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Dragon Age Inquisition PC Port terrible, how will ME4 be?


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Questa discussione ha avuto 13 risposte

#1
Prophet2233

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Dragon Age Inquisition PC Port terrible, how will ME4 be?



#2
Vazgen

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How is it terrible?

#3
StarcloudSWG

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The user interface for the PC was clearly designed and tested using a controller, not mouse and keyboard. And it clearly wasn't tested by any player, only by developers and QA. 

 

For three and a half years in development, I would have expected the user interface team to have actually *worked* on the PC mouse and keyboard interface, not spent all their time with a game controller in hand.



#4
felipejiraya

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It's not even the same studio (Edmonton did DA:I) doing NME since the game is being developed on Montreal.



#5
Jay-san

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For me, it's the other way round.

 

I hated the KB/Mouse controls of ME3. I played ME1 and ME2 with the X360 Controller.

I think, nowadays a controller is a must have for a PC gamer. Of course not for every game/genre.

 

PC Gaming Keyboard and Mouse control only (IMHO!).

(And you can conect your PC to your TV as well ;-) )



#6
MEuniverse

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No it's not terrible because it can be controlled with a Keyboard & Mouse B)


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#7
Vazgen

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I haven't played the game yet, actually. However, for a first game on a brand new engine with the scope of the Dragon Age Inquisition there were bound to be problems. Problems I heard to be fixed in the future patches. It also uses that new DRM people talk about that may be the reason for complications with dual core processors, though I can't say anything about that with certainty. 

I highly disagree that every PC gamer should have a controller. Keyboard and mouse are mandatory for PC users (you can't even turn your PC on without a keyboard) while controller is not. And its advantages over K/M are limited to racing and sports games IMO. I'll never trade K/M for a controller in any game involving shooting. They are also very easy to implement, just make a new control scheme and give users the ability to customize it. Have, for example, Space for talking, vaulting, jumping and running but make it so you can assign different keys to those actions. 


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#8
Jay-san

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First, sure your personal preference is your thing. Play the way you like. :-)

(I like 3rd person games more with a controller.)

 

... Keyboard and mouse are mandatory for PC users (you can't even turn your PC on without a keyboard) while controller is not... 

 

I've to disagree. Yes, for a PC user that statement is true. But we're talking about "Gaming PC" not "PC".

You need a dedicated graphics card, more RAM, generally higher spec components etc. So you have to buy additional stuff to upgrade your "PC" to a "Gaming PC".

 

Maybe I simply don't like the "PC gamer entitlement" that "everything has to support* keyboard and mouse".

(And I play more on PC. Console most for exclusives.)

 

*Edit: More "be designed for". Support is of course okey, but it doesn't have to be the primary control scheme.



#9
Vazgen

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First, sure your personal preference is your thing. Play the way you like. :-)

(I like 3rd person games more with a controller.)

 

 

I've to disagree. Yes, for a PC user that statement is true. But we're talking about "Gaming PC" not "PC".

You need a dedicated graphics card, more RAM, generally higher spec components etc. So you have to buy additional stuff to upgrade your "PC" to a "Gaming PC".

 

Maybe I simply don't like the "PC gamer entitlement" that "everything has to support* keyboard and mouse".

(And I play more on PC. Console most for exclusives.)

 

*Edit: More "be designed for". Support is of course okey, but it doesn't have to be the primary control scheme.

If the game supports both, like you said, it's a personal preference. 

All the hardware you mentioned is required for your PC to work. When you build your PC you have to choose a graphics card, RAM, hard drives etc. Without them your PC won't function. It, however, will function just fine without a controller. 

Like you said, PC gaming is not K/M only but it certainly includes K/M. Not supporting it means alienating a large portion of PC players. 



#10
Glaso

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If it's about aiming and shooting stuff, in between two sexytimes, it's KB+Mouse only sorry, no other solutions would be acceptable.



#11
Revan Reborn

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I'll only use a controller if it's an action-oriented game or fighter like the Batman: Arkham games or Injustice. Those games are painful and terrible with mouse and keyboard.

 

For RPGs and shooters though? Mouse and keyboard every time. Controllers are too slow and do not have the quickness and precision that is needed for hand-eye coordination in a shooter. Try to use a controller in any FPS on a PC and you will get wrecked by a mouse and keyboard user every time. DAI is also much more tactical-oriented than DA2, which was better with a controller. I don't believe the controls are bad for DAI. They seem to work well enough and are more than functional. My only criticism would be DAI's combat is somewhat awkward, especially for melee combat. That has nothing to do with controls though.

 

I don't have any concerns with Mass Effect though. The controls were always better with a mouse and keyboard than a controller (I have the trilogy on the Xbox 360 and the PC). Movement is more responsive on the PC and you can aim more precisely. Just a more quality experience for those who want the best results.



#12
Khemikael

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No it's not terrible because it can be controlled with a Keyboard & Mouse B)

Dark Souls is playable with a keyboard and mouse too and yet PC port is terrible.

 

 

Dragon Age is (was?) supposed to be a tactical RPG. This genre is definitely not designed for consoles. I haven't played DA:I but (from what I've heard) I wouldn't say PC port is terrible, I'd say DA:I should have been PC only.

 

About ME:Next, I don't worry at all. Mass Effect will be a TPS-RPG. This genre fits fairly well on both PC and Console. It's entirely playable with a keyboard/mouse or a gamepad. I know we'll get a typical console UI but I can live with that.



#13
ZipZap2000

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DA:O worked just fine as a tactical RPG on console actually. It may have been designed for PC but that didn't have any negative consequences so far as I can tell.



#14
Linkenski

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Better because, less micromanagement and more action. ME2 was the worst PC port out of all ME games in the trilogy and even so it was still great. The gripe was that you couldn't scroll through text with the scroll button and you couldn't assign individual menus like Journal or Squad to hotkeys like in ME1. ME3 was better because you could scroll and double-click menus in stead of dragging the mouse down on the "Confirm" button, but otherwise it was the same.

 

All versions are better on PC beause they let you have 10 abilities to hotkeys though, so I'd be playing the whole trilogy without ever pausing the game to select an ability. Aiming was excellent in ME3 too. I tried the PS3 version and I couldn't get used to the slow and sluggish aim of using an analog stick.