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Knight-Enchanter: Great job at balancing your game Bioware! /sarcasm.


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#26
ProfessionalPirate

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I play as a Knight Enchanter, and I'm finding it very fun, but not OP. I get hit, (sometimes, lol) I take damage, I've even been KO'd.

It's strong, but doesn't feel broken.

Blackwall on the other hand..... Lol

While fighting my first dragon, HE was the only one who didn't need to use a potion to heal. In fact, he took zero damage by the time the battle was done. Not that I'm complaining! :P

#27
Heartless-Inc

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I play as a Knight Enchanter, and I'm finding it very fun, but not OP. I get hit, (sometimes, lol) I take damage, I've even been KO'd.

It's strong, but doesn't feel broken.

Blackwall on the other hand..... Lol

While fighting my first dragon, HE was the only one who didn't need to use a potion to heal. In fact, he took zero damage by the time the battle was done. Not that I'm complaining! :P

 

At higher levels, and it IS needing to be said - only if you spec right, KE an be truly dangerous.

 

If you spec it in a normalized way, it's more or less another mage class. Simply with the ability to smack SOBs with a giant blade of light.

 

I'm not trying to DEMONIZE KE's now, if that's how my previous post came off I apologize. I just, as with the OP from the sounds of it, recognize the ability to truly cake-walk through the game.

 

I suppose this is obviously a players choice, I guess maybe I'm just wondering why it was enabled to have this effect? If I spec out a Reaver in a specific way - does he or she become the same way?

 

Can I spec out a Champion, as to your credit, and become a immortal?

 

Perhaps it is not ONLY the KE that has this "Broken" standardized situation - but it IS the most OBVIOUS one I have seen. Personally, anyway.



#28
hexaligned

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The question is, what difficulty is this?  Everything is brokenly powerful on normal.  Even on Hard, my tank rarely ever takes any health damage.

 

That being said, Bioware has never been great at balancing games, you sort of have to self gimp yourself if you're the type of person who is looking for that sort of thing.


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#29
ProfessionalPirate

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At higher levels, and it IS needing to be said - only if you spec right, KE an be truly dangerous.

If you spec it in a normalized way, it's more or less another mage class. Simply with the ability to smack SOBs with a giant blade of light.

I'm not trying to DEMONIZE KE's now, if that's how my previous post came off I apologize. I just, as with the OP from the sounds of it, recognize the ability to truly cake-walk through the game.

I suppose this is obviously a players choice, I guess maybe I'm just wondering why it was enabled to have this effect? If I spec out a Reaver in a specific way - does he or she become the same way?

Can I spec out a Champion, as to your credit, and become a immortal?

Perhaps it is not ONLY the KE that has this "Broken" standardized situation - but it IS the most OBVIOUS one I have seen. Personally, anyway.

Oh no worries. :D
I don't feel like your demonizing them. No need to apologize!

They really are formidable foes if built right, but imo, any of the Specializations can be. :)

Edit: I just hope they don't get nerfed. It's a single player game. Balance doesn't need to be especially close between classes. Imo. :)

#30
Paul E Dangerously

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Yes, please don't get this nerfed. We've got enough playstyles that are sub-par (Hello, DW rogue).

 

I'll second an experience having warriors that didn't take any damage fighting a dragon a few levels higher. If you do it right, Guard + Sword/Shield is pretty damn invulnerable.



#31
Shahadem

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Its a single player game, there doesnt have to be major balance. Look at skyrim with Destruction spells not being able to get scaled compared to melee

 

Yeah that was always a problem I had with vanilla Skyrim, end game magic was worthless.

 

Of course what made melee so powerful was the fact that you could use enchanting to make potions to make better enchants to make better potions, ad infinitem in order to create super fortified melee weapons and armor but you couldn't really do the same for magic.


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#32
Shahadem

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Blackwall on the other hand..... Lol

While fighting my first dragon, HE was the only one who didn't need to use a potion to heal. In fact, he took zero damage by the time the battle was done. Not that I'm complaining! :P

 

Is that because he was getting drunk back in Skyhold?



#33
ProfessionalPirate

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Nope. Sword and Board, Vanguard and Champion. :)

#34
Shahadem

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I don't think it's possible to be OP in a single player game. The problem is that some specs simply aren't as good and need some love to make them good.


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#35
House Lannister

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Time to bring Vivienne then....



#36
Eelectrica

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I play as a Knight Enchanter, and I'm finding it very fun, but not OP. I get hit, (sometimes, lol) I take damage, I've even been KO'd.

It's strong, but doesn't feel broken.

Blackwall on the other hand..... Lol

While fighting my first dragon, HE was the only one who didn't need to use a potion to heal. In fact, he took zero damage by the time the battle was done. Not that I'm complaining! :P

Nerf Blackwall! That beard is OP as hell.


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#37
Aurok

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Took one look at that spec and decided it looked boring as hell. May as well just use a cheat code.
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#38
Zorlagius

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I don't think it's possible to be OP in a single player game. The problem is that some specs simply aren't as good and need some love to make them good.

It is entirely possible if difficulty of the game falls so low that it becomes a chore instead of exciting.

