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Reaver and Multiplayer bugs


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Deatonis

Deatonis
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Hi not sure if this is the right place to post this but there's a slew of bugs i've encountered.

One of which makes it so the ability that heals a reaver when it attacks an enemy, literally stops working. The skill can be triggered, but never causes the healing buff when you damage an enemy.

Another bug though simple and mostly harmless, is when you do a melee attack on the stairs, in any map. it will cause you to vault through the air faster than buzz light year.

There is also issues with the armors as item descriptions need to be changed, because I've wasted tier 3 mats on making armors that saw no armor rating increase, even though the items in the inventory claim they would cause an increase in armor rating.

There's also a revive bug where it does the animation for reviving but it does not revive the team mate, it also does not show the bar only the kneeling and elapses an entire revive duration.

There is also a bug involving the stalker enemy. It seems that sometimes some of them become invulnerable and it makes it impossible to progress to the next area because they cant die to drop a key.


Also some feedback.

Actually explain things in your games, we're not the devs we don't know what every stat or what ever stat modifer does. "Focus"  means nothing to me in multi, instead tell me that it means I will get stamina back per swing.

Also what does dex do for a one handed weapon? Consideing warriors don't use dex or maybe they do, not sure.

Outside of that, that's everything I can think of but i'm sure there's more to fix/tweak. Drop rates seem to be really odd atm, since more warrior related items need to be salvaged than any other class to make armors/other classes.