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Casual difficulty not Casual


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#51
xkg

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Point is you're asking to play a genre of game while removing a key component of it, easy or casual does not mean removing all of combat, that is just silly. Do you wish to play a shooter without combat as well for the story, since some have good ones as well? Or how about games that have puzzles but just skip through it? Really though your point makes no sense because you just want to buy an adventure game not an RPG, which obviously seems like not the genre for you.

 

In dragon age setting no, but there are plenty of adventure games in a lot of different settings. Telltale games are making more and more lately. 

 

Key compononent, hehe. Tell me how I played so many times through VtM:B or DE:Invisible Wars avoiding most of the fights ? Both games support stealth thanks to good game mechanics so if some gome doesn't, at least there should be skip the combat button.

Why playing games with bad combat mechanics(IMO) should stop me from playing them at all ?

 

For example I heard Persona serie has a good story, I tried playing it on my PSP but after hundreds of pointles random ecnounters I gave up.

 

Besides, your argument about playing the genre for the wrong reason. If you play RPGs mainly for combat maybe it is you who are doing it wrong ? Or you probably never heard about Fifa players who play the management part of the game and auto calculating the results of matches. Go tell them how wrong they are.



#52
NoDoubtsAtAll

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Key compononent, hehe. Tell me how I played so many times through VtM:B or DE:Invisible Wars avoiding most of the fights ? Both games support stealth thanks to good game mechanics so if some gome doesn't, at least there should be skip the combat button.

Why playing games with bad combat mechanics(IMO) should stop me from playing them at all ?

 

For example I heard Persona serie has a good story, I tried playing it on my PSP but after hundreds of pointles random ecnounters I gave up.

 

Besides, your argument about playing the genre for the wrong reason. If you play RPGs mainly for combat maybe it is you who are doing it wrong ? Or you probably never heard about Fifa players who play the management part of the game and auto calculating the results of matches. Go tell them how wrong they are.

 

Avoiding via stealth and turning off a combat, is completely different, saying that is similar is rather off. All the Deus Ex games offered stealth, with the latest offering the mix.

 

Actually I play them for both, combat adds to the immersion of the character, they have to build up to the point where they can beat those epic baddies, it doesn't just happen when they run up to some and say, "no thanks", and go on with their day. And combat, even grind does add to that, too much grind can be tedious for some, which is why there is lower tier difficulties in most of these games anymore. It holds your hand a bit more but still keeps true to the game, in a sense without completely walking you through everything.

 

Persona even holds your hand a bit in some of the games, yes they offer more of a challenge, but 3 and such offer auto battles if you can't be bothered. 3 even allowed you to send your party to go fight on their own on floors to level themselves up individually. (Though you did need to be there) The shin megami tensei series are for a bit more of a masochist player. (Fun but unforgiving)

 

And for Fifa management is a totally different aspect of the game which is one of the features, they due make the management sims as well which cater to those. (I own some). You're grasping at straws here bud. You listed off things that don't correlate with your argument, which is making a RPG more of an Adventure game. So turning it into something it isn't. Instead of playing the games how they're intended, which all the ones you listed are played in one of the ways intended.  Casual isn't meant to completely hold your hand or turn the game into an adventure game, again, for that, play a different genre. 



#53
xkg

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^ ah, I see now. You're just another one of these pepole who cares so much how others should play their games. An optional feature you wouldn't even have to use is just no no.

 

Still no Idea why are you lecturing me what I should play. And how this option would turn an RPG into adventure game for all of the pepole. It would for those who would want it to, it would stay an RPG for others. I think you're just arguing for the sake of arguing, can't see other explanation.


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#54
NoDoubtsAtAll

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Not really. I just think the point you try to make is rather pointless, and to try to change it into something it is not. Deflecting that towards me because you don't have a solid point isn't changing that fact. Instead you grasp at straws and make "points" on games that are being played how they're meant, and not conformed to something completely different.  You stated that you don't like a lot of battles, which is why games like this are not for you. Trying to change a game to something it is not, is not a solution, it is just silly. You just want a glorified adventure game, not an RPG.


