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What was youir main DAO+DAO:A party build?


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#1
Elfyoth

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Title says everything, I will put an example on what was my main party build,

 

Warden (Warrior 2swords)(DAO case a sword and a knife)

 

Morrigan(mostly Damage dealing)

 

Wynne:(Main Healer)

 

Leliana(Archery rouge)

 

 

Well I have to say I have done a big mistake by making my warden a warrior and not a rouge,  my warrior was more focused on DD than tanking and protecting, so at first I had no roge at my party, and my first main party was:

 

Warden:(warrior sword and knife)

 

Morrigan(Main DD)

 

Wynne(Main Healer)

 

Shale(Main Tank)

 

 

I really liked how Shale played, she had a good personality and she was so OP! Her defence was OP and her attack! She could use her uniqe skills to kill so many enemies without being hurt, she could do area buffs for allies. No doubt she was OP!

 

But my foolish mistake of choosing my Warden of being a warrior and not a rouge, that could do the same think I have wished for him to do, and lockpick and have Shale in the party, that was just a mistake, other thank that my Leliana was one of the weakest characters in party, and I baerly used Oghren Sten Alistair or Zevran ESPECIALLY  Zevran, I havent played a lot with him.  And about Morrigan and Wynne, After I have mastered the healing spells with Wynne and the Elemental spells with Morrigan I have started to teach Morrigan healing spells and Wynne Elemental spells, like firestorm? I would pause and make both of them cast firestorm, want somthing more uniqe? I have done combinations of elemental spells, for  example Morrigan would have casted firestorm and wynne electrical storm, making epic damage to enemires within the area around, thats what nice about DAO and tac cam IMO you can make some stargedis and epic ones too, I have tried to upgrade less the armour strengh or whatever to my Mages, and more the magic and mana, it was an OP party build in my opinnion! :D

 

 

 

 

Now to DAO:A

 

 

In DAO:A I have used mainly Velenna, Anders, and Nathaniel.

 

Same tactics as DAO and It was even more fun, I loved the Anders Velenna banter and Nathaniel Velenna banters, like one of my most favourite banters was between Anders and Velenna its was:

 

 

Velenna: My fireballs are bigger than yours.

 

Anders: Oh, oh Velenna, its not the size that matters its the--- forgot whats next

 

But you get what I am talking about right? Anyway sorry for a to big thread, I hope you have enjoyed reading it, and tell what was your main party thread in DAO and its expansion Awakeing :)

 



#2
Nessaya

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In DA:O it depended on the class of my main character.

Playing a rogue I would mostly take Shale , Alistair and Morrigan (specced mainly healing & entropy), sometimes substituting Leliana (archery-specced) for Alistair.
When playing a mage I would take Zevran instead of Morrigan.

This would probably be my core setup. I did try to take every companion into my group at some point, though, if only to listen to the banter. :D

As for Awakening, I only ever played through it once and can't remember who was in my party. :3
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#3
Nightshade715

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Like Nessaya mentioned, it depends on the player's character's class. My main Warden is a dual wielding rogue so my main party build in Origins is: Alistair, Leliana and Wynne, and in Awakening Anders, Nathaniel and Sigrun, though sometimes I replace Sigrun with Oghren.


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#4
mousestalker

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I have a lot of play throughs.

The most over powered one was the PC (elf mage, arcane warrior/blood) with Wynne (healer/blood), Morrigan (shapeshifter/blood) and Shale. Everything died really quickly. And the party banter was a lot of fun.
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#5
elephunky

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I usually go with...

 

Alistair as my tank

Morrigan for damage

Wynne for healing

 

I have just started a mage character so I am chopping and changing between...

Alistair as my tank

Morrigan for damage

Sten as my tank

Zevran for melee rogue



#6
Mike3207

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PC Shapeshifter/Arcane Warrior

 

Leliana bard/ranger rogue

 

Zevran assasin/ranger rogue

 

4th member random-Sometimes Dog, a lot of the time Shale, or Wynne. I like the buffs Shale gives you, but the limited range means you have to stick close.

 

Shale' banter with Zevran, Wynne, and Leliana is a lot of fun. You should take Shale for the banter alone.



#7
mousestalker

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Currently have a PC Dalish mage (Maker bless the modding community!).

Therefore, the primary party is: Shale for snarky comments
Morrigan for helping with Storm of the Century and waspish comments
and Zevran for eye candy and snarky comments.
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#8
luna1124

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Right now, Origins...

Male human mage Arcane warrior/Spirit healer

Leliana Bard archer/ranger

 

The other members are randomly picked for adventures... (Due to which quest we are doing)

 

I plan on an Awakening play-thru with my fem human noble Warrior/Templar

Will be Anders, Nathanial and Oghren or Sigrun


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#9
Tjoma

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I Played with a few mods, so my companions have different Specializations, as they normally had.

