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Anyone else hate the game?


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#501
outlaw1109

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I think you hit the nail on the head right there! Most console gamers don't want to think, have an immersive story, rpg, etc.  Every game that began as PC and turned to console gets dumbed down.  Some examples.....Thief - the original thief you had to FIND items, you had tons of ways to complete your mission, you could shot rope arrows anywhere they would stick, etc.   From deadly shadows to the newest thief relaunched,  items are glowing so you don't have to look, you only have 1 way to complete a mission you can only climp and shoot climb arrows in the designated spot so you don't have to think at all.  

 

In DAO tons of possibilities, TACTICS, customize how your party fights, etc, in DAI only 1 possibility for anything, no tactics, just button smashing 'zombie' mindless game. 

 

You do realize that a popular thread title when DA:O was released would contain either, "dumbed down" or "console port".  And that game was 6 years in the making.  As to zombie/mindless game...

I could show you a video of Sten chasing enemies into a fire from a trap that HE had triggered.  He then proceeds to stand in the fire, consuming health potions.

But I won't, because I'm afraid Origins loyalists everywhere will spontaneously explode.



#502
Archeleos82

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If you:

1 Didn't take the time to meet your companions, do their quests, form opinions of them
2 rushed through the rest of the content, exploring nothing, reading none of the codex or history or war room quests etc....

Then you: dislike the game because you didn't actually play the game. Rushing through isn't relaxing enough to even attempt to enjoy the experience. Had you spent 50 hours plus, many of your criticisms may have held more authority because there *are* a ton of sidequests. Too many for how little effort they made to tie them into the main story. But, with that little effort, you basically should have youtubed it and saved yourself the bother of doing any work at all.

I want to feel empathy because I know what it is to dislike a game...but I can't. You didn't even try to play the game. 17 hours? That is like reading the first and last chapter of a book only and wondering why it sucked.



It indeed fun for 2 playthroughs.

#503
Rawgrim

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You do realize that a popular thread title when DA:O was released would contain either, "dumbed down" or "console port".  And that game was 6 years in the making.  As to zombie/mindless game...

I could show you a video of Sten chasing enemies into a fire from a trap that HE had triggered.  He then proceeds to stand in the fire, consuming health potions.

But I won't, because I'm afraid Origins loyalists everywhere will spontaneously explode.

 

 

Played DA:O on PC and then on console. For some reason the console version was dumbed down. The puzzle with the bridge in the sacred ashes temple, for example, was simplified severely.


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#504
Archeleos82

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If you:

1 Didn't take the time to meet your companions, do their quests, form opinions of them
2 rushed through the rest of the content, exploring nothing, reading none of the codex or history or war room quests etc....

Then you: dislike the game because you didn't actually play the game. Rushing through isn't relaxing enough to even attempt to enjoy the experience. Had you spent 50 hours plus, many of your criticisms may have held more authority because there *are* a ton of sidequests. Too many for how little effort they made to tie them into the main story. But, with that little effort, you basically should have youtubed it and saved yourself the bother of doing any work at all.

I want to feel empathy because I know what it is to dislike a game...but I can't. You didn't even try to play the game. 17 hours? That is like reading the first and last chapter of a book only and wondering why it sucked.

I always try too do everything in the game too get a good experience but It was only one time thing. Was you are exausted after all the sidequests Thats not what I look for in a game. It has too be fun that you want too come back later and be excited too go on with the story. But its again hundreds and hundreds of sidequests. I played like 200 ours in totall did all sidequests and mainquests

#505
Vagrant91684

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I just finished it, and after two hours, I can agree...  This game is...embarrassing.   Playing DA 2 now, and man...the first five minutes of the game have more interesting conversation than all of DA:I combined.  Terrible plot, terrible interactions, terrible sidequests, TERRIBLE combat, terrible bugs...  I won't even start on how bad the experience was on 360...



#506
Marshal Moriarty

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Hate is probably too strong a word - the game isn't interesting enough for me to hate it. But its extremely disappointing in just about every way. Not sure if it takes Jade Empire's crown as the Bioware game I care about the least, but its damn close.

