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Anyone else hate the game?


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#76
Rawgrim

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I think it's cute how every thread that criticizes the game inevitably has that one tool who suggests that it's odd how reviewers liked the game and they must have been paid off because he doesn't like the game. 

 

It IS strange that the PC reviews gets top scores, when according to the users, that version has many many problems.


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#77
House Lannister

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It IS strange that the PC reviews gets top scores, when according to the users, that version has many many problems.

 

Or they just have shite pc's and have settings on too high for their PC. *shrugs*


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#78
Rawgrim

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Or they just have shite pc's and have settings on too high for their PC. *shrugs*

 

Doesn't seem like it. Although it could be the case here and there. I am playing it on Xbox One, though. So I am not having the issues PC gamers are having. No bugs so far.



#79
peasant007

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... no social skills for unique dialogue options...

 

There are, you just have to spend Inquisition points at the War Table to open them up :)

 

(Not downplaying the rest of your points, I just wanted to let you know this one little part.)



#80
KaiserShep

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What is this 15 hour claim? I can never take these kinds of numbers seriously here, because just about any game can be crammed into a much shorter estimate than the devs or anyone else claims, if you bee-line everywhere and ignore any and every non-critical quest that might take you great distances between various points of interest. I mean, how long does Mass Effect actually take if you only drive the Mako during main story missions?

 

Too much auto-dialogue in the game, I'd say. The Inquisitor doesn't feel like my character at all. Hawke 2.0.

 

I don't really see the similarity. As far as I can tell, the Inquisitor has never said anything beyond a general statement or question to maintain flow in the conversation, without conveying an opinion or any dominant tone like Renegade Shepard or DiploSarcAggro Hawke. Heck in DA2, if Varric asked Hawke a question in party banter, we wouldn't get a choice in what to say, but here we did and could even ignore if it we wanted. I guess this really depends on how one defines "too much". To some, any at all is too much.


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#81
Rawgrim

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What is this 15 hour claim? I can never take these kinds of numbers seriously here, because just about any game can be crammed into a much shorter estimate than the devs or anyone else claims, if you bee-line everywhere and ignore any and every non-critical quest that might take you great distances between various points of interest. I mean, how long does Mass Effect actually take if you only drive the Mako during main story missions?

 

 

I don't really see the similarity. As far as I can tell, the Inquisitor has never said anything beyond a general statement or question to maintain flow in the conversation, without conveying an opinion or any dominant tone like Renegade Shepard or DiploSarcAggro Hawke. Heck in DA2, if Varric asked Hawke a question in party banter, we wouldn't get a choice in what to say, but here we did and could even ignore if it we wanted. I guess this really depends on how one defines "too much". To some, any at all is too much.

 

Started giggling like a kid and going on for quite awhile during a romance convo with Cassandra. Been other incidents too. More than 30 seconds of spoken lines, in one go, that I had no say in. It is not that big a deal, but it does make me feel like I am playing an NPC.



#82
Huyna

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There are, you just have to spend Inquisition points at the War Table to open them up :)

 

 

True, four different branches with one "additional dialogue option if specific topic is brought" in each branch. It's a nice idea, though i am yet to see some major (more or less) impact these abilities can grant you.

What i meant was more in the coercion/persuasion area from DA:O. I was kinda hoping to see that - though, as far as i remember, developer never promissed to bring them back, so it was a wishfull thinking on my part. 



#83
ImperialAuthority

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Positive, 'professional' reviews got me again, just like with DA2 (I did enjoy ME3 though).

 

My issues with the game after having completed it.

 

1) The main story-line can be completed in under 15 hours if you avoid sidequests (took me 17 with random sidequests here and there).

2) The ratio of side-quests to the main plot is ridiculous.  It felt like I was playing a single-player mmo, (where the majority of side-quests are fetch quests).

3) I haven't started a second game, but I get the feeling that my decisions don't really matter and that the conclusion to the game would be largely the same regardless of my choices (contrasted against an older RPG like the Witcher 2, where you could miss HALF the game because of your choices - now that's roleplaying.  Witcher 3 is supposed to have over 30 different endings...)

4) The main storyline is TERRIBLE.  Felt like I'd already heard this story with the Oblivion gates... Only I can save the world - blah,blah,blah - constant RPG tropes.  I expected more from Bioware.

5) Controls are brutal on PC - I realize this dead horse has already been beaten... but even the controller setup ain't great.  My ranged units still just sit there firing arrows into the distance while getting pummeled by melee enemies.

6) The romance plot-lines are ridiculous - poorly written fanfiction is what they remind me of.

7) Unintuitive UI and menu after menu after menu.

