I agree, this is quickly becoming one of my favorite games. Especially after a very specific plot point in the game. All of the major storyline cutscenes are just amazingly done.
This needs to be said right now: This game is GOOD
#51
Posté 22 novembre 2014 - 12:52
#52
Posté 22 novembre 2014 - 12:55
- enayasoul aime ceci
#53
Posté 22 novembre 2014 - 01:48
Had 81 power before moving to Val Royeaux and I even missed some stuff, I think I missed 3 total quests (around everything, the desert, hinterlands and coast) to i'm thinking it's possible to get 85.
But yea, just finished the first part myself after doing just about every possible quest and exploring just about every nook and cranny in the first bit of the game and had a blast. I love RPG's but usually feels like a grind after awhile, so far DA:I, Divinity: Dragon Knight Saga, Two Worlds (yes I actually liked the gameplay, heh) and Skyrim are my favorite first person RPG's in terms of fun game play and exploration.
After DA:II I was really worried that Bioware has reached a point of no return with their game development philosophy under the guidance of their oppressive chantry (EA)
Gotta give them mad props on this one, did a great job and it shows *cheers*
- Back Lot Basher, enayasoul et ByTheCode aiment ceci
#54
Posté 22 novembre 2014 - 03:07
Had 81 power before moving to Val Royeaux and I even missed some stuff, I think I missed 3 total quests (around everything, the desert, hinterlands and coast) to i'm thinking it's possible to get 85.
But yea, just finished the first part myself after doing just about every possible quest and exploring just about every nook and cranny in the first bit of the game and had a blast. I love RPG's but usually feels like a grind after awhile, so far DA:I, Divinity: Dragon Knight Saga, Two Worlds (yes I actually liked the gameplay, heh) and Skyrim are my favorite first person RPG's in terms of fun game play and exploration.
After DA:II I was really worried that Bioware has reached a point of no return with their game development philosophy under the guidance of their oppressive chantry (EA)
Gotta give them mad props on this one, did a great job and it shows *cheers*
Dude, 81 power. You turned the Inquisition into the most powerful force before you even went to the Chantry
#55
Posté 22 novembre 2014 - 03:49
Had 81 power before moving to Val Royeaux and I even missed some stuff, I think I missed 3 total quests (around everything, the desert, hinterlands and coast) to i'm thinking it's possible to get 85.
But yea, just finished the first part myself after doing just about every possible quest and exploring just about every nook and cranny in the first bit of the game and had a blast. I love RPG's but usually feels like a grind after awhile, so far DA:I, Divinity: Dragon Knight Saga, Two Worlds (yes I actually liked the gameplay, heh) and Skyrim are my favorite first person RPG's in terms of fun game play and exploration.
After DA:II I was really worried that Bioware has reached a point of no return with their game development philosophy under the guidance of their oppressive chantry (EA)
Gotta give them mad props on this one, did a great job and it shows *cheers*
I can haz power, pls? ![]()
#56
Posté 22 novembre 2014 - 04:06
You all have some pretty low standards.
#57
Posté 22 novembre 2014 - 05:14
The story quest just after is also really good. I'll let you discover, but let's just say you will probably want to crack some skulls and/or fist-bump at some point during or after it.
Yeah... For now I'm being murdered horribly during it
. Main quests seem to be several times more challanging than regular exploring.
But I have to say, they are amazingly well done.
#58
Posté 22 novembre 2014 - 05:28
81 power? wow. I thought when I got 24.... I was ok
#59
Posté 22 novembre 2014 - 05:47
Also, very brave storytelling move with the singing. That could have come off as corny. But instead it was epic and touching.
*Very minor spoiler warning*
Exactly. Normally when singing is involved with movies or games (? don't think I've seen it in games before, I think) I usually find it cheesy and not enjoyable. This was epic though. Goosebumps moment.
#60
Posté 22 novembre 2014 - 05:52
Totally agree. I love this game and can't stop playing it. I had around 55 power when I went to Val Royeaux and I didn't finish the Hinterlands completely.
You all have some pretty low standards.