 

Ultimately, the game just feels completely flat and lifeless. I have no real interest in my character, my party, the main plot is a joke and the side quests are a nightmare of blandly soporific collecting. The script and dialogue throughout is uninspired in the extreme, providing no depth to any of the subjects covered. Pretty much every single aspect of the lore is handled better and with considerably more depth in the previous games. If you don't know what the various factions, places, peoples are going into this game, it makes no attempt to educate you, and doesn't develop any of it.

 

Just a horribly shallow experience that is destined IMO to fade away from memory very quickly.

 

The fact that many critics are going through the motions of fawning over the game means nothing - most of them scored DA2 almost identically and now they apparently hated that game. The critics say what they think their readers want to hear. They put great effort into gauging these things, and usually get it 'right' (as depressing as that is). Sometimes they completely misread the mood about a game (Bioshock Infinite) and are forced to do an about turn and hope nobody notices. Other times they are exposed as not having really played all much of the end and/or not being nearly as fond of the game as they pretend to be (the Mass Effect 3 endings debacle caught the critics completely off guard, because most only pretended they finished the game and the ones that did, didn't care enough about Mass Effect to realize what was going to annoy the fans).

 

Praise from the critics now will fade very quickly, because IMO its just them trying to keep on Bioware and EA's good side for when Mass Effect 4 comes out and because they knew that many fans would have gone ballistic if they'd criticized the game, even if those people hadn't even played the game at that time. Its all conjecture of course - I can't prove what these people actually think (beyond pointing to the endless amount of times the industry has just flat out lied on topics of all kinds). But I can say that if this game was released with a different, less closely followed and favoured developer name on it, this game wouldn't have been given nearly the kind of free pass this game got. The bugs and crashes alone would have seen it eviscerated.

 

But quite apart from what the industry 'press' say, I reiterate that for myself, I thought this was a terribly boring game. .



#507
NM_Che56

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I think I love you. <3

but what am I so afraid of?


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#508
Nimlowyn

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I don't hate the game, no. Sometimes, I really love it. That said...The story doesn't feel short to me, but it does feel lopsided, with long, epic missions in the beginning and middle and two short and sweet missions at the end (I was watching my husband play it for the first time last night and thought, dang, I wish this epicness had held right through to the end). I find the 8 ability limit tedious (I really dislike it, actually). I miss tactics. I'd like more incentive to explore the zones (okay so this is happening in the story...why am I spending time traveling out here running around again? Can't my people just do this?) While I did get party banter, I could go upward of three hours without hearing any (even with a party I'd never used before) and can't shake the nagging feeling I missed out.

 

I don't love everything about DAI, but then again I don't love everything about DA2, and that's one of my most beloved games of all time. It's not perfect, but perfection doesn't exist. For me, there is still plenty to love here, and the love put into creating DAI is pretty obvious. I'm looking forward to more patches and DLC. I wonder if it is too much to hope that the ending gets more meat to it.


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#509
Jestina

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This game is garbage, especially on the pc which got a horrible console port. They still have the ridiculously fast anime combat of the second game but they stupidly removed the healing spells. They took out tactics as well. The game pretty much devolves into a buttom mashing mess where you have to be OP and overleveled to get through it since you are gimped by the removal of the healing school and the lack of control over the AI party members. MMO style fetch quests galore. Plenty of recycled graphics, especially noticeable in the character creation process. The engine they are using is old and it shows. The ridiculously long loading screens. The game is a huge resource hog, though i'm not sure why with all the 2009 graphics that it has(I guess it's just bloated coding). Bioware has completely forgotten how to make an RPG. Now they just make console action games.
 
It was obvious that they bought off the reviewers again...and also bought themselves an award. Must be nice when you have such deep pockets you can you just buy yourself a GOTY title.


