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Ambient Conversations and Sound


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#1
Semipro

Semipro
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These are just...kinda bad. I'm not saying DA:I is bad but....I think I'd rather have a village of quiet NPC's that don't talk than the cacophony of robotic non-conversations I hear going on when I go into large areas of people.

 

In DA:O and DA2, when you ran across non-essential NPC's having a conversation it was at least scripted and it sounded like a conversation.....the NPC's in DA:I though all sound like they're randomly choosing a line from a hat.

 

Also I'd prefer not to have people just randomly spout crap at me that they couldn't possibly know yet. "Oh ere I see yer tha Herald of Andraste and ye closed dem rifts ye did!"...really, were you there? Does Thedas have some kind of internet in of which news can travel from the Hinterlands to the spine of the Frostback Mountains faster than I can get there? How is it that people in Tevinter know who I am and what I'm doing? Ravens? Raven's aren't that fast and eagles, hawks and even seagulls find raven's QUITE TASTY so seriously, random, nobody NPC's just standing around, spouting out completely up to the minute facts about my game state is just immersion breaking.

 

Also, with that, I'm not sure why you need to have background ambient noise of like..hundreds of people talking...at least in city type areas..when there are obviously not that many people in the entire game, much less that many people in the area I'm in. I get that the background noise of human activity is basically there to make the randomized NPC hat draw comments sound LESS robotic..but..all in all...they both are kind of subpar and I wish I could turn them off....without turning off so many other critical parts of the sound scape.


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#2
Flash Aron

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WHAT I HATE the most , is that background MUSIC when you are crafting or using the hq map ..

 

it is a cheap FREE one from a soundlibrary, which is already being used from a game series

called SUPREME RULER ... they using it since 15 years now

AND playing it all the time in the background when you move your troops ...

 

it is so terrible, special for me, as I always have the feeling I am playing that SR game :-)

 

PLEASE THAT NOISE didn't fit to DA:I ... it fits to no game :-)