tl;dr turn off Share Usage Data, pick map, don't use Random
I noticed if i did a random Quick Match, i would get the above error every time... If i search for a specific destination/map, i would connect, and stay connected every time.
Admittedly i've had only a handful of matches as a sample size, but might be a possible fix if the Random option is causing a glitch somehow?
(note this is for PS4 in UK)
EDIT: another thing to try, is go into main menu -> options -> turn off (uncheck) Share Usage Data
Similarly for ME3MP on the PS3, the data sharing to EA seemed to make things less stable.
EDIT 2: so after more experimenting with some friends; yes this seems to help with Quick Matches. We all had problems with Random, and picking maps helps get a quick match lobby.
This however does not seem to help with Private matches / lobbies.
We rotated the host, and tried to connect multiple times, and different ways (in-game invite, PS4 party lobby , friends list), and were getting a few different connection error messages.
At best someone would just "join" and instantly disconnect the host.
Another connection issue would see someone try to join, fail, go back to their multiplayer screen, then the game would automatically try to reconnect to the host again. repeat.
Turning off Share Usage Data seems to help with some of these, or at least gives different errors.





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