 

In DA:O i had:

 

Main PC ( Male Human / 2h Sword)

- Spec: Berserk/Champion

 

Morrigan as my Support mage

- Spec: Spirit Healer/Shapeshifter

 

Sten as my Tank (Sword & Shield)

 - Spec: Champion/Templar

 

Zevran with a Bow

- Spec: Bard/Ranger

 

I can#t remember what i picked in DAO:A so,

sorry for that ^^


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#10
David

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Main Character: DPS, Boss Tanker/Killer (Dual Sword Warrior)

 

Alistair - Trash mob Tank (Sword & Shield)

 

Morrigan - Support (Spirit Healing, varied attacks)

 

Leliana - Ranged (Short Bow)



#11
capn233

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Don't have a main one for the player character, although so far I have been Mage the most.

 

The squad has nearly always been built the same:

 

Alistair - S+S tank Templar / Champion.  Always feels like if I want to get Holy Smite I end up missing out on warrior talents, especially if I want to max Champion, but I guess that is just how it is.  I am doing a run now where I am going to move him to dual wield to tank with dex and see what happens.  He is in my squad nearly all the time when the warden is not a tank.

 

Leliana - Dual daggers Bard / Duelist.  I think in my first game I started her as an archer and put a few more points in it, but since then she nearly always ends up just spec'd to auto attack with daggers, at least after Lothering and one plot mission.  Nearly always in my squad except sometimes when the warden is a rogue, but even then two rogues will work and she is often in the squad then.

 

Morrigan - CC / Damag, Shapeshifter / Spirit Healer or Blood Mage.  About half the time I throw one point in Heal just for more healing.  But mostly it is just stuff like CoC, Mind Blast line, Sleep, Glyphs and maybe Mana Clash or some other primal damage spells.  Also she tends to get maxed herbalism to make me money selling lyrium pots on ebay.  I never actually invested in Spirit Healer when I got it on her, and only invested in Blood Mage up to Blood Wound once.  Largely I just let her get the attribute bonus from them.

 

Wynne - Support, Anti Mage. Spirit Healer Blood Mage.  I did give her Arcane Warrior once, which I didn't end up using except to hold onto Spellweaver for no good reason.  She doesn't do much except heal, throw stone fist at frozen targets, and use Mana Clash or Glyph of Neutralization on Mages.  Might throw a Force Field on a friendly.  Or turn on Cleansing Aura for tougher fights or when someone might get an injury.

 

Probably 90% of the time my party is a combination of 3 of those 4.  I didn't get an appreciation for 2 handed warriors until I played one myself.  But even then it seems like dual dagger rogue basically does the same thing with less micro and better party buffs (SoC).  Although they are good late game when you have the staple talents in 2H and maxed Champion, IMO.

 

I almost never take Zevran anywhere except when I want him to make high tier poisons.

 

I didn't have Shale the first 5 or so characters I played, even after I realized I was that it was supposed to be included.  Downloaded it and the installer didn't actually work right.  So another playthrough where I couldn't pick her up but her crystals were dropping in loot.  Had to manually install some files.  Anyway I don't use her in the squad anyway, I wouldn't even go to her town if it weren't for the dagger, helmet, and ring.



#12
ent1

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Always a warrior, two mages and a rogue. Or a rouge in Leliana's case, because she has red hair and wears rouge.

 

I like a two handed warrior for 2H sweep, Stunning strikes, and most of all, for Indomitable. It saves your life many times over when you get into the scattershot spam levels. S&S gets a knockback immunity, but it's at the end of the tree, and it's only direct knockbacks, not AOEs and not stuns. Dual wield is just a rogue that can't pick locks.



#13
Tomwise1991

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Loved seeing everyones party. Thanks for the ideas

#14
Nyth

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My setup was:

 

Me - Archer: Main damage of the group

 

Morrigan - Caster: Mostly crowd control and burst damage

 

Wynne - Healer: I didn't like Wynne too much, but there really wasn't a better alternative in my eyes

 

Alistar - Tank: Initially I started with Alistar as tank; I think he's probably one of the best ones you can take along.

and

Shale - Tank: Replaced Alistar with Shale later on. IMO not as good as she lacks CC and utility, but I enjoy the character more and she can dish out and take a lot more damage.

 

This is the party I used for my normal playthrough. I probably wouldn't go Archer for any harder mode, they simply lack CC and CC is king. Dual caster / Tank / Healer seems the best way to go for 90% of the content. But I always play archers in RPGs; and this allowed me to also just pick the party I like, rather than the party I think is best.



#15
PGaither84

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Tank, healer, DPS and a rouge to open chests and disarm traps. That's how I beat the game the only time I played it to completion.

After all was said and done, I have to say I was disappointed in the rouge. I used Liliana as an archer-bard and was quite underwhelmed. There was nothing of value to the party hidden behind any locked door or chest. Just random garbage and rouge gear that I wouldn't miss if I weren't using a rouge in the first place. The AI scripting often made discovering and trying to disarm traps a waste of time as well. The time it took to disarm a trap felt like the same time it took to just wait through springing one in the first place. I don't have a comment about dual wielding weapons, but no other feature of being a rouge is of any importance to me and I will never use rouge again in any other play through. If you like it, great. I don't see the value in it. The only time it mattered was in the final battle where you are pretty much forced to just grind the dragon down by shooting it with the arbalest.