 

And there are quite a few games that have gamebreaking abilities or combinations. Much liked Divinity: Original Sin also has stuff that makes the game a cakewalk in hardest difficulty after you leave the first area. In my opinion, makers of a game should always make sure that at least some challenge is left no matter how you try to break the game. If you have a reasonably clear progression tree like in DA:I, it shouldn`t be too hard to achieve. Even more so with BW actually having done a "balanced" game already, SWTOR (not really balanced, but abusive combinations do get patched out).



#39
Gel214th

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Check this out: A level 16 Knight-Enchanter killing a level 19 Dragon without even being hit.

 

Seriously? I can't believe something like this is in the game. if you don't want to be challenged, use your party and not die at all, play as/have a Mage Enchanter on your party that you're invincible. 

 

Up your difficulty if you think it removes the challenge.  Or, hope that modders are able to get at the game files so that you can use a mod that tones it down to your liking on the PC. 



#40
Heartless-Inc

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Though I have been one of the people stating the KE is indeed OP if used correctly - I highly doubt they will nerf this. It is after all a single player experience, if I blow through the game as a KE it doesn't harm anyone else's experience of the game in anyway shape or form. So you can rest easy on that I do so believe.

 

In terms of difficulty, that is somewhat of a point. I wonder what the KE will be able to do on Nightmare. Don't worry, I -will- be finding this out.



#41
Guest_EntropicAngel_*

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So you're telling me that an arcane warrior is still OP?

 

Excellent. Looks like this spec just jumped in my list of playthroughs.


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#42
Ridrith

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For the normal player you'll find that most specs are just right, as long as you're playing on a difficulty that suits your needs who really cares how powerful you are?  Some people just play the game to have some cool fights, see areas and play through the storyline.  The guy in that video posted a link to a BUILD he was copying from somebody else anyways on Reddit.  Who'd went and did the math and was busy theorycrafting some OP build.  It's just like min-maxing any character on video games or even tabletop games.  You're bound to find a broken build.  Just don't do the same thing, or do and play on Nightmare.  You're making reference to 'skill' as if anybody cares or plays a bioware rpg specifically for the challenge or to prove how good they are at a game in a single player experience.  If you think the Knight Enchanter is OP, don't play it.  Simple as that.

 

Any build has the potential to be horribly broken though.  I know for a fact the Reaver does, I've downed 4 dragons so far and I'm always the last one standing.  The other three party members are just there to be tanks/bait while I pump out the killing blows.  All of my tanks are equally OP with the right gear, specs and more too despite all of us being underleveled for the challenges provided.



#43
Giantdeathrobot

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That guy may have been level 16, but he was definitely playing on a lower difficulty, given he didn't take that much damage, and he had killer gear too His blades dealt 700ish damage (when not against Guard where they get a massive bonus), mine do 300ish at level 14 with decent gear (albeit the dragon may be weak to Spirit). So I'm not overly concerned.

 

Besides, I can't name a single RPG that was really balanced. It's just not a priority. Remember in Baldur's Gate 2 where Mage/Fighter dual-classes made all ther kits into complete jokes? How crafting in Skyrim made the game easy mode? How utterly broken Mages were in Origins? Don't get me started on how much game-breaking stuff Divinity Original Sin has, and it's widely considered a great game. If you think KE is broken, grab it but don't invest in Fade Shield which is really the only broken skill in the tree.

 

And, KE is not the only great spec. Tempest allows for ludicrous damage and Champions are basically unkillable. I'd rather buff the poorer specs (Rift Mage, Artificier, Templar) than nerf KE.



#44
Damazig

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So hey, lets remove healing from the game, cause it's imba and no fun, but lets make an unkillable melee mage? :D sounds about right ehehe.

 

On a side note, people were talking about Necromancer and virulent bomb, I guess it does aoe friendly fire doesnt it?  .... everything in this games seems to not want me to play with friendly fire. I'm getting friendly burnt.



#45
Cuthlan

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Definitely LOOKS like a lower difficulty. If it is, who cares? I just killed whatever level the first dragon you can come by is at level 10 by dropping it down to Casual. And it was pretty easy. Pretty confident that I could have done it around level 12ish on Normal., which is a bigger gap than this guy is doing.

 

Don't even have advanced class yet. So nerf... classes?



#46
Jawzzus

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Nerf Blackwall! That beard is OP as hell.

 

Nerf Dagna, her cuteness  makes me not want to leave her area, I want to just keep listening to her talk



#47
Jester

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How is this Knight Enchanter doing 800-900 damage with each hit? 

This blade spell deals 300% weapon damage - there are level 16 staves with over 250 damage? Seems quite unlikely to me. 



#48
Varus Praetor

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Yes, let's complain about balance in a single player RPG and reference MMOs and multiplayer games as examples of properly balanced games. Sounds about right.

BW needs to worry about bug fixes right now. Honestly if you find a spell combo makes you OP and you dislike that, exercise some self control and don't choose that! Leave those game play elements for those of us who like the way they function.

#49
Sabor

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That dragon has a weakness to spirit blades, hence the high damage



#50
Sith Grey Warden

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If you want, I'm sure you can build a suboptimal KE by only taking a few talents in the spec. That way, you can be a KE and not be overpowered.