I was initially quite interested in giving it a go - until I quickly discovered that the control scheme was just not up to par at all.

 

Correct me if I am wrong though, but doesn't PC iterations of the game come with key-mapping so you can better tailor the controls into a more intuitive setting for yourself?

 

Beyond that, I do agree with Spankatola's point as well.  Back in the day (old school computer gamer here, back when Duke Nukem and Doom was relevant) it seemed like EVERY game that came out would have a different control scheme that I needed to get used to before I even had a chance to enjoy the game.  Some used arrow keys, others used ASDWZ while some used JKLIM... the function keys were mapped for different things - one would key up a potion, while another game would use that same key to interact with the world.  Sometimes, it is best to just accept the fact that the controls are a little different than the usual - learn them - and go on with enjoying the game.

 

Especially in a game such as this!  I spent 20 hours in Hinterlands before I even tackled the first major battle in the game.  After 20 hours of wandering around, stumbling unto things, and fighting random enemies here and there - I would think there would be a rather firm grasp on how exactly the controls work so I can better enjoy the rest of the story and set aside the control gripe entirely.


  • legbamel et bondari reloads. aiment ceci

#29
Han Master

Han Master
  • Members
  • 673 messages

As a PC gamer, I hate posts like these. Yeah, the controls are uncomfortable and not intuitive. You get used to it. For years, forever, every new game that came out had some random control scheme, across all genres. You bought the game, you read the manual, and then you played. I don't get why it's different now. Is it really just because it's easier with a controller? Who cares?

I get the feeling that this is becoming a truism. That people feel they can come to this board and just say, "the controls ruined everything," and have that be accepted. Because the controls don't make the game unplayable. And while I'm sanguine enough to entertain the possibility that a suboptimal control scheme could actually completely ruin a game, I'm also practical enough to understand that it almost certainly hasn't done so in this case. For anyone. Especially those repeating truisms here. I'm just not buying it.

So, to come full circle, as a PC gamer, I'm going to assert that this post just isn't true. It's attention-seeking disconnected from any basis connected to the game. It's just seeking to cash in on some rivalry between console and PC gamers (is that really a thing??) to satisfy the OP's own unstated interests.

http://forum.bioware...unity-concerns/

Please explian to us in that thread on your views on why we don't need these changes.

#30
Back Lot Basher

Back Lot Basher
  • Members
  • 271 messages

Console gamers have to accept that a lot of us grew up on PC gaming and wish RPGs like this were still designed around the PC. It doesn't mean we dislike you for playing on consoles or think we're superior or anything like that. We just are PC gamers and want to play PC focused games. Isn't that understandable?

 

Yes we understand market realities, yes we understand multiplatform. That doesn't mean we can't be sad about it.

 

To me, the blame should fall at the feet of the publishers for trying to milk the market too much.  If consoles and PC are so incompatible, then why do PC gamers even bother with the ports?  Just assume it will have issues, and play one of the PC-only RPGs.



#31
Han Master

Han Master
  • Members
  • 673 messages

See this post?  This is your reality.  If not for all us unwashed masses driving the market, you wouldn't even have games to play.
 
Funny thing, too...my controls work just fine.
 
I'm trying really hard to find some sympathy for the PC master race and the problems they've had with DA:I, but people like you make it difficult.  Blame Bioware all you want, but taking it out on players just for having consoles?  Ridiculous.


http://forum.bioware...unity-concerns/

Could you tell us what set up you did while we wait for the patch.

#32
StingingVelvet

StingingVelvet
  • Members
  • 1 116 messages

I am sure there are those console players out there (like myself) who can sympathize with the fact that being unable to control a game can, in fact, be a game breaking experience for someone.  I know that I have ran into more than a couple of console games where I was initially quite interested in giving it a go - until I quickly discovered that the control scheme was just not up to par at all.

 

Correct me if I am wrong though, but doesn't PC iterations of the game come with key-mapping so you can better tailor the controls into a more intuitive setting for yourself?

 

The actual problem people are having is mainly rooted in this being a different kind of game than the first two. The first two most people played by clicking to move, pausing during combat and planning their movements, relaxed with a glass of tea and a snack sitting back in their chair. It controlled like a "CRPG" if that means anything to you.

 

This is a game where you walk around with WASD and click on things with 'E' and attack with the left mouse button. It controls like Witcher 2 or a thousand other PC games do that are third-person action games at heart. It really doesn't control that badly for an action game, tactical camera aside.

