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So is that it then? my 50 pound is gone because of my CPU?


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#76
SabyneAmberle

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So here's my .02 on this.

 

I own a three year old Dell PC (What?  The 360 I got with it was too good to pass up!) that has an i3 dual-core processor.  I did the system test over at System Requirements Lab, and it said I could run the game, likely because it has hyperthreading.  So I technically *can* run the game; however, I wouldn't exactly say the experience is 150% pleasant.  Even with all settings turned down to 'Low', the game absolutely crawls in places where it needs to do a lot of rendering, it totally bogs my computer down, cutscenes lag and are out of sync with voices by a couple seconds...the whole enchilada.

 

Assuming that I wouldn't upset the system (I hear Dells are notoriously finicky about major upgrades), I theoretically *could* do surgery and give it a new quad-core CPU.  However, this motherboard only can take up to an i5 chip, and those could be discontinued at any time.  Plus, for the amount of money I could spend on the CPU, I could put that equivalent amount toward a new computer that a) has a higher processor than an i3 or i5, and B) could accept even higher CPUs for future upgrades, and c) is actually friendly to upgrades.

 

OP, I'm a University student as well, so funds are tight for me too.  (I also realized I'm outside the refund window for DA:I on PC.  Stupid me.  *grumble*)  The only advice I can give is to possibly look into saving toward a new computer...or at the very least the best CPU chip your motherboard can handle.  I know it sucks, but them's the breaks when it comes to computers and gaming.  I'm likely gonna let my PC version lay fallow and focus on the 360 version until I have funds after the holidays to look into a new PC.


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#77
AlanC9

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And you sound like a spoiled child, who cares nothing for the problems of others because your "mummy" buys you all the computer software you want.


Your problem is that you bought a game your PC couldn't run. It's hard to care about that when the system requirements were publicly known weeks ago, and the game not running on anything less than a quad-core was being discussed for days before you bought it.

Did you even try to return it? Too late now, of course.
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#78
Dreamcleaver

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Wait...this game is also on the 360/PS3 and yet a dual-core PC cannot run it? Seriously?


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#79
SabyneAmberle

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Wait...this game is also on the 360/PS3 and yet a dual-core PC cannot run it? Seriously?

 

I could be misunderstanding it, but from what I get, a 'straight' dual-core CPU (no hyperthreading) apparently cannot run the game.  A dual-core with hyperthreading (like mine) can run it, but my experience has been less than optimal.  Someone feel free to correct me if I got anything wrong, however.



#80
Deathangel008

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I own a three year old Dell PC (What?  The 360 I got with it was too good to pass up!) that has an i3 dual-core processor.  I did the system test over at System Requirements Lab, and it said I could run the game, likely because it has hyperthreading.  So I technically *can* run the game; however, I wouldn't exactly say the experience is 150% pleasant.  Even with all settings turned down to 'Low', the game absolutely crawls in places where it needs to do a lot of rendering, it totally bogs my computer down, cutscenes lag and are out of sync with voices by a couple seconds...the whole enchilada.

GPU...?



#81
Razir-Samus

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Your problem is that you bought a game your PC couldn't run. It's hard to care about that when the system requirements were publicly known weeks ago, and the game not running on anything less than a quad-core was being discussed for days before you bought it.

Did you even try to return it? Too late now, of course.

this would be a fine argument... if his game ran and it was having poor performance like you would expect when you didn't hit the requirements, but since the game isn't working at all, it leads me to believe it's simply a compatibility problem, something the bioware devs didn't foresee and thus didn't cover

 

he should be able to run the game, just not very well at all


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#82
SabyneAmberle

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GPU...?

GeForce GT610.  Sadly, my budget doesn't permit me to upgrade to a flashy, high-end GPU (though this does beat the integrated graphics hands-down).  It meets the minimum (unless SRL is lying to me), but it falls short of recommended specs.



#83
Deathangel008

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GeForce GT610.  Sadly, my budget doesn't permit me to upgrade to a flashy, high-end GPU (though this does beat the integrated graphics hands-down).  It meets the minimum (unless SRL is lying to me), but it falls short of recommended specs.

you´re using an absolute low-end GPU (which is actually weaker than the 8800GT) and blame the CPU for dont delivering smooth framerates??



#84
SabyneAmberle

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you´re using an absolute low-end GPU (which is actually weaker than the 8800GT) and blame the CPU for dont delivering smooth framerates??

 

Got a suggestion for a better card that doesn't cost an arm and a leg?  I'm all ears.  (Err, eyes, but same deal.)  Granted, with how old the system is, I'm debating whether pouring money into something that can't be upgraded past an i5 CPU is worthwhile.