8) A closed 'open' world where I'm constantly trying to find out how the hell to get past invisible barriers.  The world just feels like a crap-ton of beautifully created corridors that funnel me in random directions.

 

Tons of other issues I had with the game, but honestly, feels like regression on Bioware's part - like they're now chasing the RPG industry rather than innovating.  I enjoyed DA:O, but even that game paled in comparison to BG2.  I also enjoyed ME for its storyline/setting, but this team that's been working on the past 2 Dragon Ages... my word.  It's like they've never played any of the games that made Bioware the RPG standard in the first place.  Compared to the ME series, that series felt connected throughout its iterations.  Choices truly mattered game-to-game, while here?  Blights and Breaches and personal stories in between - there's hardly any connection at all - it's like Bioware is just throwing random plot-lines and mechanics at the wall and seeing what sticks, with a few dragons thrown in here and there to justify its namesake.

 

The KillScreen review on Metacritic is the only that really hits on most of my qualms with the game, and even that review was far to generous in my opinion with its 75% score.  While I'll be in the minority here, I wouldn't give this game higher than a 5/10.

 

Yay! Another hate thread about BioWare games!

 

Please, let me grab my popcorn so I can enjoy with nonsense comments. :)

 

Oh by the way: you can create your own game with Unity. Its Free.


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#84
xkg

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Oh by the way: you can create your own game with Unity. Its Free.

 

That's what the cook in restaurant told me, when I said his food sucks. Son, you can go gather the vegetables and cook it yourself. I said thank you, took my money elsewhere. That restaurant is no longer. Now I wonder why.


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#85
Bod02

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Op I'm trying to decide whether I should buy the game or not, what is your recommendation?



#86
Guest_ZenMusic_*

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Oh well, each to their own I guess. Bioware has definitely earned my respect back with this game. Though I really doubt you completed the main storyline in 17 hours so, as others have asked on this thread, a save file or you're talking out of your rectum.

#87
Rawgrim

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Yay! Another hate thread about BioWare games!

 

Please, let me grab my popcorn so I can enjoy with nonsense comments. :)

 

Oh by the way: you can create your own game with Unity. Its Free.

 

5/10 is hardly hating the game. He just thinks its mediocre.


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#88
KaiserShep

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Compared to the ME series, that series felt connected throughout its iterations.  Choices truly mattered game-to-game, while here?

 

Well, one would hope that a series that covers one conflict in its entirety with the same protagonist would have some kind of feeling of being connected. Anyway, this isn't a very good comparison, because Mass Effect covers one character's journey, whereas Dragon Age takes a much wider scope. As for choices mattering, I don't know if you spend a lot of time in the ME forums, but its more vocal critics sing a much different tune there about choices mattering. coughCollectorBase



#89
Lukas Trevelyan

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Nope. Loved it. Still love it. Deserved the ratings it got granted controls and combat aren't top notch and can use some fixing. I've never enjoyed RPing so immensely before. 


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#90
Guest_Lathrim_*

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Quite fond of it myself, even if there are many design choices, especially in combat, that I do not agree with.



#91
KaiserShep

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The combat is starting to grow on me. I just wish that the lighting effects were not present for some things. Like, I don't need that lightning-looking bit for a basic move like twin fangs.



#92
Rawgrim

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The combat is starting to grow on me. I just wish that the lighting effects were not present for some things. Like, I don't need that lightning-looking bit for a basic move like twin fangs.

 

I can't tell what is going on through all that flash and colours. It wasn't a huge issue earlier in the game, but after my party has gotten some higher-level abilities, I can hardly see where they are during combat. The extremely poor AI doesn't help either.



#93
Luckywallace

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I'm one of those unusual people who love Dragon Age 2 while finding Origins/Awakening to be 'good but not amazing'.

 

I'm also currently starting to hate Dragon Age Inquisition - a big factor is the horrible, horrible, MMO-style un-tactical combat; one thing which even its detractors tend to give DA2 is that it really imropoved the combat from Origins but DA:I just totally screwed things up and I've gone from really enjoying DA combat to hating them... which pretty much ruins the game.

I also hate the "open world" which is devoid of anything interesting to do, has terrible maps etc. I generally dislike the genre and prefer a much more focused and structured type of game play rather than faffing about for hours.

 

I was just starting to think about trading it in but hearing the main plot can be done in around 17 hours will spur me on - the story/characters are the one thing I want to see through, though I'm finding both nowhere near as interesting as DA:O/2.

 

I loved Mass Effect 2 and Dragon Age 2 but it seems both franchises have crumbled on their third installments and I'm going to be super-wary of any Bioware games from now on. That said, I can see why other people may like this, it's essentially "Dragon Age: Skyrimquisition"... but I would have preferred another Dragon Age game, not a Skyrim game.