In terms of tactics, the basic idea is to have the "tank' generate threat and call the attention of the bad guys so they ignore your supporting players, then do the reverse to them. Ignore their big threat and pick off their support until they are all alone and you can take them down with ease. The first rule of combat is to identify the enemy mage or mages and kill them first then clean up the rest of the trash. At the same time, protecting my mage at all costs.

My player character the only time I played the game to completion was a female elf mage who focused on healing, glyphs, hexes, and the psychic prison tree. When I had to fight Logain one-on-one I chose to use my PC and he didn't lay a finger on me the entire battle. Glyph of paralysis, glyph of warding, misdirection hex, psychic prison, and crushing prison. Rinse and repeat. The psychic prison was a great way to just wait for my cool downs to finish.

I was wanting to start up a new character again after not playing the game in so long and that's why I came here looking for other ideas on how to play the game. I think I might just try the "jerk" play through for achievements. I already did the super happy ending where I help everyone with their petty problems. I might try an easier difficulty and just use the "evil" alignment characters who don't like helping people either and just being a jerk to everyone... though it is funny to hear the sad reactions of good characters watch you do horrible things. I just don't see the reason to do the good guy play through again.



#16
mousestalker

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You may find the game a lot more fun if you played with a rogue. Your average rouge is pretty much useless in combat. The best you can do is attempt to hurl it at the foe, but they typically have little to no difficulty dodging.

Your rogue, on the other hand, can gain maximum damage from backstabbing and can sneak, open chests and pick pockets. She can also use poison, traps and bombs, which can be useful when used properly.

On a more serious note, if you are going the jerkwad evil route, try playing a dwarf dual wield noble warrior. You will have plenty of opportunities to use and abuse npc's. You can have a bit more money starting the game and the potential for a merchant who will pay you literally twice what any other merchant will for your loot.

#17
Big Magnet

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Usually it's:

 

Me - Healer / buffer / debuffer 

 

Alistair - Tanking 

 

Morrigan - Nuking 

 

Leliana- Archery 

 

 

 

This was the "main" party I used, the one I finished the game for the first time, of course I've used them all in other playthroughs ^_^



#18
Althix

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two-handed weapon warrior - because mobs can't knock him down. as result no overwhelm, which means - he can actually tank.

two rogues.

mage with haste.



#19
Big Magnet

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I Played with a few mods, so my companions have different Specializations, as they normally had.

 

In DA:O i had:

 

Main PC ( Male Human / 2h Sword)

- Spec: Berserk/Champion

 

Morrigan as my Support mage

- Spec: Spirit Healer/Shapeshifter

 

Sten as my Tank (Sword & Shield)

 - Spec: Champion/Templar

 

Zevran with a Bow

- Spec: Bard/Ranger

 

I can#t remember what i picked in DAO:A so,

sorry for that ^^

I did that! Sword+Shield Sten is like watching a freight train crushing the battlefield, and Oghren going crazy with 2 axes is awesome  :lol:



#20
Klidi

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If my Warden was a mage, which was in most cases, I would have Zevran (dual weapons), Leliana (archery) and either Alistair or Sten as tanks. Oghren, not so much. Not that I don't like him, but I usually do Orzammar the last.

 

If my Warden was a warrior, I'd change the tank for Morrigan (I always gave her a few healing spells).

 

If my Warden was a rogue, I'd change Leliana for the tank, i.e. Alistair or Sten.

 

I don't remember Awakening, but I know I used Oghren much more and I almost never used Velanna, regardless the class of my Warden, because I couldn't stand her.


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#21
lottie53

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Origins - for main quest lines

 

Main character  elf mage arcane warrior/spirit healer

Morrigan dps  blood mage

Wynne  healer/arcane warrior

Alistair Tank

Nothing survived for long.

Switched Wynne or Morrigan or Alistair in side quests for variety or had Leli for chests. 

 

So long as I has Anders in Awakening I was good to go!



#22
Callidus Thorn

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Well, I've only completed DA:O once :blush: , but my party was:

 

PC: Mage, Elf. AW/BM (Easily my favourite setup)

 

Wynne: SH/BM (Almost unkillable healer)

 

Leliana :wub: : B/R (Archer and lockpicker)

 

Shale. (Shale :D )

 

Ended up being ridiculously tanky, my character had massive plate, so did Wynne, with Leliana basically hiding behind a wall of platemail and golem, stepping out to shoot :lol:

 

My character made the sacrifice, but I dragged him into Awakening anyway only for it to bug out on me. Which is why I now cycle between 5 saves for Origins.

 

Once I finish my human noble rogue run, and my angry elf Morrigan romance run(just for Witch Hunt), I'll probably run that party again to get a character into Awakening.


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