Hi everyone,
Just trying to figure out if there is something wrong with me (perhaps I'm getting old) or other people feel the same way as I do about this game.
I preordered this pretty much the moment it was available for preorder and I generally love bioware games.
I have only played about 5-6 hours of it yet, but the first impression are (or shall I say so far):
The story:
If fails to be engaging from the beginning, main character (you) is just boring, and instead of actually concentrate on trying to get to know the character or what happened really to the character, the story is like "there are rifts, go close them" - not very interesting.
If you think about origins, or hell, even da2, there was always something that you could pursue right from the start that had deep personal ties to your character (family being killed, your friend dying exploring dalish relics, etc) you could feel a connection to your character right away, something that made it interesting...
with DAI, this _should_ be the thing with you appearing from a rift blah blah, and I am sure they will get to it where you figure it all out and I bet it will get much more interesting later on, but imo you should (and probably would) try to investigate it right from the start, there is nothing that would fuel the initial interest in the protagonist...
Also, all the other characters are god damn boring as well, I dont even want to talk to them, because they just bore me to death. The only fun one is Sara, the rest are just like mind numbingly not interesting.
Also, what's going on is very spread... I cant feel like a coherent storyline happening, sure they wanted to make it "open world" more and not so linear, but it is worse for it...
I'd expect a heavily story driven game (that I got used to from bioware) to be linear, it is single player for crying out loud. Why did they have to mess with it just to copy other games.
The controls:
Feels like a step back, really, I could control origins 10 times better, it is just confusing, targeting is jumping all around, aggro is terrible, or shall I say non existent, whole thing is chaotic. I remember totally being able to coordinate the entire team in origins on a harder fight, just switching between players all the time, pausing, healing then dpsing (oh btw ... healing??? what the hell happened to that???)
Progression:
Currently this is the thing that pisses me off the most... I cannot even progress with the story at the moment because the next thing I'd have to do is too hard at my current level, and I refuse to grind for xp just to boost my levels up so that I can continue with the main storyline... that is unacceptable.... I dont care about doing repetitive, stupid, pointless sidequests to be able to play on... I dont mind the occasional one that I do for fun but forced to grind them is absolutely out of the question... I play these type of games for the story and I want to enjoy a casual interactive story when I play a bioware game...
at least up until now I thought that was what they did but if this is the direction they are taking then I will probably have to stop buying their games because that's just mediocre stuff that other companies do as well, or even a bit better...
That being said, I will probably force myself to play on, and try to get somewhere with it, but it is a very sad thing that it has come to that.





Retour en haut







