I don't want Dragon Age to go back to Baldur's Gate in this regard, but I am certainly doing my best to voice my opinion that making Dragon Age into a full button-mashing hack 'n' slash action RPG is
Would that be the worst thing, though? The only reason BG wasn't a full 3D game was because the technology didn't permit it. Not that I would have traded in that beautiful artwork of the areas, but the combat was just as difficult and challenging as any RPG today, especially when you consider the sheer amount of rules and concepts involved.
If you think about it, Origins was basically a fully 3d modeled Baldurs Gate, without the d&d license but with it's own, inspired background mythology. The concepts were the same, and it stemmed from that core component that's still a part of the series today: paused-based gaming.





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