 

So honestly while most complaints are focused on controls the real issue is they changed the game fundamentally in many ways and people are trying to play it like the old games.


  • Nimlowyn et Syndicate aiment ceci

#33
Ifandbut01

Ifandbut01
  • Members
  • 155 messages

by dumbing down features and messing around with silly control mechanisms, it doesn't work. 

What dumbing down are you talking about? Any specific examples?

 

Controls are a bit wonky with the keyboard, I will give you that. But the great thing about playing on a PC is that we can use what ever control mechanism makes the game play best. Some games play better with a mouse and keyboard, others play better with a controller. 



#34
Aurok

Aurok
  • Members
  • 468 messages

You're right, but I don't think the controls are particularly great with either M&K or with a controller. Tac Cam is especially poorly implemented however you try and drive it.

 

If they want Dragon Age to keep its tactical roots they need to give it the attention it requires. If they want to drop all that and make it an action game then they simply need to make it a much better one. I agree that it currently tries to do both and does neither very well.

 

It's funny because Mass Effect 2 and 3 didn't have a tac cam, weren't trying to be particularly 'tactical', yet still managed to be both better action games and better tactical games than Inquisition. Pretty much exclusively because you could easily order your team around and use all of their abilities from Shepard's POV via a well thought out UI. I'm not suggesting Inquisition should have set out to use this system (it should have a properly implemented tac cam), but if they had used that system and scrapped tac cam entirely the game would be in a much more playable state than it is now.


  • lastpawn, goishen et Umbar aiment ceci

#35
Lee T

Lee T
  • Members
  • 1 320 messages

Console gamers have to accept that a lot of us grew up on PC gaming and wish RPGs like this were still designed around the PC. It doesn't mean we dislike you for playing on consoles or think we're superior or anything like that. We just are PC gamers and want to play PC focused games. Isn't that understandable?


I agree but let's not split the player base and put responsibility for those problems on fellow gamers.

People here like Bioware games because they are Bioware games. No one wants a watered down action version of a Bioware game whether we play on PC or Consoles.

The fault here is either with the UI and control team(s) who failed or with the bean counters who didnt't gave them the means to succeed.
  • happy_daiz et Heathen Oxman aiment ceci

#36
Talented Mr. Shhhstorm

Talented Mr. Shhhstorm
  • Members
  • 26 messages

The Console War Is Over: The PC Already Won

http://www.forbes.co...pc-already-won/


I don't know whether there are more PC or console gamers or not, I could care less. But the article you linked tells nothing about what has more gamers. The article you linked is about how PC gamers spend more money on their hardware, which is what anyone should expect given that consoles have set prices, while PCs are fully customizable. There's nothing in there about whether there are more PC or console gamers out there.
  • ev76 aime ceci

#37
StingingVelvet

StingingVelvet
  • Members
  • 1 116 messages

To me, the blame should fall at the feet of the publishers for trying to milk the market too much.  If consoles and PC are so incompatible, then why do PC gamers even bother with the ports?  Just assume it will have issues, and play one of the PC-only RPGs.

 

I wouldn't go that far, even though I only play games on PC some of my favorite games were very console focused (Mass Effect, Witcher 2, Skyrim, etc.). I wouldn't want to lose access to those games. The real problem, in my opinion, is that like the movie industry the game industry focused on what is hot at a particular moment and eschews all else. When Western RPGs became big on consoles publishers basically wrote-off continuing to make PC style ones. I just wish we had both.

 

Which, to be fair, now we do. There have been many PC style RPGs released in the last year or so. This makes Dragon Age becoming a console style RPG easier to swallow for me personally, though it's still a bummer because Origins was such a light in the darkness at that time.


  • Syndicate aime ceci

#38
Munktor

Munktor
  • Members
  • 111 messages

I actually love this.

 

The thing I most love about the "pure PC" guys is they fail to recognize a lot of PC gamers have realized the advantage of owning both a nxt-gen console and a nice PC gaming rig.  It allows the ability to choose which software they use on which hardware.  This actually expands your options and allows you to take your gaming likes to a new level of sophistication.

 

Please cry more, the tears are delicious.



#39
robmokron

robmokron
  • Members
  • 648 messages

"Among all gaming segments, the PlayStation 3Xbox 360 and Wii accounted for the greatest percentage of playing time at 34 percent. PC gaming accounted for 33 percent of gamers' time."

 

"the gap is not as large as you may think with video game console users at 70% and Gaming PC users at 65%."