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#55
connors3605

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I only played the previous 2 on casual but have been playing this on normal and havent had any problems

#56
Nefla

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Point is you're asking to play a genre of game while removing a key component of it, easy or casual does not mean removing all of combat, that is just silly. Do you wish to play a shooter without combat as well for the story, since some have good ones as well? Or how about games that have puzzles but just skip through it? Really though your point makes no sense because you just want to buy an adventure game not an RPG, which obviously seems like not the genre for you.

In dragon age setting no (but there are books), but there are plenty of adventure games in a lot of different settings. Telltale games are making more and more lately; GoT, Borderlands, ect.

Please don't tell other people how to play their game or what they should like about it. The story and characters (as well as setting, lore, roleplaying , choices, romance, etc...)have always been the strongest part of BioWare games, it shouldn't come as a shock to you that there are people who play for those things above lesser elements such as combat or crafting. The casual mode in previous games was quick and easy enough that people who didn't like the combat or were just bad at it could get through it quickly without having to worry. You don't like that other people want to skip an element that you like, but why do you care? It would in no way affect you if easy mode was actually super easy like it had been before.
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#57
NoDoubtsAtAll

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Please don't tell other people how to play their game or what they should like about it. The story and characters (as well as setting, lore, roleplaying , choices, romance, etc...)have always been the strongest part of BioWare games, it shouldn't come as a shock to you that there are people who play for those things above lesser elements such as combat or crafting. The casual mode in previous games was quick and easy enough that people who didn't like the combat or were just bad at it could get through it quickly without having to worry. You don't like that other people want to skip an element that you like, but why do you care? It would in no way affect you if easy mode was actually super easy like it had been before.

 

 

You do realise I am stating that he shouldn't ask the game to completely change the genre, no? Keeping the combat is in part of the genre, and casual modes do make the means to the end rather simple and straightforward, making that even more simplistic is silly and not true to the genre. Which is why I suggested one that caters to that type of fan. Fact is these games do not cater to the pure Adventure style players that want nothing to do with that, and they shouldn't expect it to change for that reason. So you did miss that point it seems. Because nowhere did I say he couldn't play the game that way with mods or anything else, i stated that trying to get them to change to cater to people who just want a glorified adventure game is "gonna have a bad time" and that if they want to play that sort of game, there is a whole genre for that.

 

Those same things are key in most any RPG, you do realise that? A lot of people play RPGs for that mix. And people play other types of games for those different styles that they offer. 



#58
xkg

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Not really. I just think the point you try to make is rather pointless, and to try to change it into something it is not. Deflecting that towards me because you don't have a solid point isn't changing that fact. Instead you grasp at straws and make "points" on games that are being played how they're meant, and not conformed to something completely different.  You stated that you don't like a lot of battles, which is why games like this are not for you. Trying to change a game to something it is not, is not a solution, it is just silly. 

 

The point I tried to made was : devs would earn few more bucks for few hours of dev time. From pepole like me who would buy their game for the story because they can't bear dull mechanics. My point is clear.

What is pointles is you arguing against that. And you're the one grasping at straws with your "you're doing it wrong" argument.

Not your business how I play my games.



#59
NoDoubtsAtAll

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The point I tried to made was : devs would earn few more bucks for few hours of dev time. From pepole like me who would buy their game for the story because they can't bear dull mechanics. My point is clear.

What is pointles is you arguing against that. And you're the one grasping at straws with your "you're doing it wrong" argument.

Not your business how I play my games.

 

lol. I wasn't grasping at straws. Never said you couldn't with mods, just won't happen since that will change the genre. And it is a bit of a silly move, like I said that is trying to make the game something it isn't. And you're right, it isn't my business how you play your games, I couldn't care less on that. I just stated trying to get them to change a genre because you want to play it out of how it was intended was silly.  But you using micro managing and stealth games as proof of argument was kind of funny. :P



#60
Renmiri1

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Didn't have any difficulty with the casual combat and I even have pause on attack and pause on tactical camera turned off, but I play WoW and Elder Scrolls Online so I'm a bit more used to combat

 

What is bothering me is the insane amount of grinding you have to do for some quests and to level. 30 elfroot for this, 30 elfroot for that.. YUCK



#61
xkg

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lol. I wasn't grasping at straws. Never said you couldn't with mods, just won't happen since that will change the genre. And it is a bit of a silly move, like I said that is trying to make the game something it isn't. And you're right, it isn't my business how you play your games, I couldn't care less on that. I just stated trying to get them to change a genre because you want to play it out of how it was intended was silly. 

