I want to have an encounter spawn in that spawns in scripthidden creatures. This works, my test script puts out the debug message that the creature is valid and tells me the correct tag of the creature. However, when I go to turn scripthidden off (in a conversation with an npc), the scripthidden creature does not appear. To test, I made changed the blueprint of the creature so it would not be scripthidden (the encounter created it correctly, and when I tried turning this creature scripthidden, it did not go hidden.
Tldr version: Apparently creatures spawned in via encounter can't have their scripthidden property changed. Can someone confirm?
Alternately, how do I launch an encounter from a conversation?





Retour en haut