#510
line_genrou

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This game is garbage, especially on the pc which got a horrible console port. They still have the ridiculously fast anime combat of the second game but they stupidly removed the healing spells. They took out tactics as well. The game pretty much devolves into a buttom mashing mess where you have to be OP and overleveled to get through it since you are gimped by the removal of the healing school and the lack of control over the AI party members. MMO style fetch quests galore. Plenty of recycled graphics, especially noticeable in the character creation process. The engine they are using is old and it shows. The ridiculously long loading screens. The game is a huge resource hog, though i'm not sure why with all the 2009 graphics that it has(I guess it's just bloated coding). Bioware has completely forgotten how to make an RPG. Now they just make console action games.
 
It was obvious that they bought off the reviewers again...and also bought themselves an award. Must be nice when you have such deep pockets you can you just buy yourself a GOTY title.

 

Frostbite 3 is old?



#511
Maiafay

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Seriously, why are people necroing this thread? If you hated it, fine. If you liked it great. Why complain about something you can't change? Either shelve it or trade it in.

Me? I enjoyed the game. On my third run. It's still fricking awesome. Bye.
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#512
FOE

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I'm too lazy to read through 21 pages of this topic, so excuse me if this has been said before...but,  YES!   I really hate this (frustrating) game.  I'm a stubborn PC-gamer who refuses to go out and purchase a controller/console.  The game is (right now) a shiny coaster for my beverage.  It's unplayable by my standards...so I wait for "patch 3"...the day that never comes...



#513
frostajulie

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I don't hate the game, no. Sometimes, I really love it. That said...The story doesn't feel short to me, but it does feel lopsided, with long, epic missions in the beginning and middle and two short and sweet missions at the end (I was watching my husband play it for the first time last night and thought, dang, I wish this epicness had held right through to the end). I find the 8 ability limit tedious (I really dislike it, actually). I miss tactics. I'd like more incentive to explore the zones (okay so this is happening in the story...why am I spending time traveling out here running around again? Can't my people just do this?) While I did get party banter, I could go upward of three hours without hearing any (even with a party I'd never used before) and can't shake the nagging feeling I missed out.

 

I don't love everything about DAI, but then again I don't love everything about DA2, and that's one of my most beloved games of all time. It's not perfect, but perfection doesn't exist. For me, there is still plenty to love here, and the love put into creating DAI is pretty obvious. I'm looking forward to more patches and DLC. I wonder if it is too much to hope that the ending gets more meat to it.

This was a beautiful and intelligently written post that completey sums up my feelings better than I can on my own.  So Ditto what she said.


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#514
Jestina

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Frostbite 3 is old?

 

 

Frostbite is from 2008. It hit its heyday in 2009-10. It is current 2015 so I think it's well past time for them to switch to something better. I think most EA slop uses it though so they probably won't.



#515
Waylander

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Game way too easy, even on nightmare. Ending fight was so bad and lazy.



#516
Conduit0

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Frostbite is from 2008. It hit its heyday in 2009-10. It is current 2015 so I think it's well past time for them to switch to something better. I think most EA slop uses it though so they probably won't.

Cryengine is from 2004 and Unreal Engine is from 1996, yet the newest versions of both are two of the most powerful game engines on the market today. In other words, you're either a fool, a troll, or most likely, both.
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#517
rapscallioness

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No, I did not hate this game. It's a great game. There are some things I'd like to see done differently, but overall I very much enjoyed this game.



#518
SkyKing

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I hate it.  It could have been amazing but they got real lazy. Each of the side zones could have had cutscenes and indepth villian and quests like DAO but instead a basic thing, tons of fetch quests, etc.  Very few choices you can make. Bioware /EA lied a lot about this game. 



#519
Ona Demonie

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I enjoyed my first playthrough, but it definitely didn't leave an impact like ME3 did. However, on my 2nd playthrough, I'm really enjoying it since I rolled a female elf mage who romances Solas. It definitely adds more to the story, but compared to the Cullen romance from my first playthrough, I wish I had more moments with Solas. 

At this point, I'm waiting on DLC. The game has left me excited for DLC and where the story will go from this point (hopefully my Lavellan gets some closure... or a happy ending. A happy ending would be best, plz).



