Shield Wall is a tank's primary source of damage avoidance. Guard does a fairly poor job mitigating damage. It's pretty much only there for you to take a break from blocking when your stamina is low and you need to basic attack to regen.
Devour on the other hand is simply a waste of stamina. The health you can regain is much lower than the damage you can prevent if you save the stamina for Shield Wall.
From the Champion side, Walking Fortress alone is worth the specialization for a tank.





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