Will tweet Mike Laidlaw about this thread on monday morning. I don't think they'll work on sunday.
Disability discrimination in games
#26
Posté 29 novembre 2014 - 06:44
#27
Posté 29 novembre 2014 - 06:54
I don't really think its purposeful discrimination. I think people just tend to not think/forget about the gamers that have disabilities.
#28
Posté 29 novembre 2014 - 07:02
I think it would be great for all players if they allowed better customization of the controls, but this thread makes the strongest argument for why they should make it more of a priority.
- brazen_nl, juliet_capulet et ligernull aiment ceci
#29
Posté 30 novembre 2014 - 08:20
I tweeted at Mike Laidlaw pointing to this thread. I hope we get some reply soon.
- Locket aime ceci
#30
Posté 30 novembre 2014 - 08:25
They arent discriminating. Just an oversight.
#31
Posté 30 novembre 2014 - 08:32
To everyone saying this wasn't intentional - of course it wasn't. I'm sure no one affected is saying 'Bioware hates the disabled!' But discrimination isn't about active malice. Forgetting to take people with different needs into account because they are a minority is a form of discrimination, for the very simple reason that their needs are neglected. Whether that neglect is by intent is irrelevant.
- Zandbergo, hwlrmnky, pablosplinter et 1 autre aiment ceci
#32
Posté 30 novembre 2014 - 08:55
I wouldn't think for a second it was intentional. It's easy to be unaware of these problems unless you specifically know them. The intention of this thread is simply to let them know about the situation so they take them into consideration for posible solutions.
BTW also tweeted Mark Darrah, Bioware and DragonAgeInquisition. I'm being polite though. No need to spam them. ![]()
#33
Posté 30 novembre 2014 - 09:48
I'd definitely like searching improvements, spamming the search button hurts
#34
Posté 30 novembre 2014 - 10:15
I've seen several threads about fonts being too small for a lot of people to read. And all-caps.
#35
Posté 30 novembre 2014 - 10:18
This is really starting to make me sad. Dragon Age has sold out...
#36
Posté 01 décembre 2014 - 01:35
They arent discriminating. Just an oversight.
An amazingly stupid and poorly planned oversight...
#37
Posté 02 décembre 2014 - 08:36
Interestingly none of the tweets got a single reply. Many other people got replies to their "I love the game" tweets though. I'm starting to believe they are gonna sweep all this under the rug and ignore us.
#38
Posté 02 décembre 2014 - 08:44
I don't really think its purposeful discrimination. I think people just tend to not think/forget about the gamers that have disabilities.
Probably not purposeful, but that means there's even more reason to make them aware they screwed up. This is the type of thing you don't want to screw up if you can help it, but it's also really easy to forget about if you don't actually grapple with it yourself.
I mean hell, a lot of games seem to forget colorblind people exist, and that's a really common thing!
#39
Posté 02 décembre 2014 - 08:44
They're probably just tired of being harrassed by unhappy customers who can't control the agressivity in their tones. Pinch yourself. Feel that pain? You're human and so are they.
Edit: Yes, Lady Ashe. I read your tweet and I'm 100% behind you.
#40
Posté 03 décembre 2014 - 12:01
After reading through tons of posts I can't agree that lmb+rmb to walk will help. That would mess up the controls even more. Right now we have to hold lmb to attack, hold rmb to rotate camera. If they map lmb+rmb to walk what happens to that? Lmb click to attack and rmb click on destination sounds better. Also as a disabled person me and many others can't hold down buttons that long. Any ideas?
#41
Posté 03 décembre 2014 - 07:09
My biggest two problems with DA:I are visual and endurance. Nothing Bioware can do will help with endurance, unfortunately: I have a Razer Nostromo and a Logitech trackball which make a huge difference.
(Tip for people with hand disabilties: trackballs can be more useful than mice; and keypads like the Nostromo can be a huge help. Unfortunately I can't make specific recommendations - which one works best for you will depend on your own problems.)
Visually, however:
1. please please PLEASE make a patch which allows us to SELECT a colour for the ping highlight. And maybe another for autoping, for those of us with hand disabilities.
2. I have severe issues with brightness/contrast/gamma. Please give me all three controls, and extend them to well beyond what folks with normal eyesight would think reasonable. When I play games like The Sims, I put up so many lights in my houses that my best friend can stand behind me and look at my LCD screen from completely the wrong angle and still see it well lit: for me, it's just barely lit enough. At the correct angle.
As you can imagine from that description, I have a LOT of trouble in caves and other dark places. I subsist on tab-selection and ping-highlighting targettables.