 

 

Yep, you sure showed me! Huge margins!! Also, polygon? haha right on! Also, of all articles you choose these two, that pretty much come from the viewpoint that the gap is pretty small overall (and that gap is shifting constantly) to make your point? thanks for the laugh :)

 

Mobile is where the greatest growth is going to come from,if that's what we're talking about here.. usage. And I can say this as an IT Admin for a world leader in mobile games.. that is where the real money is these days. 

Those articles were based on playing time, not sales. Sales was the point i was trying to say. Developers dont care how long a gamer plays, but how many buy their game.



#40
Back Lot Basher

Back Lot Basher
  • Members
  • 271 messages

The Console War Is Over: The PC Already Won

http://www.forbes.co...pc-already-won/

 

These kinds of articles are so incredibly skewed with misinformation, mainly because they never take into consideration how numbers always reflect sales of ANYTHING that runs on a PC.  Notice he doesn't bring up any games that came out for console systems?  That's because sales of those games, if examined in an isolated context, often have softer sales on PC.  Everyone and their dog has a computer of some kind now, so naturally, there are more individual games sold on PC.

 

But you can't compare apples to oranges.  If the PC had "won", then consoles would be gone from the face of the earth.  Consoles are a tougher sell.  Most people buy them for the sole purpose of gaming.  People buy computers for everyday use; gaming is just an ancillary benefit.

 

Again, all this old debate does is skirt the real problem - that perhaps games shouldn't be made for both.  I don't care if I can't play PC-exclusive RPGs.  Maybe DA:I should have been console exclusive, and that would eliminate the problem.  Obviously, Bioware needed console sales as a priority, to cover the budget.



#41
Scoobydooby

Scoobydooby
  • Members
  • 108 messages

I actually love this.

 

The thing I most love about the "pure PC" guys is they fail to recognize a lot of PC gamers have realized the advantage of owning both a nxt-gen console and a nice PC gaming rig.  It allows the ability to choose which software they use on which hardware.  This actually expands your options and allows you to take your gaming likes to a new level of sophistication.

 

Please cry more, the tears are delicious.

 

Sorry who's crying?

 

If I am looking for the best possible gaming quality and performance and am not afraid to spend the money or am an enthusiast, why would I ever look at a console? Can you actually answer this question? or do you just wish to troll people with immature comments?

 

In another thread you commended me for "keeping it civil". Can I not expect the same from you? 



#42
wowjason62606

wowjason62606
  • Members
  • 28 messages

Consoles Gamers make up most of the current gaming market. You'll have to just deal with it. Your Master race is in the minority. They will appeal to the big picture, they make games to make money. Im sorry that youre not enjoying the controls.


gonna leave this here cause you're WRONG consoles all 6 COMBINED are losing to PC...

now I don't believe consoles ruined the game I think they were spread thin and made statements that mislead people in regards to PC controls.

I also believe it will be patched and fixed ASAP

great game hold tight and let them fix it

#43
wowjason62606

wowjason62606
  • Members
  • 28 messages

Yeah, I'm sorry I exist and bow down to the master race of people who can afford $1600 gaming systems. Sorry, buy a controller for your PC. You probably have one for other games. Plug it in and use it.

* sent from my PC, which I would have had to buy a new video card, MB, processor, RAM to play DA:I. But the USB pro-audio sound card on it would blow away most sound cards.

That aside I wanted the game for my PC, but see above - no game is worth that much money.


this is ridiculous statement built my friend a gaming PC that plays this on ultra for $750 price shop parts build it yourself instead of playing on bad hardware. Now if you ENJOY consoles then awesome play them but do not make it out to be us"rich" pc snobs cause that's not the case.

#44
Han Master

Han Master
  • Members
  • 673 messages

I don't know whether there are more PC or console gamers or not, I could care less. But the article you linked tells nothing about what has more gamers. The article you linked is about how PC gamers spend more money on their hardware, which is what anyone should expect given that consoles have set prices, while PCs are fully customizable. There's nothing in there about whether there are more PC or console gamers out there.


First paragraph already stated there more than twice the number of PC gamers compared to console gamers.

#45
robmokron

robmokron
  • Members
  • 648 messages

Sorry who's crying?

 

If I am looking for the best possible gaming quality and performance and am not afraid to spend the money or am an enthusiast, why would I ever look at a console? Can you actually answer this question? or do you just wish to troll people with your immature comments?

