I'm on hard mode and cant decide between the two. What are your thoughts on these two sepcializations?
Tempest or Assassin
#1
Posté 23 novembre 2014 - 03:09
#2
Posté 23 novembre 2014 - 04:23
Tempest is much more versatile. Frostflask gives you a window where you are nigh unkillable. Often that can lead to higher dps output in itself. Fireflask upgraded really is where the fun is though. Casting 4 x throwing knives in a row really is nothing to scoff at.
Either way, if you go to the end of the tree for both, you sacrifice sometjing else. You NEED either flank attack/ h&t, you NEED both stamina passives and you NEEd the crit on flank, stealth and threat reduction.
Doesnt leave much room for a lvl 20.
#3
Posté 23 novembre 2014 - 04:18
Thanks for the insight, Thousand cuts sounds like a blast.
#4
Posté 23 novembre 2014 - 04:49
Tempest is much more versatile. Assassin is much more damage oriented.
Assassin is like the Geth Infiltrator. Tempest is like Turian Ghost + Alliance Infiltration Unit Infiltrator.
#5
Posté 23 novembre 2014 - 08:21
It also kind of depends on whether or not you are Archery or dual Wielding. While both specs are viable for both types, Tempest may help in the survivability aspect for melee.
I personally am a Tempest Archer, all of the flasks have their uses for me. Especially on Nightmare ![]()
#6
Posté 23 novembre 2014 - 09:00
I went Assassin, upgraded Hidden blades is a nuke (6 hits and each for me can crit for ~1.4k) and Mark of Death is like the best skill ever against bosses (set up a burn phase correctly and it will get up to 15k easy).
Tempest looked interesting but my problem with it was devoting 3 skill slots to flasks.
Question on Assassin btw: What's the difference between the Knockout Bomb and Subterfuge tree's Knockout Powder?
#7
Posté 24 novembre 2014 - 01:08
My question about "mark of death" , does it store whatever damage you do to the marked enemy. So as an example I do a mark of death on an enemy, follow it with an upgraded hidden blades that does 1,800% weapon damage. Does it mean there is another 1,800% damage "stored" on the enemy that either sets off automatically when the 8 seconds is up or you triggering it early?
So does it mean it is double damage.
So as an archer> Death mark>Full draw 1,600% damage>Hidden blades 1,800% damage and the stored damage is now 1,600+1,800= 3,400% that will go off after 8 seconds?
That would be a huge damage dealer.
In the scenario above it would be 3,400% (initial normal damage) and another 3,400% stored damage when the death mark expires. ~7,000% damage in the span of 8 seconds or less.
I can't even begin to imagine the damage using Stealth and the Assassin passives with death mark and hidden blades.
50% extra damage with stealth, automatic critical (passive), 1,800% base damage, probably 4,000% damage just there and then 4,000% damage "stored via death mark". If you can toss in (within the 8 seconds of duration of death mark ) another, "long shot" 800% damage or something.
That is ~10,000% damage.
If this is how it works, then Assassin just became huge choice between it and tempest.
The Tempest can do great damage too with fire flask with free casting, but not this much. It has a better DPS focus ability though but Focus is not often available.
#8
Posté 24 novembre 2014 - 01:43
in terms of pure dps to a single target and offering group-survival I think assassin is better. Knockout bomb is great and then you can stealth your entire party while they can still attack, plus all the dps you gain.
Don't forget while in stealth all attacks are crits for assassin and crits are where the real damage comes from. You can also opt to take more dex-based items rather than cunning as well because of this which tempo can't do. Temp also has a lot more constitution bonuses than dex bonuses like assassin has.
The only really amazing things I see from tempo is slow time and thousand cuts but if you get knocked down or run into aoe from thousand cuts and go down, you're done. Assassin is more versatile in my opinion. I don't like thousand cuts because you constantly need to change targets sometimes depending on the situation and this thing auto-targets I think so you might accidentally get hit by melee AoE attacks or run into aoe spell.
When I'm offered a decision I'll be going assassin.
- quebra aime ceci
#9
Posté 24 novembre 2014 - 02:20
Between those two, I personally don't take focus skills into consideration (since I use the unique Inquisitor focus ability).
That said, Assassin lets you be a Rogue better, while the Tempest fundamentally alters the playstyle.
As an Assassin, you're still a glass cannon who must rely on stealth and evasion. But you can do massive damage with the Mark. Especially since it apparently doubles the damage of your entire party for 8 seconds...
As a Tempest, two of your buff abilities allow you to run around outside of stealth doing damage. It seems to really change the Rogue playstyle. I haven't done much with this specialization, though.
#10
Posté 24 novembre 2014 - 02:23
Question on Assassin btw: What's the difference between the Knockout Bomb and Subterfuge tree's Knockout Powder?
Knockout bomb is a bomb as in, you throw a bomb, it explodes in the distance, puts enemies to sleep.
Knockout powder is cast from close range. Your character literally blows some powder on an enemy. You can't reach enemies further away.
So the difference is in range and upgrades.
#11
Posté 24 novembre 2014 - 07:56
I'm at the point now where I have to choose between the two. I'm probably going to go Assassin but first, does the Tempest flask skills require a potion/elixir to be used or is it purely just the skill, no consumables needed?
#12
Posté 24 novembre 2014 - 08:12
No consumables needed.I'm at the point now where I have to choose between the two. I'm probably going to go Assassin but first, does the Tempest flask skills require a potion/elixir to be used or is it purely just the skill, no consumables needed?
#13
Posté 24 novembre 2014 - 08:38
I'm at the point now where I have to choose between the two. I'm probably going to go Assassin but first, does the Tempest flask skills require a potion/elixir to be used or is it purely just the skill, no consumables needed?
