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So...should I even bother on PC?


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52 réponses à ce sujet

#1
WhiteThunder

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The user reviews I've seen are pretty damn close to scaring me off.  Did they really cut auto-attack?  Is the tactical camera really that close to the ground?  Are frame rates really that low?  Can you really not customize controls?  Did they really eliminate any semblance of a meaningful tactics system?

 

Everything I'm hearing so far about the controls and combat on the PC just sounds so asinine, so unbelievably incompetent, that I wouldn't believe Bioware capable of it, if today were March 7th, 2011.



#2
FKA_Servo

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I can only relate my own experience, but I installed the new drivers, installed the game, and started playing with a gamepad. 12 hours played and not a single crash. Playing mostly ultra at >40fps with a GTX 770. My experience has been as close to perfect as can get. Opinions on KBM range from "Fine" to "unforgivable" but they're aware of the problem and seem like they intend to patch in some control fixes.

 

On PC with an Xbox pad, the game is fantastic.


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#3
Scoobydooby

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It all depends on your perception of these things. 

 

For some people, they are a non-issue. Some can play the game find on their hardware, and find the things you mention to be no problem. 

For others, there are huge problems that in some cases (mine specifically with stuttttttter) makes the game unplayable. I can deal with a bit of stutter, but to the degree I have it, I will not proceed to play the game as its made unenjoyable. 

 

So really, it depends. If you're really worried about it, I'd suggest to wait for new drivers and a patch which I would have to imagine is in the works. 

 

Wait a bit, and then see what happens. Many things are problems now for people, but could very easily be adjusted. Just will take some time. 



#4
Maverick827

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I personally would not recommend the PC version of this game to anyone with a current-gen console who's on the fence. It's just such a crap shoot right now; people with high-end specs are getting worse performance on lower settings then people with midrange specs.

#5
BubbleDncr

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I have a friend with a fairly good pc (don't the the specs), but he's been playing with a gamepad on the pc and hasn't had a problem.



#6
Tookah45

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Did they really cut auto-attack?  Is the tactical camera really that close to the ground?  Are frame rates really that low?  

 

Yes. Yes. Yes, even TotalBiscuit can't maintain 60fps in some areas with 2 GTX980s.

 

 Can you really not customize controls?  Did they really eliminate any semblance of a meaningful tactics system?

 

You can't touch the mouse at all in control settings. Keyboard buttons are rebindable assuming they're on a standard QWERTY (no macros or extra buttons).

 

Yes. Tactics are a checkbox denoting "use this skill any time it's not on cooldown" or "never use this skill ever." The companion can be told to attack whatever PC/controlled character/another character is attacking (follow), or to only attack an enemy that deals damage to said character(defend).

 

Everything I'm hearing so far about the controls and combat on the PC just sounds so asinine, so unbelievably incompetent, that I wouldn't believe Bioware capable of it, if today were March 7th, 2011.

What makes it even better is that they already had a perfectly working control scheme from the last two games and it still didn't make it into the game.



#7
Chaseroy

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If you're a diehard KB/M player then you might be disappointed. After hundreds of hours of Dark Souls I got used to my little gamepad. I spent the first 90 minutes of DA:I using KB/M; it's a lot better with gamepad.

 

For me the game has been mostly stable. But let's be realistic; you're talking about a new PC game. It's certainly no more or less stable than any PC game I've played at launch in the past 8 years. If you want consistency and stability (at the expense of flexibility and control) then you should be playing on a console, full stop.

 

On a side note, DA:I is one of the best new games I've played in a long, long time. 



#8
Spankatola

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The user reviews I've seen are pretty damn close to scaring me off.  Did they really cut auto-attack?  Is the tactical camera really that close to the ground?  Are frame rates really that low?  Can you really not customize controls?  Did they really eliminate any semblance of a meaningful tactics system?

 

Everything I'm hearing so far about the controls and combat on the PC just sounds so asinine, so unbelievably incompetent, that I wouldn't believe Bioware capable of it, if today were March 7th, 2011.

