I'm finding the combat in DA:I extremely tedious. Not challenging, not engaging, just tedious. DA:I is the only game (other than DA2) that I've ever switched to casual mode, and it's still not enough.
Here's my bias: I don't really like hack-slash games. If it takes skill like Mount & Blade, great. If it takes tactical strategy like X-Com or the IE games, great. But if it's like Diablo or certain MMO's, it just doesn't work for me. I don't expect everyone to share my taste, but there have got to be a fair number of people, maybe a lot, who are on the same page. Or who otherwise enjoy the combat, but think it takes too long.
It's asking too much for a combat overhaul, but I'm thinking that a simple tweak might help out a lot: just double all damage, or halve all hitpoints. Maybe even 30% would be enough, but I think Bioware cranked up hp so much that 50% might be the answer. If the change is the same for both the player and enemies, it shouldn't even change difficulty too much, it would mostly just make combat resolve faster.





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