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Are we getting a patch for auto attack for PC?


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#76
Scoobydooby

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I know it's been said before, but for fraks sake: just buy a X360 controller and feel how BioWare intended you to play it.

 

Before you call me a console shill, I'm playing on PC, and love my KB+M... but after trying the game with a gamepad, it's 1000000x better.

It's seriously that much better, and feels so natural when you're playing.

 

No. 

 

if I buy a game for pc with the intent to play with a K&M, I should be able to do that. Stop trying to tell me I should play it a different way..

 

I paid the same for the game as everyone else, and I should be able to play it with the control scheme I wished. If you don't like reading people with this complaint that is too fricken bad FOR YOU. 

 

I hate controllers, I like K&M.. I am a PC gamer. Don't make excuses for Bioware because they paid more attention to one over the other. They released a PC version for DAI.. its not my fault that they only released a control scheme that is streamlined for one type of control input.. and I'm not about to change how I would like to play the game due to no fault of my own. 

 

So to you and others on these forums that think its reasonable to simply say "Just use a different controller", NO get off this idea please. 

 

Lastly, how hard is it to create a simple "autoattack" toggle in the settings? I guess this and also having run/walk for PC toggling is too much to ask. 


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#77
Lukas Trevelyan

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No. 

 

if I buy a game for pc with the intent to play with a K&M, I should be able to do that. Stop trying to tell me I should play it a different way..

 

I paid the same for the game as everyone else, and I should be able to play it with the control scheme I wished. If you don't like reading people with this complaint that is too fricken bad FOR YOU. 

 

I hate controllers, I like K&M.. I am a PC gamer. Don't make excuses for Bioware because they paid more attention to one over the other. They released a PC version for DAI.. its not my fault that they only released a control scheme that is streamlined for one type of control input.. and I'm not about to change how I would like to play the game due to no fault of my own. 

 

So to you and others on these forums that think its reasonable to simply say "Just use a different controller", NO get off this idea please. 

 

Lastly, how hard is it to create a simple "autoattack" toggle in the settings? I guess this and also having run/walk for PC toggling is too much to ask. 

 

You can auto attack in Tactical Camera and I believe it was intended to be that way. Run/Walk toggle was an oversight, it was acknowledge and my guess is that it will probably be added next patch.



#78
Kryadan

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No. 

 

if I buy a game for pc with the intent to play with a K&M, I should be able to do that. Stop trying to tell me I should play it a different way..

 

I paid the same for the game as everyone else, and I should be able to play it with the control scheme I wished. If you don't like reading people with this complaint that is too fricken bad FOR YOU. 

 

I hate controllers, I like K&M.. I am a PC gamer. Don't make excuses for Bioware because they paid more attention to one over the other. They released a PC version for DAI.. its not my fault that they only released a control scheme that is streamlined for one type of control input.. and I'm not about to change how I would like to play the game due to no fault of my own. 

 

So to you and others on these forums that think its reasonable to simply say "Just use a different controller", NO get off this idea please. 

 

Lastly, how hard is it to create a simple "autoattack" toggle in the settings? I guess this and also having run/walk for PC toggling is too much to ask. 

I don't use tact cam yet so I haven't had huge issues with the controls on Kybd+Mouse, but I don't like the idea of having to buy a controller for a game on PC. In fact I would assume if they want you to do so to play that should have been part of their advertisements or PC requirements.

 

I bought Dark Souls and was sorely disappointed it was super confusing to play with Kybd/mouse.

 



#79
MarchWaltz

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I got used to the controls, I just switched jump to ctrl and pause to spacebar.

 

Now that I am used to it I do not want an auto attack patch...strange, I know...but hey.

 

I really really want a patch to fix the accent bug.



#80
Sylvius the Mad

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Can this post be deleted please? I've edited it as I realised it was a spoiler after posting it, but I can't find a delete option.

Apologies if anyone saw my spoiler, though I'm hoping I was prompt enough to change it.

You can hide your post, but the option is only available using the desktop site.

#81
Sylvius the Mad

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The tactical camera does stink on PC, but honestly the game is so action-focused now I barely ever use it anyway. The normal view controls are fine. People flipping out are those used to MMO controls or Origins' controls, but if you ever play an action game on PC these controls are more-or-less normal.

I never play action games.

That said, I'm spending almost all of Inquisition in Tactical mode, and I think it works pretty well. It's nothing like Origins, but I would argue that Inquisition's free roaming camera is better than DAO's was.

If only we could look up.

