Aller au contenu

Photo

Nightmare mode: Reaver as your SnB tank ftw?


  • Veuillez vous connecter pour répondre
33 réponses à ce sujet

#26
GhoXen

GhoXen
  • Members
  • 1 338 messages

Shield Wall is a tank's primary source of damage avoidance. Guard does a fairly poor job mitigating damage. It's pretty much only there for you to take a break from blocking  when your stamina is low and you need to basic attack to regen.

 

Devour on the other hand is simply a waste of stamina. The health you can regain is much lower than the damage you can prevent if you save the stamina for Shield Wall. 

 

From the Champion side, Walking Fortress alone is worth the specialization for a tank.



#27
Ganen

Ganen
  • Members
  • 97 messages

I dont think reaver would do much good for tanking, but I am curious if it will be good for making a sword and board tank with added dps capacity (having high guard meas to be able to more safely stay at very low health indefinitely for the dps boost) when compared to a wrath templar for example.

 

basically I think the champion sword and board tank is overkill, its pretty effective to tank with sword and board and vanguard talents alone, but I am really interested in hybrid builds like 2 hander champion and sword and board reaver.



#28
Seraaz

Seraaz
  • Members
  • 3 messages

In general all you need is on Nightmare is decent Gear on your tank as well as have it crafted with +5 Guard on hit. My Cassandra SnB/Vanguard/Templar can tank ANYTHING without ever loosing a single point of health on Nightmare, not even Dragons can get past her guard. Mind you I have very good crafted Gear(70%+ Melee damage reduction, 50% ranged damage reduction and very high magic reduction, about 45%) also 1200+ health if anyone would ever manage to drop my Guard.



#29
Gel214th

Gel214th
  • Members
  • 260 messages

In general all you need is on Nightmare is decent Gear on your tank as well as have it crafted with +5 Guard on hit. My Cassandra SnB/Vanguard/Templar can tank ANYTHING without ever loosing a single point of health on Nightmare, not even Dragons can get past her guard. Mind you I have very good crafted Gear(70%+ Melee damage reduction, 50% ranged damage reduction and very high magic reduction, about 45%) also 1200+ health if anyone would ever manage to drop my Guard.

 

What schematics and material did you use to craft that gear? 



#30
knownastherat

knownastherat
  • Members
  • 625 messages

I have Iron Bull 2H Reaver on level 16 with 1.1k HP 59% melee 14% ranged and 2% magic defense 50% attack and 253 armor crafted from schem I bought for 9k or something from a merchant I found. Crafted with tier 3 resources. Sometimes he dies, but I do not really pay him enough attention.  Do not even have + Guard items :( yet Have Hidden Blades.



#31
ZiggyTank

ZiggyTank
  • Members
  • 30 messages

Reaver takes too much damage on Nightmare for Guard to be worth it. For guard, you primarily need to block and/or counter, but the Reaver AI tries like to do damage unless you intervene, making it difficult to put up guard. Unless you personally want to play a reaver tank, I'm not saying its impossible, but if you're looking for a tank companion that you never have to worry about, go Blackwall. Heck, go Cassandra. Even though she's not as bulky, at least she gives you a damage buff when she dies.



#32
ExFalsoQuodlibet

ExFalsoQuodlibet
  • Members
  • 70 messages

Guard is pretty underwhelming on nightmare as you level anyway. Based guard is 150, 200 with the 25% passive upgrade. 200 hp are not going to last long on nightmare no matter what.

 

Barrier is a far better tool for avoiding damage. Even though it only lasts about 10 seconds, it provides thousands of extra hp and in practice ends up being invulnerability as long as it's on. Even maxed out guard, which is not always easy to obtain, amounts to 1 or 2 more hits form regular enemies, and bosses practically ignore it.

 

Guard has armor applied to it. Barrier does not. Barrier protects against elemental damage. Guard does not.

 

Well-geared warriors can outperform Barrier with Guard - against physical damage at least. The lower their armor rating, the more barriers are necessary.



#33
Sevitan7

Sevitan7
  • Members
  • 240 messages

Guard has armor applied to it. Barrier does not. Barrier protects against elemental damage. Guard does not.

 

Well-geared warriors can outperform Barrier with Guard - against physical damage at least. The lower their armor rating, the more barriers are necessary.

 

More like average geared Warriors can outperform Barrier with Guard. Well geared Warriors have no need for either since they take 1 damage from everything anyway.



#34
Navek

Navek
  • Members
  • 28 messages

 

 

With Warrior's Resolve from the SnS tree you are also regaining stamina as you take damage, though I'm not sure if it works with self-inflicted harm like Dragon's Rage.  If it does, then you can Dragon's rage your health down, gaining stamina, then use Devour and do it all over again.

 

Also its listed on an other site listed below that Warriors's Resolve includes loses from active guard and barrier. I havent tested myself but be the missing link to explain the success of Reaver WnS combination.

 

Link: http://dragonage3.wi...rrior's Resolve