Auto-attack: yes and no. Holding down a mouse button is now auto attack.

Tac cam: yes. It's a tough one.

Frame rates: that's up to your rig. I have a middling one and have had no hiccups at all.

Customize controls: yes, of course you can.

Meaningful tactics system: I dunno what's meaningful to you. There's plenty of tactics to be employed with the control system as such, and they do give the results that you want. They're just (IMO) a bit frustrating to implement, especially with that low POV.

 

Asinine, incompetent...these are pretty strong words, blog fodder mostly. It works, and it works just fine once you get used to it (again, except for the low tac cam POV).



#9
WhiteThunder

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Yes. Yes. Yes, even TotalBiscuit can't maintain 60fps in some areas with 2 GTX980s.

 

You can't touch the mouse at all in control settings. Keyboard buttons are rebindable assuming they're on a standard QWERTY (no macros or extra buttons).

 

Yes. Tactics are a checkbox denoting "use this skill any time it's not on cooldown" or "never use this skill ever." The companion can be told to attack whatever PC/controlled character/another character is attacking (follow), or to only attack an enemy that deals damage to said character(defend).

 

What makes it even better is that they already had a perfectly working control scheme from the last two games and it still didn't make it into the game.

Oh, lovely.  I had huge problems with DA2's combat, but it was only ever a couple basic tweaks away from being perfectly fine.  It's nice that rather than making those tweaks, it sounds like they just scrapped everything I liked about the combat altogether.



#10
Cyonan

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In general for the game on PC:

 

Auto attack is gone. Now you either spam click or hold down the button.

 

Tactical mode on PC is pretty clunky. One of the things wrong is that it doesn't zoom out far enough.

 

There is keybinding in the game's options, but mouse is kind of stuck as is.

 

Framerate can have some issues even on high end systems, especially if you're somebody who is used to a constant 60+ FPS. MSAA in particular can be really hard on your framerate. Personally with MSAA turned off I don't have any issues.

 

Tactics menu has been gutted. You can still control each individual character like previous games, but there is no more "If <situation happens>, use <ability>" anymore. There is a few limited behaviours that you can set such as which abilities to use more frequently, or when to stop using abilities based on remaining mana/stamina.

 

For the tactics, it might be best to find a let's play on YouTube of somebody using it to get a better idea so that you can judge it for yourself. A lot of people here have issues with it, but you may not find it to be that bad. I will say that if you're expecting it to be like Origins, you're gonna be disappointed.



#11
Sanunes

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The user reviews I've seen are pretty damn close to scaring me off.  Did they really cut auto-attack?  Is the tactical camera really that close to the ground?  Are frame rates really that low?  Can you really not customize controls?  Did they really eliminate any semblance of a meaningful tactics system?

 

Everything I'm hearing so far about the controls and combat on the PC just sounds so asinine, so unbelievably incompetent, that I wouldn't believe Bioware capable of it, if today were March 7th, 2011.

 

I really recommend you do more then "hearing about" and really spend some time looking at both positive and negative posts about the game, for there are plenty of people that aren't having issues.  Heck if you are going to buy the game digitally buy it off Origin and you can return it after 24 hours you first launch the game for a full refund.

 

Personally, I haven't experienced any the negativity about the game that I keep reading.  The keybinds are completely customizable, heck you can even reverse the left and right button.  Auto-attack has been chanced to something like Diablo, where you hold the attack button and let go to stop your attack.  The tactic system is less robust, but I find the changes in the NPC AI has been improved that its not needed to be as in-depth as before and frankly I always found it to be a broken system and fought with it most of the time in Origins and Dragon Age 2.

 

My biggest gripes about the game would be the tactical view, for it is not very logically setup for a keyboard and mouse setup and when indoors (like Origin) it doesn't zoom out as far as when outside.


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#12
Sanunes

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Yes. Yes. Yes, even TotalBiscuit can't maintain 60fps in some areas with 2 GTX980s.