The devs have said that their goal was to make it possible to play the entire game using the Tac Cam, but they weren't able to get everything to work right.

Hopefully some of those features will come in a patch.

#82
Swordfishtrombone

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Bringing back auto attack is not important, if they fix the tactical mode. If you could change camera angle freely, and zoom further out in tactical mode, rather than having to scroll around while looking directly down, one could comfortably play the game exclusively in tactical mode, if one wants auto attack.

 

As it is, I find the tactical mode so cumbersome and uncomfortable to use that I avoid using it as much as I can - holding the mouse button down to attack is less of an annoyance than using the tactical mode as it currently is.

 

After about 38 hours of playing now, I have a better handle on the controls. If the tactical mode is improved, I'll be happy.



#83
Guest_EntropicAngel_*

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The tactical camera does stink on PC, but honestly the game is so action-focused now I barely ever use it anyway. The normal view controls are fine. People flipping out are those used to MMO controls or Origins' controls, but if you ever play an action game on PC these controls are more-or-less normal.


It being like an action game doesn't mean that's good for a so-called tactical RPG. My ability to play dmc or mgr revengeance does not mean that's okay for a tactical RPG.

#84
Guest_EntropicAngel_*

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I never play action games.

That said, I'm spending almost all of Inquisition in Tactical mode, and I think it works pretty well. It's nothing like Origins, but I would argue that Inquisition's free roaming camera is better than DAO's was.

If only we could look up.

The devs have said that their goal was to make it possible to play the entire game using the Tac Cam, but they weren't able to get everything to work right.

Hopefully some of those features will come in a patch.


It's a shame that Bioware thought the solution was to segregate and have two separate modes, rather than a gradient of features that could be used interchangeably.
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#85
LuPoM

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Can someone explain what the problem with holding down the LMB is? I don't see it.

 

I see the problem for phisically impared people, which is a bit of a problem for me as well, since I suffered from a bad broken right wirst and it's painful to click and click and click and click... over and over and over.



#86
StingingVelvet

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It being like an action game doesn't mean that's good for a so-called tactical RPG. My ability to play dmc or mgr revengeance does not mean that's okay for a tactical RPG.

 

I don't think it's a tactical RPG anymore. I'm playing on hard and still never have to switch to my companions. It plays like Kingdoms of Amalur to me.



#87
Sylvius the Mad

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I don't think it's a tactical RPG anymore. I'm playing on hard and still never have to switch to my companions. It plays like Kingdoms of Amalur to me.

I don't think difficulty has anything to do with whether it's a tactical RPG (though I will concede ot doesn't seem particularly difficult on Hard).

A tactical RPG should give us a variety of tactical options. This is something I think DAO did really well, as there were many different ways to build an effective party.

DA2s rigid enforcement of class roles really took away from that.

#88
holdenagincourt

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Wouldn't mind for this to be added, but to me it's an incredibly minor issue compared to having to aim attacks in melee, targeting abilities at enemies that include some movement component and flying past them, or having the movement of the camera affect your character's attack direction despite you repeatedly telling them to attack a specific enemy.



#89
They call me a SpaceCowboy

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I never play action games.

That said, I'm spending almost all of Inquisition in Tactical mode, and I think it works pretty well. It's nothing like Origins, but I would argue that Inquisition's free roaming camera is better than DAO's was.

If only we could look up.

The devs have said that their goal was to make it possible to play the entire game using the Tac Cam, but they weren't able to get everything to work right.

Hopefully some of those features will come in a patch.

 

Aren't there several features not available in tac cam? Jump, climbing ladders and loot scan for instance?

 

If they made it so you could pan the camera with the mouse, let you move your character with WASD and mouse, and enable all the missing stuff I'd use it all the time too.



#90
They call me a SpaceCowboy

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Wouldn't mind for this to be added, but to me it's an incredibly minor issue compared to having to aim attacks in melee, targeting abilities at enemies that include some movement component and flying past them, or having the movement of the camera affect your character's attack direction despite you repeatedly telling them to attack a specific enemy.

 

This and auto targetting to a bronto when I am trying to kill the demon eating Solas's face.

 

And oops, accidental necro lol



#91
Sylvius the Mad

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Aren't there several features not available in tac cam? Jump, climbing ladders and loot scan for instance?

If they made it so you could pan the camera with the mouse, let you move your character with WASD and mouse, and enable all the missing stuff I'd use it all the time too.

I'm happy with the camera controls.

You can also climb ladders.

#92
Jackal19851111

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Just use the tactical camera for click to move/auto attack and click to loot.