 

That is the most ... post I've seen in the long time. How would an optional feature (popup window with an option to skip the combat on easy mode) change the genre of the game? You mean it's just that easy to chenge it ? Hahah, hilarious.



#62
NoDoubtsAtAll

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That is the most ... post I've seen in the long time. How would an optional feature (popup window with an option to skip the combat on easy mode) change the genre of the game? You mean it's just that easy to chenge it ? Hahah, hilarious.

Not my fault you keep missing the point and feint (I think?) ignorance in order to miss it. But this is getting too derailed it is about OP So I'm going to leave this topic just so it can go back on topic, I suggest you do the same. If you ever want to make more suggestions that make no sense or argue without points, feel free to message me, I can always use a laugh.



#63
xkg

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Not my fault you keep missing the point and feint (I think?) ignorance in order to miss it. But this is getting too derailed it is about OP So I'm going to leave this topic just so it can go back on topic, I suggest you do the same. If you ever want to make more suggestions that make no sense or argue without points, feel free to message me, I can always use a laugh.

 

I won't chit chat with you through the PMs. I don't like internet chats.

Explain it here how this option would change the genre of the game in general meaning -> for everyone. Do it so all of the people here can laught at your funny ideas. Or just begone with your twisted logic.

 

I doubt you can even explain "changing the genre" argument in any logical way. Anyway give it a shot, I am all ears.



#64
NoDoubtsAtAll

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Actually I did, but they you do the same two tactics. 1. Grasping at straws where you try to derail it with flawed logic. 2. You lash out, because most likely your angry you cannot make your point so you lash out and try to get someone to go off that in hopes you get something to go back to step 1. with. For real, you had no point, I explained mine, if you didn't read it or understand it, that is your own fault for not reading, not mine. But really if you want to keep derailing this poor guys thread, be my guest. This is getting kind of pathetic now. 



#65
Renmiri1

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kids, stop arguing and move one to OP ?



#66
NoDoubtsAtAll

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Tried doing that, he apparently has anger issues. But back to thread, what I was asking earlier was; do lower difficulty bosses have the same immunities as higher ones? (To get a better grasp on casual). Like I said earlier on Nightmare, Envy had a lot of immunities to disables, is that the case on Casual/Normal?



#67
xkg

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Then just point me to the post where you explained it. Can't se it anywhere. You are out of fuel I see.At least you should say you made silly comment and move on. Thrying to get out of this putting the blame on my won't work.

Again. Explain how or show me were you already did it or begone.



#68
NoDoubtsAtAll

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Bro. Re-read if you want, but get over it. It's done. Calm your ******. Dunno how many other ways to say it, if you think I ran out of fuel, believe what you want to. You seem too diluted anyhow. I am bored with you now, so lets move back on to the original topic. I am not going to hold your hand through an discussion. 



#69
xkg

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kids, stop arguing and move one to OP ?

 

I am on OP very much. Talking about one of the possibilities to make the combat (boring and clunky for some pepole in some games - and DAI is one of them) for some poeple pretty playable.

 

Adding it would not change an RPG into adventure. It would add an option for some peple to play it like that.

This RPG -> Adventure argument is just BS with nothing to back it up.

 

The best example I can give is Total War games. From the begining the main focuse of the serie was on the tactical battles. The strategic management was just tacked-on feature. Yet there are hundreds of pepole playing tthe management part of the game skippin the battles. Are they wrong ? No.

 

And I am still OT. Wont make a new seperate thread for "skip the combat option" because it fits the current one.

 

 

 

NoDoubtsAtAll  So where is your answer, explanations etc.? Rhetorical questiion I Know, since it is obvious you have no clue how to defend that foolish argument you made. It's undefendable by nature of being nonsense. 

So yeas, better yust stop.