 

 

That is because of running MSAA x4, but the moment he turns that off the majority of the time he is much higher then 60fps, there are momentary bog downs in other areas, for him, but the majority of the time it was much higher then 60fps.



#13
Jester

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Not a single crash thus far (24 hours played, according to Origin).

Framerate is quite decent - I'm running this on High/Ultra mix on GTX 660, and I'm above 30 (even 40) FPS 99% of the time (I do have some framerate drops when there are a lot of NPCs on screen). Sure, it's not perfect, but it's the card that's the equivalent of what's in PS4, and I can actually run the game on probably similar/higher(?) settings and with better framerate... (PS4 is 30 FPS locked). 

All keys are rebindable, so I don't understand who's saying they aren't,

 

TacCam works quite poorly in the interiors (especially in narrow corridors) but it's servicable. It's not very good, but it's not terrible either. I'm using a mix of TacCam and normal mode during my Nightmare playthrough, and it works fairly well once you got hang of it.

 

There is unfortunately no auto-attack - you have to hold R button (rebindable) or LMB to attack (unless you're in TacCam). AI tactics are limited compared to what was present in DA2 - not that I mind, I disabled AI tactics in DA2, and I did the same thing here.

 

As to general thinking and strategizing during combat, Inquisition is far superior in this regard to both previous games, because you can actively use terrain, utilize a wide array of defensive abilities and position your party, which can make a huge difference (there are even passive abilities, which for example would give your archer damage bonus if he has a high ground). 


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#14
WhiteThunder

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Yeah forcing you to hold down the mousebutton in order to attack isn't "changing" auto-attack.  It's eliminating it.

 

And how does that even work with targeting? Do you have to stop attacking someone to shift targets?

 

The entire concept sounds like it was designed by someone who had never used a mouse before.



#15
DocSun

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First off no matter the platform auto attack is gone yes. So is the auto chase down. UNLESS you play purely in TAC CAM mode.... which has its positives and negs... mostly negs but it does help however don't think you will get a full if then system a la DA:O. Also PC is by far the most beautiful looking. Story is still good, and it really does play well with a controller. So depending what camp you are in you can either swear the game off completely and IMO miss out on a great game or get it on PC which is the best looking and looks like some things might be addressed or stay vocal, buy the game and play and enjoy the story and hope they work out some of these issues with patches and make it just as good as Origins.

 

Refer to this thread. http://forum.bioware...-please-see-op/

if you end up in the green or dark green then definitely go and get it for PC. That's my suggestion anyway.



#16
Zippy72

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You can rebind all the controls so the only kb/m 'issues' are no walk and no auto-attack.

 

I'm running fine on pc with no crashes at all. Cutscenes are locked at 30fps which feels odd to watch after 30+ fps in general play.

 

Only you can decide if these are deal breakers for you.



#17
Tookah45

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Yeah forcing you to hold down the mousebutton in order to attack isn't "changing" auto-attack.  It's eliminating it.

 

 

This. There's nothing automatic about manually depressing and holding a button.

 

And how does that even work with targeting? Do you have to stop attacking someone to shift targets?

 

 

You use tab to switch targets, or use the mouselook while you're attacking to hover the camera generally near an enemy and you'll sort of soft-lock onto them and your attacks (as a ranged character) will hit them. As melee you either look at them or whiff.

 

The entire concept sounds like it was designed by someone who had never used a mouse before.

 

That's because it was. Which is ironic seeing as how "PC was the lead platform" for development of this title. And their focus on consoles was to make sure they "don't fall behind." Now we know why none of the dev streams featured KBM gameplay at all.

http://www.videogame...nquisition.html


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#18
Spankatola

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Yeah forcing you to hold down the mousebutton in order to attack isn't "changing" auto-attack.  It's eliminating it.

 

And how does that even work with targeting? Do you have to stop attacking someone to shift targets?

 

The entire concept sounds like it was designed by someone who had never used a mouse before.

 

Kinda getting the impression you weren't looking for help with making a choice so much as you were looking for confirmation of a choice you already made.