Being able to adjust brightness, contrast AND gamma - all three - would help a lot. Having the ability to fiddle with them to really extreme values would help even more. You currently allow gamma only, and from 0 to 10: try allowing -10 to 20. (I suggest those numbers using the existing scale. I know you'll adjust the numbers to be 0 to 40 or -100% to +100% or something.)
I'd be perfectly happy for you to hide this behind an 'advanced display' tag. I know that a high percentage of gamers don't need or want it.
3. Adjustable text size, colour and background. For all text. One day when I was helping design an accessible website, three of us discussed our preference for text size, colour and background. I'd noticed that we all used very different colour schemes, and the schemes some of my friends used actually hurt my eyes.
It turns out that if you walk around a random group of programmers who have taken the time to customise their workstations, you see high, low and medium contrast colour schemes. You see some who use bright on dark, some who use dark on bright. Some who use dark on dim-but-pale. And we even had one who found that a low contrast (yes, LOW contrast!) colour scheme was easiest on his eyes.
It's impossible to design the perfect setup that works for everyone, when developing text colour schemes. I strongly recommend letting the player set his/her own.
And yes, adjustable text size. Please.
I know, I'm a bit pushy. But none of these are actually that difficult, just a bit tedious to code in. And they can make a huge difference to playability.
BTW: story: I love it. Characterisation: Beautiful. World environment: Why can't we ever go someplace nice?
(Okay, kidding on that last. Right now, though, I'm in someplace not-nice.)
- Zandbergo et kitcats aiment ceci
#42
Posté 05 décembre 2014 - 02:46
Sad Bioware isnt responding. Thats even worse than their 'oversight' of all these issues. As if we are yelling "THE GAME SUCKS, WANT REFUND! or something inane"
#43
Posté 05 décembre 2014 - 08:04
Maybe the lock-down no communication mode was inspired by this thread....
#44
Posté 05 décembre 2014 - 09:13
Sad Bioware isnt responding. Thats even worse than their 'oversight' of all these issues. As if we are yelling "THE GAME SUCKS, WANT REFUND! or something inane"
As much as we want to view Bioware as the maker of ALL kinds... The fact to the matter is their only humans. Right now their probasbly busy working on those patches ![]()
Let's sing a song call.... "Lets be patient"
#45
Posté 05 décembre 2014 - 09:28
Interestingly none of the tweets got a single reply. Many other people got replies to their "I love the game" tweets though. I'm starting to believe they are gonna sweep all this under the rug and ignore us.
... ![]()
This seems to be their pattern post-release, only responding to praises, no matter how constructive and polite we are. Hope this is not the case but it most certainly is the impression that I'm getting from the Bioware team.
#46
Posté 05 décembre 2014 - 09:57
Sad Bioware isnt responding. Thats even worse than their 'oversight' of all these issues. As if we are yelling "THE GAME SUCKS, WANT REFUND! or something inane"
Actually a lot of people are doing that.
#47
Posté 05 décembre 2014 - 10:37
Actually a lot of people are doing that.
Even the people affected by the issues in this thread?
Savages...
#48
Posté 06 décembre 2014 - 11:24
I'd love to believe they're so busy fixing problems that they can't reply but unfortunately we all know that's not true. The lack of communication is bad PR and also how can you fix something without talking to those with the problem? It's not just this thread, Bioware is basicly not answering anywhere in the forums.
#49
Posté 06 décembre 2014 - 11:37
just another chiming in to say it's not discrimination, your title is sensationalist if nature, trying to get people riled up over something that never used to be a problem... if they could cater to the folk who have trouble with the controls for one or more reasons then that would be great, but don't beat them with the proverbial stick for not doing so already
saying that, there are many other things they seemed to have "overlooked" when making design choices, a lot of these rank far higher in my eyes (this is edging on discrimination, see the difference?)
#50
Posté 06 décembre 2014 - 08:14
just another chiming in to say it's not discrimination, your title is sensationalist if nature, trying to get people riled up over something that never used to be a problem... if they could cater to the folk who have trouble with the controls for one or more reasons then that would be great, but don't beat them with the proverbial stick for not doing so already
saying that, there are many other things they seemed to have "overlooked" when making design choices, a lot of these rank far higher in my eyes (this is edging on discrimination, see the difference?)
Do me a favor. Tie your left arm to the side of your body with a towel.
Now sit down and start a new game of DAI while using the pc controls.
Now tell the people out there who literally have to play that way that this thread is "sensationalist", and attempting to just rile people up over something that never used to be a problem. And don't forget that those people could play both DAO and DA2 without any problems.
- Zandbergo aime ceci





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