#85
AlanC9

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this would be a fine argument... if his game ran and it was having poor performance like you would expect when you didn't hit the requirements, but since the game isn't working at all, it leads me to believe it's simply a compatibility problem, something the bioware devs didn't foresee and thus didn't cover
 
he should be able to run the game, just not very well at all


But as the title says, he's complaining about being out 50 pounds. That's on him.

Whether it was worth it for Bio to make the game run on non-HT dual-cores is a separate issue. I have no idea how many of the dual-core rigs out there could theoretically handle DAI if Bio worked around this issue (I'm willing to assume that this is doable with a fairly modest investment of dev time, sure.) I haven't seen any better data than the Steam survey, which AFAIK doesn't break out how many of the dual-cores are hyperthreaded, etc.
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#86
AlanC9

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I could be misunderstanding it, but from what I get, a 'straight' dual-core CPU (no hyperthreading) apparently cannot run the game.  A dual-core with hyperthreading (like mine) can run it, but my experience has been less than optimal.  Someone feel free to correct me if I got anything wrong, however.


This is what I've been hearing. However, some folks with processors that should be able to run DAI have reported similar behavior to non-HT dual-cores. It's conceivable that there's just some bad code here that's hitting both of them, or it could be two different issues.

Note that a 360 has six processor threads, so if there is a real limitation on the number of threads, 360s wouldn't be affected

#87
Deathangel008

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Got a suggestion for a better card that doesn't cost an arm and a leg?  I'm all ears.  (Err, eyes, but same deal.)  Granted, with how old the system is, I'm debating whether pouring money into something that can't be upgraded past an i5 CPU is worthwhile.

AMD R7 260(X), Nvidia GTX750(ti). but, first take a look at the PSU in your system, maybe it doesnt even have power connectors for PCIe-cards. if it doesnt have them, there are some 750(ti) which dont need an additional power supply.
upgrading the CPU could be problematic because its an OEM-PC. but why could you (theoretically) only put an i5 on it and not an i7?



#88
Pootmatoot

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There's a core point here that has nothing to do with what most people are discussing.

 

The Steam survey showed that closed to 50% of users have a dual-core. Add to that there is only one PC market that's growing (and it's growing fast) - ultrabooks. And over 70% of the ultrabooks released this year have a dual-core CPU. True, many of those have hyperthreading, but for even them to work relies on using older drivers that have lost the 50%+ in efficiency recent Intel drivers have brought - and that solution wasn't found by Bioware/EA, it was found by a forum member.

 

So the point isn't whether or not it runs, it's why Bioware would think it is any way appropriate to release a game for the PC that 50% of users can't use, and 60% or more of the people who bought a PC in the last year can't use.

 

 

There reason for this is the elephant in the room: the game was designed for the PS4, and the optimisation for the PS3, for PC users, and for the Xbox 360 and One is absolutely atrocious.



#89
AlanC9

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So the point isn't whether or not it runs, it's why Bioware would think it is any way appropriate to release a game for the PC that 50% of users can't use, and 60% or more of the people who bought a PC in the last year can't use.


I don't check your 50% figure. Are you saying that the entire dual-core installed base will now have the updated drivers that won't run DAI? As for the 60%, what percentage of those rigs wouldn't run DAI tolerably even if the dual-cores worked? Can you point me to a sales survey with the appropriate data?

If you want to just replace those percentages with "large numbers," that's fine.
 
 

There reason for this is the elephant in the room: the game was designed for the PS4, and the optimisation for the PS3, for PC users, and for the Xbox 360 and One is absolutely atrocious.


I'll play. Why would they develop around the PS4 rather than the XBone? Bio games have always sold better on XBox, haven't they?

#90
In Exile

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Apparently it needs to be repeated that dual core CPUs are still produced and sold, and many of them are fast enough to run any other current game. Not surprisingly too since they definitely have more power than the 360 and PS3, which most games are still developed for. And they also have more power than many quad core CPUs, especially those from a few years ago which are apparently still fast enough to at least start and run this game.

Everyone who tries to explain away the fact that this black screen issue is simply a bug by telling people that quad core CPUs would per se be better and faster and that everyone needs one regardless unfortunately only reveals how little they know about PC hardware and software.

It seems very strange indeed that BioWare and EA apparently don't care at all that they are preventing a significant number of players from playing this game.

Of course as usual they don't care much about any bugs as long as they already have the money, but I can only encourage everyone who has encountered this bug to let others know about it in forums and on review sites to help prevent others from buying a game they can't even start.


Choosing not to support certain hardware is not a bug. You can certainly say that Bioware is short sighted for not supporting dual cores, that they're going to damage their brand, etc. But it's not a bug, since they never advertised they were going to support dual cores.

#91
reaver616

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But as the title says, he's complaining about being out 50 pounds. That's on him.