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#19
mmu1

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I know that for me, the game ran very badly on a PC that's probably somewhere midway between minimum and recommended requirements - and the performance hits were strange, the game ran extremely smoothly with settings turned up pretty high one moment, then turned into an absolute dog the next, and lowering graphical quality didn't help much.

 

As far as the controls go, I would say that from a design standpoint, they're quite bad, but might be OK depending on how you plan to play. I don't actually like the combat of the Dragon Age games, so I tend to set things to the easiest difficulty and slaughter all in my path ASAP and get on with story and exploration, and the Inquisition controls work just fine with that approach... but if I actually wanted to play on harder difficulty and frequently pause, switch characters, carefully target abilities, etc., I would find the control scheme very clunky and frustrating.



#20
Cyonan

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Yeah forcing you to hold down the mousebutton in order to attack isn't "changing" auto-attack.  It's eliminating it.

 

And how does that even work with targeting? Do you have to stop attacking someone to shift targets?

 

The entire concept sounds like it was designed by someone who had never used a mouse before.

 

On PC you can also use R for the basic attack(which is rebindable).

 

I use that instead of holding down the mouse button specifically so that my mouse is free for target swapping.

 

It is kind of a weird system, though.



#21
WhiteThunder

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Kinda getting the impression you weren't looking for help with making a choice so much as you were looking for confirmation of a choice you already made.

 

I'm just wondering how on earth that could possibly work, or how anyone could think it was a good design choice.  

 

Honestly, I was hoping people would dissuade me and say "No!  The combat works fine!  The controls aren't a clunky console port!"  I really, really loved Origins, and was pretty excited for this game until I saw the user reviews.



#22
Wulfram

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The combat works fine, though it'd work a fair bit better with proper auto-attack in regular camera mode.

As it is, I think it's not as good as Origins, and a bit of a trade off compared to DA2 - DA2 was less fiddly and annoying on average, but having access to the tactical camera is useful.

#23
coldflame

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That's because it was. Which is ironic seeing as how "PC was the lead platform" for development of this title. And their focus on consoles was to make sure they "don't fall behind." Now we know why none of the dev streams featured KBM gameplay at all.

http://www.videogame...nquisition.html

 

Well they also said your choices will matter in ME3 before the release...lol.


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#24
Tookah45

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Well they also said your choices will matter in ME3 before the release...lol.

Speaking of choices not mattering, if you kill Leliana in Origins during the Sacred Ashes quest, she's still leading the Inquisition.


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#25
Giantdeathrobot

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Yes. Yes. Yes, even TotalBiscuit can't maintain 60fps in some areas with 2 GTX980s.

 

 

 

Only with MSAA on 4x. Off he gets 90 fps consistently, which is good enough. Myself, I have a mid-range rig (six core Phenom @ 2.9 GHz, R7 260x GPU) and with most options on High, SSAO and no AA, my framerate is always above 30 (which is acceptable), and most of the time above 40. This game is reasonably well optimized, but if anyone expects 60 constant FPS on an open world Frostbite game on absolute maximum with anything but the best hardware, well the joke is seriously on them.

 

Controls are rebindable, mouse 1&2 can be swapped but saldy it doesn't support additional mouse buttons.

 

Auto-attack is only in tactical camera, which is stupid but not PC related. It's also a bit too close to the ground, but you have more freedom with it than in Origins on the other hand.

 

Tactics have lost the if-then system, which kinda sucks for people who rely on them but I'm a compulsive micro-manager so I don't worry much. You can set individual abilities to be used, prefered or not used by the AI, the percentage of mana/stamina they keep in reserve, and how often they use healing potions. Most of the time the AI is competent enough at using abilities independantly.

 

The game is also not a hack and slash by any means on the settings I'm playing (Hard, FF on). Enemies will ruin your day if you don't gear yourself well, plan ahead a bit, use synergies and keep things like barrier/guard up. On those settings it's harder and requires more strategy than Origins on Nightmare.


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