Or you just can't let anyone else have their own opinions. Play something that fits into your high standard and let us be happy with the game we love.
- SolVita, enayasoul et DanH aiment ceci
#61
Posté 22 novembre 2014 - 05:59
I think this will be one of those games that actually continues to grow more popular over time as word of mouth spreads. The critic reviews alone should have been enough to push it, but a lot of gamers have grown cynical of reviews (Destiny probably broke the camel's back a few months ago, promising an epic but delivering a hollow shell).
Inquisition shattered my expectations. I was prepared for disappointment, and never in my wildest dreams did I think they'd deliver what might be the best game in close to a decade. Bioware landed a magnum opus here, and anyone not playing it is doing themselves a disservice.
- enayasoul et DanH aiment ceci
#62
Posté 22 novembre 2014 - 06:05
I'm amazed by it. I did the prologue and a bit more three times, because I wasn't happy with being overwhelmed, amongst other things (too much to get thrown into immediately - poor brain was blown to bits). Now, I have my Inquisitor, happy with it, and the rest has slotted into place majestically. I have never felt the utter immersion and brilliance I see in this before - games have gone part-way and I have been excited enough by that - this is just perfect. I haven't got far, but I am finding loot that's interesting, the quests are cool (even collecting stuff is good, because you know it helps your organisation every time you do them, so you have not got the dull acceptance that you need to do A before B. (A)Boring before (B)interesting), and there's NO 'will it get good' doubt either.
I love it. The way everything reacts to you, the way you look at a good idea and see that not only is it good, but it has 20 varieties of goodness, rather than 3. The way you begin to see everything as alive and reactive is what is brilliance. Walking into houses without loading per room is weird, as it's not happened before. Loot is perfect; not too much, not too little. The little dungeons are good, as you know you just get a bit of excitement with something at it's end....you know like the others that there are BIG ones, but the little are just a pleasant interlude.
You couldn't make a better game (not til the next - it's broken every rule of what's possible). Just keeping it in focus when making it must have been a nightmare. WHat game has had mounts at all, and then, if so, have one type, or a half dozen...to show the attitude in making this, you take that one bit and see they've made 20 mounts and not just horses either. I want to ride my halla, but I don't want to miss stuff.
Perhaps the best thing for me is my friend's reaction. NOT a role-player really, but played Skyrim for a bit. I made him watch some videos a couple of weeks ago, and then he knew I had this Friday; he turned up out of the blue and said he was off to buy it. He wanted a peek, and loved what he saw. This is someone who skips cut-scenes as boring, so you know what I mean. He played the prologue and went bananas. He collected and explored everything in sight (more than I had), chose a mage(!) and just whistled at the scenes around him. He almost squeaked when he said 'every little bit of grass moves! There's PROPER WATER! YOU CAN JUMP! THIS IS COOL!'. WHen I said about the length (he hates long games bogging him down), he actually said that for the first time, that was great: Multi-player for 'free' afterwards, a massive campaign and post campaign bits....'makes me a bit sick to buy some of the other games I have, to get six hours out of them for £50'.
Now, bear in mind I have read some advice about tackling too much or getting bogged down. If I hadn't read that, it would make the game harder to enjoy, but I've read and it's so 'free' to play. I was confused, and I have had to change my view of rpgs and the accepted playing style we have as 'normal'. After changing your perspective and come to and understanding about what's so different (loads of little gripes and issues), it becomes incredible. NOT getting to grips/coming to terms with THAT would leave all of the brilliance unknown. So, some controls, the way things are handled, battles, all of it. If you don't learn how to rethink, and don't make yourself willing to learn this and relearn rpgs, you'll get nothing major. If you are willing to take it that it's amazing, and realise it takes some getting your head 'round it, time to flail about like a numpty, then you've wasted some of the excellence, and just won't see it. Suspend your expectations and be prepared to learn a new type of game to play, and you'll love it. I haven't even considered romances yet.
Maybe people will think I've exploded too much, and waffled, but I wanted this to be good so badly, and the first bit did not make me feel that good, because I couldn't get my head around it. I felt a bit disappointed really, hence 2 restarts before I found it properly.