Whether it was worth it for Bio to make the game run on non-HT dual-cores is a separate issue. I have no idea how many of the dual-core rigs out there could theoretically handle DAI if Bio worked around this issue (I'm willing to assume that this is doable with a fairly modest investment of dev time, sure.) I haven't seen any better data than the Steam survey, which AFAIK doesn't break out how many of the dual-cores are hyperthreaded, etc.

I'm not complaining about it being 50 pounds, I'm just saying that makes it all the more worse. I'm complaining about how the game straight up refuses to work on anything less than quad-core, instead of merely bad performance. 



#92
Deemz

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Wait...this game is also on the 360/PS3 and yet a dual-core PC cannot run it? Seriously?

 

I think the 360 is a tri-core Xeon with HT, So, it functions like six cores



#93
Bann Duncan

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I think the 360 is a tri-core Xeon with HT, So, it functions like six cores

 

Xbox 360 runs on PowerPC processors.

 

(But in any case, 360 and PS3 run on different processor architectures entirely to PCs, so the argument some are making about how any PC should run the game is absurd.)



#94
SabyneAmberle

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AMD R7 260(X), Nvidia GTX750(ti). but, first take a look at the PSU in your system, maybe it doesnt even have power connectors for PCIe-cards. if it doesnt have them, there are some 750(ti) which dont need an additional power supply.
upgrading the CPU could be problematic because its an OEM-PC. but why could you (theoretically) only put an i5 on it and not an i7?

 

Thanks for the suggestions.  As for the rest, I'll shoot you a message so as not to hijack the thread.  :)



#95
visigothsniper

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 Christ, don't you people know of "empathy"? MUST you rub it in their face that they didn't take the requirements seriously enough? You think pc stuff is cheap everywhere and for everyone? To buy the crappiest modern quad core cpu I'd have to spend at least 300 dollars. And it would be a pretty lousy one. So at least show some sympathy and try to understand where people are coming from with these complaints. If my pc runs all modern games perfectly fine how the **** am I supposed to predict this ONE ****** game with not even the best graphics won't get past the damned loading screen? That's the passionate, ragey feeling you should try to absorb before being a douchebag and stating the obvious.

 

 This game is full of technical issues and this is, at best, damn bad marketing considering how much BioWare has to redeem from past games (whether I agree with those critics or not).


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#96
AlanC9

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I'm not really into sympathizing with passionate ragey feelings, myself. I'm much better with disappointment, sadness, that sort of thing.

I'm quite sympathetic about him not getting a refund, though..... assuming he ever actually applied for one, that is. That might be something worth a bit of rage.

#97
skjutengris

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I'm not really into sympathizing with passionate ragey feelings, myself. I'm much better with disappointment, sadness, that sort of thing.

I'm quite sympathetic about him not getting a refund, though..... assuming he ever actually applied for one, that is. That might be something worth a bit of rage.

 

EA needs to get some competition that allows players get refunds.

I absolutly hate BF4 as its a joke to the BF series.

I wont buy anymore games from dice. and I cant get a refund on that crap.

 

but to be fair, it states, 4 core minimum, but the refund policy EA has is bad business.



#98
squidney2k1

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I fail to see how the TC's problem is Bioware or EA's fault.

#99
Etheria

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There's a core point here that has nothing to do with what most people are discussing.

 

The Steam survey showed that closed to 50% of users have a dual-core. Add to that there is only one PC market that's growing (and it's growing fast) - ultrabooks. And over 70% of the ultrabooks released this year have a dual-core CPU. True, many of those have hyperthreading, but for even them to work relies on using older drivers that have lost the 50%+ in efficiency recent Intel drivers have brought - and that solution wasn't found by Bioware/EA, it was found by a forum member.

 

So the point isn't whether or not it runs, it's why Bioware would think it is any way appropriate to release a game for the PC that 50% of users can't use, and 60% or more of the people who bought a PC in the last year can't use.

 

 

There reason for this is the elephant in the room: the game was designed for the PS4, and the optimisation for the PS3, for PC users, and for the Xbox 360 and One is absolutely atrocious.

I'm sorry, but Ultrabooks were not made to play games with. They were made to be light and have long battery life. They were not made for heavy tasks such as gaming. I don't even know an Ultrabook that has dedicated graphics, because it simply eats too much energy. You don't buy Ultrabooks for gaming. You buy them for portability. So I mean, come on, you can't blame Bioware/EA for not actually trying to support these, even if they account for half the market.



#100
Etragorn

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I'm sorry, but Ultrabooks were not made to play games with. They were made to be light and have long battery life. They were not made for heavy tasks such as gaming. I don't even know an Ultrabook that has dedicated graphics, because it simply eats too much energy. You don't buy Ultrabooks for gaming. You buy them for portability. So I mean, come on, you can't blame Bioware/EA for not actually trying to support these, even if they account for half the market.


I completely agree.