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#70
schall_und_rauch

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I suspect that the problem is not the difficulty of the fights but the fact that the open world system drags you easily into fights that are too difficult for you. Especially in the Hinterlands, it is easy to stumble over level 12 demons right at the start.

But that's a problem DAO had as well: If you went from Lothering to Orzemar, you'd get slaughtered by the first merc group, no matter what difficulty.

 

Solution: If you find the fights too difficult, check the level of enemies. If it is more than 1 or 2 levels higher than yours, just go somewhere else.



#71
NoDoubtsAtAll

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NoDoubtsAtAll  So where is your answer, explanations etc.? Rhetorical questiion I Know, since it is obvious you have no clue how to defend that foolish argument you made. It's undefendable by nature of being nonsense. 

So yeas, better yust stop.

 

No, just gets kinda boring talking to a wall, or someone that is rather dense. I mean I can tell you're jimmies have been rustled. The more you go on the more typos you make and more irrational you become, which are signs of anger. Not to mention how desperate you are to try to prove me wrong, that you want a public spectacle so people would give you some sort of affirmation. Now, mixed with the typos you're trying to sound more and more intelligent as if to try to step yourself up a notch.  I stated everything, if you can't go back, read it, or understand it. Really that is your own fault, I don't need to hold your hand or babysit you through a whole discussion so you can find key points and understand them. Or better yet, dictate everything to make it even further dumbed down. Like I said, it's silly. You're so butt hurt it is kinda sad at this point.  Just keep your rustled jimmies and stop grasping so much, it was funny at first, but pathetic now.  

 

So stop, you're making yourself look more foolish the more you keep going on this little rant of trying to be right, when the discussion ended a bit ago.  This will be the last time I humor you, since this is getting just too stupid at this point. If you want to keep trying to trash talk to make yourself feel better, be my guest. I am really bored with you now and this whole thing, so feel free to have a one sided bash and if it makes you feel better, good for you.

 

 

I suspect that the problem is not the difficulty of the fights but the fact that the open world system drags you easily into fights that are too difficult for you. Especially in the Hinterlands, it is easy to stumble over level 12 demons right at the start.

But that's a problem DAO had as well: If you went from Lothering to Orzemar, you'd get slaughtered by the first merc group, no matter what difficulty.

 

Solution: If you find the fights too difficult, check the level of enemies. If it is more than 1 or 2 levels higher than yours, just go somewhere else.

 

 

Truth, they were trying to take even more from open world games, and unless they wanted to do progressive scaling (ie. Elder Scrolls Games). You will have those areas that kick your butt when you get to them. Progressive leveling could potentially fix that bit a little, while still keeping some areas harder.  Since that would keep the difficulty consistent rather than erratic based on area. But while keeping certain immunities on mobs for the different settings/ and different dmg/def values.

 

I still have some places to clear in hinterlands, since Nightmare is a bit unforgiving at some points. 



#72
Blue_Shayde

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Ugh...please stop fighting. Neither of you will back down, cause both are trying to change the opinions of a person who won't give. You keep it up, you'll get this thread locked on the rest of us.

 

 

What is bothering me is the insane amount of grinding you have to do for some quests and to level. 30 elfroot for this, 30 elfroot for that.. YUCK

I found the inquisition perk that gives you a 10% chance of harvesting more really helps. Sometimes when I harvest, I'll get anywhere from x3 to x8 of the item from one spot. Speeds things up considerably.



#73
NoDoubtsAtAll

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Oh I am done, he can keep talking.

 

 

And jeez, the harvesting perk helps that much? I might need to grab that, the 10% chance was off putting since I didn't know how much return you would get, when it actually worked. I didn't think it would hit up to x8. 



#74
Blue_Shayde

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Oh I am done, he can keep talking.

 

 

And jeez, the harvesting perk helps that much? I might need to grab that, the 10% chance was off putting since I didn't know how much return you would get, when it actually worked. I didn't think it would hit up to x8. 

Yeah, I wasn't sure how much it would help, so I was pleased when I saw the x8. Though most of the time, its mainly x3. Still cuts down on the amount of picking up you have to do for materials.



#75
NoDoubtsAtAll

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No doubt. I could definitely use that for crafting, always seems I am short on some mat. I want.