 

You may look to a console for convience, or maybe community? But you want graphics and performance, which is respectable, thats why you choose PC. You spend more money to get what you want, but you have to deal with drivers, hot fixes, compatibility issues. its a trade off



#46
Han Master

Han Master
  • Members
  • 673 messages

These kinds of articles are so incredibly skewed with misinformation, mainly because they never take into consideration how numbers always reflect sales of ANYTHING that runs on a PC.  Notice he doesn't bring up any games that came out for console systems?  That's because sales of those games, if examined in an isolated context, often have softer sales on PC.  Everyone and their dog has a computer of some kind now, so naturally, there are more individual games sold on PC.
 
But you can't compare apples to oranges.  If the PC had "won", then consoles would be gone from the face of the earth.  Consoles are a tougher sell.  Most people buy them for the sole purpose of gaming.  People buy computers for everyday use; gaming is just an ancillary benefit.
 
Again, all this old debate does is skirt the real problem - that perhaps games shouldn't be made for both.  I don't care if I can't play PC-exclusive RPGs.  Maybe DA:I should have been console exclusive, and that would eliminate the problem.  Obviously, Bioware needed console sales as a priority, to cover the budget.


This looks like a response from a console gamer.

#47
Munktor

Munktor
  • Members
  • 111 messages

Sorry who's crying?

 

If I am looking for the best possible gaming quality and performance and am not afraid to spend the money or am an enthusiast, why would I ever look at a console? Can you actually answer this question? or do you just wish to troll people with immature comments?

 

In another thread you commended me for "keeping it civil". Can I not expect the same from you? 

 

OP is.  Not directed at you sir.

 

The game is "ruined" by consoles isn't really a stance allowing for discussion on the title in question, the industry overall, or gamers in general.  This is just a pure biased whine-fest spurned by silly PC master race logic that in this day and age is pointless.

 

I agree that multi-platform development cycles create inconsistencies that a pure console or pure pc title won't have as much of...but consoles ruined Dragon Age? lol

 

That's just funny.



#48
Talented Mr. Shhhstorm

Talented Mr. Shhhstorm
  • Members
  • 26 messages

These kinds of articles are so incredibly skewed with misinformation, mainly because they never take into consideration how numbers always reflect sales of ANYTHING that runs on a PC.  Notice he doesn't bring up any games that came out for console systems?  That's because sales of those games, if examined in an isolated context, often have softer sales on PC.  Everyone and their dog has a computer of some kind now, so naturally, there are more individual games sold on PC.
 
But you can't compare apples to oranges.  If the PC had "won", then consoles would be gone from the face of the earth.  Consoles are a tougher sell.  Most people buy them for the sole purpose of gaming.  People buy computers for everyday use; gaming is just an ancillary benefit.
 
Again, all this old debate does is skirt the real problem - that perhaps games shouldn't be made for both.  I don't care if I can't play PC-exclusive RPGs.  Maybe DA:I should have been console exclusive, and that would eliminate the problem.  Obviously, Bioware needed console sales as a priority, to cover the budget.


PC nor console GAMES

#49
Talented Mr. Shhhstorm

Talented Mr. Shhhstorm
  • Members
  • 26 messages

First paragraph already stated there more than twice the number of PC gamers compared to console gamers.


It says nothing about number of PC gamers compared to console gamers.

"Despite a declining overall PC market, gaming systems are alive and well. So alive, in fact, that the PC gaming segment is already twice the size of the console gaming market – and growing. A report just released by John Peddie Research (JPR) claims that the PC gaming market will tip $21.5B this year and grow to over $23B in 2017."

Talks about PC gaming market, but then backs up all of that by talking about hardware costs.

#50
StingingVelvet

StingingVelvet
  • Members
  • 1 116 messages

OP is.  Not directed at you sir.

 

The game is "ruined" by consoles isn't really a stance allowing for discussion on the title in question, the industry overall, or gamers in general.  This is just a pure biased whine-fest spurned by silly PC master race logic that in this day and age is pointless.

 

I agree that multi-platform development cycles create inconsistencies that a pure console or pure pc title won't have as much of...but consoles ruined Dragon Age? lol

 

That's just funny.

 

If you loved Origins for its PC focus and tactical combat than yes, Inquisition was for all intents and purposes "ruined" by having a larger, console focus. I don't think that's arrogant or anything of the sort, it's simply the game and genre you like not being there anymore and thus ruining your fun.

 

People are always so quick to belittle others.


  • Syndicate aime ceci