I've been on vacation all week myself. Monday is going to be rough to go back
Personally, I'm very much enjoying the game so far, but I do have to question some of the decisions they made.
I enjoy my side-quests, but I think they went a little nuts. I really think the main story should have been longer and the side quests toned down just a bit. I'm thankful for all the different locations this time (Forbidden Oasis and Hinterlands can go to hell though).
Tactical mode (on the PC at least) is atrocious though. The controls don't feel right and the camera doesn't zoom out anywhere near far enough. Not to mention your view can sometimes get blocked by things in the environment. PC controls in general just feel bad, especially trying to navigate through the inventory menus and stuff that was clearly designed for consoles.
And while the story isn't edge-of-your-seat amazing or ground-breaking, I think they have done a much better job this time around.
Of course, the characters are all (for the most part) amazingly well done. Some I loved (Cassandra, Iron Bull). Some I liked at first and then later not so much (Solas, Vivianne). Others I didn't like at first, then grew to like them (Sera, mostly). Cole was the only one I didn't really like for various reasons. But overall, props to Bioware on all of them.
Not a comprehensive list of stuff, but enough for now.
Overall, I feel it's WAY better than DA2 was, and probably on par with Origins, or at least a really close 2nd place (for me, anyway). Could have been better, sure. The devs have certainly earned some of my respect back. Not all of it. Lets see if they can continue along this path and improve even more.