I've tried both. Assassin is more to a DPS playstyle, that abuses Stealth to maximise Crit Damage as often as possible. So much damage dealt and with the right build you can one-shot low-armour enemies. Assassin is quite auto-pilot, which is why I like it.
Tempest requires a little more attention to cool downs and running around the battlefield to get the most out of some of the perks.
#14
Posté 24 novembre 2014 - 09:01
Thanks both. I usually play rogue almost like a warrior, not worrying about stealth or backstabbing and just wading in with swords/daggers flailing, but the health system makes that a lot more difficult so I think i'll go with Assassin ![]()
#15
Posté 24 novembre 2014 - 01:31
IMO Tempest is just more fun. Having all 3 flasks provides a really cool variety of approaches to combat, whether it be tanking/detonate with frost, dps with fire or utility with lightning. However it does require an insane amount of micromanaging on nightmare. Because each flask doesn't intrinsically damage the enemy, you have to know how to capitalize on whatever flask state you are in.
But FYI, when you get into a good rythym with a dagger tempest rogue, you become nearly unkillable and move around the battlefield at a different level than everyone else.
#16
Posté 24 novembre 2014 - 01:46
As a Tempest, you never need to spend focus on focus abilities. I've had a full focus bar since I got flask of fire.
#17
Posté 24 novembre 2014 - 01:50
#18
Posté 24 novembre 2014 - 01:52
I'm currently playing DW with tempest, but have tried out both specializations on different saves.
IMO Tempest is just more fun. Having all 3 flasks provides a really cool variety of approaches to combat, whether it be tanking/detonate with frost, dps with fire or utility with lightning. However it does require an insane amount of micromanaging on nightmare. Because each flask doesn't intrinsically damage the enemy, you have to know how to capitalize on whatever flask state you are in.
But FYI, when you get into a good rythym with a dagger tempest rogue, you become nearly unkillable and move around the battlefield at a different level than everyone else.
Pro tip:
As a Tempest, you never need to spend focus on focus abilities. I've had a full focus bar since I got flask of fire.
Can you give any insights into your builds ? I am very interested in seeing them.
To me personally, Tempest is all about synergy...
Flask of Fire synergizes with a damaging ability that has a short animation...hence I went with Twin Fangs
Flask of Frost synergizes with an AOE and DOT ability....hence I went with Toxic Cloud, the poison explosion passive makes it hilarious
Flask of Lightning synergizes with a crowd control ability...hence I went with Knockout Powder
So naturally for my tempest what did was this...
- Flask of Fire
- Flask of Frost
- Flask of Lightning
- Stealth
- Knockout Powder
- Flank Attack
- Twin Fangs
- Poisoned Weapons
- Toxic Cloud
Just curious what both of you ended up with...
#19
Posté 24 novembre 2014 - 01:55
Ugh! Now I'm sure Tempest will get nerfed. Using Mark of the Rift AND Thousand Cuts every 30 seconds is just wrong.
Not before they nerf the Knight Enchanter. If any kit is getting nerfed, its Knight Enchanter...
#20
Posté 24 novembre 2014 - 02:07
Then I pop Flask of Fire, use Twin Fangs once to sunder the target then use Mark of the Rift and Thousand Cuts. Then I spam Deathblow.
I don't spam focus abilities under Flask of Fire because the game seems to queue up commands when you spam and them. If you have a focus ability queued when Flask of Fire expires, you'll lose all your Focus.
I read someone else used hidden strike with Flask of Fire to keep Flask of Fire up permanently. But I haven't tried that build.
One final note, you will need one mobility skill since the Tempest Tree provides no mobility. I use upgraded Hook and Tackle myself.
#21
Posté 24 novembre 2014 - 02:22
Really Flask of Fire synergizes with everything. I'm personally running Twin Fangs, Deathblow, and Poisons. I use Poison weapons and poison cloud before popping Flask of Fire so that I have a near empty Stamina bar.
Then I pop Flask of Fire, use Twin Fangs once to sunder the target then use Mark of the Rift and Thousand Cuts. Then I spam Deathblow.
I don't spam focus abilities under Flask of Fire because the game seems to queue up commands when you spam and them. If you have a focus ability queued when Flask of Fire expires, you'll lose all your Focus.
I read someone else used hidden strike with Flask of Fire to keep Flask of Fire up permanently. But I haven't tried that build.
One final note, you will need one mobility skill since the Tempest Tree provides no mobility. I use upgraded Hook and Tackle myself.
Upgraded Flank Attack can be used to initiate a fight from a distance and go into stealth. All right, it is not as effective of an initiator as Hook & Tackle but Flank does damage, put you in Stealth and I still have Stealth if shite hits the fan...
#22
Posté 24 novembre 2014 - 02:49
#23
Posté 24 novembre 2014 - 03:11
True.
The actual reason why I do not want Hook & Tackle or Evade for my rogues is rather simple...To use Hook & Tackle one needs to be strong and agile because you have to throw the thing, yank it and leap...Evade with its high backflip is too action-ish to me...
I like my Rogues to be fast and deadly...Think of a TF2 Scout & Spy hybrid...Not a backflipping ninja...
Hence my preference to just use powders, flasks, elixirs, poisons and blade...It makes for a well grounded rogue...
#24
Posté 24 novembre 2014 - 05:49
Thanks for all the feedback guys, I appreciate it.
#25
Posté 24 novembre 2014 - 06:54
I was almost regretting that I went Tempest with my Level 12 Archer. Most Abilities have long animations, you can't do much during the Flask 5 sec duration. But if you can get 1 Focus ability for free every 30 seconds it is a win, let alone two.





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