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Deleting Playthrough States


6 réponses à ce sujet

#1
Jedi Master of Orion

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So Inquisition doesn't really work on my computer so I haven't been able to really get far enough to test the import system at all, but I have been spending a lot of time in the character creator and part of the prologue. But I belatedly realized that this had the unintended result of me creating like 19 different Playthrough States in the World States section of the Keep and they are all one of my three import ready tapestries. Most of them were created by fooling around with the character creator and then going back.

 

If I ever do get the play the game it's probably going to be messy trying to figure out which one is supposed to be the true playthrough. It would good if there came a way to clean that up a bit.



#2
leahrachelle

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So Inquisition doesn't really work on my computer so I haven't been able to really get far enough to test the import system at all, but I have been spending a lot of time in the character creator and part of the prologue. But I belatedly realized that this had the unintended result of me creating like 19 different Playthrough States in the World States section of the Keep and they are all one of my three import ready tapestries. Most of them were created by fooling around with the character creator and then going back.

 

If I ever do get the play the game it's probably going to be messy trying to figure out which one is supposed to be the true playthrough. It would good if there came a way to clean that up a bit.

 

Hi, we're looking to add this feature in very soon. Sorry for the clutter! :)


  • drummerchick, Octofontus et EccentricCat aiment ceci

#3
Kantr

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Ah so it automatically uploads once you start the CC? Now I know why I have two.

#4
EccentricCat

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So basically, it would be good to remember to export a custom world state before creating a new character.  If for some reason a player fails to check the time stamp of an exported world state, they would have to back to the Keep, copy the file from the Playthrough States section to the World States section and then check the tiles from there, just to make sure it is the correct world state.   :P   That's a bit more complicated than it needs to be.  

 

Would it be possible to add a feature that will allow a player to check the tiles of a state already listed in the Playthrough States section right from the Playthrough States section itself? Or at the very least, a summary of the world state? If the player wanted to edit it, for a new game, then they could copy it over to the World States section.  

 

Also, would it be possible instead of calling the Playthrough States 'Playthrough 1', 'Playthrough 2', and so on to title those playthroughs after the character it is tied too? Even something as simple as allowing players to edit the title of the playthrough itself.  For example, in my game it would be 'Kamiko Human Warrior' instead of 'Playthrough 1' or 'Kaikia Qunari Mage' instead of 'Playthrough 2'.   



#5
Qslice

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So, if I understand correctly, if I already did the same thing (played around with character creation, and made 6 playthrough states), I will need to:

1. Delete the character I settled on.

2. Import my chosen world state from the Keep BEFORE I open up Inquisition.

3. Finish just ONE character to begin the prologue.

 

Is that right? My previous playthrough states will still be there but, since I started fresh, it will use the world state I chose to import. The caps are for emphasis, not nerd rage. Just want to make sure I have this right.



#6
KrashLog

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So it's been 3 months... any update on that feature request?



#7
Kantr

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It's probably there along with the release of the DA:I tiles. so..