- enayasoul et AshesEleven aiment ceci
#63
Posté 22 novembre 2014 - 06:06
This game is just incredible the sheer scope is staggering.
- enayasoul aime ceci
#64
Posté 22 novembre 2014 - 06:07
Had 81 power before moving to Val Royeaux and I even missed some stuff, I think I missed 3 total quests (around everything, the desert, hinterlands and coast) to i'm thinking it's possible to get 85.
But yea, just finished the first part myself after doing just about every possible quest and exploring just about every nook and cranny in the first bit of the game and had a blast. I love RPG's but usually feels like a grind after awhile, so far DA:I, Divinity: Dragon Knight Saga, Two Worlds (yes I actually liked the gameplay, heh) and Skyrim are my favorite first person RPG's in terms of fun game play and exploration.
After DA:II I was really worried that Bioware has reached a point of no return with their game development philosophy under the guidance of their oppressive chantry (EA)
Gotta give them mad props on this one, did a great job and it shows *cheers*
Great post. I too figured that EA had curbed the creative freedom at Bioware, especially after seeing what Activision did to Destiny's product. But I was pleasantly surprised to see that EA had let them work their magic. Looks like it's going to pay off as well. As word of mouth spreads, this game is going to fly off the shelves, so to speak.
- enayasoul aime ceci
#65
Posté 22 novembre 2014 - 06:14
Bioware have taken some stick over their combat system, however, they deserve quite a bit of credit for trying to appeal to those who like fast paced combat and those who prefer the more traditional methods. It's actually gives you a choice and that is a superb thing, unfortunately it just needs tinkering a bit, as I'm finding it a bit clumsy to handle at the moment, although I'm slowly getting used to it. Personally I think they've really gone out of their way to please their fans, and it's a shame that so many people have wrecked the game's reputation for some strange reason.
#66
Posté 22 novembre 2014 - 06:20
Yes, this game is absolutely fantastic. I was a couple of hours into Far Cry 4 when I got this, but after playing 15 hours of DAI I can tell with 100% certainty that I won't be playing Far Cry 4 this year anymore, or ever for that matter.
- ev76 aime ceci
#67
Posté 22 novembre 2014 - 06:24
What I'm constantly blown away by is the scope of this game, and the quality of the assets. Seriously, this game was obviously a labor of love for some of the team and they have crafted a truly impressive experience. I'm excited to experience more, but sad that it won't last forever. I will probably need to take at least a year between replays so that I can forget a lot of the details and have it be new to me again. This is in my top 4 now. They are in no particular order: DA:I, Origins, Thief: The Dark Project, and Morrowind.
- AshesEleven aime ceci
#68
Posté 22 novembre 2014 - 07:23
You all have some pretty low standards.
Or, y'know, different preferences.
- Nayana_Jaz aime ceci
#69
Posté 22 novembre 2014 - 07:29
Or, y'know, different preferences.
No, we all must like the same games. A difference in opinions is too threatening to our insecurities!
#70
Posté 22 novembre 2014 - 09:00
- enayasoul aime ceci
#71
Posté 22 novembre 2014 - 09:26
Hear, hear. I'm actually a little worried that Inquisition will diminish Skyrim for me. I'm a really good role-player and meta-gamer so probably not, but still...
#72
Posté 22 novembre 2014 - 09:37
Once I decided to buy a controller for my pc copy, I started to really enjoy the game. I'm already looking forward to a second playthrough.
- enayasoul aime ceci
#73
Posté 22 novembre 2014 - 09:39
Hear, hear. I'm actually a little worried that Inquisition will diminish Skyrim...
It should, as it's a much better RPG.
- SolVita, largejack1000 et AshesEleven aiment ceci
#74
Posté 22 novembre 2014 - 10:03
The game is good. The control issues on PC and poor performance keep it from being "great" and more.
#75
Posté 22 novembre 2014 - 10:20
This game is REALLY GOOD.
How can we enjoy the game with these terrible mouse keyboard controls that we have to fight with in every combat in the game? The gameplay is so bad that it is not possible to enjoy the game.





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