#520
Asakti

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I can't say "hate", but I agree with people that have said that the game leaves them feeling 'meh'.  It wasn't bad - but to be honest, even with the faults (and there are many) DA2 had a stronger emotional response by the end.  DAI doesn't have that.  Sadly, it doesn't have the pull making me want to play it again (and again).  Yes, I want resolution on some issues - Solas being the main one.  But...well Solas is the main thing.  (And more questions about my Warden...I don't think Bioware really wants that).

 

I guess the best way to wrap it up is - I've played the game twice.  I am starting up ME1 for a ME playthrough.  Should I be moving on so quickly?  I'm not sure, but it says something that DAI hasn't captured me as strongly as I expected it to.



#521
Almostfaceman

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Positive, 'professional' reviews got me again, just like with DA2 (I did enjoy ME3 though).

 

My issues with the game after having completed it.

 

1) The main story-line can be completed in under 15 hours if you avoid sidequests (took me 17 with random sidequests here and there).

2) The ratio of side-quests to the main plot is ridiculous.  It felt like I was playing a single-player mmo, (where the majority of side-quests are fetch quests).

3) I haven't started a second game, but I get the feeling that my decisions don't really matter and that the conclusion to the game would be largely the same regardless of my choices (contrasted against an older RPG like the Witcher 2, where you could miss HALF the game because of your choices - now that's roleplaying.  Witcher 3 is supposed to have over 30 different endings...)

4) The main storyline is TERRIBLE.  Felt like I'd already heard this story with the Oblivion gates... Only I can save the world - blah,blah,blah - constant RPG tropes.  I expected more from Bioware.

5) Controls are brutal on PC - I realize this dead horse has already been beaten... but even the controller setup ain't great.  My ranged units still just sit there firing arrows into the distance while getting pummeled by melee enemies.

6) The romance plot-lines are ridiculous - poorly written fanfiction is what they remind me of.

7) Unintuitive UI and menu after menu after menu.

8) A closed 'open' world where I'm constantly trying to find out how the hell to get past invisible barriers.  The world just feels like a crap-ton of beautifully created corridors that funnel me in random directions.

 

Tons of other issues I had with the game, but honestly, feels like regression on Bioware's part - like they're now chasing the RPG industry rather than innovating.  I enjoyed DA:O, but even that game paled in comparison to BG2.  I also enjoyed ME for its storyline/setting, but this team that's been working on the past 2 Dragon Ages... my word.  It's like they've never played any of the games that made Bioware the RPG standard in the first place.  Compared to the ME series, that series felt connected throughout its iterations.  Choices truly mattered game-to-game, while here?  Blights and Breaches and personal stories in between - there's hardly any connection at all - it's like Bioware is just throwing random plot-lines and mechanics at the wall and seeing what sticks, with a few dragons thrown in here and there to justify its namesake.

 

The KillScreen review on Metacritic is the only that really hits on most of my qualms with the game, and even that review was far to generous in my opinion with its 75% score.  While I'll be in the minority here, I wouldn't give this game higher than a 5/10.

 

The title for this thread is lame and unoriginal. Of course you'll find other people that hate the game. Like, if I asked, "is anyone tired of people hating the game?" I'd get people who agreed. 

 

You people who start a question with "does anyone else think" or "am I the only one?" the answer is always going to be NO, You Are Not the Only One and YES Someone Else Thinks...

 

Just state your opinion. the question is old, tired, worn out, lame.

 

I love the game, and I don't care if anyone else shares my opinion. 


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#522
Archeleos82

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Then what are you doing here?

#523
Ferocious7

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I think this game is great, so no I don't agree with you OP.

 

I understand your concerns however my enjoyment playing this game --- including playing this game on the PC for now over 200 hours between all playthroughs --- has been great.  I have gotten my money's worth many times over and I like the direction Bioware is heading (although the game engine really is not efficient for making use of PC hardware at the present time, that still does not ruin the game experience for me).



#524
Melyanna

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Anyone else hate the game?

 

 

NO


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#525
Rawgrim

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I doubt anyone actually hates this game. Strongly dislike certain parts of it, sure. But not full blown hate. It is better than DA2, at least.


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