 

The only problem is the tactical camera angle/zoom which you have to use a mod to fix. Same with walking - use a mod.

You need mods to enjoy this game with KB+M, just how it is with console ports.

 

Unfortunately even with the tac cam mod, it glitches the scroll out to tac view option which means you need to use a hotkey if you wish to use tac cam for click to move. Not to mention Haven/Skyhold/Non combat areas forces you out of tac cam.



#93
RUDAL

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during combat I stay all the time in tactical view. Its terrible design drives me crazy but at least I have control over my characters (to a certain degree, AI is so stupid that they do whatever they want anyway) and there is an auto attack in this mode.



#94
Akka le Vil

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I hope not, i like playing my character.

If they patch it in i hope they either make it optional or put it in the casual mode.

 

Mindlessly keeping a key pressed is "playing a character" ?

Wow.

 

Okay it baffle me how Kb and mouse is considered broken.
Or people lack the basic intelligence for adapting to a new control scheme or i am simply too good and the rest of the world suck.

Camera is a bit wonky but the continued reference to the lack of an autoattack really makes me wonder what is the IQ of the people that write this crap

 

Or you're so bad you don't even realize how a decent UI is better. I know plenty of kids who think the scribbling of their friend is as good as a Picasso and can't manage to understand why people with more discerning abilities don't agree.



#95
Guest_MauveTick_*

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I NEED auto-attack back in action cam. Combat is tedious and stupid without it IMO. Like I'm playing some action platformer :pinched:

 

At least make it an option that can be turned on/off.


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#96
archav3n

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Question is not about Auto Attack. Question is.. are we still getting a patch?



#97
Lebanese Dude

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Admittedly the combat system in DAI is very hard to get used to at first. 20 hours later it felt natural to me.

 

I'm currently on my 2nd playthrough and I'm blasting through the early zones which I had previously thought more difficult.

 

The system is fine. People need to adapt, especially those who bother to post on a forum and therefore presumably care about playing the game.

 

Sometimes the problem is you. All it took for me was switching the Jump and Pause buttons. Try remapping.

 

I would love an AA patch for action mode though, don't get me wrong.



#98
Akka le Vil

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Admittedly the combat system in DAI is very hard to get used to at first. 20 hours later it felt natural to me.

 

I'm currently on my 2nd playthrough and I'm blasting through the early zones which I had previously thought more difficult.

 

The system is fine. People need to adapt, especially those who bother to post on a forum and therefore presumably care about playing the game.

 

Sometimes the problem is you. All it took for me was switching the Jump and Pause buttons. Try remapping.

 

I would love an AA patch for action mode though, don't get me wrong.

Humans are adaptables, it's possible to get used to a bad UI.

Doesn't mean it's any less bad, nor that it shouldn't be fixed.


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#99
Guest_MauveTick_*

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Admittedly the combat system in DAI is very hard to get used to at first. 20 hours later it felt natural to me.

 

I'm currently on my 2nd playthrough and I'm blasting through the early zones which I had previously thought more difficult.

 

The system is fine. People need to adapt, especially those who bother to post on a forum and therefore presumably care about playing the game.

 

Sometimes the problem is you. All it took for me was switching the Jump and Pause buttons. Try remapping.

 

I would love an AA patch for action mode though, don't get me wrong.

 

IMO it's not a matter of getting used to, it's a matter of prefered gameplay style in Dragon Age.

 

I can play games like Legend of Zelda just fine, but that's not how I want to play Dragon Age. I want more tactical combat while still in a the third person view, this was possible in Origins and DA2.

 

Running around positioning myself while spamming/holding the attack button is not my idea of tactical combat. It requires very little thought, and it removes a lot of strategy from the combat of Inquisition <_<

 

I get that some players enjoy button-mashing, which is why I hope Bioware gives us auto-attack as an option that can be turned on/off :wizard:



#100
Natureguy85

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Admittedly the combat system in DAI is very hard to get used to at first. 20 hours later it felt natural to me.

 

I'm currently on my 2nd playthrough and I'm blasting through the early zones which I had previously thought more difficult.

 

The system is fine. People need to adapt, especially those who bother to post on a forum and therefore presumably care about playing the game.

 

Sometimes the problem is you. All it took for me was switching the Jump and Pause buttons. Try remapping.

 

I would love an AA patch for action mode though, don't get me wrong.

 

People adapt to problems.  The fact that a problem can be overcome does not mean it isn't a problem. I can adapt to the fact that units can "see" and shoot each other through walls in X-Com, but that doesn't mean it's not an issue.


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