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#94
Vhaius

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Despite the bugs (convo's freezing) and the jarring framerate drops (PS4), I find the game to be greatly enjoyable. The environments, the crafting system, the characters, are all deep and rich. OP reads like the player blasted through the game as quickly as possible, without savoring any of the ancillary content, then got disappointed that it was over too quickly. Do you go to Christmas lunch, smash through all the food, then ask: What the hell was that? You call that a roast?


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#95
Rawgrim

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The main plot can't be done in 17 hours. That just has to be an exaggeration.


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#96
Suikoden

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Played on Casual - initially started on Normal, couldn't stand the artificial grinding and fetch quests.  Restarted a bunch of times as my character never looked the same from the creation screen to in-game.  Probably spent 10-15 hours just perfecting her look.  Game would take longer on Normal, I agree - easily doable in under 30 hours though if you abide by the following:

 

"I see what must be done, and I do it!  I see no point in running around in circles like a dog chasing its tail." - Cassandra

 

That's what the game felt like to me.  The illusion of choice in DA2 was merely replaced with the illusion of an open-world that's actually just a bunch of interconnected corridors, impassable terrain, and fetch quests.  Ending is also mediocre - not sure how people can disagree there, (although I'm intrigued by the after-credits).


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#97
Diosham

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Played on Casual - initially started on Normal, couldn't stand the artificial grinding and fetch quests.  Restarted a bunch of times as my character never looked the same from the creation screen to in-game.  Probably spent 10-15 hours just perfecting her look.  Game would take longer on Normal, I agree - easily doable in under 30 hours though if you abide by the following:

 

 waiting on that save file screenshot yo


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#98
KaiserShep

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The illusion of choice in DA2 was merely replaced with the illusion of an open-world that's actually just a bunch of interconnected corridors, impassable terrain, and fetch quests.

 

I'm pretty sure the "illusion of an open-world" was the intention of its design, since the game's progression is still constrained by its main story, despite the ability to roam.


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#99
Vormaerin

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The main point of the open world is to further the background and provide options for the many players who enjoy exploration, additional gameplay time.  It wouldn't be possible to build an area that big without "filler" quests; though I have some serious concerns about the memory of anyone who thinks DAO didn't have oodles of filler quests.  DAO was just a smaller game.

 

Regarding the controls, the tactical camera is could use some help.  But overall, I don't find the control scheme on the PC to be bad, but I am not a "Mousedriver" so not being able to remap the left mouse or move with the mouse is not a problem for me.

 

I don't feel that wandering around doing stuff is grinding. Maybe the requisition quests would be if I let them.  For me, grinding is doing the same content over again or having to kill mobs without any quest structure at all just to get exp.  In this game, I feel like i'm outleveling the content pretty quickly.  Its very easy to blow past the level intended for the mage/templar quests. Getting to be less of a problem later in the game, but its still occasionally 'Oh, lvl 12 mobs in this new area and I'm lvl 15'.   But then, sometimes it was 'oh, lvl 16 mobs and I'm lvl 12...'   There could be a bit more guidance as to which zones to open.  Embrise du Lion is higher level than Exalted Plains, but there's no guidance as to which to do first (unless I missed it).


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#100
Cell1e

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I really like this game. Its the best one I've played this year, not as good as DAO, but great in a different way.

 

I think the side quests aren't too boring, after all you are out helping to make the world a better place and to get everyone on side with the inquisition. I felt like I was helping and saving the 'little guy' and these small saves matter in the long run.

 

I love the beautiful world, oh so wonderful to spend time exploring the little cracks and crannies of the map. The animals and farms and villages and detailed little houses. 

 

The armours are nicer than I thought they would have been (for Bioware anyway), Im in early stages of the game so I am hoping they just don't repeat the same designs over and over as you level as I love unique and beautiful armours in a game.

 

OMG though!!! Talk about BAD HAIR DAY!! Thats nearly laughable that men and women get the same hairstyles and most of them are shaved and extremely manly styles. There was one longer bob I liked but at the side I could see side burns showing so I settled on a short Justin Bieber Hair. Bad show there Bioware. However I would suggest a cosmetic dlc like transformation mirror with some really girly styles added. Cmon you know you can do it.

 

The other complaint I have is companion banter isn't very much when you are out for a few hours exploring, I felt very alone. So quiet it is. I missed stopping every so often and chatting to a companion or repeating a previous chat just for that feeling I am with other human beings. That was something I loved in Origins and God only knows why they dropped it in ALL subsequent games and dlcs?

 

Other than that, this game feels like a big step forward from DA2. I am in the early stages but really enjoying the experience and the newness of it all.


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