Dang, whoever designed this one rift's location and monsters went too far for such an early area. It's by a waterfall and in a ravine that blocks it from three sides (the sides you need to get close to the rift), you can't climb up on top of either, and there are rocks, trees and bumps all over the ground that make it impossible to run or defend w/o jumping when you're being attacked. Add to that the attackers themselves, some super-jumping skinny things that are very tough and can jump across the ravine to attack you, 3 of them, and the worst of all, some midget floating around with shield always up, flying out of range with a blink, taking all party damage and still getting off some dammed freeze ray and blizzard, while never losing health.
This is the 2nd time I've tried to close this one, on the first pass through I saw my party wasn't strong enough, and in the 20s, they're still not, mostly due to the terrain. With all of the water and trees in the way, it's very hard to even see the rift for when it's time to close it, let alone get close enough w/o being overwhelmed by the monsters.
Guess I'll go back later again. Most rifts are easy enough to close during the fight, but this one is something else. That dead-end canyon is ridiculous.
Yes, I'm sure some of you have done or will claim to have done it no problem, but don't get out of hand and start trying to flame me or my post.





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