Not everyone enjoys roleplaying certain kinds of characters or genders though, so the idea that players should just play a gender they completely dislike for the sake of a romance is kind of unsympathetic. This is a game that takes quite a few hours to complete, so for me personally the idea of playing as a man and hating every second of dialogue doesn't sound like fun for me, and I wouldn't expect it to be fun for other people.
We like to see ourselves represented in our media in one way or another, that's why representation matters. It's just personally disappointing for me that Bioware has delivered 2 games in a row where I didn't like the romances. I don't expect Bioware to cater to me personally like I'm the only one that matters, I'm not that deluded, I just wish they would have done things different and hope they will do things differently in the future.
It is indeed an unsympathetic point. But it's also a true point. Your likes and dislikes are self imposed limitations on character interactions.
Bioware can't cater to everyone's preferences. That's impossible. So instead they offered us a gamut of choices.
Don't mistake my unsympathetic point for me being unsympathetic. I would have liked more straight male options as I typically play characters that look like me etc etc.
Vivienne would have made a fantastic LI. But she's not one. We just have to acknowledge that the only people who are limiting our choices are us.
I'm a straight male. But I play all sorts of genders with differing sexualizations because I like the different stories and options.
You may not. But that's you limiting you. Not Bioware limiting you.





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